Sampling-Based Motion Planning

Overview

The field studies how robots can find collision-free paths and dynamically feasible motions when their configuration spaces are too large or complex to search exhaustively. Common methods include tree-based planners such as RRT and RRT*, roadmap methods such as PRM, and kinodynamic variants that account for motion constraints; informed and learned samplers guide search toward promising regions. Work also extends these planners to manipulation, multi-robot coordination, moving obstacles, and uncertain or partially observed environments, often using parallel computing to speed up exploration and collision checking. A central tension is balancing fast, reliable solutions with path quality and safety guarantees, especially in high-dimensional or tightly constrained settings.

Latest papers

96 papers21 papers in the last four weeks, up 40% on the four weeks before. 0.1% of all new papers.

Mar 3, 2026

Sampling-Based Motion Planning with Scene Graphs Under Perception Constraints

It will be increasingly common for robots to operate in cluttered human-centered environments such as homes, workplaces, and hospitals, where the robot is often tasked to maintain perception constraints, such as monitoring people or multiple objects, for safety and reliability while executing its task. However, existing perception-aware approaches typically focus on low-degree-of-freedom (DoF) systems or only consider a single object in the context of high-DoF robots. This motivates us to consider the problem of perception-aware motion planning for high-DoF robots that accounts for multi-object monitoring constraints. We employ a scene graph representation of the environment, offering a great potential for incorporating long-horizon task and motion planning thanks to its rich semantic and spatial information. However, it does not capture perception-constrained information, such as the viewpoints the user prefers. To address these challenges, we propose MOPS-PRM, a roadmap-based motion planner, that integrates the perception cost of observing multiple objects or humans directly into motion planning for high-DoF robots. The perception cost is embedded to each object as part of a scene graph, and used to selectively sample configurations for roadmap construction, implicitly enforcing the perception constraints. Our method is extensively validated in both simulated and real-world experiments, achieving more than ~36% improvement in the average number of detected objects and ~17% better track rate against other perception-constrained baselines, with comparable planning times and path lengths.
Mar 3, 2026

GAIDE: Graph-based Attention Masking for Spatial- and Embodiment-aware Motion Planning

Sampling-based motion planning algorithms are widely used for motion planning of robotic manipulators, but they often struggle with sample inefficiency in high-dimensional configuration spaces due to their reliance on uniform or hand-crafted informed sampling primitives. Neural informed samplers address this limitation by learning the sampling distribution from prior planning experience to guide the motion planner towards planning goal. However, existing approaches often struggle to encode the spatial structure inherent in motion planning problems. To address this limitation, we introduce Graph-based Attention Masking for Spatial- and Embodiment-aware Motion Planning (GAIDE), a neural informed sampler that leverages both the spatial structure of the planning problem and the robotic manipulator's embodiment to guide the planning algorithm. GAIDE represents these structures as a graph and integrates it into a transformer-based neural sampler through attention masking. We evaluate GAIDE against baseline state-of-the-art sampling-based planners using uniform sampling, hand-crafted informed sampling, and neural informed sampling primitives. Evaluation results demonstrate that GAIDE improves planning efficiency and success rate.
Feb 24, 2026

Robot Local Planner: A Periodic Sampling-Based Motion Planner with Minimal Waypoints for Home Environments

The objective of this study is to enable fast and safe manipulation tasks in home environments. Specifically, we aim to develop a system that can recognize its surroundings and identify target objects while in motion, enabling it to plan and execute actions accordingly. We propose a periodic sampling-based whole-body trajectory planning method, called the "Robot Local Planner (RLP)." This method leverages unique features of home environments to enhance computational efficiency, motion optimality, and robustness against recognition and control errors, all while ensuring safety. The RLP minimizes computation time by planning with minimal waypoints and generating safe trajectories. Furthermore, overall motion optimality is improved by periodically executing trajectory planning to select more optimal motions. This approach incorporates inverse kinematics that are robust to base position errors, further enhancing robustness. Evaluation experiments demonstrated that the RLP outperformed existing methods in terms of motion planning time, motion duration, and robustness, confirming its effectiveness in home environments. Moreover, application experiments using a tidy-up task achieved high success rates and short operation times, thereby underscoring its practical feasibility.
Feb 18, 2026

RRTη^η: Sampling-based Motion Planning and Control from STL Specifications using Arithmetic-Geometric Mean Robustness

Sampling-based motion planning has emerged as a powerful approach for robotics, enabling exploration of complex, high-dimensional configuration spaces. When combined with Signal Temporal Logic (STL), a temporal logic widely used for formalizing interpretable robotic tasks, these methods can address complex spatiotemporal constraints. However, traditional approaches rely on min-max robustness measures that focus only on critical time points and subformulae, creating non-smooth optimization landscapes with sharp decision boundaries that hinder efficient tree exploration. We propose RRTη^η, a sampling-based planning framework that integrates the Arithmetic-Geometric Mean (AGM) robustness measure to evaluate satisfaction across all time points and subformulae. Our key contributions include: (1) AGM robustness interval semantics for reasoning about partial trajectories during tree construction, (2) an efficient incremental monitoring algorithm computing these intervals, and (3) enhanced Direction of Increasing Satisfaction vectors leveraging Fulfillment Priority Logic (FPL) for principled objective composition. Our framework synthesizes dynamically feasible control sequences satisfying STL specifications with high robustness while maintaining the probabilistic completeness and asymptotic optimality of RRT∗^\ast. We validate our approach on three robotic systems. A double integrator point robot, a unicycle mobile robot, and a 7-DOF robot arm, demonstrating superior performance over traditional STL robustness-based planners in multi-constraint scenarios with limited guidance signals.
Feb 2, 2026

Kino-PAX+^+: Near-Optimal Massively Parallel Kinodynamic Sampling-based Motion Planner

Sampling-based motion planners (SBMPs) are widely used for robot motion planning with complex kinodynamic constraints in high-dimensional spaces, yet their serial computation design results in planning speeds that scale poorly with problem complexity. Recent efforts to parallelize SBMPs have achieved significant speedups in finding feasible solutions; however, they provide no guarantees of optimizing an objective function. We introduce Kino-PAX+^{+}, a massively parallel kinodynamic SBMP with asymptotic near-optimal guarantees. Kino-PAX+^{+} builds a sparse tree of dynamically feasible trajectories by decomposing traditionally serial operations into three massively parallel subroutines. The algorithm focuses computation on the most promising nodes within local neighborhoods for propagation and refinement, enabling rapid improvement of solution cost. We prove that, while maintaining probabilistic δδ-robust completeness, this focus on promising nodes ensures asymptotic δδ-robust near-optimality. Our results show that Kino-PAX+^{+} finds solutions up to three orders of magnitude faster than existing serial methods and achieves lower solution costs
May 6, 2024

Greedy Heuristics for Sampling-Based Motion Planning in High-Dimensional State Spaces

Informed sampling techniques accelerate the convergence of sampling-based motion planners by biasing sampling toward regions of the state space that are most likely to yield better solutions. However, when the current solution path contains redundant or tortuous segments, the resulting informed subset may remain unnecessarily large, slowing convergence. Our prior work addressed this issue by introducing the greedy informed set, which reduces the sampling region based on the maximum heuristic cost along the current solution path. In this article, we formally characterize the behavior of the greedy informed set within Rapidly-exploring Random Tree (RRT*)-like planners and analyze how greedy sampling affects exploration and asymptotic optimality. We then present Greedy RRT* (G-RRT*), a bi-directional anytime variant of RRT* that leverages the greedy informed set to focus sampling in the most promising regions of the search space. Experiments on abstract planning benchmarks, manipulation tasks from the MotionBenchMaker dataset, and a dual-arm Barrett WAM problem demonstrate that G-RRT* rapidly finds initial solutions and converges asymptotically to optimal paths, outperforming state-of-the-art sampling-based planners.