Streaming Video Understanding

Overview

Streaming video understanding asks how models can interpret frames as they arrive, answer questions about both recent and past events, and sometimes act or speak proactively. Common approaches use causal processing with bounded visual or semantic memory, compressing redundant frames and retrieving relevant evidence when a query arrives; others train models to reason incrementally or decide when they have enough evidence to respond. Benchmarks increasingly test long-range recall, fast events, multi-turn interaction, response timing, and whether a model stays silent when appropriate. A central tension is balancing accurate, grounded memory and timely responses against limits on computation, latency, and storage, while offline video performance often fails to predict real-time reliability.

Latest papers

132 papers27 papers in the last four weeks, up 69% on the four weeks before. 0.2% of all new papers.

Mar 12, 2026

Spatial-TTT: Streaming Visual-based Spatial Intelligence with Test-Time Training

Humans perceive and understand real-world spaces through a stream of visual observations. Therefore, the ability to streamingly maintain and update spatial evidence from potentially unbounded video streams is essential for spatial intelligence. The core challenge is not simply longer context windows but how spatial information is selected, organized, and retained over time. In this paper, we propose Spatial-TTT towards streaming visual-based spatial intelligence with test-time training (TTT), which adapts a subset of parameters (fast weights) to capture and organize spatial evidence over long-horizon scene videos. Specifically, we design a hybrid architecture and adopt large-chunk updates parallel with sliding-window attention for efficient spatial video processing. To further promote spatial awareness, we introduce a spatial-predictive mechanism applied to TTT layers with 3D spatiotemporal convolution, which encourages the model to capture geometric correspondence and temporal continuity across frames. Beyond architecture design, we construct a dataset with dense 3D spatial descriptions, which guides the model to update its fast weights to memorize and organize global 3D spatial signals in a structured manner. Extensive experiments demonstrate that Spatial-TTT improves long-horizon spatial understanding and achieves state-of-the-art performance on video spatial benchmarks. Project page: https://liuff19.github.io/Spatial-TTT.
Mar 12, 2026

WAT: Online Video Understanding Needs Watching Before Thinking

Multimodal Large Language Models (MLLMs) have shown strong capabilities in image understanding, motivating recent efforts to extend them to video reasoning. However, existing Video LLMs struggle in online streaming scenarios, where long temporal context must be preserved under strict memory constraints. We propose WAT (Watching Before Thinking), a two-stage framework for online video reasoning. WAT separates processing into a query-independent watching stage and a query-triggered thinking stage. The watching stage builds a hierarchical memory system with a Short-Term Memory (STM) that buffers recent frames and a fixed-capacity Long-Term Memory (LTM) that maintains a diverse summary of historical content using a redundancy-aware eviction policy. In the thinking stage, a context-aware retrieval mechanism combines the query with the current STM context to retrieve relevant historical frames from the LTM for cross-temporal reasoning. To support training for online video tasks, we introduce WAT-85K, a dataset containing streaming-style annotations emphasizing real-time perception, backward tracing, and forecasting. Experiments show that WAT achieves state-of-the-art performance on online video benchmarks, including 77.7% accuracy on StreamingBench and 55.2% on OVO-Bench, outperforming existing open-source online Video LLMs while operating at real-time frame rates.
Mar 12, 2026

Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Models

Multimodal large language models (MLLMs) have shown strong performance on offline video understanding, but most are limited to offline inference or have weak online reasoning, making multi-turn interaction over continuously arriving video streams difficult. Existing streaming methods typically use an interleaved perception-generation paradigm, which prevents concurrent perception and generation and leads to early memory decay as streams grow, hurting long-range dependency modeling. We propose Think While Watching, a memory-anchored streaming video reasoning framework that preserves continuous segment-level memory during multi-turn interaction. We build a three-stage, multi-round chain-of-thought dataset and adopt a stage-matched training strategy, while enforcing strict causality through a segment-level streaming causal mask and streaming positional encoding. During inference, we introduce an efficient pipeline that overlaps watching and thinking and adaptively selects the best attention backend. Under both single-round and multi-round streaming input protocols, our method achieves strong results. Built on Qwen3-VL, it improves single-round accuracy by 2.6% on StreamingBench and by 3.79% on OVO-Bench. In the multi-round setting, it maintains performance while reducing output tokens by 56%. Code is available at: https://github.com/wl666hhh/Think_While_Watching/
Mar 9, 2026

StreamReady: Learning What to Answer and When in Long Streaming Videos

Streaming video understanding often involves time-sensitive scenarios where models need to answer exactly when the supporting visual evidence appears: answering before the evidence reflects speculation, answering after it has passed reduces real-time utility. To capture this behavior, we introduce a readiness-aware formulation of streaming video understanding with the Answer Readiness Score (ARS), a timing-aware objective with asymmetric early and late penalties. When combined with correctness, ARS defines an effective accuracy that measures not just whether a model is right, but whether it answers at the appropriate moment. Building on this formulation, we introduce StreamReady, a framework to unify temporal reasoning with on-time answering through a lightweight readiness mechanism that decides if sufficient evidence has been observed before responding. To evaluate this capability, we further introduce ProReady-QA, a benchmark with annotated answer evidence windows and proactive multi-turn questions across local and global contexts. StreamReady achieves superior performance on ProReady-QA, and consistently outperforms prior methods across eight additional streaming and offline long-video benchmarks, demonstrating robust and broadly generalizable video understanding capability.
Mar 4, 2026

RIVER: A Real-Time Interaction Benchmark for Video LLMs

The rapid advancement of multimodal large language models has demonstrated impressive capabilities, yet nearly all operate in an offline paradigm, hindering real-time interactivity. Addressing this gap, we introduce the Real-tIme Video intERaction Bench (RIVER Bench), designed for evaluating online video comprehension. RIVER Bench introduces a novel framework comprising Retrospective Memory, Live-Perception, and Proactive Anticipation tasks, closely mimicking interactive dialogues rather than responding to entire videos at once. We conducted detailed annotations using videos from diverse sources and varying lengths, and precisely defined the real-time interactive format. Evaluations across various model categories reveal that while offline models perform well in single question-answering tasks, they struggle with real-time processing. Addressing the limitations of existing models in online video interaction, especially their deficiencies in long-term memory and future perception, we proposed a general improvement method that enables models to interact with users more flexibly in real time. We believe this work will significantly advance the development of real-time interactive video understanding models and inspire future research in this emerging field. Datasets and code are publicly available at https://github.com/OpenGVLab/RIVER.
Mar 3, 2026

Think-as-You-See: Streaming Chain-of-Thought Reasoning for Large Vision-Language Models

Large Vision Language Models (LVLMs) exhibit strong Chain-of-Thought (CoT) capabilities, yet most existing paradigms assume full-video availability before inference, a batch-style process misaligned with real-world video streams where information arrives sequentially. Motivated by the streaming nature of video data, we investigate two streaming reasoning paradigms for LVLMs. The first, an interleaved paradigm, alternates between receiving frames and producing partial reasoning but remains constrained by strictly ordered cache updates. To better match streaming inputs, we propose Think-as-You-See (TaYS), a unified framework enabling true concurrent reasoning. TaYS integrates parallelized CoT generation, stream-constrained training, and stream-parallel inference. It further employs temporally aligned reasoning units, streaming attention masks and positional encodings, and a dual KV-cache that decouples visual encoding from textual reasoning. We evaluate all paradigms on the Qwen2.5-VL family across representative video CoT tasks, including event dynamics analysis, causal reasoning, and thematic understanding. Experiments show that TaYS consistently outperforms both batch and interleaved baselines, improving reasoning performance while substantially reducing time-to-first-token (TTFT) and overall reasoning delay. These results demonstrate the effectiveness of data-aligned streaming reasoning in enabling efficient and responsive video understanding for LVLMs. We release our code at https://github.com/EIT-NLP/StreamingLLM/tree/main/TaYS
Mar 2, 2026

FluxMem: Adaptive Hierarchical Memory for Streaming Video Understanding

This paper presents FluxMem, a training-free framework for efficient streaming video understanding. FluxMem adaptively compresses redundant visual memory through a hierarchical, two-stage design: (1) a Temporal Adjacency Selection (TAS) module removes redundant visual tokens across adjacent frames, and (2) a Spatial Domain Consolidation (SDC) module further merges spatially repetitive regions within each frame into compact representations. To adapt effectively to dynamic scenes, we introduce a self-adaptive token compression mechanism in both TAS and SDC, which automatically determines the compression rate based on intrinsic scene statistics rather than manual tuning. Extensive experiments demonstrate that FluxMem achieves new state-of-the-art results on existing online video benchmarks, reaching 76.4 on StreamingBench and 67.2 on OVO-Bench under real-time settings, while reducing latency by 69.9% and peak GPU memory by 34.5% on OVO-Bench. Furthermore, it maintains strong offline performance, achieving 73.1 on MLVU while using 65% fewer visual tokens.
Feb 25, 2026

WeaveTime: Stream from Earlier Frames into Emergent Memory in VideoLLMs

Recent advances in Multimodal Large Language Models have greatly improved visual understanding and reasoning, yet their quadratic attention and offline training protocols make them ill-suited for streaming settings where frames arrive sequentially and future observations are inaccessible. We diagnose a core limitation of current Video-LLMs, namely Time-Agnosticism, in which videos are treated as an unordered bag of evidence rather than a causally ordered sequence, yielding two failures in streams: temporal order ambiguity, in which the model cannot follow or reason over the correct chronological order, and past-current focus blindness where it fails to distinguish present observations from accumulated history. We present WeaveTime, a simple, efficient, and model agnostic framework that first teaches order and then uses order. We introduce a lightweight Temporal Reconstruction objective-our Streaming Order Perception enhancement-that instills order aware representations with minimal finetuning and no specialized streaming data. At inference, a Past-Current Dynamic Focus Cache performs uncertainty triggered, coarse-to-fine retrieval, expanding history only when needed. Plugged into exsiting Video-LLM without architectural changes, WeaveTime delivers consistent gains on representative streaming benchmarks, improving accuracy while reducing latency. These results establish WeaveTime as a practical path toward time aware stream Video-LLMs under strict online, time causal constraints. Code and weights will be made publicly available. Project Page: https://zhangyl4.github.io/publications/weavetime/
Feb 20, 2026

Going Down Memory Lane: Scaling Tokens for Video Stream Understanding with Dynamic KV-Cache Memory

Streaming video understanding requires models to robustly encode, store, and retrieve information from a continuous video stream to support accurate video question answering (VQA). Existing state-of-the-art approaches rely on key-value caching to accumulate frame-level information over time, but use a limited number of tokens per frame, leading to the loss of fine-grained visual details. In this work, we propose scaling the token budget to enable more granular spatiotemporal understanding and reasoning. First, we find that current methods are ill-equipped to handle dense streams: their feature encoding causes query-frame similarity scores to increase over time, biasing retrieval toward later frames. To address this, we introduce an adaptive selection strategy that reduces token redundancy while preserving local spatiotemporal information. We further propose a training-free retrieval mixture-of-experts that leverages external models to better identify relevant frames. Our method, MemStream, achieves +8.0% on CG-Bench, +8.5% on LVBench, and +2.4% on VideoMME (Long) over ReKV with Qwen2.5-VL-7B.
Feb 17, 2026

EventMemAgent: Hierarchical Event-Centric Memory for Online Video Understanding with Adaptive Tool Use

Online video understanding requires models to perform continuous perception and long-range reasoning within potentially infinite visual streams. Its fundamental challenge lies in the conflict between the unbounded nature of streaming media input and the limited context window of Multimodal Large Language Models (MLLMs). Current methods primarily rely on passive processing, which often face a trade-off between maintaining long-range context and capturing the fine-grained details necessary for complex tasks. To address this, we introduce EventMemAgent, an active online video agent framework based on a hierarchical memory module. Our framework employs a dual-layer strategy for online videos: short-term memory detects event boundaries and utilizes event-granular reservoir sampling to process streaming video frames within a fixed-length buffer dynamically; long-term memory structuredly archives past observations on an event-by-event basis. Furthermore, we integrate a multi-granular perception toolkit for active, iterative evidence capture and employ Agentic Reinforcement Learning (Agentic RL) to end-to-end internalize reasoning and tool-use strategies into the agent's intrinsic capabilities. Experiments show that EventMemAgent achieves competitive results on online video benchmarks. The code will be released here: https://github.com/lingcco/EventMemAgent.
Feb 2, 2026

FreshMem: Brain-Inspired Frequency-Space Hybrid Memory for Streaming Video Understanding

Transitioning Multimodal Large Language Models (MLLMs) from offline to online streaming video understanding is essential for continuous perception. However, existing methods lack flexible adaptivity, leading to irreversible detail loss and context fragmentation. To resolve this, we propose FreshMem, a Frequency-Space Hybrid Memory network inspired by the brain's logarithmic perception and memory consolidation. FreshMem reconciles short-term fidelity with long-term coherence through two synergistic modules: Multi-scale Frequency Memory (MFM), which projects overflowing frames into representative frequency coefficients, complemented by residual details to reconstruct a global historical "gist"; and Space Thumbnail Memory (STM), which discretizes the continuous stream into episodic clusters by employing an adaptive compression strategy to distill them into high-density space thumbnails. Extensive experiments show that FreshMem significantly boosts the Qwen2-VL baseline, yielding gains of 5.20%, 4.52%, and 2.34% on StreamingBench, OV-Bench, and OVO-Bench, respectively. As a training-free solution, FreshMem outperforms several fully fine-tuned methods, offering a highly efficient paradigm for long-horizon streaming video understanding.
Apr 28, 2022

Representation Recycling for Streaming Video Analysis

We present StreamDEQ, a method that aims to infer frame-wise representations on videos with minimal per-frame computation. Conventional deep networks perform feature extraction from scratch at each frame in the absence of ad-hoc solutions. We instead aim to build streaming recognition models that can natively exploit temporal smoothness between consecutive video frames. We observe that the recently emerging implicit layer models provide a convenient foundation to construct such models, as they define representations as the fixed points of shallow networks, which need to be estimated using iterative methods. Our main insight is to distribute the inference iterations over the temporal axis by using the most recent representation as a starting point at each frame. This scheme effectively recycles the recent inference computations and greatly reduces the required processing time. Through extensive experimental analysis, we show that StreamDEQ is able to recover near-optimal representations within a few frames and maintain an up-to-date representation throughout the video duration. Our experiments on video semantic segmentation, video object detection, and human pose estimation in videos show that StreamDEQ achieves on-par accuracy with the baseline while providing 2-4x higher throughput.