Streaming Video Understanding

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9 papers in the last four weeks, up 200% on the four weeks before. 0.1% of all new papers.

Jul 6Week of Sep 21

Latest papers 48

Oct 1, 2026cs.CV

OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction

Streaming video LLMs must retain evidence before its relevance to future tasks is known and respond when sufficient evidence becomes available. The challenge is to form reusable factual memory without compromising real-time perception. We introduce OneStreamer, which jointly learns query-independent evidence recording and task response through a shared proactive generation process. Its Proactive Hierarchical Caption Memory (PHCM) produces time-grounded local-detail captions and summaries of completed events. Streaming caption targets supervise the interpretation of observed video prefixes during training. At inference, model-generated records complement a recent visual window, providing reusable factual context without revisiting historical visual features. Proactive State Transition Learning (PSTL) reduces the dominance of repeated waiting states by preserving supervision at all output anchors and selecting representative state-change and state-persistence tokens. We further develop a streaming data synthesis pipeline that aligns output content and timing with available evidence. Combining the resulting streaming captions and QA with cleaned open-source data yields OneStreamer-1M, a broad-coverage streaming video interaction dataset with over one million records spanning diverse tasks. Our 4B model achieves the best results among the compared methods across all eight evaluated streaming video understanding benchmarks. Ablations show that retaining generated captions improves historical QA without degrading real-time perception. PSTL also outperforms dense state supervision while supervising only 27.5% of annotated state tokens. Together, these results support proactive generation as a shared learning interface connecting perception, memory formation, and timely response in streaming video interaction.
Sep 30, 2026cs.CV

MEMO: Multi-Level Entity-Aware Memory for Streaming Video Understanding

Streaming video understanding requires models to process unbounded visual streams while preserving rich visual semantics across vast temporal horizons, posing a fundamental challenge for memory modeling. Existing approaches primarily focus on increasing memory capacity, either by compressing historical information into fixed-size representations or by extending storage beyond GPU memory. However, these methods largely rely on global or coarse-grained representations, inevitably losing fine-grained visual information. In this work, we argue that streaming video memory should explicitly encode structured and semantically meaningful representations, particularly at the entity level. To this end, we propose MEMO, a novel framework that models streaming video through multi-level, entity-aware structured memory. MEMO performs multi-level perception to jointly capture global semantics, entity dynamics, and spatial structures, partitioning streaming video into semantically coherent chunks. Each chunk is organized into a structured memory, where lightweight global and entity-level representations serve as retrieval indices, while the corresponding high-resolution visual content is retained separately for on-demand access. At inference time, MEMO performs query-specific retrieval over the structured memory and selectively recalls relevant visual evidence for downstream reasoning. Notably, MEMO is training-free and plug-and-play with existing multimodal large language models. Extensive experiments on StreamingBench and OVO-Bench demonstrate that MEMO consistently improves multiple base models and achieves state-of-the-art performance.
Sep 29, 2026cs.CV

Beyond the Timeline: Augmenting Long-Video Memory with Grounded Entity Biographies

Answering questions about long videos often requires connecting events involving the same objects across hours or days. Chronological descriptions and text-derived entities can leave physical identity unresolved: different objects may share a description, while observations of the same object remain disconnected across events. Retrieving relevant events therefore does not necessarily recover the "biography" of the particular entity a question concerns. To address this, we introduce Grounded Entity Biographies (GEB), a long-video memory framework that groups visually grounded observations of the same physical instance across clips into retrievable biographies while preserving the context of each moment. During question answering, the biography is retrieved alongside episodic evidence, allowing the model to follow an entity through events using identity links established during memory construction. Evaluations across four benchmarks, including day-long and week-long recordings, demonstrate improvements over prior memory frameworks in both multiple-choice and open-ended question answering. On EgoLifeQA, GEB achieves 72.0% accuracy, 4.4 percentage points above the best published result. Ablations show that grounded identity association and biography reading both contribute to the gains, which additional descriptions alone do not fully recover.
Sep 29, 2026cs.CV

When to Retrieve, When to Stay: Uncertainty-Aware Temporal Evidence Allocation for Streaming Video-LLMs

Streaming video understanding requires Video Large Language Models (Video-LLMs) to reason over continuous visual streams under causal constraints. As the visual history grows, a bounded visual?processing budget requires evidence selection that balances temporal recency with query relevance. Recent-only selection excludes potentially relevant historical evidence, whereas Semantic-only retrieval can displace useful recent context when relevance scores are ambiguous. We introduce WRWS (When to Retrieve, When to Stay), a training-free framework for uncertainty-adaptive evidence allocation. A lightweight external vision-language encoder scores query relevance across the observed history, while an adaptive allocation module uses the normalized entropy of the similarity distribution as a proxy for retrieval uncertainty. WRWS favors semantic retrieval when relevance cues are reliable and strengthens the recency prior under uncertainty. Following a retrieve-first, encode-later pipeline, WRWS selects evidence before target-model visual encoding, such that only the selected observations are processed by the costly target Video-LLM. Experiments across four Video-LLM families and multiple model scales demonstrate competitive accuracy on StreamingBench and OVO-Bench. In our efficiency evaluation, WRWS reduces average vision-to-answer time to 47.93% of the state-of-the-art method. Code will be released.
Sep 29, 2026cs.AI

Watch-Think-Interact: Bootstrapping Long-Horizon Multi-Turn Streaming Video Reasoning with Reinforcement Learning

Streaming video assistance requires models to answer asynchronous questions from an observed prefix under a fixed context budget. Existing approaches model response timing or compress history, but an online state formed before future questions are known can omit visual details before later questions reveal their relevance; the retained state alone cannot recover them. We introduce Watch-Think-Interact (WTI), a closed-loop framework for multi-question streaming video reasoning. WTI maintains compact natural-language memory entries tagged with source-video time ranges; these entries support direct reasoning when sufficient and otherwise anchor selective recall of finer visual evidence. For each question, WTI answers when current context and memory suffice, continues watching when required evidence has not appeared, or recalls a relevant past interval and decides again after incorporating the returned chunks, without replaying the full observed history. To train this behavior, we construct WTI-82K, comprising 82,335 timed questions across 4,812 causally aligned trajectories, and develop Stream-GDPO to optimize complete multi-question streaming rollouts using trajectory-level feedback for response timing, source-video recall, and memory updates. WTI achieves state-of-the-art aggregate performance among the compared open-source streaming baselines, reaching 83.3% on StreamingBench and 73.6% weighted overall accuracy on OVO-Bench.
Sep 29, 2026cs.CV

EGSD: Event-Grounded Self-Distillation for Streaming Video Understanding

Real-time video understanding requires incrementally maintaining a memory of streaming content, and optimizing this requires dense process signals. On-Policy Self-Distillation (OPSD), which lets one model serve as both teacher and student with the teacher receiving additional privileged information such as the question and ground-truth (GT) answer, can supply such token-level signals. However, applying it directly to streaming video raises two problems. (1) The student cannot be optimized end-to-end, where memory is written before the question arrives, yet the teacher scores it with the question-and-GT privilege, misaligning their preferences. (2) Effective-entity memory collapses, where the question-and-GT privilege makes the teacher favor only question-relevant entities, and token-mean averaging over a memory renders its signal invariant to how many entities that memory covers, both driving memory against the streaming need for diversity. To address these issues, we propose Event-Grounded Self-Distillation (EGSD), which characterizes streaming memory as an incremental update over verifiable Events (key visual entities, actions, and details) and targets the two problems on this basis. For problem (1), we adapt the OPSD signal into a multiplicative weight combined with the outcome reward; for problem (2), we re-weight the teacher with Events as privileged information to counter its question-relevance bias, and add an entity-coverage reward to supply the coverage preference the token-mean teacher lacks. Extensive experiments on mainstream online and offline benchmarks show EGSD achieves strong performance, reaching 79.8% on StreamingBench and 73.4% on the OVO-Bench Real-Time track, while memory analysis shows effective-entity recall rises 17.4% at only 6.8% more memory length.
Sep 29, 2026cs.AI

MemEvo: Automatic Discovery of Streaming Video Memory Mechanisms

Query-agnostic streaming video understanding requires vision-language models to continuously compress an indefinitely growing visual stream into a bounded memory before future queries are known. The performance depends critically on the memory mechanism--what observations to preserve, how to represent and consolidate them, and what information to retrieve when a query eventually arrives. Rather than designing a single memory architecture by hand, we formulate memory design as a search problem over executable memory programs. We introduce a lightweight domain-specific language that expresses memory mechanisms through structured primitives for representation, admission, retention, consolidation, budgeting, and retrieval, while enforcing causal and bounded-memory constraints. Although structured, the derived program space remains large and contains heterogeneous, conditionally dependent design choices whose effects can only be assessed via downstream execution. We therefore propose MemEvo, an LLM-driven auto-research framework that uses pretrained LLM as a semantics-aware proposal model to iteratively generate and refine candidate memory programs based on accumulated experimental feedback. At runtime, a deterministic evaluation pipeline validates and evaluates each candidate, while the underlying vision-language model remains frozen throughout discovery. We finally produce a training-free, bounded-memory mechanism. Extensive experiments on StreamingBench and OVO-Bench demonstrate strong streaming video understanding performance together with substantial context and inference efficiency.
Sep 28, 2026cs.CV

Compress to Remember: Learning Compact Memory via On-Policy Distillation for Long Video Generation

Standard video generators do not natively compact historical context into reusable memory tokens. As generation continues, the growing history makes it increasingly difficult to retain information from earlier frames due to long-context degradation. Key-frame-based approaches address this challenge by retaining selected past frames, but can discard information needed for future generation. Rather than relying on frame selection alone, we study whether a frozen video generator can supply the supervision needed to learn a compact representation of the history. We propose Prediction-Aligned Context Compaction (PACC), which uses a learned compressor to aggregate information across past frames into compact memory tokens. We train the compressor through on-policy distillation, using the same frozen generator both as a student when conditioned on compressed memory and as a teacher when conditioned on the full history. The student generates continuations, while the teacher provides targets for the same noisy inputs at each denoising step. Only the compressor is updated to align the student's predictions with these targets. We evaluate PACC on MBench, which jointly measures memory-event coverage and consistency. PACC outperforms the strongest baseline by 6.63 points on Causal-rCM and 3.19 points on Causal Forcing. Evaluation on VBench-Long using MovieGen prompts further shows that PACC produces minute-long videos with generation quality competitive with baselines. Together, these results show that learning to compact historical context can improve long-video memory without modifying the underlying generator.
Sep 28, 2026cs.CV

Sprout: Building Dynamic Memory While Reasoning for Agentic Video Understanding

Long video understanding relies on video memory to overcome the context limits of multimodal large language models. Existing methods follow a build-then-reasoning pipeline: memory is built offline for the entire video, then reasoned over as a static source. In practice a long video is shared by several questions, and this pipeline is costly at both ends: with few questions, building memory for the whole video costs far more than answering them; with many questions, the memory is never updated, so what is learned while answering questions is lost to the next question. To alleviate these, we introduce Sprout, an agentic framework that builds memory while reasoning: a temporal tree that sprouts detailed nodes as questions are answered. The agent watches the video segment by segment at a low frame rate, stopping when the current question can be answered, remembers each segment as a coarse node of the tree, and revisits key intervals at a higher frame rate to refine the tree with the recovered details. Once a segment is recorded as text, its video input is removed from the context history, while the original video remains reachable through the video tools. The memory tree and prior question--answer records persist across questions, so the memory is online and dynamic: built from the first question onward and updated by every question thereafter. We find that replacing accumulated video inputs with textual memory substantially reduces context usage while maintaining accuracy, with slight improvements in some settings. Across benchmarks on three models, Sprout achieves competitive or improved accuracy relative to representative offline memory methods, with no upfront construction stage and lower context cost per question.
Sep 28, 2026cs.CV

SubjectAnchor: Subject-Aware Memory-to-Video for Multi-Shot Storytelling

We present SubjectAnchor, a Subject-Aware Memory-to-Video paradigm for multi-shot storytelling in which the current shot is generated by conditioning on explicit visual memories extracted from previous shots. The objective is to preserve subject identity and scene consistency across cuts while retaining the controllability of shot-wise prompting. Built on Wan2.2-I2V-A14B, SubjectAnchor contains three key components: subject-related memory construction, subject-aware temporal rotary position encoding, and memory-aware attention partition. For each target shot, the method constructs a compact memory bank by tracing each required subject to its historical appearance and retrieving the most relevant precomputed keyframes. These memory frames are encoded into the model input as explicit visual conditions, while different subjects are assigned to separated negative temporal slots to reduce identity interference. In addition, memory-aware attention partition regulates the interaction between memory tokens and generated content within a shared backbone. This formulation preserves the appearance anchoring of explicit visual memory while remaining compatible with script-driven shot-by-shot generation. Experiments show that SubjectAnchor improves cross-shot identity consistency over representative memory-based and holistic baselines while maintaining competitive visual quality.
Sep 16, 2026eess.IV

Perceptual Refinement of an End-to-End Video Streaming Pipeline via Generative AI Layers

Traditional codecs treat every region of a frame alike; a generative layer can instead degrade the regions a viewer attends to least and reconstruct them at the client. We present PRESLEY, which extends the prior conference work ELVIS by replacing destructive block removal with adaptive in-place degradation under a removability mask, signaling per-block strength in a bit-packed side channel, and restoring via generative backbones conditioned on transmitted visual priors rather than unconditioned in-painting. We separate the problem into three goals: choosing which blocks to degrade, degrading them so the encoder spends fewer bits, and restoring them. Against its predecessor at matched rate, PRESLEY achieves a decisive mean -56.4% BD-rate reduction on delivered background quality across 13 rate ladders spanning multiple codecs and dataset families. Against pristine baselines, PRESLEY defines the operating regime of generative transport: delivering substantial bitrate savings (up to -29.4% BD-rate) and superior background quality (17/23 sequences) in the target bit-starved regime, while maintaining foreground fidelity bit-exact. We further map where the theoretical headroom in this class of architecture lies. Using an exact leave-one-superblock-out combinatorial oracle as an additive empirical bound, we show that existing complexity heuristics already capture 83.3% of bit-cost savings, bounding remaining cost-axis headroom at about 5% of total bitrate. We then identify and model the primary unaddressed axis -- post-restoration damage -- which disperses widely (4.9-8.4 dB). We prove that this damage is predictable before transmission (held-out rho = +0.400), establishing the feasibility of transmit-time restorability modeling and defining the roadmap for joint rate-distortion-restoration selection rules.
Sep 14, 2026cs.LG

Omni-Streaming Thinking

Streaming omni-modal models must decide what and when to answer from the video chunks and synchronized audio observed so far. Visual cues often support an interpretation before an utterance or sound event is complete. If that interpretation enters memory as a fact, later reasoning can keep relaying it even after audio contradicts it. We call this failure premature cross-modal commitment. We propose Omni-Streaming Thinking (OST), which generates structured outputs that include evidence observed so far, forecasts of future evidence, and claims based on this evidence. Each claim is initially marked as pending and linked to a future verification interval. Audio and visual evidence are stored separately, and OST checks a claim against the evidence from the specified modality at the end of the verification interval. When contradictory evidence is detected, a refutation process reduces the influence of the claim and its dependent states, and then guides a state update using the new evidence. An answer gate decides whether the answer-critical claims meet the conditions for giving a response. Using a frozen Qwen3-Omni-30B-A3B-Instruct backbone with lightweight adaptation, OST outperforms the strongest open baselines on five streaming and audio-visual benchmarks by more than 10% relative on average. We also introduce OST-DiagBench, which holds video fixed and edits audio to test agreement, absence, contradiction, coexistence, and subtitle-speech conflict. OST reaches d-prime = 2.95, compared with at most 1.38 for open baselines, while reducing vision-induced auditory hallucinations.
Sep 14, 2026cs.CV

Does Video Memory Use What It Retrieves? A Causal Audit of Memory Specificity

Video models increasingly use memory to preserve information over long sequences, with the assumption that gains come from retrieving and using the correct past content. Standard memory ablations test whether memory helps, but not whether the retrieved content is responsible. We test this directly with read-time memory substitution, which replaces the consumed memory value while leaving the rest of the computation unchanged. This separates memory benefit from memory specificity, the extent to which the gain depends on retrieved content. Across frozen video world models, identity-free controls containing no evaluation-specific content recover essentially the full benefit on Ego-Exo4D and 7-Scenes and about 70% on TUM. In the Ego-Exo4D dose response, recovery falls from 102% to 1% as these values move away from observed training-memory representations, supporting representation repair as the best-supported explanation in this setting. WorldMem shows graded dependence. A wrong memory from the same trajectory recovers 94.1% of the PSNR benefit relative to zero content, while a donor from a disjoint trajectory and biome recovers 43.7%. SAM 2 shows strong content dependence. On DAVIS, replacing the correct spatial memory with a valid wrong memory reduces mean region and boundary score from 0.926 to 0.182. At MOSEv2 reappearance, it falls from 0.459 to 0.000. These results show that memory gains can depend on generic representation support, broader context, or exact episodic content. Read-time substitution provides a direct way to distinguish them.
Sep 11, 2026cs.LG

LiveProBench: Can Streaming Video Models Really Interact Like Humans?

Streaming video understanding requires models to process continuous multimodal input while maintaining temporal context. Existing evaluations are predominantly reactive: they query a model at a selected timestamp and therefore do not assess when it should respond. Proactive interaction instead requires monitoring a standing request, responding within an appropriate interval after the target event, and otherwise remaining silent. We introduce LiveProBench, which evaluates models at one-second stream intervals without an explicit response cue. Its six subtasks vary trigger ambiguity and timing tolerance. Event Sensitivity geometrically combines response and silence rates on the same recording; four window-based subtasks distinguish early, in-window, and missed responses; and Duplicate Counting penalizes omissions and repetitions. Premature responses outnumber missed responses for half of the evaluated models, revealing a substantial gap in the temporal decision-making required for human-like interaction.
Sep 11, 2026cs.CV

Caption-once, Frames-on-Demand: Visual-Need Routing for Budget-Aware Agentic Long Video Understanding

Long-video understanding on edge devices must reason over hours of content under tight compute and bandwidth budgets. Subsampling visual tokens loses temporal structure, while text-only video memories lose fine-grained visual attributes. We observe a visual-textual duality: language memories carry long-range temporal structure better than dense frames, while pixels remain decisive for attribute-level perception. Building on this insight, we propose Caption-once, Frames-onDemand (CFD), a budget-aware edge-cloud agentic framework. The edge runs a single offline captioning pass that builds a dual-track narrative index, an event-level story skeleton plus a clip-level micro-log, cached and reused across queries without re-captioning. At query time, a cloud-side MLLM reasons over the index in a story-first loop centered on a lightweight Visual-Need Router: a per-query gating module that triggers bounded keyframe retrieval only for perceptual questions (appearance, on-screen text, attribute disambiguation) and keeps temporal-structural questions in language space. The router turns visual access into a first-class, query-conditioned cost, capping per-query frame consumption regardless of video length. Experiments on long-video benchmarks demonstrate strong accuracy-efficiency trade-offs while substantially reducing online visual processing.
Sep 3, 2026cs.CV

Beyond Retrieval: Progressive Latent Memory Evolution for Streaming Video Understanding

Streaming video understanding requires multimodal large language models (MLLMs) to process continuous visual inputs and respond to user queries under strict causality and bounded memory. Existing approaches typically compress historical observations into an external memory bank and retrieve query-relevant evidence as additional visual context. Though effective, this store-and-retrieve paradigm keeps historical evidence as external visual context, preventing it from being internalized into a compact, evolving latent memory that can continuously guide streaming reasoning. To bridge this gap, we introduce LatentStream, a progressive latent working memory framework that shifts streaming memory from store-and-retrieve to retrieve-and-internalize. Specifically, LatentStream comprises three coordinated components. First, Query-agnostic Hierarchical Streaming Memory organizes visual history into short-, mid-, and long-term levels under a fixed memory budget through Jenks-guided adaptive consolidation. Once a query arrives, Hierarchical Latent Memory Evolution equips groups of latent memory tokens with progressively expanding memory receptive fields, enabling them to iteratively retrieve historical evidence from their corresponding scopes and internalize it into a compact, fixed-length latent memory. Finally, Progressive Confidence-guided Latent Memory Optimization constructs a hierarchical progression reward from group-wise predictive entropy and jointly refines the latent memory tokens and retrieved evidence, encouraging increasingly confident streaming reasoning. Extensive experiments demonstrate that LatentStream achieves new state-of-the-art results on existing online and offline video benchmarks.
Sep 3, 2026cs.CV

CoFiE: Coarse-to-Fine Evidence Selection for Efficient Streaming Video Understanding

Streaming video understanding requires Vision Language Models (VLLMs) to process growing video streams and answer user questions under tight latency constraints. Existing methods improve efficiency through token pruning and memory-bank schemes, but mainly reduce visual tokens after visual encoding. Consequently, downstream token pruning alone cannot substantially reduce end-to-end latency because the expensive frame encoding cost has already been incurred. We propose CoFiE, a Coarse-to-Fine Evidence Selection framework that decouples evidence selection into a coarse, query-agnostic filtering stage before the vision encoder and a fine, query-specific refinement stage during LLM prefill. CoFiE introduces Novelty-Guided Frame Filtering to retain visually distinctive candidate frames and Query-Specific Evidence Refinement to select the frames most relevant to the user query. This design removes substantial redundancy before frame encoding while preserving query-specific refinement once semantic information becomes available. Experiments show that CoFiE establishes a new state-of-the-art accuracy-efficiency trade-off across multiple video understanding benchmarks, reaching 78.86% accuracy on StreamingBench and 68.72% on OvO-Bench, with improvements of up to 3.15% over prior methods. Even with up to 80% evidence-frame filtering, CoFiE outperforms strong open-source multimodal models while improving end-to-end inference latency by up to 2.54 times.
Aug 31, 2026cs.CV

StreamScout: Learning When to Look Deeper for Streaming Video Understanding

Streaming video understanding requires answering questions that arrive at arbitrary moments over an unbounded video stream. Existing systems primarily focus on what to retain in a bounded memory, yet access that memory using the same fixed-cost procedure for every query, despite substantial variation in the evidence required. We argue that deciding how deeply to access memory for each query is as important as deciding what the memory should store. To this end, we introduce StreamScout, an adaptive inference framework that maintains only a lightweight textual timeline in context as the stream unfolds. At query time, StreamScout progressively augments the timeline with up to three increasingly informative visual views: a glance at recent frames, a uniform look-back over the past stream, and query-salient retrieval. At each stage, the model answers immediately if the available evidence is sufficient; otherwise, it escalates to the next view. To improve this stop-or-escalate policy, we probe the cascade on an auxiliary set and distill the model's empirical competence boundary into supervision for a lightweight LoRA adaptation, yielding StreamScout-S. We further refine the policy through reinforcement learning, allowing the model to explore stopping behaviors beyond imitation of the distilled decisions, yielding StreamScout-R. Across three backbones and three streaming benchmarks, StreamScout and its variants consistently outperform prior streaming methods while substantially reducing inference cost and token consumption; on OVO-Bench, for instance, StreamScout-S improves Qwen3-VL-8B by 14.65 points while using 59% fewer tokens than uniform sampling and answering in 1.04 s on average.
Aug 31, 2026cs.CV

Dynamic Hub-and-Spoke Memory for Streaming Video Understanding

Streaming video understanding requires answering questions at arbitrary times over a continuously growing visual stream. The central challenge is to compactly remember long-range history while effectively retrieving question-relevant evidence. We propose Dynamic Hub-and-Spoke Memory (D-HSM), a training-free framework that represents distant history as structured textual memory while preserving the recent frames as visual tokens for fine-grained perception. Specifically, D-HSM turns selected historical video chunks into typed textual observations and stores them in an entity-centered hub-and-spoke memory, with entities as hubs and related evidence as spokes. When answering a question, D-HSM dynamically retrieves a compact question-aware memory subset, expands it through hub-and-spoke links, and combines it with the recent visual window for frozen-VLM answer prediction. Extensive experiments on both streaming and long video benchmarks show that D-HSM consistently and substantially improves VLM backbones and outperforms other state-of-the-art online and offline video understanding baselines.
Aug 11, 2026cs.CV

StreamFlow: Dynamic Memory Flows for Streaming Video Understanding

Streaming video understanding requires multimodal large language models (MLLMs) to preserve relevant evidence from continuously evolving streams under strict causality and bounded memory. Yet existing paradigms remain limited: model-based methods require intrusive backbone updates, while memory-based methods expend substantial visual-encoding computation on temporally redundant content and rely on rigid access to visual history. To address these limitations, we introduce StreamFlow, an efficient visual memory framework that enables dynamic, on-demand access to historical visual information. StreamFlow combines a lightweight, dynamics-aware mid-term memory that filters temporal redundancy before visual encoding with a latent long-term memory that consolidates historical video content into visual latents accessible to subsequent reasoning. During generation, an attention-guided retrieval mechanism injects relevant visual latents when the model's reliance on visual evidence weakens. StreamFlow achieves state-of-the-art streaming video understanding performance, reaching 67.73% overall accuracy on StreamingBench, while also delivering strong performance on offline long-video benchmarks. Relative to the vanilla setting, it improves the visual attention score (VAS) by 59.1% while reducing end-to-end latency and peak memory by 50.4% and 21.1%, respectively, enabling more visually grounded and efficient reasoning.
Aug 6, 2026cs.CV

StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding

Deploying autonomous multimodal agents in continuous, real-world environments requires them to ingest unbounded audio-visual streams and maintain hour-scale memory. However, current evaluations predominantly rely on brief clips and multiple-choice formats. This design allows minimal baselines that process only the last four frames to match or surpass complex streaming models, while answer options also expose language shortcuts. We introduce StreamArena, a benchmark for hour-scale, interactive streaming video understanding. StreamArena contains 243 full-length videos averaging 88.8 minutes and 3,646 rigorously annotated, open-ended question-answer pairs that evaluate real-time perception, historical retrospection, proactive interaction, and multimodal tool utilization. Evaluation across diverse systems exposes a tension between continuous interaction and long-horizon multimodal comprehension. Methods that retain only recent frames cannot recover distant events, methods that convert past observations into text lose visual evidence, and methods that repeatedly compress visual memory struggle to preserve fine-grained details over time. We address this tension with StreamMind, a two-tier architecture that assigns latency-critical interaction and proactive monitoring to independently scheduled frontend workers, while backend workers asynchronously construct persistent multimodal memory and perform historical recall and external search. StreamMind outperforms existing streaming baselines across all four capabilities and reduces query-to-answer latency by reusing persistent state.
Aug 4, 2026cs.CV

StreamDAM: Presence-Aware Memory for Real-Time Streaming Video Object Segmentation

Quality-tier video object segmentation (VOS) trackers such as DAM4SAM top accuracy leaderboards, but they are measured offline, one frame at a time with no clock. Under an honest streaming protocol at 30 frames per second, where a frame that misses its budget is served the last mask already computed, the winner collapses: the rich memory that makes it accurate is too slow to keep up, and what it emits is blind to whether the object is even present. We trace both failures to one place, the tracker's memory pipeline, and rebuild it for streaming. \method{} makes the memory machinery itself run at frame rate through in-model optimization rather than a bolted-on fallback, and governs it with a single learned presence signal that decides what enters memory, how far back the tracker reads, when to withhold output, and when to re-detect. A mechanism analysis shows why a fixed policy cannot win: the control that helps when an object truly disappears is the one that hurts when it is merely hard to see, so the choice must be made per frame. Across four benchmarks and five modern baselines, \method{} is the strongest streaming tracker, recovers nearly all of the offline model's accuracy under the clock, and on the hardest content exceeds the offline model it is built from.
Jul 30, 2026cs.CV

ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understanding

Streaming video understanding requires models to continuously retain useful visual evidence before future questions are known. Existing approaches primarily manage the growing visual context according to token importance, temporal redundancy, or segment-level relevance, but rarely organize evidence around objects that persist and evolve over time. Thus, in this paper, we introduce ObjectStream, a training-free framework that treats latent objects as memory anchors for streaming video understanding. ObjectStream induces spatially coherent latent objects directly from frozen Video-LLM representations, links them across frames into persistent anchors, and maintains their histories under a bounded memory budget, without requiring external object detectors or segmentation models. Built on these anchors, ObjectStream preserves three complementary forms of evidence: persistent object histories, transient object changes, and recent visual context. This design enables existing Video Large Language Models (Video-LLMs) to reason over object identities, interactions, and state changes while leaving the underlying model unchanged. Extensive experiments on online streaming and offline long-video benchmarks demonstrate both effectiveness and efficiency. In online streaming evaluation, ObjectStream improves Qwen2.5-VL-7B by 10.0 points on OVO-Bench Real-Time Visual Perception, while reducing peak GPU mem-ory and TTFT by approximately 50%. On offline long-video benchmarks, it surpasses the full-token baseline while discarding 82.5% of visual tokens. These results highlight latent objects as a practical and effective organizing principle for compact streaming video memory.
Jul 20, 2026cs.CV

Surprise Forcing: What to Remember, When to Skip in Long Video Generation

Streaming autoregressive diffusion makes minute-scale video synthesis practical, but its bounded context and fixed denoising schedule allocate resources uniformly across a highly non-stationary sequence. A rolling key-value cache forgets distant visual evidence even when that evidence remains important, while every generated chunk receives the same number of denoising passes irrespective of its actual difficulty. We introduce Surprise Forcing, a training-free framework that treats both limitations as online resource-allocation problems. A Surprise-Gated Memory Bank summarizes evicted frames with value-token descriptors, evaluates them using complementary global-deviation and nearest-neighbor novelty signals, and regulates admission through a feedback-controlled budget in normalized score space. Priority-based replacement and relevance-aware routing then keep the external memory compact and useful. In parallel, Surprise-Aware Denoising estimates chunk difficulty from the maximum adjacent-frame cosine distance after the first denoising pass and uses a local percentile scheduler to skip intermediate steps for comparatively easy chunks. Experiments on VBench, VBench-Long, and VBench-2.0 show that the proposed allocation strategy improves long-horizon consistency and visual quality while retaining real-time streaming throughput.
Jul 16, 2026cs.CV

VideoChat3: Fully Open Video MLLM for Efficient and Generalist Video Understanding

Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world applications. Despite this progress, current open-source models remain limited in several ways. They often struggle to generalize across diverse video types, making them effective only in specific domains. High computational demands further restrict their efficiency and scalability. Moreover, most models are only partially open, with key components such as training code, strategy, or datasets unavailable, which hinders reproducibility and slows community-driven development. To address these issues, we introduce VideoChat3, a fully open, efficient, and generalist video-centric MLLM. VideoChat3 advances video understanding through two complementary designs. For efficiency, we introduce Inflated 3D Vision Transformer (I3D-ViT) and Adaptive Frame Resolution for Streaming Video Perception, which enables efficient spatiotemporal representation and reduces the cost of processing video inputs during training and inference. For effectiveness, we develop a scalable video data synthesis pipeline that curates three diverse, high-quality training datasets: VideoChat3-Academic2M, VideoChat3-LV116K, and VideoChat3-OL617K, covering general, long-form, and streaming video scenarios, improving the model's generalization across domains. By integrating these designs, VideoChat3 achieves a rare balance of broad generalization and computational efficiency. Experiments across general, long-form, and streaming benchmarks demonstrate that VideoChat3 surpasses prior open-source models with equal or larger parameter counts with only 4B parameters and higher efficiency.
Jul 14, 2026cs.CV

FOLIO: Focused Semantic Memory for Streaming Video Understanding

In online streaming video understanding, a video stream continues to arrive and queries may be issued at any time. Because streaming frames grow without bound, the system must continuously compress and retain information from the observed video prefix while future frames and future queries remain unknown. The core challenge is deciding what information to retain and how to organize the maintained history: as this history grows with the stream, memory cost increases and many redundant visual details are retained, whereas later queries often depend on specific entities, actions, and their temporal changes. To address this challenge, we introduce FOLIO, a training-free focused semantic memory system that records important parts of the stream in higher detail while keeping surrounding context compact. As the stream arrives, FOLIO updates memory at the segment level, guided by a dynamic focus state, combining a short-term visual buffer with a long-term semantic memory organized around observed entities and linked to a visual-evidence cache. At query time, lightweight hybrid retrieval combines direct matching over the structured memory with semantic query expansion. FOLIO achieves state-of-the-art performance, reaching 82.0/69.1 Perception/Backward accuracy on OVO-Bench with Qwen3-VL-8B and 74.5 overall accuracy on StreamingBench, while substantially reducing the cost of maintaining streaming memory by reserving detailed records for focused entities and storing surrounding context compactly.
Jul 13, 2026cs.CV

SLVMBench: Skill Learning from Video Memory

We introduce Skill Learning from Video Memory (SLVMBench), the first benchmark that jointly evaluates whether video large language models (video-LLMs) can learn skills from long video memory and apply them to real-time tasks. SLVMBench presents models with 2-3 hour video streams that contain a tutorial video embedded in a stream of arbitrary irrelevant videos, resembling real-world human learning practices. Video-LLMs are asked to apply the acquired skill to answer real-time questions about an ongoing video. Unlike long-video understanding benchmarks that emphasize passive comprehension and skill-learning benchmarks that rely on short, immediate demonstrations, SLVMBench tests the full pipeline of memorizing and extracting procedural knowledge, as well as transferring it to real-time tasks. Moreover, rigorous human annotations feature sub-second-level temporal calibration, manually engineered questions eliminating common-sense guessing, and collated tutorials to ensure coverage of the required skills. Evaluations on state-of-the-art proprietary and open-source video LLMs show that video-LLMs struggle substantially with learning and applying skill knowledge from videos. Moreover, performance degrades markedly when the skill knowledge is placed within a long video memory. These results reveal a key limitation of existing video LLMs and position SLVMBench as the first benchmark for studying real-time skill acquisition and application from long-context video memory.
Jun 25, 2026cs.CV

ProtoKV: Streaming Video Understanding under Delayed Query with Summary-State Memory

Streaming video understanding (SVU) must answer queries that arrive asynchronously while visual tokens stream continuously under strict GPU-memory and query-time latency budgets. A key challenge is delayed query: decisive cues may appear briefly, yet many subsequent updates occur before the query arrives, increasing the risk that those cues are evicted or diluted under bounded memory. We propose ProtoKV, a constant-footprint SVU memory that represents far history as a fixed-capacity summary state rather than retaining token instances. ProtoKV keeps an exact near-window KV cache and aggregates older content into a semantic-spatial prototype bank with residual statistics. At query time, each prototype is exposed through a bounded pseudo-token interface that is drop-in compatible with standard attention. Under matched budgets and comparable query-time cost, ProtoKV improves accuracy by up to 12.5 points over token-retention baselines on SVU benchmarks in the long-delay regime, with gains that grow as query delay increases.
Jun 24, 2026cs.CV

Towards a Dynamic and Fixed-budget Memory Bank for Efficient Streaming Video Understanding

Currently, streaming video understanding is still a daunting task for existing \emph{multimodal large language models} (MLLMs). Its difficulties not only lie in handling the ever-increasing video frames, but also in the unpredictability of future video content and input instructions. In this paper, we study this task from the perspective of constructing a dynamic but fixed-budget memory bank, and propose a novel and training-free approach termed \emph{\textbf{CausalMem}}. CausalMem is dedicated to constructing a dynamic visual memory update mechanism, thereby maximizing the amount of information in streaming video within a limited memory space, much like the human brain. In practice, CausalMem estimates the redundancy of visual tokens and updates the memory bank via an online semantic basis, which models the principal semantics of the observed video stream. To validate CausalMem, we apply it to two representative MLLMs, namely LLaVA-OneVision and Qwen2.5-VL respectively, and conduct extensive experiments on both streaming and offline video understanding benchmarks. The experimental results not only show the great advantages than existing methods under both streaming and offline settings, \emph{e.g.}, +3.2%+3.2\% and +3.0%+3.0\% average accuracy gains respectively, but also witness the superior semantic preservation for streaming videos, \emph{e.g.}, using 12kk token budgets to memorize hour-long streaming videos, which achieves more than \textbf{20×\times} visual token compression ratio and only occupies about \textbf{82 MB} storage. \textbf{Our code} is given in \href{https://github.com/hktk07/CausalMem}{CausalMem}.
Jun 16, 2026cs.SD

Next-Turn: Duration-Aware Streaming Endpoint Detection via Time-to-Next-Speech-Onset Prediction

Endpoint detection (EPD) is essential for natural turn-taking in streaming speech systems. However, reliably determining the endpoint of an utterance is challenging because speakers often pause mid-utterance due to hesitations and disfluencies. Semantic EPD has emerged as a promising direction to address this issue but is hindered by ambiguous supervision and strict streaming constraints. We propose Next-Turn that uses the time-to-next-speech-onset as the training objective, where targets are derived directly from speech timestamps and require no additional annotation. Experiments show that the proposed method outperforms conventional acoustic and recent semantic EPD baselines, achieving a 25.9% absolute improvement in endpoint accuracy within 320 ms over the strongest baseline. In addition, joint training with the duration-aware objective complements standard binary EPD, with gains that increase monotonically with increasing pauses.
Jun 16, 2026cs.CV

LiveStarPro: Proactive Streaming Video Understanding with Hierarchical Memory for Long-Horizon Streams

Despite the remarkable progress of Video Large Language Models (Video-LLMs), current online architectures still struggle to simultaneously process continuous video streams, decide autonomously when to respond, and preserve long-horizon contextual memory. These obstacles undermine real-time responsiveness and cause severe forgetting throughout prolonged interactions. In this work, we introduce LiveStarPro, a live streaming assistant that is designed for proactive video understanding over long-horizon streams. The design of LiveStarPro rests on three complementary components. The first component is Streaming Verification Decoding (SVeD), an inference framework that identifies the appropriate response timing through single-pass perplexity verification, thereby eliminating the dependency on explicit silence tokens. The second component is Streaming Causal Attention Masks (SCAM), a training strategy that enforces incremental video-language alignment over variable-length streams. The third component is Tree-Structured Hierarchical Memory (TSHM), a recursive memory architecture that organizes evicted historical information into event chains and consequently enables efficient retrieval from effectively unbounded video streams. To facilitate a comprehensive evaluation under realistic online conditions, we further present OmniStarPro, a large-scale benchmark that spans 15 diverse real-world scenarios and that extends to hour-scale streams for the assessment of long-term recall. Extensive experiments demonstrate that LiveStarPro consistently surpasses existing methods, attaining a 28.9% improvement in semantic correctness and an 18.2% reduction in timing error, while its streaming key-value cache further yields a 1.58x inference speedup over the same model without caching. The model and the code are publicly available at https://github.com/sotayang/LiveStarPro.
Jun 15, 2026cs.CV

What Should a Streaming Video Model Remember?

Streaming video understanding models must answer queries at any moment during an ongoing stream, using only what they have observed so far and under fixed memory and computation budgets. Existing methods address this by adding memory banks, retrieval modules, or visual token compression to preserve long-range history. However, strong recent-window baselines show that indiscriminate history injection can dilute current-scene perception, suggesting that the key challenge is not whether to use memory, but how to allocate it selectively. We formulate this as budgeted online latent evidence allocation and propose \textbf{SelectStream}, a selective latent-memory framework that keeps the current observation directly visible to a frozen VLM while exposing historical information only through a compact, query-conditioned evidence budget. Three coordinated mechanisms govern when to write, what to preserve, and how to retrieve: surprise-driven adaptive windowing, priority-preserving consolidation, and query-conditioned graph reasoning over a fixed-capacity latent memory graph. Retrieved evidence is calibrated and injected as latent tokens for answer generation, without replaying frames or growing the context with stream length. Experimental results show that SelectStream achieves strong online streaming performance and preserves general video understanding, reaching 82.67% on StreamingBench, 67.03% on OVO-Bench, and 74.4% average accuracy on offline video benchmarks, while outperforming strong recent-window baselines and prior streaming memory methods.
May 30, 2026cs.CV

FlowNar: Scalable Streaming Narration for Long-Form Videos

Recent Large Multimodal Models (LMMs), primarily designed for offline settings, are ill-suited for the dynamic requirements of streaming video. While recent online adaptations improve real-time processing, they still face critical scalability challenges, with resource demands typically growing at least linearly with video duration. To overcome this bottleneck, we propose FlowNar, a novel framework for scalable streaming video narration. The core of FlowNar is a dynamic context management strategy for historical visual context removal, combined with our CLAM (Cross Linear Attentive Memory) module for streaming visual history retention, ensuring bounded visual memory usage and computational complexity, crucial for efficient streaming. We also introduce a realistic self-conditioned evaluation protocol and complementary evaluation metrics to assess streaming narration models under deployment-like conditions. Experiments on the Ego4D, EgoExo4D, and EpicKitchens100 datasets demonstrate that FlowNar substantially improves narration quality over strong baselines while being highly efficient, supporting processing of 10×\times longer videos and achieving 3×\times higher throughput (FPS). The code is available at https://github.com/zeyun-zhong/FlowNar.
May 29, 2026cs.CV

SlotMemory: Object-Centric KV Memory for Streaming Long-Video Generation

Streaming video generation models typically rely on temporal-centric memory, which organizes historical context as raw frames, chunk segments, or unclustered tokens. This organization frequently leads to identity drift and semantic inconsistency when entities exit the frame or during interactive prompt transitions. To address these limitations, we propose SlotMemory, an object-centric Key-Value memory mechanism for streaming video diffusion. Our approach shifts the memory abstraction from "when" an event occurred to "what" is being represented by decomposing the transformer's key-value manifold into discrete, reusable semantic slots. By utilizing these slots as routing addresses to index and store high-fidelity key-value tokens, we enable entity-level persistence and prompt-aware retrieval across long horizons. Evaluated on 60-second interactive narratives using the Wan2.1-T2V-1.3B backbone, SlotMemory achieves a state-of-the-art quality score of 81.61 and a 22.8 percent relative improvement in dynamic consistency over the strongest existing streaming baseline. Our results demonstrate that structured semantic representation, rather than raw temporal capacity, is the essential primitive for persistent long-form video synthesis. Our codes and checkpoints are available at https://tj12323.github.io/SlotMemory/.
May 28, 2026cs.CV

OmniMem: Scalable and Adaptive Memory Retrieval for Long Video Generation

Autoregressive (AR) video generation extends videos by producing latent chunks sequentially, but scaling to long videos requires repeated access to a growing historical KV cache. Existing methods reduce this cost by truncating the KV cache or compressing it into implicit memory, but both lose explicit access to query-relevant historical details. We propose OmniMem, an explicit full-range memory retrieval framework that performs sparse KV retrieval over the historical cache. To make this practical for chunk-based AR video generation, OmniMem addresses two issues: (i) local bias in sparse KV selection and (ii) Union Explosion in memory access. Adaptive Window Exclusion removes local-window blocks from the selection candidates when sufficient long-range history is available, preserving the sparse budget for informative long-range retrieval. Query-Shared KV Selection reduces cross-query diversity, while Per-Head Scattered KV Access avoids expanding head-specific selections into a large selected KV buffer. This allows each attention head to retrieve non-contiguous KV blocks according to its own selection pattern. Experiments on long-video generation show that OmniMem improves Dynamic Degree by 52.3% and preserves strong consistency over strong baselines, while maintaining comparable memory usage.
May 25, 2026cs.CV

StreamOV: Streaming Omni-Video Understanding via Evidence-Guided Memory and Response Triggering

While streaming omni-video understanding demands continuous perception and proactive, real-time interaction, this crucial area remains largely under-explored. Current omni-modal methods are inherently designed for offline settings, limiting their applicability in streaming scenarios due to two fundamental flaws. First, they lack robust mechanisms to manage continuously growing audio-visual context over long horizons and cannot autonomously initiate responses at opportune moments. Second, existing benchmarks are predominantly confined to offline, single-turn question answering, failing to capture continuous, multi-turn streaming interactions. To bridge these gaps, we propose StreamOV, a novel Streaming Omni-Video understanding framework for efficient online audio-visual reasoning with bounded memory and proactive response triggering. Specifically, StreamOV introduces a multimodal evidence-guided long-short term memory that condenses historical audio-visual context into compact informative evidence under a fixed budget. It further employs a hidden-state-driven trigger to decide when to respond, avoiding explicit silence-token generation and external routers. We also curate SOVBench, the first comprehensive benchmark for online, multi-turn omni-modal evaluation. Extensive experiments show that StreamOV achieves state-of-the-art performance across diverse streaming and omni-video benchmarks, demonstrating its effectiveness for both online and offline video understanding.
May 18, 2026cs.CV

OmniPro: A Comprehensive Benchmark for Omni-Proactive Streaming Video Understanding

Omni-proactive streaming video understanding, i.e., autonomously deciding when to speak and what to say from continuous audio-visual streams, is an emerging capability of omni-modal large language models. Existing benchmarks fall short in three key aspects: they rely primarily on visual signals, adopt polling or fixed-timestamp protocols instead of true proactive evaluation, and cover only a limited range of tasks, preventing reliable assessment and differentiation of omni-proactive streaming models. We present OmniPro, the first benchmark to jointly evaluate omni-modal perception, proactive responding, and diverse video understanding tasks. It comprises 2,700 human-verified samples spanning 9 sub-tasks and 3 cognitive levels, covering 6 basic video understanding capabilities. Notably, 84% of samples require audio signals (speech or non-speech), and each sample is annotated with modality-isolation labels to enable fine-grained multimodal analysis. We further introduce a dual-mode evaluation protocol: Probe mode assesses content understanding by querying the model before and after each ground-truth trigger, while Online mode evaluates full proactive ability by requiring models to autonomously decide when to respond in streaming input. Evaluating 11 representative models reveals three key findings: (1) audio provides consistent gains but with highly variable utilization across models, (2) performance degrades significantly over time, indicating limited long-horizon robustness, and (3) non-speech audio perception remains the weakest dimension.
May 18, 2026cs.CV

An Efficient Streaming Video Understanding Framework with Agentic Control

Streaming video requires handling dynamic information density under strict latency budgets. Yet, existing methods typically employ static strategies, such as fixed memory compression or reliance on a single model, forcing a trade-off: fast models fail on complex queries, while always-on heavy models violate real-time constraints and overcomplicate simple queries. Rather than fixing these decisions upfront, we propose R3-Streaming (Remember, Respond, Reason), which formulates streaming video understanding as a cascaded control problem: for each query, the system compresses memory, judges response readiness, and routes computation sequentially, so that each downstream decision builds on progressively refined information states. To optimize this pipeline, we introduce an age-aware forgetting policy for memory compression, as aggressively compressing historical frames can yield substantial performance gains. For compute routing, we propose TB-GRPO, a target-balanced reinforcement learning objective that routes hard queries to a stronger model while preventing mode collapse. Extensive evaluations demonstrate that R3-Streaming achieves state-of-the-art results among streaming MLLMs, reaching 57.92 on OVO-Bench and 76.36 on StreamingBench, while reducing visual token usage by 95 to 96 percent.
May 14, 2026cs.CV

CoRDS: Coreset-based Representative and Diverse Selection for Streaming Video Understanding

Streaming video understanding with large vision-language models (VLMs) requires a compact memory that can support future reasoning over an ever-growing visual history. A common solution is to compress the key-value (KV) cache, but existing streaming methods typically rely on local token-wise heuristics, such as recency, temporal redundancy, or saliency, which do not explicitly optimize whether the retained cache is representative of the accumulated history. We propose to view KV-cache compression as a coreset selection problem: rather than scoring tokens independently for retention, we select a small subset that covers the geometry of the accumulated visual cache. Our method operates in a joint KV representation and introduces a bicriteria objective that balances coverage in key and value spaces, preserving both retrieval structure and output-relevant information. To encourage a more diverse retained subset, we further introduce an orthogonality-driven diversity criterion that favors candidates contributing new directions beyond the current selection, and connect this criterion to log-determinant subset selection. Across four open-source VLMs and five long-video and streaming-video benchmarks, our method improves over heuristic streaming compression baselines under a fixed cache budget. These results highlight that representative coreset selection offers a more effective principle, than token-wise pruning, for memory-constrained streaming video understanding.
May 11, 2026cs.CV

StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Video

Proactive streaming video understanding requires models to continuously process video streams and decide when to respond, rather than merely what to respond. This naturally introduces a decision-making problem under partial observations, where models must balance early prediction against sufficient evidence. However, existing benchmarks largely follow a "see-then-answer" paradigm, where responses are triggered only after explicit evidence appears, effectively reducing proactive reasoning to delayed perception. As a result, they fail to evaluate a model's ability to make timely and reliable decisions under incomplete observations. Moreover, training proactive models is inherently challenging due to the extreme imbalance between silence and response signals in streaming trajectories, as well as the need to jointly optimize response correctness and timing. To address these challenges, we introduce StreamPro-Bench, a new benchmark that evaluates streaming models from three complementary perspectives: Perception Understanding, Temporal Reasoning, and Proactive Agency, where the last measures a model's ability to make early yet reliable decisions under partial observations. We further propose StreamPro, a two-stage training framework for proactive learning. First, we introduce CB-Stream Loss to mitigate the severe supervision imbalance during supervised fine-tuning (SFT). Then, we apply Group Relative Policy Optimization (GRPO) with a multi-grained reward design that involves both turn-level and trajectory-level rewards. Experiments show that StreamPro significantly improves proactive performance. On StreamPro-Bench, it achieves 41.5, substantially outperforming the previous best (10.4), while also maintaining strong performance on real-time streaming benchmarks, achieving 78.9 on StreamingBench-RTVU.
May 8, 2026cs.CV

Semantic-Aware Adaptive Visual Memory for Streaming Video Understanding

Online streaming video understanding requires models to process continuous visual inputs and respond to user queries in real time, where the unbounded stream and unpredictable query timing turn memory management into a central challenge. Existing methods typically compress visual tokens via visual similarity heuristics, or augment compression with KV-cache-level retrieval. However, compression decisions rarely incorporate semantic signals, and retrieval is often added after compression is finalized, making the two stages hard to coordinate. We present SAVEMem, a training-free dual-stage framework that brings semantic awareness into memory generation and lets the retrieval scope adapt per query. In Stage1, SAVEMem builds a three-tier streaming memory online under a constant memory budget. A fixed pseudo-question bank provides a lightweight semantic prior, so that long-term retention is shaped by semantic salience rather than visual similarity alone. In Stage2, SAVEMem performs query-aware retrieval over this memory. An anchor-conditioned recency gate adapts the retrieval scope from short-term to mid- and long-term memory based on whether the query targets the present or the distant past. Within this scope, late interaction between query and memory tokens selects candidate frames for answering. Applied to Qwen2.5-VL without training, SAVEMem improves the OVO-Bench overall score from 52.27 to 62.69 and yields consistent gains on StreamingBench and ODV-Bench, while reducing peak GPU memory by 48% at 128 frames over the backbone.
May 8, 2026cs.CV

Response-G1: Explicit Scene Graph Modeling for Proactive Streaming Video Understanding

Proactive streaming video understanding requires Video-LLMs to decide when to respond as a video unfolds, a task where existing methods often fall short due to their implicit, query-agnostic modeling of visual evidence. We introduce Response-G1, a novel framework that establishes explicit, structured alignment between the accumulated video evidence and the query's expected response conditions via scene graphs. The framework operates in three fine-tuning-free stages: (1) online query-guided scene graph generation from streaming clips; (2) memory-based retrieval of the most semantically relevant historical scene graphs; and (3) retrieval-augmented trigger prompting for per-frame "silence/response" decisions. By grounding both evidence and conditions in a shared graph representation, Response-G1 achieves more interpretable and accurate response timing decisions. Experimental results on established benchmarks demonstrate the superiority of our method in both proactive and reactive tasks, validating the advantage of explicit scene graph modeling and retrieval in streaming video understanding.
May 3, 2026cs.CV

Decouple and Cache: KV Cache Construction for Streaming Video Understanding

Streaming video understanding requires processing unbounded video streams with limited memory and computation, posing two key challenges. First, continuously constructing new and evicting old key-value(KV) caches is required for unbounded streams. Secondly, due to the high cost of collecting and training on unbounded streams, models must learn from short sequences while generalizing to long streams. Existing streaming VideoVLLMs fail to scale to unbounded video streams or focus on cache reuse strategies, leaving the impact of cache construction underexplored. In this paper, we propose Decoupled Streaming Cache(DSCache), a training-free cache construction mechanism that adapts pretrained offline models to streaming settings. DSCache maintains a cumulative past KV cache while constructing a separate instant cache on-demand, decoupled from past caches to preserve the informativeness of recent inputs. To enable position extrapolation beyond the training length, DSCache further incorporates a position-agnostic encoding strategy, ensuring KV caches to support unseen positions and preventing position overflow. Experiments on Streaming Video QA benchmarks demonstrate DSCache's state-of-the-art performance, with an average 2.5% accuracy gains over prior methods.
Apr 20, 2026cs.CV

Progressive Online Video Understanding with Evidence-Aligned Timing and Transparent Decisions

Visual agents operating in the wild must respond to queries precisely when sufficient evidence first appears in a video stream, a critical capability that is overlooked by conventional video LLMs evaluated in offline settings. The shift to an online, streaming paradigm introduces significant challenges: a lack of decision transparency, the difficulty of aligning response timing with visual evidence, and the need to maintain a global, causally consistent understanding under tight computational budgets. To address these issues, we propose a novel framework that decouples reasoning control from memory integration. We introduce \textbf{\model{}}, an instantiation of this framework with two core components. First, the \emph{Active Thinking Decision Maker (ATDM)} is a transparent reasoning controller that externalizes its decision process using observable progress (ρ\boldsymbolρ) and confidence (c\boldsymbol{c}) metrics. This allows it to precisely time its response trt_r to match the first-sufficient-evidence timestamp t⋆t^\star while streaming its reasoning to the user. Second, the \emph{Hierarchical Progressive Semantic Integration (HPSI)} module acts as an efficient memory system. It employs a set of learnable, multi-level aggregation tokens that are propagated across clips to build a rich, global cognitive state without exceeding token budgets. %Our approach sets a new standard on key online video understanding benchmarks, achieving strong performance of \textbf{71.6%} on StreamingBench and \textbf{46.9%} on OVOBench, demonstrating a robust solution for evidence-aligned and transparent online video analysis. Extensive experiments demonstrate the effectiveness of ATDM and HPSI, e.g., Thinking-QwenVL improves the accuracy of the previous state-of-the-art from 67.63% to 71.60% on the StreamingBench benchmark.
Apr 18, 2026cs.CV

OASIS: On-Demand Hierarchical Event Memory for Streaming Video Reasoning

Streaming video reasoning requires models to operate in a setting where history grows without bound while meaningful evidence remains scarce. In such a landscape, relevant signal is like an oasis-small, critical, and easily lost in a desert of redundancy. Enlarging memory only widens the desert; aggressive compression dries up the oasis. The real difficulty lies in discovering where to look, not how much to remember. We therefore introduce OASIS, a novel framework for streaming video reasoning that tackles this challenge through structured, on-demand retrieval. It organizes streaming history into hierarchical events and performs reasoning as controlled refinement-short-context inference first, followed by semantically grounded retrieval only when uncertainty arises. As the retrieval is driven by high-level intent rather than embedding similarity, the retrieved memory is substantially more accurate and less noisy. Additionally, the mechanism is plug-and-play, training-free, and readily attaches to different streaming MLLM backbones. Experiments across multiple benchmarks and backbones show that OASIS achieves strong gains in long-horizon accuracy and compositional reasoning with bounded token cost and low request delay. Code is available at https://github.com/Solus-sano/OASIS.
Mar 19, 2026cs.CV

Em-Garde: A Propose-Match Framework for Proactive Streaming Video Understanding

Recent advances in Streaming Video Understanding has enabled a new interaction paradigm where models respond proactively to user queries. Current proactive VideoLLMs rely on per-frame triggering decision making, which suffers from an efficiency-accuracy dilemma. We propose Em-Garde, a novel framework that decouples semantic understanding from streaming perception. At query time, the Instruction-Guided Proposal Parser transforms user queries into structured, perceptually grounded visual proposals; during streaming, a Lightweight Proposal Matching Module performs efficient embedding-based matching to trigger responses. Experiments on StreamingBench and OVO-Bench demonstrate consistent improvements over prior models in proactive response accuracy and efficiency, validating an effective solution for proactive video understanding under strict computational constraints.
Apr 28, 2022cs.CV

Representation Recycling for Streaming Video Analysis

We present StreamDEQ, a method that aims to infer frame-wise representations on videos with minimal per-frame computation. Conventional deep networks perform feature extraction from scratch at each frame in the absence of ad-hoc solutions. We instead aim to build streaming recognition models that can natively exploit temporal smoothness between consecutive video frames. We observe that the recently emerging implicit layer models provide a convenient foundation to construct such models, as they define representations as the fixed points of shallow networks, which need to be estimated using iterative methods. Our main insight is to distribute the inference iterations over the temporal axis by using the most recent representation as a starting point at each frame. This scheme effectively recycles the recent inference computations and greatly reduces the required processing time. Through extensive experimental analysis, we show that StreamDEQ is able to recover near-optimal representations within a few frames and maintain an up-to-date representation throughout the video duration. Our experiments on video semantic segmentation, video object detection, and human pose estimation in videos show that StreamDEQ achieves on-par accuracy with the baseline while providing 2-4x higher throughput.
Date pendingcs.CV

StreamTTT: Reconciling Real-Time Perception and Long-Term Memory in Streaming VLMs

Humans effortlessly perceive the present while remembering the past, yet streaming VLMs often trade off real-time perception against long-term memory. Prior work shows that shortening the context can sharpen current-scene perception at the expense of long-range recall. To reconcile these abilities, we introduce StreamTTT, which writes long-range history into online-updated fast weights outside the attention context. This leaves a short sliding key-value cache dedicated to recent evidence, mitigating attention dilution. We train StreamTTT jointly on offline long-video QA and a newly constructed real-time QA corpus. On OVO-Bench, under each model's reported input protocol, StreamTTT-4B outperforms the same-scale SimpleStream-4B by 0.6 points in real-time perception and 5.3 points in backward tracing. It also surpasses the larger SimpleStream-8B by 0.73 points on StreamingBench's Real-Time Visual Understanding (RTVU) subset. Our code is publicly available at https://github.com/zeyun-zhong/StreamTTT.