Overview

Video diffusion models synthesize or transform frame sequences by denoising video latents, often in diffusion transformers, conditioned on text, images, reference clips, or structured controls. Researchers use temporal attention, autoregressive chunking, and pose, camera, depth, or physics cues to improve motion, identity, geometry, and interaction; related systems support editing, restoration, avatars, and world-model prediction. Evaluation spans prompt alignment and visual quality, using benchmarks such as VBench and FVD, as well as controllability, physical plausibility, and downstream action performance. A central challenge is balancing fidelity and precise control over long videos with the speed and memory needed for streaming, while limiting drift and physically implausible events.

Latest papers

738 papers122 papers in the last four weeks, up 171% on the four weeks before. 0.7% of all new papers.

May 20, 2026

Dynamic Video Generation: Shaping Video Generation Across Time and Space

Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive resolution sampling has emerged as a promising acceleration approach by reducing latent resolution in early stages. However, scaling this idea to video generation remains challenging, as the additional temporal dimension introduces diverse spatio-temporal demands across different videos, and compressing only a single dimension often leads to limited acceleration or degraded quality. Therefore, we propose DVG, a Dynamic Video Generation framework that jointly allocates computation across time and space, automatically selecting content-aware acceleration strategies without manual tuning or retraining. DVG achieves near-lossless acceleration across models and tasks, reaching up to 7 times speedup on HunyuanVideo and HunyuanVideo-1.5, and 18 times when combined with distillation, demonstrating its potential as a key component in today's large-scale efficient video generation systems. Our code is available at https://github.com/DarrenZheng303/DVG .
May 20, 2026

Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioning

Existing 4D-driven video diffusion models primarily target plausible generation, but faithful 4D editing requires preserving source-observed regions while synthesizing disoccluded or out-of-view content. We identify Evidence-Role Mismatch: reliable source-backed evidence, unreliable rendered cues, and unsupported regions are entangled in a single conditioning signal, causing preservation drift, ghosting, and unstable extrapolation. We propose PREX (Preserve, Reveal, Expand), a region-aware framework that decomposes the target spatiotemporal volume into Preserve, Reveal, and Expand roles according to observation support and scene extent. PREX builds observation-backed appearance cues with calibrated confidence and injects them into a frozen video diffusion backbone through a region-aware adapter, trained with proxy tasks without requiring paired edited videos. We further introduce PREBench, a diagnostic benchmark with curated edits, region-role masks, and human-aligned metrics that complement global video-quality and 4D-control evaluations. Experiments show that PREX reduces region-structured failures while maintaining strong visual quality and 4D edit control capability. Project Page: https://ricepastem.github.io/PREX-Open
May 20, 2026

FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching

Extending the generation horizon of video diffusion models to long sequences remains a long-standing and important challenge. Existing training-free approaches fall into two categories: extensions of bidirectional models, which are tightly coupled to specific architectures and suffer from quality degradation over long horizons, and autoregressive models, which accumulate drift errors due to exposure bias and tend to produce repetitive motion patterns. To address these issues, we propose a novel but simple inference-time approach for long video generation that is architecture-agnostic and requires no additional training. Our method generates long videos via overlapping sliding windows, where predicted clean samples from adjacent windows are blended via Tweedie matching to enforce both manifold constraint and temporal consistency across overlap regions. Stochastic early-phase sampling then synchronizes per-window trajectories by injecting fresh noise after each Tweedie matching correction in the high-noise phase, before transitioning to deterministic ODE sampling to preserve fine-grained visual fidelity. Applied to various video generation models, our method generates videos several times longer than the native window length while outperforming both training-free and autoregressive baselines in temporal consistency and visual quality, and further extends to audio-video joint generation and text-to-3DGS without any fine-tuning.
May 20, 2026

What Semantics Survive the Connector? Diagnosing VLM-to-DiT Alignment in Video Editing

Flow matching based video generative models have been increasingly relying on prepended Vision-Language Models (VLMs) to handle complex, instruction-based video editing. The prevailing assumption underlying this paradigm is that a connector module can seamlessly align the VLM's rich multi-modal reasoning with the original text embedding space of DiTs. However, we hypothesize that this alignment acts as a severe semantic bottleneck, degrading fine-grained structural variables. Verifying this is challenging, as end-to-end evaluations conflate alignment failures with generation errors, and natural datasets lack disentangled annotations. To rigorously investigate this, we propose a controlled data processing pipeline based on video composition that results in TRACE-Edit, a diagnostic dataset focusing on relation-based editing. Leveraging this dataset, we propose a comprehensive diagnostic protocol to analyze two important designs of meta-query and connector in the existing video editing models. Systematic evaluation of four representative model cases reveals that fine-grained structural semantics can be severely degraded during alignment. Our findings overturn the assumption of lossless semantic transfer, identifying the VLM-to-DiT alignment as a major bottleneck and providing a new diagnostic foundation for future multi-modal alignment architectures.
May 20, 2026

RoPeSLR: 3D RoPE-driven Sparse-LowRank Attention for Efficient Diffusion Transformers

Diffusion Transformers (DiTs) have revolutionized high-fidelity video generation, yet their O(L2)\mathcal{O}(L^2) attention complexity poses a formidable bottleneck for long-sequence synthesis. While recent sparse-linear attention hybrids aim to mitigate this, their performance severely degrades at extreme sparsity due to the "RoPE Dilemma": standard linear attention fails to preserve the orthogonal relative-position structure of 3D Rotary Position Embeddings (RoPE), neutralizing vital distance awareness. To address this, we propose RoPeSLR, a 3D RoPE-guided Sparse-LowRank attention framework. We establish that under empirically validated assumptions, the DiT attention manifold admits a decoupling into a high-frequency semantic spike set (bounded by O(L3/2)\mathcal{O}(L^{3/2}) sparsity) and an extreme low-rank (O(dhlog⁡L)\mathcal{O}(d_h \log L)) background continuum. Guided by this structural prior, RoPeSLR eschews standard linear attention for a head-wise low-rank parameterization equipped with a learnable 3D Absolute Positional Embedding (PE) injection, seamlessly synthesizing long-range relative distance decay. By guaranteeing sub-quadratic sparsity and sub-linear rank growth, RoPeSLR is exceptionally suited for scaling to ultra-long video inference. Extensive evaluations validate this scalable superiority: at 90% sparsity, RoPeSLR achieves up to 10×10\times fewer FLOPs on Wan2.1-1.3B and delivers a 2.26×2.26\times end-to-end inference speedup on the ultra-long 100K+ token sequences of HunyuanVideo-13B, all while maintaining near-lossless generation fidelity (less than 1.3% average VBench degradation).
May 20, 2026

Accelerating Video Inverse Problem Solvers with Autoregressive Diffusion Models

Diffusion models provide powerful priors for zero-shot video inverse problems, but their real-time deployment is hindered by two inefficiencies: high initial latency caused by holistic video restoration, and low throughput resulting from multiple VAE passes to enforce measurement consistency in pixel space. To overcome these limitations, we propose Autoregressive Video Inverse problem Solver (AVIS). The AVIS framework leverages autoregressive video diffusion models to restore videos in a streaming manner, naturally eliminating latency bottlenecks. Specifically, AVIS initializes reverse diffusion with a measurement-consistent estimate, reducing the required sampling steps. Compared to leading non-autoregressive solvers, AVIS drastically reduces initial latency from 114s to 4s and increases throughput from 0.71 to 1.18 FPS while achieving superior restoration quality. We further introduce a highly accelerated variant, dubbed AVIS Flash, that enforces measurement consistency solely on the first chunk. AVIS Flash substantially boosts throughput to 5.91 FPS on a single RTX 4090 GPU while maintaining competitive performance and achieving a favorable efficiency-performance trade-off, paving the way toward real-time deployment.
May 19, 2026

CogOmniControl: Reasoning-Driven Controllable Video Generation via Creative Intent Cognition

Recent diffusion models achieve strong photorealism and fluency in video generation, yet remain fragile under abstract, sparse or complex conditions, leading to poor performance in professional production workflows such as storyboard sketches and clay render conditions. Existing video generation models, either inject conditions through adapters or couple a generic vision-language model (VLM) within a diffusion backbone, leaving a capability gap and failing to produce the videos that align with the user's creative intent. We present CogOmniControl, a reasoning-driven framework that factorizes controllable video generation into creative intent cognition and generation. Specifically, we train a specialized CogVLM using authentic anime production data. Compared to generic VLMs, it generates more professional and clear outputs, accurately cognizing user creative intent from sparse and abstract conditions and tuning these cues into dense reasoning output. Besides, CogOmniDiT unifies the controls from various conditions through in-context generation and is aligned to the CogVLM reasoning outputs via reinforcement learning. Furthermore, leveraging CogVLM's robust capability in guiding video generation, we release its potential in planning specific evaluators and enable a Best-of-N selection for the generated videos. This integration transforms the entire framework into a closed-loop "harness-like" architecture. We further introduce CogReasonBench and CogControlBench, built from professional workflows data that carry genuine creative intent rather than simulated ones. Experiments on two benchmarks show that CogOmniControl surpassed the existing open-source models. The project website: https://um-lab.github.io/CogOmniControl/
May 19, 2026

Aero-World: Action-Conditioned Aerial Video Generation from Inertial Controls

Foundation video models produce visually impressive results, but their use in embodied AI remains limited because they are primarily trained on natural language rather than low-level control signals. This limitation is especially pronounced for aerial flight, where motion occurs in unconstrained 6-DoF space and small errors in ego-motion can produce large trajectory drift. Generating aerial videos that follow fine-grained inertial actions can support scalable training and evaluation of aerial agents by providing a controllable proxy for real-world or expensive simulation data. To address this problem, we propose Aero-World, a method for converting a pretrained image-to-video diffusion model into a controllable aerial video generator. Aero-World injects sequences of translational acceleration and angular velocity into a pretrained latent diffusion transformer through an action-token stream. A frozen latent-space Physics Probe, trained independently on real video--IMU pairs, provides differentiable inertial-consistency supervision during LoRA finetuning while avoiding computationally expensive video decoding. We further propose AeroBench, a benchmark for evaluating whether generated drone videos adhere to low-level action signals. AeroBench uses Action Alignment Score (AAS) to measure agreement with commanded inertial actions and Physical Consistency Rate (PCR) to measure temporal motion stability. On AeroBench, Aero-World improves mean AAS from 57.7 to 63.6 over action-only finetuning and gives a stronger quality-control trade-off than AirScape, with lower FVD (596.5 vs. 1058.6), higher SSIM (0.595 vs. 0.505), and higher Flow-IMU correlation (0.44 vs. 0.20). These results suggest that frozen Physics Probe supervision is a practical mechanism for adapting pretrained video generators toward more action-aligned aerial motion.
May 19, 2026

Rebalancing Reference Frame Dominance to Improve Motion in Image-to-Video Models

Image-to-video models often generate videos that remain overly static, compared to text-to-video models. While prior approaches mitigate this issue by weakening or modifying the image-conditioning signal, they often require additional training or sacrifice fidelity to the reference image. In this work, we identify reference-frame dominance as a key mechanism behind motion suppression. We observe that non-reference frames in I2V models allocate excessive self-attention to reference-frame key tokens, causing reference information to be over-propagated across time and suppressing inter-frame dynamics. Based on this finding, we propose DyMoS (Dynamic Motion Slider), a training-free and model-agnostic method that rebalances the attention pathway from generated frames to the reference frame during initial denoising steps. DyMoS leaves both the input image and model weights unchanged and introduces a single scalar parameter for continuous control over motion strength. Experiments across multiple state-of-the-art I2V backbones demonstrate that DyMoS consistently improves motion dynamics while maintaining visual quality and fidelity to the reference image.
May 18, 2026

Aurora: Unified Video Editing with a Tool-Using Agent

Recent video editing models have converged on a unified conditioning design: a single diffusion transformer jointly consumes text, source video, and reference images, and one set of weights covers replacement, removal, style transfer, and reference-driven insertion. The design is flexible, but it assumes that the user already provides model-ready text, reference images, and spatial grounding for local edits, which real requests often omit. We present Aurora, an agentic video editing framework that pairs a tool-augmented vision-language model (VLM) agent with a unified video diffusion transformer. The VLM agent maps a raw user request to a structured edit plan aligned with the transformer's conditioning channels, thereby resolving textual and visual underspecification before generation. We train the VLM agent with supervised data for complete edit planning and reference-image selection, together with preference pairs for robust tool use and instruction refinement. We introduce AgentEdit-Bench to evaluate agent-enhanced video editing under textual and visual underspecification. Experiments on AgentEdit-Bench and two existing video editing benchmarks show that Aurora improves over instruction-only baselines and that the VLM agent transfers to compatible frozen video editing models. Project page: https://yeates.github.io/Aurora-Page
May 18, 2026

Spectral Progressive Diffusion for Efficient Image and Video Generation

Diffusion models have been shown to implicitly generate visual content autoregressively in the frequency domain, where low-frequency components are generated earlier in the denoising process while high-frequency details emerge only in later timesteps. This structure offers a natural opportunity for efficient generation, as high-resolution computation on noise-dominated frequencies is largely redundant. We propose Spectral Progressive Diffusion, a general framework that progressively grows resolution along the denoising trajectory of pretrained diffusion models. To this end, we develop a spectral noise expansion mechanism and derive an optimal resolution schedule from the model's power spectrum. Our framework supports training-free acceleration and a novel fine-tuning recipe that further improves efficiency and quality. We demonstrate significant speedups on state-of-the-art pretrained image and video generation models while preserving visual quality.
May 18, 2026

InstructAV2AV: Instruction-Guided Audio-Video Joint Editing

Recent diffusion-based methods have achieved impressive progress in video content manipulation. However, they typically ignore the accompanying audio, leaving the audio disjointed from the edited results. In this paper, we propose InstructAV2AV, the first end-to-end framework for instruction-guided audio-video joint editing. We first develop a scalable data synthesis pipeline and construct InsAVE-80K, the first large-scale audio-video editing dataset with high-quality source-to-target pairs. With this data foundation, we adapt an audio-video generation backbone to leverage its robust priors. We concatenate the audio-video input with noisy latent codes to anchor the source context, propose the source-instruction gated attention to improve instruction following and content preservation, and introduce a two-stage training strategy to effectively transfer these pre-trained priors. Extensive experiments demonstrate that InstructAV2AV outperforms state-of-the-art methods across 11 metrics spanning three aspects on two evaluation sets, highlighting its potential for controllable content creation. Project page: https://hjzheng.net/projects/InstructAV2AV/.
May 18, 2026

GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation

Generating geometrically consistent videos remains an open challenge: text-to-video diffusion models trained on web-scale data treat geometry only implicitly, leading to object deformation, texture drift, and non-rigid backgrounds under camera motion. Existing solutions either improve consistency as a byproduct, apply only to static scenes or realign the latent space of the model completely. We introduce a geometry-consistency reward that directly measures whether motion in a generated video is compatible with a coherent scene. Our key insight is that in physically consistent videos, background motion should be explainable by rigid camera-induced flow, while independently moving objects should preserve appearance identity along motion trajectories. We operationalize this using optical flow, depth--pose predictions, and feature-based correspondence to separate rigid and dynamic regions and evaluate their respective consistency. Integrating this reward with reinforcement fine-tuning transforms geometric consistency from an emergent property into an explicit optimization objective for video generators. The approach is model agnostic and applies to diverse dynamic scenes containing both camera and object motion. Experiments show substantial reductions in temporal geometric artifacts over strong baselines while preserving perceptual quality. Code and model weights are published.
May 18, 2026

Focused Forcing: Content-Aware Per-Frame KV Selection for Efficient Autoregressive Video Diffusion

Recent advances in autoregressive video diffusion have enabled sequential and streaming video generation. However, long-horizon generation requires increasingly large KV caches, making efficient compression without sacrificing quality challenging. Existing methods mostly select historical frames based on attention scores, but their context decisions remain coarse. When multiple frames are generated in the same chunk, these methods often apply a shared history selection to the whole chunk, score historical frames solely by attention, and assign head-wise budgets either uniformly or by attention-pattern heuristics rather than explicit head-importance estimation. We show that frames within the same generated chunk can depend on distinct historical frames, that the same historical frame can receive different attention scores as its relative temporal distance to the current frames changes, and that masking different heads induces unequal generation degradation. Motivated by these findings, we propose Focused Forcing, a training-free KV selection method that focuses cached history along both generated-frame and head dimensions. For each generated frame, Focused Forcing preserves the most relevant and distinctive historical frames by combining attention scores with diversity scores of historical frames, while assigning larger budgets to heads with higher estimated importance. Across multiple autoregressive generation paradigms, Focused Forcing achieves up to 1.48x end-to-end acceleration without training, while improving visual quality and text alignment. Our code is available at https://github.com/caipeiliang2004/Focused-Forcing.
May 18, 2026

Enhancing Train-Free Infinite-Frame Generation for Consistent Long Videos

Without incurring significant computational overhead, train-free long video generation aims to enable foundation video generation models to produce longer videos. Frame-level autoregressive frameworks, e.g., FIFO-diffusion, offer the advantage of generating infinitely long videos with constant memory consumption. However, the mismatch between training and inference, coupled with the challenge of maintaining long-term consistency, limits the effective utilization of foundation models. To mitigate these concerns, we propose MIGA, a novel infinite-frame long video generation method. Firstly, we propose an effective two-stage alignment mechanism that mitigates the training-inference gap by reducing the excessive noise span fed to the model. We then introduce an innovative dual consistency enhancement mechanism, where the self-reflection approach corrects early high-noise frames and the long-range frame guidance approach leverages later low-noise frames with broad coverage to steer generation, jointly improving temporal consistency. Extensive experiments on VBench and NarrLV demonstrate the state-of-the-art performance of MIGA. Our project page is available at https://xiaokunfeng.github.io/miga_homepage/.
May 18, 2026

AdaptiveLoad: Towards Efficient Video Diffusion Transformer Training

In video generation models, particularly world models, training large-scale video diffusion Transformers (such as DiT and MMDiT) poses significant computational challenges due to the extreme variance in sequence lengths within mixed-mode datasets. Existing bucket-based data loading strategies typically rely on "equal token length" constraints. This approach fails to account for the quadratic complexity of self-attention mechanisms, leading to severe load imbalance and underutilization of GPU resources. This paper proposes AdaptiveLoad, an integrated optimization framework consisting of two core components: (1) A dual-constraint adaptive load balancing system, which eliminates long-sequence bottlenecks by simultaneously limiting memory consumption and computational load (B×Sp≤McompB \times S^p \le M_{\text{comp}}); (2) A fused LayerNorm-Modulate CUDA kernel, which utilizes a D-tile coalesced reduction strategy to increase throughput and alleviate memory pressure. Experimental results on the Wan 2.1 world model demonstrate that our method reduces the computational imbalance rate from 39% to 18.9%, improves peak VRAM utilization efficiency by 22.7%, and achieves an overall training throughput increase of 27.2%.
May 18, 2026

Temporal Aware Pruning for Efficient Diffusion-based Video Generation

Video diffusion models have recently enabled high-quality video generation with ViT-based architectures, but remain computationally intensive because generation requires attention computation over long spatiotemporal sequences. Token pruning has proven effective for ViTs and VLMs. However, most prior pruning methods are attention-based and operate per frame, failing to ensure the vital temporal coherence across frames in video generation tasks. In practice, naively adopting attention-only pruning causes noticeable degradation due to worsened background consistency, flickering, and reduced image quality. To address this, we propose TAPE, a training-free Temporal Aware Pruning for Efficient diffusion-based video generation. TAPE (i) applies temporal smoothing to align token-importance across adjacent frames and suppress selection jitter; and (ii) performs token reselection in selected layers to align token pruning with layers' diverse semantic focus and avoid error accumulation in specific areas; it also (iii) adopt a timestep-level budget scheduling that prunes aggressively at early noisy steps and relaxes pruning during fidelity-critical refinement. The experimental results show that TAPE delivers significant speedups while preserving high visual fidelity, outperforming prior token reduction approaches.
May 17, 2026

VISTA: Triplet-Supervised Video Style Transfer with Diffusion Transformers

Video style transfer aims to render videos in a target artistic style while preserving content, structure, and motion. While image stylization has advanced rapidly, video stylization remains challenging due to temporal inconsistency. Most existing methods stylize frames or keyframes and enforce consistency via heuristic temporal propagation, which is brittle under occlusions, disocclusions, and long-term motion, leading to drift and flickering artifacts. We argue that a fundamental bottleneck lies in the lack of large-scale triplet data and a principled training paradigm that jointly models and disentangles style, content, and motion.To address this, we introduce VISTA-1000, a synthetic dataset with 1,000 styles and motion-aligned triplets of style reference, clean video, and stylized video, and propose a diffusion-transformer-based in-context video style transfer framework with a lightweight style adapter for robust style extraction. Extensive experiments demonstrate SOTA performance in style fidelity, temporal consistency, and content preservation.
May 17, 2026

Image-to-Video Diffusion: From Foundations to Open Frontiers

Diffusion-based image-to-video (I2V) generation has become a central direction in generative models by turning a reference image, with optional conditions, into a temporally coherent video. Compared with broader video generation settings, this task places stricter demands on content consistency, identity preservation, and motion coherence. Although the literature grows rapidly, existing works mostly discuss I2V generation within broader topics and still lack a dedicated taxonomy together with a systematic analysis centered on this field. This work addresses that gap by treating diffusion I2V generation as a standalone subject. It first reviews the task formulation, model architectures, datasets, and evaluation metrics, and then organizes existing methods through a taxonomy based on architecture and training paradigm. It further distills four core designs, namely condition encoding, temporal modeling, noise prior design, and spatial-temporal upsampling, and discusses representative application scenarios together with major open challenges.
May 16, 2026

3DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation

Video generative models have made remarkable progress, yet they often yield visual artifacts that violate grounding in physical dynamics. Recent works such as PhysGen3D tackle single image-to-3D physics through mesh reconstruction and Physically-Based Rendering, but challenges remain in modeling fluid dynamics, multi-object interactions and photorealism. This work introduces 3DPhysVideo, a novel training-free pipeline that generates physically realistic videos from a single image. We repurpose an off-the-shelf video model for two stages. First, we use it as a novel view synthesizer to reconstruct complete 360-degree 3D scene geometry by guiding the image-to-video (I2V) flow model with rendered point clouds. Second, after applying physics solvers to this geometry, the physically simulated point cloud is used to guide the same I2V flow model to synthesize final, high-quality videos. Consistency-Guided Flow SDE, which decomposes the predicted velocity of the I2V flow model into denoising and consistency bias, enforces consistency to the conditional inputs, allowing us to effectively repurpose the model for both 3D reconstruction and simulation-guided video generation. In the diverse experiments including multi-objects, and fluid interaction scenes, our method successfully bridges the gap from single-images to physically plausible videos, while remaining efficient to run on a single consumer GPU. It outperforms state-of-the-art baselines on GPT-based scores, VideoPhy benchmark and human evaluation.
May 16, 2026

Accelerating Rectified Flow Models via Trajectory-Aware Caching

Diffusion and rectified flow (RF) models generate high-fidelity images and videos, but their iterative velocity-field evaluations are computationally expensive. Existing caching methods accelerate sampling by skipping timesteps, yet their coarse approximations introduce accumulated errors over long skip intervals and degrade quality under aggressive acceleration. We propose TACache (Trajectory-Aware Cache), a training-free acceleration framework following a skip-then-compensate paradigm. TACache performs an orthogonal decomposition of discrete velocity acceleration along the RF trajectory into a parallel component and an orthogonal residual, isolating the magnitude and directional sources of per-step approximation error. The framework operates in two stages: offline, cumulative variation thresholds on the magnitude and direction indicators yield the skip schedule and bound how far each skip interval may extend; online, at each skipped step the offline statistics are combined with the sample's historical orthogonal direction to reconstruct the skipped velocity without additional model evaluations. Experiments on BAGEL, FLUX.1-dev, and Wan2.1-1.3B show that TACache achieves up to 4.14 speedup on text-to-image generation and 2.11 speedup on text-to-video generation, with consistent improvements over prior cache-based methods on all reference-based fidelity metrics. Code will be released soon.
May 15, 2026

AtlasVid: Efficient Ultra-High-Resolution Long Video Generation via Decoupled Global-Local Modeling

Recent diffusion-based video generators have achieved remarkable visual fidelity and prompt controllability, yet scaling them to ultra-high-resolution (UHR) long videos remains prohibitively expensive. The difficulty is especially pronounced for long single-shot generation where a continuous scene must preserve global temporal coherence, and fine-grained spatial details without relying on clip transitions or autoregressive shot stitching. In this work, we revisit this challenge from the perspective of decoupled modeling. We argue that existing video diffusion models already encode strong local visual priors, while the main bottleneck lies in efficiently extending global spatiotemporal modeling as resolution and duration increase. Based on this insight, we propose AtlaVid, a decoupled global-local framework for efficient UHR long video generation. AtlaVid first generates a low-resolution and low-FPS global semantic proxy via temporally scaled RoPE, thereby extending the temporal horizon without increasing the training token count. Guided by this proxy, a high-resolution detail branch performs joint denoising with hierarchical locality-preserving attention. Reordered spatiotemporal windows preserve geometric locality and asymmetric global-local attention injects aligned semantic guidance and preserves the model's pretrained ability. This design enables resolution-agnostic training: the model is trained only at 720P with lightweight LoRA adaptation, yet generalizes directly to 4K and beyond for longer (>10s) video synthesis. Experiments show that AtlaVid substantially improves the efficiency of ultra-high-resolution long video generation, achieving high-quality UHR long video generation with 60.9x speed up and significantly less training cost and even better performance than native 4K video generators.
May 15, 2026

Attend Locally, Remember Linearly: Linear Attention as Cross-Frame Memory for Autoregressive Video Diffusion

Autoregressive (AR) video diffusion is a powerful paradigm for streaming and interactive video generation. However, its reliance on softmax self-attention leads to quadratic compute complexity in sequence length and memory usage due to key-value caching, which limits its scalability to long video horizons. Existing remedies (e.g., sparse attention and KV-cache compression) reduce per-step cost but still rely on a linearly growing cache or irreversibly discard past context, and thus fail to address linear memory growth and streaming context management. To address this scalability bottleneck, we propose ARL2 (Attend Locally, Remember Linearly), a hybrid attention module that replaces quadratic cross-frame attention with a fixed-size recurrent state. We decompose self-attention into two branches: an intra-frame softmax branch for spatial detail and local dependencies, and an inter-frame gated recurrent linear branch that maintains a fixed-size state for streaming context. Our key insight is that softmax attention captures fine-grained local interactions, while a recurrent state provides controllable long-range memory. This design achieves linear-time scaling with constant memory while improving temporal consistency over the full-softmax model. To prevent noisy intermediate states from corrupting memory, we update the recurrent state only after the denoised pass. To avoid within-frame information asymmetry, all tokens share the same pre-update state rather than sequential updates. To the best of our knowledge, this is the first work to convert a pretrained AR video diffusion model into a hybrid linear attention architecture, through an efficient two-stage training scheme for AR video. With 75% of layers replaced by hybrid linear attention, the model achieves up to 2.26 wall-clock speedup and 54% memory reduction, while maintaining comparable quality with improving temporal consistency.
May 15, 2026

Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation

Autoregressive video diffusion models enable open-ended generation through local attention and KV caching. However, existing training-free long-video optimization methods mainly focus on stable extension under a single prompt, making them difficult to handle interactive scenarios involving prompt switching, old scene forgetting, and historical scene recall. We identify the core bottleneck as the functional entanglement of historical KV states: stable anchors and recent dynamics are handled by the same cache policy, leading to outdated background contamination, delayed response to new prompts, and loss of long-range memory. To address this issue, we propose Echo-Forcing, a training-free scene memory framework specifically designed for interactive long video generation with three core mechanisms: (1) Hierarchical Temporal Memory, which decouples stable anchors, compressed history, and recent windows under relative RoPE; (2) Scene Recall Frames, which compresses historical scenes into spatially structured KV representations to support long-term recall; and (3) Difference-aware Memory Decay, which adaptively forgets conflicting tokens according to the discrepancy between old and new scenes. Based on these designs, Echo-Forcing uniformly supports smooth transitions, hard cuts, and long-range scene recall under a bounded cache budget. Extensive evaluations on VBench-Long further demonstrate that Echo-Forcing achieves the best overall performance in both long-video generation and interactive video generation settings. Our code is released in https://github.com/mingqiangWu/Echo-Forcing
May 15, 2026

Flash-GRPO: Efficient Alignment for Video Diffusion via One-Step Policy Optimization

Group Relative Policy Optimization has emerged as essential for aligning video diffusion models with human preferences, but faces a critical computational bottleneck: training a 14B parametered model typically demands hundreds of GPU days per experiment. Existing efficiency methods reduce costs through sliding window subsampling training timesteps, but fundamentally compromise optimization, exhibiting severe instability and failing to reach full trajectory performance. We present Flash-GRPO, a single-step training framework that outperforms full trajectory training in alignment quality under low computational budgets while substantially improving training efficiency. Flash-GRPO addresses two critical challenges: iso-temporal grouping eliminates timestep-confounded variance by enforcing prompt-wise temporal consistency, decoupling policy performance from timestep difficulty; temporal gradient rectification neutralizes the time-dependent scaling factor that causes vastly inconsistent gradient magnitudes across timesteps. Experiments on 1.3B to 14B parameter models validate Flash-GRPO's effectiveness, demonstrating substantial training acceleration with consistent stability and state-of-the-art alignment quality.
May 15, 2026

Tuning-free Instruction-based Video Editing Via Structural Noise Initialization and Guidance

Video editing poses a significant challenge. While a series of tuning-free methods circumvent the need for extensive data collection and model training, they often underutilize the rich information embedded within noisy latent, leading to unsatisfactory results. To address this, we propose a tuning-free, instruction-based video editing framework. We approach video editing from the perspective of noisy latent: we design a Structural Noise Initialization Strategy (SNIS) to secure a superior editing starting point by assigning higher noise levels to edited regions (to facilitate content change) and lower noise levels to unedited regions (to maintain content consistency). We introduce a Noise Guidance Mechanism (NGM), which leverages the video prior in the generative model and effectively integrates rich information within the noisy latent to guide the denoising process, thereby preserving unedited content and overall visual coherence. Experiments show that our proposed method achieves better visual quality and state-of-the-art performance.
May 14, 2026

Video Models Can Reason with Verifiable Rewards

Video diffusion models have made rapid progress in perceptual realism and temporal coherence, but they remain primarily optimized for plausible generation rather than verifiable reasoning. This limitation is especially pronounced in tasks where generated videos must satisfy explicit spatial, temporal, or logical constraints. Inspired by the role of reinforcement learning with verifiable rewards (RLVR) in reasoning-oriented language models, we introduce VideoRLVR, a practical recipe for optimizing video diffusion models with rule-based feedback. VideoRLVR formulates video reasoning as the generation of verifiable visual trajectories and consists of an SDE-GRPO optimization backbone, dense decomposed rewards, and an Early-Step Focus strategy for efficient training. The Early-Step Focus strategy restricts policy optimization to the early denoising phase, reducing training latency by about 40% while preserving performance. We evaluate VideoRLVR on Maze, FlowFree, and Sokoban, three procedurally generated domains with objective success criteria. Across these tasks, VideoRLVR consistently improves over supervised fine-tuning baselines, with dense decomposed rewards proving especially important in low-success-rate settings. Our RL-optimized model also outperforms the evaluated proprietary and open-source video generation models on these verifiable reasoning benchmarks and out-of-domain benchmarks. These results suggest that verifiable RL can move video models beyond perceptual imitation toward more reliable rule-consistent visual reasoning.
May 14, 2026

SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer

We introduce SANA-WM, an efficient 2.6B-parameter open-source world model natively trained for one-minute generation, synthesizing high-fidelity, 720p, minute-scale videos with precise camera control. SANA-WM achieves visual quality comparable to large-scale industrial baselines such as LingBot-World and HY-WorldPlay, while significantly improving efficiency. Four core designs drive our architecture: (1) Hybrid Linear Attention combines frame-wise Gated DeltaNet (GDN) with softmax attention for memory-efficient long-context modeling. (2) Dual-Branch Camera Control ensures precise 6-DoF trajectory adherence. (3) Two-Stage Generation Pipeline applies a long-video refiner to stage-1 outputs, improving quality and consistency across sequences. (4) Robust Annotation Pipeline extracts accurate metric-scale 6-DoF camera poses from public videos to yield high-quality, spatiotemporally consistent action labels. Driven by these designs, SANA-WMdemonstrates remarkable efficiency across data, training compute, and inference hardware: it uses only ∼\sim213K public video clips with metric-scale pose supervision, completes training in 15 days on 64 H100s, and generates each 60s clip on a single GPU; its distilled variant can be deployed on a single RTX 5090 with NVFP4 quantization to denoise a 60s 720p clip in 34s. On our one-minute world-model benchmark, SANA-WM demonstrates stronger action-following accuracy than prior open-source baselines and achieves comparable visual quality at 36×36\times higher throughput for scalable world modeling.
May 14, 2026

Compositional Video Generation via Inference-Time Guidance

Text-to-video diffusion models generate realistic videos, but often fail on prompts requiring fine-grained compositional understanding, such as relations between entities, attributes, actions, and motion directions. We hypothesize that these failures need not be addressed by retraining the generator, but can instead be mitigated by steering the denoising process using the model's own internal grounding signals. We propose CVG, an inference-time guidance method for improving compositional faithfulness in frozen text-to-video models. Our key observation is that cross-attention maps already encode how prompt concepts are grounded across space and time. We train a lightweight compositional classifier on these attention features and use its gradients during early denoising steps to steer the latent trajectory toward the desired composition. Built on a frozen VLM backbone, the classifier transfers across semantically related composition labels rather than relying only on narrow category-specific features. CVG improves compositional generation without modifying the model architecture, fine-tuning the generator, or requiring layouts, boxes, or other user-supplied controls. Experiments on compositional text-to-video benchmarks show improved prompt faithfulness while preserving the visual quality of the underlying generator.
May 14, 2026

Probing into Camera Control of Video Models

Video is a rich and scalable source of 3D/4D visual observations, and camera control is a key capability for video generation models to produce geometrically meaningful content. Existing approaches typically learn a mapping from camera motion to video using additional camera modules and paired data. However, such datasets are often limited in scale, diversity, and scene dynamics, which can bias the model toward a narrow output distribution and compromise the strong prior learned by the base model. These limitations motivate a different perspective on camera control. In this paper, we show that camera control need not be modeled as an implicit mapping problem, but can instead be treated as a form of geometric guidance that induces displacements across frames. Specifically, we reformulate camera control into a set of displacement fields and apply them via differentiable resampling of latent features during denoising. Our simple approach achieves effective camera control with minimal degradation across diverse quality metrics compared to fine-tuned baselines. Since our method is applicable to most video diffusion models without training, it can also serve as a probe to study the camera control capabilities of base models. Using this probe, we identify universal biases shared by representative video models, as well as disparities in their responses to camera control. Finally, we benchmark their performance in multi-view generation, offering insights into their potential for 3D/4D tasks.