Video Foundation Models
Latest papers
16 papers3 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
We present Kandinsky 6.0 Video, a family of foundation diffusion models for synchronized text-to-audio-video generation, comprising Kandinsky 6.0 Video Lite (3B parameters) and Kandinsky 6.0 Video Pro (29B parameters). Both models generate 5-second video clips with synchronized 44 kHz audio, including lip-sync, in text-to-audio-video (T2AV) and image-to-audio-video (I2AV) modes; a built-in super-resolution model raises the output resolution to Full-HD (19201080). Building on the video generation capabilities of Kandinsky 5.0, Kandinsky 6.0 Video employs a dual-stream CrossDiT architecture that connects a pretrained video stream and a newly trained audio stream through bidirectional cross-attention for temporal and semantic alignment. Our continuous pretraining strategy first trains the audio stream from scratch on large-scale audio corpora and then trains both streams jointly on paired audio-video data while preserving unimodal fidelity; pretraining is followed by supervised fine-tuning, reinforcement-learning-based post-training, and distillation. In side-by-side human evaluation, Kandinsky 6.0 Video Pro clearly outperforms its predecessor, Kandinsky 5.0 Video Pro, and remains competitive with leading audio-video generation models, particularly in speech quality. To accelerate open research and deployment in multimedia generation, we release the code, model checkpoints, and diffusers integration under the MIT license.
CoVisco: Codec-Native Vision Encoder with Native Token Compression for Unified Image-Video Understanding
Vision-language models face a fundamental scaling bottleneck: the number of visual tokens grows with both temporal duration and spatial resolution, making long-video understanding expensive for the vision encoder and the language model. Existing methods often compress visual tokens after dense encoding, creating a mismatch between the representation used during training and the compact interface required at deployment. We present CoVisco, a codec-native vision encoder with native token compression for unified image-video understanding. By combining codec-native input support with segmented attention, CoVisco can encode long visual inputs in a single forward pass without forming dense patch-to-patch interactions across all frames. Each temporal segment is equipped with learnable abstract tokens that learn a compact segment-level representation, while fine-grained patch tokens remain available throughout the encoder. Alternating intra-segment and abstract-communication layers preserve video-level context through the abstract-token channel. A lightweight selector further exposes either abstract tokens alone or abstract tokens augmented with a runtime-selected subset of patch tokens, yielding a compact visual interface that reduces the visual context and prefill burden of downstream MLLMs while retaining fine-grained evidence when needed. Pretrained with contrastive objectives on 565M image--text pairs and 6.4M videos, CoVisco shows competitive performance on video-oriented embedding and multimodal understanding benchmarks. In the evaluated four-segment, 64-frame setting, abstract-only inference uses only 400 visual tokens while achieving video-understanding performance close to, and on some benchmarks exceeding, OneVision-Encoder. Selected patch tokens further improve fine-grained video reasoning. Project URL: https://github.com/ernie-research/CoVisco.git
Not Another Text Benchmark: Putting the "Visual" Back in Visual Question Answering for Large Video Models
Large video models have exhibited impressive performance on a wide range of visual question answering tasks, owing to the rise of powerful, pretrained text and vision encoders. The usefulness of such models have also been demonstrated on a wide range of benchmarks, with an important caveat - the dominant approach in these benchmarks evaluates multiple choice reasoning via text options. This is a natural way to test text-based reasoning in these models, and has led to significant insights regarding model behavior in the community. In this work, we ask a different question - what happens when the evaluation modality is visual, rather than text? We introduce three new vision-centric evaluation benchmarks in temporal frame retrieval, video future prediction, and causal memory distortion, all designed around evaluating visual understanding capabilities in large video models. Our approach complements the existing approaches to evaluate video understanding in frontier models. We show that current frontier models exhibit significant weakness when attempting to reason through visual queries, rather than text. We conclude with an extended analysis section that provides pointers for future improvements in visual understanding for large video models.
VidaForge: Open Research Infrastructure for Video Pretraining Data Recipes
Video foundation models increasingly rely on large-scale pretraining data, yet the end-to-end data pipelines behind them remain largely closed and difficult to inspect or reuse. Researchers seeking to understand how video data recipes affect model pretraining often need to build substantial infrastructure before testing even a focused hypothesis. We present VIDAFORGE, an open research infrastructure that represents a video data recipe as an executable five-stage workflow from raw videos to training datasets. A decision in this workflow can be varied to construct alternative datasets while preserving how every sample was produced. To demon strate this research workflow, we compare data recipes with different coverage and quality in early from-scratch pretraining of Wan 2.1 and V-JEPA 2.1. Across both learning objectives, the broader-coverage recipe achieves the highest downstream benchmark scores, while loss-based evaluation favors different recipes. This study demonstrates how VidaForge connects data-recipe choices to downstream model performance. We further release VIDAFORGE-3M, containing 3.14 million scene level clips totaling 6,475 hours, with fine-grained annotations and curation signals for video data-recipe research.
What, Where, and How: Probing Spatiotemporal Representations in Video Foundation Models
Self-supervised video foundation models learn rich spatiotemporal representations, yet it remains unclear what visual concepts these representations encode, where they emerge across transformer layers, and how they are geometrically organized. In this work, we tackle these three questions through a systematic layer-wise analysis of V-JEPA 2 and VideoMAE-v2. We leverage lightweight probes trained to discover three temporally grounded properties: (i) camera motion understanding, (ii) intuitive physics, and (iii) anomaly detection. Both models encode camera motion, with best results ( ROC AUC) emerging at 60-70% of network depth, and achieve moderate anomaly detection performance ( ROC AUC), but remain near chance on intuitive-physics tasks, suggesting a limited encoding of deeper physical reasoning. Beyond classification, we find that temporal features from individual videos form smooth low-dimensional trajectories in representation space, suggesting that camera motion is not only linearly decodable but also geometrically organized. Based on these results, we apply geometry-aware spline-based steering in the model's latent representations to interpolate camera motion, yielding steered videos with smoother trajectories and more coherent temporal progression than linear interpolation.
Video Generation Models are General-Purpose Vision Learners
Driven by next-token prediction, NLP shifted from task-specific models into powerful generalist foundation models. What, then, is the equivalent catalyst needed to achieve a general-purpose model in computer vision? In this paper, we contend that large-scale text-to-video generation serves as a strong pre-training paradigm for computer vision, providing the necessary spatiotemporal priors, vision-language alignment, and scalability required for general visual intelligence. We introduce GenCeption, which leverages a pre-trained video generative diffusion backbone to define a feed-forward perception model, capable of performing various vision tasks steered by text instructions. Empirical results demonstrate that GenCeption achieves state-of-the-art performance across a diverse suite of tasks, including depth, surface normal, and camera pose estimation, expression-referring segmentation, and 3D keypoint prediction, often matching or surpassing specialized models (e.g. DepthAnything3, SAM3, D4RT, VGGT-Omega, Sapiens, David, Genmo, and Lotus-2). Furthermore, the video generative pretrained backbone outperforms alternative pretraining paradigms (e.g., V-JEPA, and Video MAE) under comparable settings. Importantly, GenCeption exhibits preliminary data and model scaling properties along with exceptional data efficiency, where it achieves comparable performance with leading models like D4RT and VGGT-Omega with 7 to 500 less training data. Finally, GenCeption also exhibits intriguing emergent behaviors: a model trained exclusively on synthetic human videos generalizes to real-world footage and out-of-distribution object categories (e.g., animals and robots). These findings suggest that video generation is not merely a synthesis tool, but a foundational path toward generalist vision intelligence for the physical world. Project page: https://genception.github.io
Do Video Foundation Models Understand Intuitive Physics? A Layerwise Probing Analysis
We study whether pretrained video foundation models encode intuitive-physics information in their frozen representations, and how this information varies across model families, layers, and probe types. Using frozen-feature probing on IntPhys2 and Minimal Video Pairs (MVP), we compare predictive joint-embedding models (V-JEPA), masked reconstruction models (VideoMAE), and a diffusion-based video generator (LTX-Video). V-JEPA achieves the strongest overall results across benchmarks, especially with probes that model temporal dynamics, while VideoMAE remains competitive and LTX-Video recovers weaker but non-trivial signal. Layerwise analyses show that physics-relevant information is weakest in early layers and becomes most accessible at intermediate-to-late depth, and temporal controls show that disrupting frame order substantially reduces performance, especially on MVP. Together, these results suggest that intuitive-physics knowledge emerges reliably in pretrained video representations, but its accessibility depends strongly on pretraining paradigm, representational depth, and readout mechanism.
PlayClass: Automated Play Behaviour Classification in Poultry
Automated monitoring of animal welfare has largely targeted negative indicators, leaving positive welfare behaviours such as play underexplored. To address this gap, we present PlayClass, a pipeline for play-behaviour classification in poultry from top-down pen video. The pipeline leverages long-duration tracking with SAM 3 via YOLO-guided chunk boundaries to minimise identity errors in point-based prompting, and frozen embeddings from image and video foundation models for play action classification. Although handcrafted motion features from tracked masks alone achieved competitive accuracy, V-JEPA 2.1 consistently outperformed all other backbones across model scales, reaching 77.0 macro-averaged F when combined with handcrafted features. Despite this result, the dataset remains challenging due to play sub-types sharing similar kinematic profiles with non-play and inter-bird occlusion. Overall, our work provides encouraging evidence towards automated frameworks for play behaviour classification in poultry.
Towards Data-Efficient Video Pre-training with Frozen Image Foundation Models
Video foundation models achieve strong performance across many video understanding tasks, but typically require large-scale pre-training on massive video datasets, resulting in substantial data and compute costs. In contrast, modern image foundation models already provide powerful spatial representations. This raises an important question: can competitive video models be built by reusing these spatial representations and pre-training only for temporal reasoning? We take initial steps toward exploring a lightweight training paradigm that freezes a pre-trained image foundation model and trains only a recurrent temporal module to process streaming video. By reusing an image foundation model as a spatial encoder, this approach could significantly reduce the amount of video data and compute required compared to end-to-end video pre-training. In this work, we explore the feasibility of this approach before investing in computing for video pre-training. Our empirical findings across multiple video understanding tasks suggest that strong temporal performance can emerge without large-scale video pre-training, motivating future work on recurrent video foundation models obtained by pre-training a temporal module on top of a frozen image foundation model. Code: https://github.com/tue-mps/towards-video-image-frozen .
PushupBench: Your VLM is not good at counting pushups
Large vision-language models (VLMs) can recognize what happens in video but fail to count how many times. We introduce PushupBench, 446 long-form clips (avg. 36.7s) for evaluating repetition counting. The best frontier model achieves 42.1% exact accuracy; open-source 4B models score 6%, matching supervised baselines. We show that accuracy alone misleads -- weaker models exploit the modal count rather than reason temporally. Fine-tuning on counting with 1k samples transfers to general video understanding: MVBench (+2.15), PerceptionTest (+1.88), TVBench (+4.54), suggesting counting is a proxy for broader temporal reasoning.PushupBench incorporated in
lmms-eval (https://github.com/EvolvingLMMs-Lab/lmms-eval/pull/1262) and hosted on (pushupbench.com/)Motif-Video 2B: Technical Report
Training strong video generation models usually requires massive datasets, large parameter counts, and substantial compute. In this work, we ask whether strong text-to-video quality is possible at a much smaller budget: fewer than 10M clips and less than 100,000 H200 GPU hours. Our core claim is that part of the answer lies in how model capacity is organized, not only in how much of it is used. In video generation, prompt alignment, temporal consistency, and fine-detail recovery can interfere with one another when they are handled through the same pathway. Motif-Video 2B addresses this by separating these roles architecturally, rather than relying on scale alone. The model combines two key ideas. First, Shared Cross-Attention strengthens text control when video token sequences become long. Second, a three-part backbone separates early fusion, joint representation learning, and detail refinement. To make this design effective under a limited compute budget, we pair it with an efficient training recipe based on dynamic token routing and early-phase feature alignment to a frozen pretrained video encoder. Our analysis shows that later blocks develop clearer cross-frame attention structure than standard single-stream baselines. On VBench, Motif-Video~2B reaches 83.76%, surpassing Wan2.1 14B while using 7 fewer parameters and substantially less training data. These results suggest that careful architectural specialization, combined with an efficiency-oriented training recipe, can narrow or exceed the quality gap typically associated with much larger video models.
THFM: A Unified Video Foundation Model for 4D Human Perception and Beyond
We present THFM, a unified video foundation model for human-centric perception that jointly addresses dense tasks (depth, normals, segmentation, dense pose) and sparse tasks (2d/3d keypoint estimation) within a single architecture. THFM is derived from a pretrained text-to-video diffusion model, repurposed as a single-forward-pass perception model and augmented with learnable tokens for sparse predictions. Modulated by the text prompt, our single unified model is capable of performing various perception tasks. Crucially, our model is on-par or surpassing state-of-the-art specialized models on a variety of benchmarks despite being trained exclusively on synthetic data (i.e.~without training on real-world or benchmark specific data). We further highlight intriguing emergent properties of our model, which we attribute to the underlying diffusion-based video representation. For example, our model trained on videos with a single human in the scene generalizes to multiple humans and other object classes such as anthropomorphic characters and animals -- a capability that hasn't been demonstrated in the past.
Speed by Simplicity: A Single-Stream Architecture for Fast Audio-Video Generative Foundation Model
We present daVinci-MagiHuman, an open-source audio-video generative foundation model for human-centric generation. daVinci-MagiHuman jointly generates synchronized video and audio using a single-stream Transformer that processes text, video, and audio within a unified token sequence via self-attention only. This single-stream design avoids the complexity of multi-stream or cross-attention architectures while remaining easy to optimize with standard training and inference infrastructure. The model is particularly strong in human-centric scenarios, producing expressive facial performance, natural speech-expression coordination, realistic body motion, and precise audio-video synchronization. It supports multilingual spoken generation across Chinese (Mandarin and Cantonese), English, Japanese, Korean, German, and French. For efficient inference, we combine the single-stream backbone with model distillation, latent-space super-resolution, and a Turbo VAE decoder, enabling generation of a 5-second 256p video in 2 seconds on a single H100 GPU. In automatic evaluation, daVinci-MagiHuman achieves the highest visual quality and text alignment among leading open models, along with the lowest word error rate (14.60%) for speech intelligibility. In pairwise human evaluation, it achieves win rates of 80.0% against Ovi 1.1 and 60.9% against LTX 2.3 over 2000 comparisons. We open-source the complete model stack, including the base model, the distilled model, the super-resolution model, and the inference codebase.
Video Understanding: From Geometry and Semantics to Unified Models
Video understanding aims to enable models to perceive, reason about, and interact with the dynamic visual world. In contrast to image understanding, video understanding inherently requires modeling temporal dynamics and evolving visual context, placing stronger demands on spatiotemporal reasoning and making it a foundational problem in computer vision. In this survey, we present a structured overview of video understanding by organizing the literature into three complementary perspectives: low-level video geometry understanding, high-level semantic understanding, and unified video understanding models. We further highlight a broader shift from isolated, task-specific pipelines toward unified modeling paradigms that can be adapted to diverse downstream objectives, enabling a more systematic view of recent progress. By consolidating these perspectives, this survey provides a coherent map of the evolving video understanding landscape, summarizes key modeling trends and design principles, and outlines open challenges toward building robust, scalable, and unified video foundation models.
Summer-22B: A Systematic Approach to Dataset Engineering and Training at Scale for Video Foundation Model
We describe our experience training Summer-22B, a video foundation model developed from scratch. This report documents the engineering challenges, design decisions, and lessons learned while scaling from raw footage collection to a functional model trained on approximately 50 million clips. We outline our approach combining metadata-driven dataset curation, multi-stage filtering, P parameterization, and hypersphere-constrained optimization. We developed the Lavender Data system for dataset management and adopted inference-aware architectural choices. We share observations on what worked in our setting: dataset engineering consumed the majority of effort, architectural variants showed smaller differences than we expected, and P hyperparameter transfer appeared effective even under geometric constraints. We hope this account proves useful to others undertaking similar projects.
UniVBench: Towards Unified Evaluation for Video Foundation Models
Video foundation models aim to integrate video understanding, generation, editing, and instruction following within a single framework, making them a central direction for next-generation multimodal systems. However, existing evaluation benchmarks remain fragmented and limited in scope, as they each target a single task, rely on task-specific metrics, and typically use short or simple video clips. As a result, they do not capture the unified capabilities that these models are designed to deliver. To address this gap, we introduce UniVBench, a benchmark purpose-built for evaluating video foundation models across four core abilities: video understanding, video generation, video editing, and a newly proposed task, video reconstruction, which assesses how faithfully a model can reproduce video content it has encountered. Our benchmark substantially expands the complexity of evaluation by incorporating 200 high-quality, diverse and multi-shot videos, each paired with detailed captions, multi-format editing instructions, and reference images. All videos are human-created and carefully validated, offering richer cinematic information than prior benchmarks. In addition, we develop a unified agentic evaluation system (UniV-Eval) that standardizes prompting, instruction parsing, and scoring across all tasks, enabling fair, scalable, and reproducible comparisons of unified video models. By grounding evaluation in instruction-based multi-shot video tasks, UniVBench provides the first framework for measuring the integrated capabilities that video foundation models aim to achieve. Extensive human annotations ensure our evaluation aligns with human judgment, enabling rigorous assessment and accelerating progress toward robust video intelligence.