Video Generation
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32 papers in the last four weeks, up 146% on the four weeks before. 0.3% of all new papers.
Latest papers 241
Video generative models have become increasingly powerful, but long-range consistency remains challenging to achieve because even a few dozen frames require impractically long transformer sequence lengths. We show that this issue can be mitigated by generating video using coarse-to-fine rollout within a multi-scale token space. Our approach is simple: first, we pre-train an autoencoder that compresses each frame into a hierarchy of tokens, with levels ranging from the typical latent resolution to only a handful of tokens per frame. The coarsest levels capture the most consequential information, such as scene layout and semantics, while finer levels add high-frequency appearance and texture. Then, we train a video diffusion model to generate these tokens using coarse-to-fine rollout. By carefully controlling the level of detail at which frames are generated and used as context during each rollout step, we are able to preserve long-range consistency in geometry and object permanence while spending less compute on the long-range consistency of less perceptually relevant details. We validate this approach using a custom dataset of long Minecraft videos, where it produces substantially more consistent rollouts compared to existing baselines.
BioVid: Autoregressive Video Generation with Biological Behavior Semantic Comprehension
Video generation for biological behavior requires more than visually plausible motion: the duration of an action is itself a semantic property. Existing models usually rely on fixed temporal windows, external continuation, or prompt-driven stories, so length is specified externally rather than learned from behavior. To address this gap, we propose BioVid, a data-driven autoregressive framework for adaptive-length biological behavior generation. BioVid uses a 2D-encode/3D-decode tokenizer: a two-dimensional FSQ-R3GAN encoder converts each frame into discrete visual tokens, preserving single-frame information suited for next-token prediction and EOS-based termination, while a temporally inflated and video-finetuned three-dimensional decoder reconstructs generated tokens with temporal context to reduce flickering. A causal Transformer then models the frame-wise token sequence and, conditioned only on the first frame, stops generation when it emits an End-of-Sequence token, allowing duration to emerge from the learned behavior distribution. We evaluate BioVid on the A001 drinking action from NTU RGB+D. On 94 held-out clips, BioVid achieves a Wasserstein-1 distance of 1.24 frames from the real duration distribution. In comparison, fixed-length baselines yield distances of approximately 6-7 frames even when configured to the available length closest to the dataset mean, and approximately 15 frames when using the conventional 16-frame generation length. These results demonstrate the ability of BioVid to learn and reproduce the intrinsic duration distribution of biological behavior.
TIDE: Task-Isolated Diffusion for Unified Video Editing and Generation
Recent advances in Diffusion Transformers have driven rapid progress in video generation and editing, yet these capabilities are still handled by separate, task-specific models. Building a unified framework that supports diverse video tasks remains an open challenge: existing unified attempts either require dedicated auxiliary encoders or lack explicit mechanisms to distinguish heterogeneous conditioning tokens, struggling when the number and type of visual conditions vary across tasks. We propose TIDE, a unified framework that integrates instruction-based editing, reference-guided editing, and multi-reference generation. At its core, we introduce per-token task embeddings that assign each input token a task-specific identifier, enabling the model to explicitly disambiguate target, source, and reference tokens. To simultaneously capture high-level semantic understanding and fine-grained structural fidelity, we design a dual-path conditioning scheme that couples a vision-language model with a VAE latent path for complementary signals. We further devise a multi-task progressive training strategy that incrementally introduces tasks of increasing complexity, effectively harmonizing diverse objectives and enabling smooth generalization across heterogeneous task distributions. Extensive experiments on multiple video editing and generation benchmarks demonstrate that TIDE achieves state-of-the-art performance across all evaluated tasks. Our project page is available at https://LittleWork123.github.io/tide.
CultureScore: Evaluating Cultural Faithfulness in Video Generation Models
As video generation models like Veo 3.1 and LTX-2 advance, their ability to accurately represent diverse global cultures remains a critical yet understudied frontier. Current metrics, such as VideoScore, only measure visual quality but offer no mechanism for assessing cultural faithfulness. Consequently, a model that replaces a Namaste with a handshake receives the same score as one that generates the gesture correctly. We propose CultureScore, a compositional evaluation framework that decomposes cultural faithfulness into three granular dimensions: Identity (who is represented), Context (culturally localized background), and Behavior (normative gestures and interactions). We operationalize this framework through an evaluation suite spanning 10 countries, yielding 6,174 generated videos across three state-of-the-art models. Our evaluation reveals that no current model achieves culturally faithful video generation: the best-performing model reaches only 56.8% overall CultureScore, with Behavior the most challenging dimension; no model exceeds 52.1% on behavior. Furthermore, the highest-scoring model (LTX-2) on visual quality was ranked last by native annotators, while CultureScore's Behavior dimension shows the strongest positive correlation with human cultural judgment among the automatic metrics we evaluate, underscoring that cultural faithfulness is an essential criterion for equitable video generation. Data and code are publicly available.\footnote{https://huggingface.co/datasets/ankurani/CultureScore}
V2V-Bench: A Comprehensive Benchmark for Video-to-Video Generation Evaluation
Video-to-video (V2V) generation is difficult to evaluate because outputs must both follow editing instructions and preserve frame-level correspondence with the source video, which existing T2V and I2V metrics do not capture. We introduce V2V-Bench, a 11-dimension benchmark organized into five categories: temporal alignment, structural fidelity, transformation quality, video quality, and semantic alignment. V2V-Bench pairs diverse source videos with challenging editing tasks and evaluates two commercial models, Grok Imagine and Gemini Veo3, and one open-source model, Open Sora 2. Results show complementary model strengths: Grok performs better on editing fidelity, while Veo3 achieves stronger visual quality. On six V2V-specific dimensions, V2V-Bench reaches a Spearman correlation of 0.905 with human judgments.
Activation Steering of Video Generation Models via Reduced-Order Linear Optimal Control
Text-to-video (T2V) models trained on large-scale web data can generate undesired content, motivating interventions that reduce harmful outputs without sacrificing visual quality. Activation steering offers an attractive mechanistic alternative to finetuning and prompt filtering, but existing T2V steering methods remain limited, typically applying coarse, non-anticipative interventions that can lead to oversteering and content degradation. To close this gap, we propose Latent Activation Linear-Quadratic Regulator (LA-LQR), a reduced-order optimal control framework for minimally invasive T2V steering. LA-LQR formulates T2V inference as a dynamical system and computes closed-loop feedback interventions that steer activations toward desired feature setpoints while penalizing unnecessary perturbations. To make optimal control feasible for high-dimensional video activations, we project activations onto a low-dimensional, task-relevant subspace derived from contrastive prompt pairs, estimate local linear dynamics in this latent space, and solve a latent LQR problem to obtain timestep- and layer-specific steering signals. We provide theoretical bounds relating latent setpoint tracking to raw activation-space feature control, and empirically validate the fidelity of the reduced latent dynamics. On concept steering and video safety benchmarks, LA-LQR reduces unsafe generations relative to baselines, while preserving prompt fidelity and visual quality.
Steady-Forcing: Balancing Spatial Persistence and Motion Continuity in Long-Horizon Nature Video Diffusion
Autoregressive video diffusion models enable streaming generation but often degrade over long rollouts: static scene layouts drift, while mechanisms that improve spatial stability tend to suppress motion, causing natural flows such as water, fire, or smoke to stagnate. We study this stability-motion trade-off in fixed-camera long-horizon nature video generation, where the two failure modes can be more clearly separated than in moving-camera settings. We propose Steady-Forcing, a memory and training framework combining a persistent visual anchor (V-Sink), an exponential moving-average motion memory (EMA-Sink), block-relative temporal encoding, periodic cache purification, and distillation from a Wan2.1-14B teacher with motion-rewarded priors under task-focused configurations. Together, these components are designed to preserve background identity while sustaining visually plausible fluid dynamics over multi-minute autoregressive rollouts. Evaluations across seven baselines show that Steady-Forcing improves long horizon background consistency and imaging quality, while a blind user study indicates stronger perceived stability and motion continuity. The benchmark evaluation further suggest that generic VBench aggregate scores under-penalize fixed-camera artifacts as well as rewarding drift-induced optical flow as Dynamic Degree while not directly penalizing texture hardening or flow stagnation - motivating future task-specific benchmarks for static-camera nature-flow evaluation. Project page: https://minar09.github.io/steadyforcing/
Retrieve What's Missing: Coverage-Maximizing Retrieval for Consistent Long Video Generation
Maintaining long-term geometric consistency remains challenging for long-horizon autoregressive video generation. Memory-augmented generative models address this by retrieving historical frames, but their effectiveness depends on two key design choices: what 3D-geometric evidence should represent past observations, and how memory frames should be selected from this evidence. Existing methods often rely on camera poses or field-of-view overlap, which are lightweight but too coarse to reason about pixel-wise visibility, or use explicit 3D reconstruction, which provides fine-grained evidence but is costly to maintain over long rollouts. We propose Coverage-Maximizing Retrieval-Augmented Generation (COVRAG), a depth-based memory retrieval framework that uses pretrained 3D priors to construct a target-view coverage map as lightweight 3D memory evidence. For frame selection, COVRAG maximizes residual coverage gain, iteratively retrieving frames that explain target-view regions not covered by the current context or previously selected memories. To improve scalability in long-video generation, we introduce sliding-window depth caching for efficient geometry estimation. Experiments on RealEstate10K and DL3DV10K show that COVRAG improves long-horizon geometric consistency while maintaining low latency compared to baselines.
Spatial-Temporal Decoupled Reference Conditioning for Identity-Preserving Text-to-Video Generation
Identity-preserving video generation (IPVG) aims to synthesize high-fidelity videos that follow text prompts while faithfully preserving a reference identity. Despite recent progress, existing IPVG methods still struggle to balance high-level semantic control and low-level identity fidelity. To bridge this gap, we propose ST-DRC, an effective Spatial-Temporal Decoupled Reference Conditioning framework for identity-preserving text-to-video generation. At the framework level, ST-DRC performs latent in-context feature injection by encoding the reference image with the video VAE and concatenating it with noisy video latents, enabling rich low-level identity details to be accessed without additional adapters. To separate identity-aware reference retrieval from appearance copying, we introduce TASS-RoPE, a Temporal-Adjacent Spatial-Shifted RoPE scheme that places reference tokens near the video sequence in time but shifts them in space, allowing reference information to flow through spatio-temporal attention while suppressing pixel-level copy-paste shortcuts. To further prevent shortcut learning and strengthen the otherwise diluted identity supervision in the diffusion objective, we combine appearance-invariant reference augmentation with face-guided identity objectives, encouraging the model to preserve identity under variations in color, pose, and layout. At inference time, we introduce a three-stream reference classifier-free guidance strategy that independently controls text adherence and reference fidelity. Experiments demonstrate that ST-DRC achieves strong identity preservation, prompt alignment, temporal consistency, and video quality with a lightweight design built on LTX-2.3. Our method ranks among the top submissions in the facial identity-preserving video generation track, validating the effectiveness of spatial-temporal decoupled reference conditioning.
Auteur: Language-Driven Cinematographic Framing for Human-Centric Video Generation
Generative video models have achieved remarkable visual fidelity and temporal coherence, yet intentional camera control remains elusive. Existing frameworks treat camera motion as a byproduct of pixel synthesis, producing trajectories that are stochastic, spatially inconsistent, and indifferent to the human subject driving the scene. In this work, we present Auteur, a method for language-driven, human-centric camera framing in generative video. Our core insight is that professional filmmakers conceive shots not as world-space trajectories but as framings defined relative to the actor, encoding shot size, angle, and composition as functions of human pose and motion. We formalize this intuition as a human-centric camera parameterization and introduce a Domain-Specific Language (DSL) that is convertible to standard 6-DoF camera parameters. A fine-tuned multimodal large language model then acts as a virtual director, mapping natural language descriptions and coarse human motion to sparse DSL keyframes that are deterministically interpolated into continuous camera trajectories, which are then provided as input to video generators. We train and evaluate Auteur on a new dataset of 34K aligned text, human motion, and DSL-annotated camera trajectories drawn from procedural synthesis and real-world movie footage from the CondensedMovies dataset. Auteur enables cinematographic framing of human-centered scenes, a capability largely absent in prior generative models. To assess this behavior, we propose new framing-focused metrics, and our experiments show that Auteur consistently outperforms existing methods. Project page is https://cyberiada.github.io/Auteur/
SafeGen-Bench: Benchmarking Safety in Image-Conditioned Text-to-Video Generation
With the rapid advancements in text-to-image diffusion models, generative video models (T2V models) like Sora can now produce short synthetic videos from a text prompt or an initial image. However, synthetic video generation -- especially when guided by an initial image -- often poses risks, including the potential creation of illegal, politically sensitive, or unethical content. Existing benchmarks have started to consider the safety of generated videos, but they primarily focus on testing models with malicious text prompts, ignoring the scenario where text prompt and image combination may still lead to harmful video content. In practice, this is a common and challenging issue: videos generated from safe text and image inputs can nonetheless convey harmful information. To bridge this gap, we introduce SafeGen-Bench, a benchmark specifically designed to evaluate the safety of conditional T2V models. Our benchmark defines 10 malicious categories, concentrating on risks related to both temporal sequences and depicted behaviors. SafeGen-Bench consists of carefully selected start frames from diverse image and video sources, paired with corresponding text prompts to simulate realistic inputs. We evaluate a variety of conditional T2V models on SafeGen-Bench, and the results indicate that current models struggle to consistently avoid generating malicious content with unsafety scores reaching up to 44.5, especially under conditions requiring high quality. Furthermore, we assess the effectiveness of both text-based and image-based guardrails on our benchmark, finding that unimodal guardrails alone were insufficient to provide a robust defense, with an 80% failure rate across seven malicious categories. We hope that SafeGen-Bench will foster the development of safer and more controllable conditional T2V models.
Knowledge-Intensive Video Generation
Text-to-video generation has advanced rapidly in visual quality, but remains under-evaluated for factuality and practical usefulness. We introduce knowledge-intensive video generation (KIVI), where models generate videos from short information-seeking prompts that ask for explanations, procedures, or demonstrations. To evaluate this setting, we construct KIVI-Bench, a benchmark of 1,080 prompts, and propose automatic metrics for factuality and helpfulness. Human evaluation shows that our metrics significantly better align with human annotations than existing alternatives. Experiments on seven state-of-the-art video generation models show that current systems still lag behind human performance, especially on visual properties, procedural operations, and clear information presentation. These results highlight KIVI as a challenging direction for factual and instructionally useful video generation.
SKIP: Sparse Keyframe Interpolation Paradigm for Efficient Embodied World Models
Embodied world models have emerged as a promising paradigm in robotics by predicting how robot actions affect the surrounding scene. However, the rollout inference remains computationally expensive in pixel space, as long-horizon manipulation videos typically have to be generated frame by frame. This cost cannot be easily reduced by indiscriminately dropping frames, since downstream policies rely on complete preservation of sparse task-relevant events such as approach, contact, grasp, and release. To address this challenge, we propose Sparse Keyframe Interpolation Paradigm (SKIP), an event-preserving sparse-to-dense framework that avoids dense frame-by-frame generation. SKIP first identifies task-relevant keyframes by leveraging robot-aware multimodal features. It then synthesizes only these keyframes with a sparse video diffusion model. A learned gap predictor and an action-conditioned interpolator subsequently reconstruct the missing intervals according to the robot actions. On LIBERO, SKIP generates dense rollouts faster than a dense baseline while improving visual fidelity and reducing aggregate FVD by . Importantly, SKIP-generated videos are effective policy-training data. Even when they fully replace real demonstrations, success drops only pp in LIBERO simulation and pp on the real robot, whereas fully dense frame-by-frame generation collapses by to pp.
Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion
While Video Diffusion Models (VDMs) excel at synthesizing high-fidelity videos, enabling precise camera and scene control remains challenging. Existing methods predominantly rely on implicit diffusion priors to generate unobserved regions, inevitably leading to structural collapse during high-dynamic movements or complex occlusions. To address this challenge, we propose Real2SAM2Real, a framework that leverages 3D lifting models (e.g., SAM3D) to extract an explicitly editable 3D cache, serving as a robust geometric scaffold for the VDM. By capturing the entire 3D volume of foreground entities rather than just their visible shells, this cache injects holistic spatial priors into the VDM, providing dependable 3D-aware guidance for complex scene dynamics. To effectively leverage this 3D guidance while preserving pre-trained priors, we design a Soft Spatial-Aligned Injection mechanism alongside a minimally invasive fine-tuning strategy tailored for VDMs. Furthermore, we employ masked normal maps as a cross-modal bridge to construct a 3D-free data curation and perturbation pipeline. Extensive experiments demonstrate that Real2SAM2Real enables precise, decoupled control over both camera trajectories and multi-entity motions. By utilizing the complementary context from generative 3D caches, our framework overcomes typical breakdowns caused by over-reliance on diffusion priors, maintaining exceptional spatiotemporal consistency under large camera shifts and severe occlusions. Crucially, by decoupling geometry from appearance, our VDM-tailored 3D cache eradicates perspective ambiguities caused by structural holes and erroneous facades, as well as misleading cues from reflections and refractions. Project website is available at https://jiayi-wu-leo.github.io/real2sam2real
Lumos-Nexus: Efficient Frequency Bridging with Homogeneous Latent Space for Video Unified Models
Connector-based video unified models have demonstrated strong capability in instruction-grounded video synthesis, but integrating a large high-fidelity generator into the unified training loop is computationally prohibitive, limiting achievable visual quality. We therefore propose Lumos-Nexus, a training-efficient unified video generation framework that facilitates the development of strong reasoning-driven generation capabilities while significantly enhancing visual fidelity. Lumos-Nexus adopts a two-stage design: 1) During training, only a lightweight generator is aligned with the understanding block to learn to take in reasoning-driven semantic control. 2) During inference, we introduce Unified Progressive Frequency Bridging (UPFB) to progressively hand off generation to a high-capacity pretrained generator in the shared latent space, enabling coarse-to-fine refinement and producing high-fidelity videos without compromising reasoning quality. To fill the gap in reasoning-driven video generation benchmarks, we introduce VR-Bench, which assesses a model's capability to translate inferred intent into coherent and semantically aligned video content. Extensive experiments demonstrate that Lumos-Nexus achieves substantial gains in visual realism and temporal coherence on VBench, while exhibiting strong reasoning-based generative performance on VR-Bench. Code and models are available at https://jiazheng-xing.github.io/nexus-lumos-home/.
TunerDiT: Training-free Progressive Steering of Diffusion Transformer for Multi-Event Video Generation
Text-to-video (T2V) generation faces challenging questions when generating videos with long horizons containing multiple events. Inspired by the intrinsics of the diffusion process, we probe video diffusion transformers (DiTs) and uncover intrinsic turning points in the DiT denoising trajectory where conditioning text affects generation from global layout to fine-grained details. Building on this finding, we present TunerDiT, a simple yet effective progressive steering method that requires no additional training for multi-event generation. TunerDiT comprises two steering handles: (1) Event-Partitioned Masking that enforces event boundaries while allowing cross-event transition bands; (2) Cross-Event Prompt Fusion that injects neighboring event semantics for late-stage refinement. We contribute a self-curated prompt suite for benchmarking multi-event generation, i.e., Meve. TunerDiT achieves state-of-the-art performance across 8 metrics and offers a tunable trade-off between video consistency and event separation, compared with other training-free methods. The improvement in text alignment increases with the event count, indicating a scaling possibility with increasing event count.
AdaState: Self-Evolving Anchors for Streaming Video Generation
Autoregressive video diffusion models generate streaming video by producing frames sequentially, conditioning each chunk on previously generated content. These models are structurally anchored to the first frame: its key-value representation occupies a privileged position in the attention cache and serves as the primary scene reference throughout generation. As the cleanest and most error-free position in the cache, this anchor draws disproportionate attention, suppressing video dynamics, and locking scene composition to the initial viewpoint even as the scene naturally evolves. The result is a temporally shallow video in which motion, camera movement, and scene progression are dampened in favor of static consistency. To address this, we replace the static anchor with an adaptive state, a hidden latent that the model denoises alongside content at every chunk but never renders. Rather than referencing a frozen first frame, the model generates its own scene anchor at each step by attending to both the previous state and the current content, producing a reference that evolves with the generated content. Unlike standard video generation, which encodes an absolute notion of time, our formulation treats time as relative: every generation step sees the same positional structure regardless of how far generation has progressed, and the state transition is identical at every chunk. Together, these properties introduce a recurrence into the generation process, where denoising serves as the transition function, and the KV cache serves as the carrier, requiring no external module. Experiments demonstrate that the adaptive state substantially improves video dynamics, enabling richer motion and natural scene progression within generated videos.
YoCausal: How Far is Video Generation from World Model? A Causality Perspective
As video diffusion models (VDMs) advance toward world models, a key question arises: do they truly understand causality, or merely overfit to statistical temporal patterns? Existing benchmarks mostly rely on synthetic data, limiting real-world generalization due to the sim-to-real gap. We present YoCausal, a two-level benchmark inspired by the Violation of Expectation (VoE) paradigm from cognitive science. By temporally reversing real-world videos at zero cost as natural counterfactual samples, YoCausal establishes an arbitrarily extensible evaluation protocol. Level 1 introduces the Reverse Surprise Index (RSI), quantifying arrow-of-time perception via denoising loss. Level 2 introduces the Causality Cognition Index (CCI), which leverages a VLM to stratify datasets into causal and non-causal subsets, disentangling genuine causal reasoning from temporal bias. Evaluation of 13 state-of-the-art VDMs reveals that perceiving the arrow of time does not imply understanding causality, and a significant gap persists relative to human-level causal cognition.
KGEdit: Ambiguity-Aware Knowledge Graphs for Training-Free Precise Video Generation and Editing
In recent years, training-free video generation has progressed remarkably. However, when handling complex textual instructions, existing methods still suffer from semantic ambiguity, incorrect concept binding, and cross-frame inconsistency. To address these issues, we propose KGEdit, a structured semantic control framework for text-to-video (T2V) diffusion models. Specifically, we first construct an ambiguity-aware knowledge graph (AAKG) to disentangle and disambiguate the input prompt, converting it into four types of structured semantics: identity, relation, attribute, and negative constraints. We then design a structured semantic injection module (SSIM) to inject these semantic signals into key layers of the diffusion Transformer, enabling fine-grained semantic control. In addition, we introduce a temporal-aware semantic control (TASC) module that dynamically schedules semantic objectives according to the stage-wise characteristics of the denoising process, further improving semantic alignment and temporal consistency. Experiments show that KGEdit outperforms existing methods in editing precision and temporal stability, while offering higher efficiency and controllability in text-driven interaction scenarios.
Which Pretraining Paradigm Better Serves Spatial Intelligence? An Empirical Comparison of Vision-Language and Video Generation Models
Spatial intelligence requires visual representations that capture both semantic objects and geometric structure in the physical world. To support this, two major pre-training schemes are now widely used as foundation backbones: Vision-Language Models (VLMs), which use language supervision to align visual observations with semantic concepts, and Video Generation Models (VGMs), which learn from temporally evolving visual worlds. However, it still remains unclear which pre-training scheme provides a better representation substrate for spatial intelligence. In this paper, we present the first systematic frozen-feature probing study of VLMs and VGMs across three representative axes of spatial intelligence: semantic tagging, instance grouping, and 3D geometry prediction. Using the lightweight probe, our framework enables a controlled comparison of what information is already encoded in frozen representations from two model families. Experimental results reveal a clear complementarity: VLMs are stronger at semantic tagging and instance grouping, while VGMs provide more accessible signals for dense geometry and camera motion. Moreover, a naive fusion of the two already yields a representation that excels at both geometry and semantics, suggesting a promising direction for building stronger spatial-intelligence backbones by effectively integrating features from both model families. Our code is available at https://github.com/om-ai-lab/Probing-VLM-VGM.
CogPortrait: Fine-Grained Eye-Region Control in Portrait Animation via Hierarchical Agent Planning
Portrait animation methods have achieved substantial visual quality and lip synchronization, but fine-grained manipulation of the eye region still faces a trade-off between input granularity and motion accuracy. Existing methods using emotion labels or coarse text prompts are insufficient for describing subtle ocular dynamics, whereas approaches based on Action Units or driving videos provide higher fidelity at the cost of a heavier input burden. These limitations are still restrictive for beyond-emotion states (e.g., thinking) and drowsiness. In light of the above, we propose CogPortrait, a two-stage framework that generates portrait animations from high-level labels. In the first stage, three chain-of-thought Multimodal Large Language Models (MLLMs) agents compile high-level labels into facial keypoints through temporal event planning, prototype retrieval, and composition from a real-behavior library, and semantic-physiological constraint enforcement. In the second stage, a DiT-based video generation backbone synthesizes the final animation conditioned on the keypoints, reference portrait, audio, and text prompt, enhanced by a dynamic classifier-free guidance strategy with eye-region-aware reweighting and KTO-based refinement for boundary cases. We further introduce the EMH benchmark covering diverse emotions and beyond-emotion categories with two AU-level metrics for evaluating fine-grained eye-region and head-motion control. Extensive experiments on HDTF and the EMH benchmark demonstrate that CogPortrait achieves more precise eye-region control than existing methods while maintaining supe- rior visual quality and identity consistency
SmartDirector: Keyframe-Conditioned Cinematic Video Generation with Narrative Pacing Control
The narrative quality of a video fundamentally determines its perceptual value. Although existing video generation methods can produce visually appealing content, they predominantly rely on sparse conditioning signals such as text prompts or first/last frames, which limits precise control over narrative structure and temporal pacing. In this paper, we propose SmartDirector, a framework that enhances the narrative capacity of video generation models through multiple keyframes. SmartDirector supports flexible generation scenarios including single-shot generation, multi-shot narrative synthesis, and video extension. The framework operates in two stages: Director-Gen generates a low-resolution video conditioned on the provided keyframes, and Director-SR refines the output by exploiting high-resolution keyframes as semantic anchors to recover fine-grained details. To enable robust multi-keyframe training, we construct a data pipeline that curates single-shot and multi-shot sequences from movies. Extensive experiments demonstrate that SmartDirector substantially outperforms existing state-of-the-art approaches. We will release the code to facilitate further research.
What-If World: A Causal Benchmark for General World Models in Embodied Scenarios
Video generation models are increasingly used as world simulators for tasks like driving and robotic manipulation. What matters in these settings is not whether a single video looks right, but whether the model's output changes when its input changes. We test this by giving a model two prompts describing the same scene with one physical detail varied, and checking whether the two videos diverge the way physics predicts. The wording difference between the prompts is small by design, since only one variable is changed, but the correct physical difference is not. A model that misses this can still produce two videos that each look plausible individually, and existing benchmarks score videos one at a time and cannot detect this failure. We introduce What-If World, 319 such prompt pairs built on real frames from nuScenes and DROID, organized by a taxonomy of six physical variables shared across driving and manipulation. Each pair is scored with APEO, a four-part rubric checking whether each video follows its prompt (Adherence), is physically consistent (Physics), preserves the shared scene (Environment), and ends in the correct difference (Outcome). Across nine state-of-the-art models, no system exceeds 52% on the paired score, and open-source models cluster near 28%. Every model tested fails on a large fraction of causal interventions, indicating substantial room before these models can reliably support action-conditioned simulation or model-based planning. Where models do score well, performance appears to track the visual prominence of the intervention rather than the tractability of its underlying physics. Some visually subtle interventions score as low as 14.2%, while visually pronounced ones reach 40.4%.
BEAT: Rhythm-Elastic Alignment for Agentic Music-guided Movie Trailer Generation
Automatic movie trailer generation must select shots from a full-length film and synchronize them with background music. Existing methods either relegate music alignment to post-processing or enforce rigid one-to-one shot-music mappings, overlooking that professional editing rhythm is elastic: rapid cuts accompany high-energy passages while sustained shots span quieter bars. We introduce BEAT, a framework that addresses this gap with two core components: MuVA, a compact music-visual alignment encoder trained with Sinkhorn-regularized two-stage learning, and Bar-DP, an energy-adaptive dynamic programming algorithm that produces elastic many-to-one alignments following musical dynamics. These components are integrated into a five-phase agentic pipeline that grounds the core alignment in learned cross-modal features while coordinating higher-level creative decisions through structured text signals. To support comprehensive evaluation, we also introduce TrailerArena, a benchmark with 20+ metrics across four complementary dimensions. On TrailerArena, BEAT achieves state-of-the-art performance across shot selection, ordering, and perceptual quality, while producing fully composed trailers end-to-end.
Are Video Models Zero-Shot Learners and Reasoners in Education? EduVideoBench, A Knowledge-Skills-Attitude Benchmark for Educational Video Generation
Video generation models (VGMs) are rapidly entering classrooms, yet existing benchmarks evaluate only perceptual quality, intrinsic faithfulness, generic safety, or video as a reasoning medium, and none assesses whether the outputs are educationally valid. In this work, we present EduVideoBench, the first balanced benchmark in the education domain, grounded in the Knowledge-Skills-Attitude (KSA) framework so that pedagogical adequacy and educational safety are evaluated jointly rather than as ad-hoc quality dimensions. Across five frontier VGMs, our results show substantial room for improvement across knowledge, skills, and attitude before they are classroom-ready. We complement this with a qualitative analysis of expert comments, finding that educational validity is multi-component, where a single misaligned element such as pacing, legibility, or notation can invalidate an otherwise correct video. We hope EduVideoBench will guide the development of VGMs that are pedagogically grounded and safe for the classroom.
PixelWizard: Towards Efficient High-Fidelity Video Generation at Ultra-Large Spatial Resolution
High-resolution video generation faces a coupled bottleneck of optimization instability and prohibitive computational costs. The massive expansion of the token sequence not only biases optimization toward local textures at the expense of global coherence, leading to structural collapse, but also imposes prohibitive training costs and severe inference latency. To address this, we propose PixelWizard, a framework that hierarchically decouples global structure modeling from fine-grained detail synthesis. PixelWizard first establishes a compact spatiotemporal anchor to concentrate dense structural priors, which then guides fine-grained generation at high resolution. This mitigates the local optimization bias to ensure structural stability without compromising high-frequency details. Leveraging this structural stability, we introduce Noise-Span Aligned Shortcut Training to break the inference bottleneck. By explicitly modeling the step size, this mechanism allows the model to traverse the generation trajectory with large steps. Crucially, we incorporate Exponential Index-Biased Sampling and Adaptive Noise-Span Calibration to align optimization with the shifted noise schedules of high-resolution grids, ensuring robust few-step inference without incurring the heavy overhead of distillation. Extensive experiments demonstrate that PixelWizard achieves superior visual quality while accelerating the generative sampling of native 2K/4K videos by over 10x.
Test-Time Self-Adaptive Conditioning for Stable Audio-Driven Talking-Head Generation
Audio-driven talking-head generation has achieved remarkable progress with recent models such as AniTalker, FLOAT, and Sonic. Despite their success, most existing approaches rely on a single static reference image to condition the entire video generation process at inference stage. This static conditioning paradigm often creates a mismatch between fixed identity features and dynamically evolving facial motion, leading to identity drift, temporal inconsistency, and degraded perceptual quality. We introduce Test-Time Self-Adaptive Conditioning (TT-SAC), a parameter-free inference framework that enables pretrained talking-head generators to adapt their conditioning representations during inference without retraining, gradient updates, or additional supervision. Instead of treating the reference portrait as immutable, TT-SAC composes the generator with its encoder in a feedback loop: the generator's own outputs are re-encoded to construct a refined conditioning representation that better aligns with the temporal dynamics of the synthesized sequence. A single adaptation step approximates a self-consistent equilibrium of the generative process, stabilizing identity and motion across time. We further provide theoretical analysis showing that test-time conditioning adaptation reduces feature variance and improves generative stability under mild Lipschitz assumptions, while exhibiting a principled bias-variance tradeoff that governs the optimal strength of adaptation. Extensive experiments on state-of-the-art talking-head generators and benchmark datasets demonstrate consistent improvements in lip-sync accuracy, temporal coherence, identity preservation, and perceptual fidelity. TT-SAC offers a model-agnostic and training-free strategy for enhancing generative video models, establishing test-time conditioning adaptation as an effective mechanism for stabilizing audio-driven portrait animation.
Pantheon360: Taming Digital Twin Generation via 3D-Aware 360° Video Diffusion
Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of view (FoV). Their narrow FoV forces long or multi-view trajectories, amplifying cross-view inconsistency and temporal drift. We argue that 360° video generation offers a natural solution: panoramic coverage simplifies trajectory design and provides a strong global context for maintaining coherence. We introduce Pantheon360: Taming Digital Twin Generation via 3D-Aware 360° Video Diffusion, a controllable 360° video generation framework that synthesizes high-fidelity videos from sparse 360° inputs. The key idea is an explicit 3D Cache, reconstructed from the input, which serves as a geometric scaffold for any user-defined camera path. This allows the diffusion model to focus on photorealistic texture refinement while the 3D Cache enforces global geometric consistency. Experiments show that Pantheon360 achieves superior visual quality and unmatched geometric coherence, enabling reliable and flexible 360° scene generation for downstream simulation and digital-twin applications.
DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion
Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating dexterous manipulation in real-time. While previous works utilizing video diffusion and 3D reconstruction focus on navigation, dexterous manipulation has been limited while it has extensive applications for creating interactive experiences with the simulated world and for generating synthetic data for robotics. Existing methods lack real-time interactivity and long-term spatial consistency and memory. We propose a 2-stage training framework for DexSIM. First we train a bi-directional video diffusion model by jointly embedding the hand action trajectory and video in a unified feature space. We utilize gaussian heatmap hand encoding for more accurate hand representation. Then we conduct a roll-out based autoregressive training with updated spatial cache as attention sink for spatial memory, which improves long-term consistency and 3D aware dexterous manipulation simulation. DexSIM outperforms the baseline on pixel and semantic similarity, motion fidelity, and hand projection accuracy. It also allows new applications such as hand motion transfer and runs at 15.24 FPS real-time interactivity.
Loki: Representation over Architecture for Diffusion-Based Portrait Animation
Portrait animation transfers a driver clip's facial expression and head pose onto a single reference image while preserving the reference's identity. State-of-the-art diffusion systems address this by stacking trained modules for expression, pose, and identity in turn, paying for it in trainable parameters, proprietary corpora, and residual entanglement between the very axes the system is meant to control independently. This complexity compensates for an upstream choice -- learning facial expression and head pose from RGB, a representation in which identity, pose, and expression are inseparable without being learned apart. Loki steps out of RGB on the conditioning path. Driver expression and head pose are encoded by a face model whose parameter axes are identity-orthogonal by construction, then rasterised into a spatial map that the diffusion backbone consumes natively. Identity is routed separately through the diffusion backbone's own pretrained features via lightweight key-value injection. Because the parametric representation factorises identity from expression and pose, cross ID reenactment reduces to a coefficient substitution at inference, requiring no cross ID training data. Loki requires ~43% fewer inference parameters than leading diffusion baselines and trained on 1496x less video samples. We define two metrics that directly measure whether the generated head pose trajectory and facial expression followed the driver's -- the questions portrait animation actually asks; Loki leads or co-leads on both.