Visual Spatial Reasoning
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19 papers in the last four weeks, up 171% on the four weeks before. 0.2% of all new papers.
Latest papers 165
Vision-language models (VLMs) still struggle with visual perception tasks such as spatial understanding and viewpoint recognition, largely because natural image datasets provide limited supervision for low-level visual skills. Can targeted synthetic supervision address these weaknesses without reference images or manual annotation? To investigate this, we introduce VisionFoundry, an automated pipeline that takes only a task name as input, uses LLMs to synthesize paired questions, answers, and text-to-image (T2I) prompts, generates images with T2I models, and filters samples via multimodal verification. With VisionFoundry, we construct VisionFoundry-10k, a synthetic VQA dataset spanning 10 perception tasks. Finetuning on VisionFoundry-10k consistently improves perception benchmarks across three open-source backbones (e.g., +6.7% on MMVP-pair and +10.5% on CV-Bench-3D for Qwen2.5-VL-3B-Instruct) while preserving broader capabilities and showing positive data scaling. The same synthetic supervision also yields consistent gains under reinforcement learning (RL) across all three backbones, and the framework remains effective under open-source synthesis and self-verification. Our findings demonstrate that automated synthetic supervision offers an effective and scalable path toward systematic VLM training.
GroundSet: A Cadastral-Grounded Dataset for Spatial Understanding with Vector Data
Precise spatial understanding in Earth Observation is essential for translating raw aerial imagery into actionable insights for critical applications like urban planning, environmental monitoring and disaster management. However, Multimodal Large Language Models exhibit critical deficiencies in fine-grained spatial understanding within Remote Sensing, primarily due to a reliance on limited or repurposed legacy datasets. To bridge this gap, we introduce a large-scale dataset grounded in verifiable cadastral vector data, comprising 3.8 million annotated objects across 510k high-resolution images with 135 granular semantic categories. We validate this resource through a comprehensive instruction-tuning benchmark spanning seven spatial reasoning tasks. Our evaluation establishes a robust baseline using a standard LLaVA architecture. We show that while current RS-specialized and commercial models (e.g., Gemini) struggle in zero-shot settings, high-fidelity supervision effectively bridges this gap, enabling standard architectures to master fine-grained spatial grounding without complex architectural modifications.
What if? Emulative Simulation with World Models for Situated Reasoning
Situated reasoning often relies on active exploration, yet in many real-world scenarios such exploration is infeasible due to physical constraints of robots or safety concerns of visually impaired users. Given only a limited observation, can an agent mentally simulate a future trajectory toward a target situation and answer spatial what-if questions? We introduce WanderDream, the first large-scale dataset designed for the emulative simulation of mental exploration, enabling models to reason without active exploration. WanderDream-Gen comprises 15.8K panoramic videos across 1,088 real scenes from HM3D, ScanNet++, and real-world captures, depicting imagined trajectories from current viewpoints to target situations. WanderDream-QA contains 158K question-answer pairs, covering starting states, paths, and end states along each trajectory to comprehensively evaluate exploration-based reasoning. Extensive experiments with world models and MLLMs demonstrate (1) that mental exploration is essential for situated reasoning, (2) that world models achieve compelling performance on WanderDream-Gen, (3) that imagination substantially facilitates reasoning on WanderDream-QA, and (4) that WanderDream data exhibit remarkable transferability to real-world scenarios.
ARK: A Dual-Axis Multimodal Retrieval Benchmark along Reasoning and Knowledge
Existing multimodal retrieval benchmarks largely emphasize semantic matching on daily-life images and offer limited diagnostics of professional knowledge and complex reasoning. To address this gap, we introduce ARK, a benchmark designed to analyze multimodal retrieval from two complementary perspectives: (i) knowledge domains (five domains with 17 subtypes), which characterize the content and expertise retrieval relies on, and (ii) reasoning skills (six categories), which characterize the type of inference over multimodal evidence required to identify the correct candidate. Specifically, ARK evaluates retrieval with both unimodal and multimodal queries and candidates, covering 16 heterogeneous visual data types. To avoid shortcut matching during evaluation, most queries are paired with targeted hard negatives that require multi-step reasoning. We evaluate 25 representative text-based and multimodal retrievers and observe a pronounced gap between knowledge- and reasoning-intensive retrieval, with fine-grained visual and spatial reasoning as persistent bottlenecks. We further show that enhancements such as re-ranking, rewriting, and agentic retrieval yield consistent gains, but substantial headroom remains.
Egocentric Bias in Vision-Language Models
Visual perspective taking--inferring how the world appears from another's viewpoint--is foundational to social cognition. We introduce FlipSet, a diagnostic benchmark for Level-2 visual perspective taking (L2 VPT) in vision-language models. The task requires simulating 180-degree rotations of 2D character strings from another agent's perspective, isolating spatial transformation from 3D scene complexity. Evaluating 103 VLMs reveals systematic egocentric bias: the vast majority perform below chance, with roughly three-quarters of errors reproducing the camera viewpoint. Control experiments expose a compositional deficit--models achieve high theory-of-mind accuracy and above-chance mental rotation in isolation, yet fail catastrophically when integration is required. This dissociation indicates that current VLMs lack the mechanisms needed to bind social awareness to spatial operations, suggesting fundamental limitations in model-based spatial reasoning. FlipSet provides a cognitively grounded testbed for diagnosing perspective-taking capabilities in multimodal systems.
SpaRRTa: A Synthetic Benchmark for Evaluating Spatial Intelligence in Visual Foundation Models
Visual Foundation Models (VFMs), such as DINO and CLIP, excel in semantic understanding of images but exhibit limited spatial reasoning capabilities, which limits their applicability to embodied systems. As a result, recent work incorporates some 3D tasks (such as depth estimation) into VFM training. However, VFM performance remains inconsistent across other spatial tasks, raising the question of whether these models truly have spatial awareness or overfit to specific 3D objectives. To address this question, we introduce the Spatial Relation Recognition Task (SpaRRTa) benchmark, which evaluates the ability of VFMs to identify relative positions of objects in the image. Unlike traditional 3D objectives that focus on precise metric prediction (e.g., surface normal estimation), SpaRRTa probes a fundamental capability underpinning more advanced forms of human-like spatial understanding. SpaRRTa generates an arbitrary number of photorealistic images with diverse scenes and fully controllable object arrangements, along with freely accessible spatial annotations. Evaluating a range of state-of-the-art VFMs, we reveal significant disparities between their spatial reasoning abilities. Through our analysis, we provide insights into the mechanisms that support or hinder spatial awareness in modern VFMs. We hope that SpaRRTa will serve as a useful tool for guiding the development of future spatially aware visual models.
StereoVLA: Enhancing Vision-Language-Action Models with Stereo Vision
While Vision-Language-Action (VLA) models excel in generalist manipulation, they often lack fine-grained spatial awareness and show limited viewpoint robustness. This limitation largely stems from the reliance on pretrained RGB encoders, which lack explicit geometric cues and prioritize semantic alignment over geometric representation. We argue that effective visual representations for VLA models must jointly encode both semantic and geometric information. In this paper, we introduce StereoVLA, the first VLA model to incorporate rich geometric cues from large-scale synthetic stereo data. StereoVLA employs a Geometric-and-Semantic (GeoSem) vision encoder that extracts geometric cues from subtle stereo-view disparities for precise spatial perception, while simultaneously capturing semantic features from pixel observations to support language-conditioned manipulation. Additionally, we introduce two synergistic co-training objectives: Interaction-Region Depth Estimation for precise spatial reasoning, and Camera Parameter Estimation to implicitly align perception and action coordinate systems. Compared with baselines that employ various input modalities, StereoVLA achieves a 33.4% absolute gain in success rate in real-world experiments and demonstrates robustness to near-hemispheric camera perspectives. Project page: https://shengliangd.github.io/StereoVLA-Webpage.
Vision-Language Memory for Spatial Reasoning
Spatial reasoning is a critical capability for intelligent robots, yet current vision-language models (VLMs) still fall short of human-level performance in video-based spatial reasoning. This gap mainly stems from two challenges: a semantic-geometric misalignment that prevents consistent 3D understanding, and the absence of persistent memory to retain 3D representation and understanding across frames. To address these limitations, we present VLM, a Vision-Language Model with persistent Memory for spatial reasoning with a view-consistent, 3D-aware representation purely from 2D videos. Specifically, we incorporate a dual-memory module consisting of a working memory that operates as a sliding window to focus on immediate context, and an episodic memory that consolidates and stores critical information across frames. This design enables bounded and efficient spatial reasoning under a fixed computational cost. Extensive experiments on multiple benchmarks show that VLM achieves state-of-the-art performance among video-based models, significantly advancing the frontier of visual-spatial intelligence.
MonoSR: Open-Vocabulary Spatial Reasoning from Monocular Images
Spatial reasoning (SR), the ability to infer 3D spatial information from 2D inputs, is essential for real-world applications such as embodied AI and autonomous driving. However, existing research primarily focuses on indoor environments and typically relies on multi-view observations, which limits their generalizability to outdoor scenarios and constrains their applicability to monocular images, the most common real-world setting. In this work, we propose MonoSR, a large-scale monocular spatial reasoning dataset that spans diverse scenarios including indoor, outdoor, and object-centric settings, and supports multiple question types. MonoSR provides a path toward open-world monocular spatial reasoning. Beyond introducing the dataset, we evaluate advanced vision-language models to reveal their limitations on this challenging task. We further analyze whether auxiliary information is crucial for monocular spatial reasoning and offer practical guidance for designing future models. These contributions collectively establish a foundation for advancing monocular spatial reasoning in real-world, open-world environments.
RoadBench: Benchmarking MLLMs on Fine-Grained Spatial Understanding and Reasoning under Urban Road Scenarios
Multimodal large language models (MLLMs) have demonstrated powerful capabilities in general spatial understanding and reasoning. However, their fine-grained spatial understanding and reasoning capabilities in complex urban scenarios have not received significant attention in the fields of both research and industry. To fill this gap, we focus primarily on road markings as a typical example of fine-grained spatial elements under urban scenarios, given the essential role of the integrated road traffic network they form within cities. Around road markings and urban traffic systems, we propose \textbf{RoadBench}, a systematic benchmark that comprehensively evaluates MLLMs' fine-grained spatial understanding and reasoning capabilities using Bird's-Eye View (BEV) and First-Person View (FPV) image inputs. This benchmark comprises eight tasks consisting of 3,040 strictly manually verified test cases, constructed from 2,137 unique BEV images and 721 unique FPV images collected from five Chinese cities with relatively consistent traffic conventions. These tasks form a systematic evaluation framework that bridges understanding at local spatial scopes to global reasoning. They not only test MLLMs' capabilities in recognition, joint understanding, and reasoning but also assess their ability to integrate image information with domain knowledge. After evaluating 20 mainstream MLLMs, we confirm that RoadBench is a challenging benchmark for MLLMs while revealing significant shortcomings in existing MLLMs' fine-grained spatial understanding and reasoning capabilities within urban scenarios. In certain tasks, their performance even falls short of simple rule-based or random selection baselines. These findings, along with RoadBench itself, will contribute to the comprehensive advancement of spatial understanding capabilities for MLLMs.
VisReason: A Large-Scale Dataset for Visual Chain-of-Thought Reasoning
Chain-of-Thought (CoT) prompting has proven remarkably effective for eliciting complex reasoning in large language models (LLMs). Yet, its potential in multimodal large language models (MLLMs) remains largely untapped, hindered by the absence of large-scale datasets that capture the rich, spatially grounded reasoning intrinsic to visual understanding. Existing visual-CoT resources are typically small, domain-specific, or lack the human-like stepwise structure necessary for compositional visual reasoning. In this paper, we introduce VisReason, a large-scale dataset designed to advance visual Chain-of-Thought reasoning. VisReason comprises 489K annotated examples spanning four diverse domains, each featuring multi-round, human-like rationales that guide MLLMs through interpretable visual reasoning steps. Building upon this, we curate VisReason-Pro, a 165K subset produced with a stronger expert-level GPT annotator, enriched with detailed reasoning traces and 3D spatial grounding via depth-informed annotations. Fine-tuning the state-of-the-art Qwen2.5-VL model on VisReason and VisReason-Pro yields substantial improvements in step-by-step visual reasoning accuracy, interpretability, and cross-benchmark generalization. These results demonstrate that VisReason equips MLLMs with more systematic and generalizable reasoning capabilities. We envision VisReason as a cornerstone for cultivating human-like visual reasoning, paving the way toward the next generation of multimodal intelligence.
IndustryNav: Exploring Spatial Reasoning of Embodied Agents in Dynamic Industrial Navigation
While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and evaluate isolated capabilities, failing to capture holistic performance in interactive and dynamic complexity of specific domains. To fill this gap, we present IndustryNav, the first dynamic industrial navigation benchmark for active spatial reasoning. IndustryNav leverages 12 manually created, high-fidelity Unity warehouse scenarios featuring dynamic objects and human movement. We proposes a zero-shot PointGoal navigation pipeline that effectively combines egocentric vision with global odometry to assess holistic local-global planning. Furthermore, we introduce the "collision rate" and "warning rate" metrics to measure safety-oriented behaviors. A comprehensive study of fourteen state-of-the-art VLLMs (including models such as GPT-5.2, Claude-4.6, and Gemini-3) reveals that closed-source models maintain a consistent advantage; however, all agents exhibit notable deficiencies in robust path planning, collision avoidance and active exploration. This highlights a critical need for embodied research to move beyond passive perception and toward tasks that demand stable planning, active exploration, and safe behavior in vivid, dynamic environments.
SpatialThinker: Reinforcing Scene Graph-Grounded Spatial Reasoning via Dense Rewards
Multimodal large language models (MLLMs) have achieved remarkable progress in vision-language tasks, but continue to struggle with spatial reasoning. Existing spatial MLLMs rely on large-scale datasets, explicit 3D inputs, architecture-specific modifications, or sparse Reinforcement Learning (RL) methods that provide insufficient guidance for spatially-grounded reasoning. We introduce SpatialThinker. To our knowledge, it is the first MLLM unifying Scene Graph Generation (SGG) and visual reasoning in a single pass via online RL. The model simulates human-like spatial perception by constructing a mental scene graph of task-relevant objects and relations, and reasoning toward an answer via dense spatial rewards. Our contributions are threefold: (1) SGG-grounded reasoning: integrating SGG directly within the reasoning chain rather than as a disjoint preprocessing step; (2) STVQA-7K: a high-quality spatial VQA training dataset via a scalable synthesis pipeline; and (3) a dense spatial reward design that enforces structured grounding during RL and generalizes to improve broad visual perception. SpatialThinker-7B achieves 3.6 larger gains over SFT and better in- and out-of-distribution generalization than sparse RL. Trained on only 7K samples, SpatialThinker-7B matches GPT-5 and outperforms GPT-4o, while SpatialThinker-30B surpasses both GPT-5 and Claude 4 Sonnet on average across 14 spatial and real-world benchmarks, demonstrating that structured spatial grounding with reward-aligned reasoning enables robust spatial understanding with limited data.
Seeing Isn't Orienting: A Cognitively Informed Hierarchical Benchmark for Object Orientation in MLLMs
Humans develop object orientation understanding progressively, from recognizing which way an object faces to reasoning about orientations across multiple objects. Yet existing vision-language benchmarks largely conflate orientation with broader spatial reasoning. We introduce Discriminative Orientation Reasoning Intelligence (DORI), a cognition-informed hierarchical benchmark that establishes object orientation as the primary evaluation target. DORI decomposes orientation into four dimensions, each evaluated at coarse (categorical) and granular (metric) levels, yielding 33,656 multiple-choice questions over 13,652 real-world and synthetic images from 14 sources. Its design isolates orientation from confounding factors through object isolation, standardized reference frames, and structured prompts. Evaluating 26 state-of-the-art vision-language models reveals a consistent limitation: models strong on general spatial benchmarks remain near-random on object-centric orientation reasoning. The best model achieves only 64.2% on coarse and 42.9% on granular judgments, with the largest drops on compound rotations and inter-object reference frame shifts. Large coarse-to-granular performance gaps further indicate reliance on categorical heuristics rather than geometric reasoning. These results establish object orientation understanding as a fundamental open challenge for multimodal systems. Dataset: https://huggingface.co/datasets/appledora/DORI-Benchmark
Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation
Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in unfamiliar environments. Existing LLM-based approaches convert global memory, such as semantic or topological maps, into language descriptions to guide navigation. While this improves efficiency and reduces redundant exploration, the loss of geometric information in language-based representations hinders spatial reasoning, especially in intricate environments. To address this, VLM-based approaches directly process ego-centric visual inputs to select optimal directions for exploration. However, relying solely on a first-person perspective makes navigation a partially observed decision-making problem, leading to suboptimal decisions in complex environments. In this paper, we present a novel vision-language model (VLM)-based navigation framework that addresses these challenges by adaptively retrieving task-relevant cues from a global memory module and integrating them with the agent's egocentric observations. By dynamically aligning global contextual information with local perception, our approach enhances spatial reasoning and decision-making in long-horizon tasks. The proposed method surpasses previous state-of-the-art approaches by a significant margin on both the HSSD and HM3D benchmarks and demonstrates strong performance on a real robot.