Pre-trained general-purpose Vision-Language Models (VLM) hold the potential to enhance intuitive human-machine interactions due to their rich world knowledge and 2D object detection capabilities. However, VLMs for 3D coordinates detection tasks are rare. In this work, we investigate interactive abilities of VLMs by returning 3D object positions given a monocular RGB image from a wrist-mounted camera, natural language input, and robot states. We collected and curated a heterogeneous dataset of more than 100,000 images and finetuned a VLM using QLoRA with a custom regression head. By implementing conditional routing, our model maintains its ability to process general visual queries while adding specialized 3D position estimation capabilities. Our results demonstrate robust predictive performance with a median MAE of 13 mm on the test set and a five-fold improvement over a simpler baseline without finetuning. In about 25% of the cases, predictions are within a range considered acceptable for the robot to interact with objects.
Vision-Language Models (VLMs) exhibit strong visual reasoning capabilities, yet they still struggle with 3D understanding. In particular, VLMs often fail to infer a text-consistent goal 6D pose of a target object in a 3D scene. However, we find that with some inference-time techniques and iterative reasoning, VLMs can achieve dramatic performance gains. Concretely, given a 3D scene represented by an RGB-D image (or a compositional scene of 3D meshes) and a text instruction specifying a desired state change, we repeat the following loop: observe the current scene; evaluate whether it is faithful to the instruction; propose a pose update for the target object; apply the update; and render the updated scene. Through this closed-loop interaction, the VLM effectively acts as an agent. We further introduce three inference-time techniques that are essential to this closed-loop process: (i) multi-view reasoning with supporting view selection, (ii) object-centered coordinate system visualization, and (iii) single-axis rotation prediction. Without any additional fine-tuning or new modules, our approach surpasses prior methods at predicting the text-guided goal 6D pose of the target object. It works consistently across both closed-source and open-source VLMs. Moreover, when combining our 6D pose prediction with simple robot motion planning, it enables more successful robot manipulation than recent Vision-Language-Action models (VLAs). Finally, we conduct an ablation study to demonstrate the necessity of each proposed technique.
Vision Language Models (VLMs) enable a unified model to solve various vision tasks through prompting. They have shown promising performance in semantic understanding. However, 3D understanding still largely relies on expert vision models with complex task-specific designs. The key argument this work wants to make is that VLMs are native 3D learners. Our in-depth large scale study shows that 1) focal length unification, 2) text-based pixel reference and 3) data mixture and scaling, are all you need for effective 3D learning. Model architecture changes, large models, heavy data augmentations, and complex losses including the regression formulation, many of which form the foundation of expert vision models, are actually not necessary conditions. As a result, we propose VLM3, a scalable method with the simplest design that enables standard VLMs to master diverse 3D tasks. VLM3 not only advances the VLM depth estimation accuracy by a large margin (0.84 -> 0.9), but also enables diverse 3D tasks such as pixel correspondence, camera pose estimation and object-level 3D understanding, matching expert vision model accuracy while maintaining standard architectures and text-based training. We believe VLM3 opens up a new paradigm for simple and scalable 3D learning.
Multimodal Large Language Models (MLLMs) have made impressive progress in connecting vision and language, but they still struggle with spatial understanding and viewpoint-aware reasoning. Recent efforts aim to augment the input representations with geometric cues rather than explicitly teaching models to reason in 3D space. We introduce Loc3R-VLM, a framework that equips 2D Vision-Language Models with advanced 3D understanding capabilities from monocular video input. Inspired by human spatial cognition, Loc3R-VLM relies on two joint objectives: global layout reconstruction to build a holistic representation of the scene structure, and explicit situation modeling to anchor egocentric perspective. These objectives provide direct spatial supervision that grounds both perception and language in a 3D context. To ensure geometric consistency and metric-scale alignment, we leverage lightweight camera pose priors extracted from a pre-trained 3D foundation model. Loc3R-VLM achieves state-of-the-art performance in language-based localization and outperforms existing 2D- and video-based approaches on situated and general 3D question-answering benchmarks, demonstrating that our spatial supervision framework enables strong 3D understanding. Project page: https://kevinqu7.github.io/loc3r-vlm