Empowering Epidemic Response: The Role of Reinforcement Learning in Infectious Disease Control
Organizations: Department of Computer Science, Hong Kong Baptist University, Hong Kong SAR, China
Abstract
Reinforcement learning (RL), owing to its adaptability to various dynamic systems in many real-world scenarios and the capability of maximizing long-term outcomes under different constraints, has been used in infectious disease control to optimize the intervention strategies for controlling infectious disease spread and responding to outbreaks in recent years. The potential of RL for assisting public health sectors in preventing and controlling infectious diseases is gradually emerging and being explored by rapidly increasing publications relevant to COVID-19 and other infectious diseases. However, few surveys exclusively discuss this topic, that is, the development and application of RL approaches for optimizing strategies of non-pharmaceutical and pharmaceutical interventions of public health. Therefore, this paper aims to provide a concise review and discussion of the latest literature on how RL approaches have been used to assist in controlling the spread and outbreaks of infectious diseases, covering several critical topics addressing public health demands: resource allocation, balancing between lives and livelihoods, mixed policy of multiple interventions, and inter-regional coordinated control. Finally, we conclude the paper with a discussion of several potential directions for future research.
Figures & tables
| Refer. | Limited Resource Allocation | RL Methods |
| [ 11 ] 2024 | Vaccinating 20% individuals at social network | Q-learning |
| [ 12 ] 2024 | Distributing vaccines to different census block zones, given a fixed number of vaccinations | Actor-critic |
| [ 13 ] 2021 | Conducting PCR testing for travelers at 40 entry points on Greek borders with 400 health workers, 32 laboratories across the country | Multi-armed bandit |
| [ 14 ] 2021 | Exchanging vacant ventilators based on the total number of initial ventilators of all states | Value iteration and Q-learning |
| [ 15 ] 2020 | Distributing protective resources to a set of individuals at the social network | Q-learning |
| Refer. | Interventions | Public Health Effects | Socioeconomic Effects |
| [ 16 ] 2020 | Region lockdown (Binary 0 or 1) | Number of infected population and deaths ( ) | Total costs of each lockdown day ( ) |
| [ 17 ] 2020 | Movement restrictions (3-level percentage {0, 25%, 75%}) | Number of deaths ( ) | Ratio of economic benefits brought by mobility ( ) |
| [ 18 ] 2021 | Multi-modal inter-city travel ban (Binary 0 or 1) | Number of confirmed cases and deaths ( ) | Total retail sales of consumer goods contributed by traffic turnover volume ( ) |
| [ 19 ] 2022 | Allowed inter-community mobility (Percentage ) | Number of hospitalized population ( ) | Difference between the mobility demand and the actual mobility retention ( ) |
| [ 20 ] 2021 | Vaccination for susceptible population (Percentage ) | Number of infected and exposed individuals ( ) | Ratio of vaccinated people ( ) |
| [ 21 ] 2022 | Social Distancing (SD) level (Decimal within ) | Disability-Adjusted Life Year (DALY) losses averted by SD intervention ( ) | Total amount of willingness to pay for each averted DALY ( ) |
| Refer. | Diseases | Interventions & Action Space | RLs |
| [ 26 ] 2021 | HIV | Discrete domain: 1. Diagnostic rate for HETs (Decrement of unaware population rate): 2. Retention-in-care rates for HETs (Increment of ART proportion): {0%, 10%, 20%} 3. Diagnostic rate for MSM: same as 1 4. Retention-in-care rates for MSM: same as 2 | Q-learning |
| [ 27 ] 2021 | COVID-19 | Discrete domain: 1. Domestic lockdown: {L0, L1, L2} 2. Travel restrictions: {T0, T1, T2} | D3QN |
| [ 28 ] 2024 | COVID-19 | Continuous domain for each: 1. Quarantine of susceptible 2. Vaccination 3. Treatments | DDPG |
| [ 29 ] 2024 | COVID-19 | Continuous domain: 1. Moving distances: 2. Radius of screening area: | A3C |
| [ 30 ] 2022 | COVID-19 | Continuous domain for each: 1. Cancel public events 2. Close public transport 3. International travel controls 4. Public information campaigns 5. Gathering restrictions 6. Internal movement restrictions 7. School closing 8. Stay at home requirements 9. Workplace closing | DDPG |
| [ 31 ] 2023 | COVID-19 | Discrete domain: 9 actions 1. Do nothing 2. Testing, contact tracing, and quarantine 3. Close schools and non-essential workplaces 4. Mandatory mask 5. Testing, contact tracing, quarantine, close schools, and non-essential workplaces 6. testing, contact tracing, quarantine, and mandatory mask 7. Vaccination 8. Vaccination and mandatory mask 9. Total lockdown | DRL |
Reinforcement Learning
Reinforcement learning studies how agents learn sequential decisions from rewards and interaction, balancing exploration, performance, safety, and adaptation.
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