Bridging the Gap between Micro-scale Traffic Simulation and 4D Digital Cityscapes
Organizations: ETH Zurich · University of Zurich
Abstract
While micro-scale traffic simulations provide essential data for urban planning, they are rarely coupled with the high-fidelity visualization or auralization necessary for effective stakeholder communication. In this work, we present a real-time 4D visualization framework that couples the SUMO traffic with a photorealistic, geospatially accurate VR representation of Zurich in Unreal Engine 5. Our architecture implements a robust C++ data pipeline for synchronized vehicle visualization and features an Open Sound Control (OSC) interface to support external auralization engines. We validate the framework through a user study assessing the correlation between simulated traffic dynamics and human perception. Results demonstrate a high degree of perceptual alignment, where users correctly interpret safety risks from the 4D simulation. Furthermore, our findings indicate that the inclusion of spatialized audio alters the user's sense of safety, showing the importance of multimodality in traffic simulations.
Figures & tables
| Category | Question Item |
|---|---|
| Comparison | Did the 3D simulation improve the experience over viewing the 2D simulation? |
| Perceived Safety | Overall, how safe did you feel as a pedestrian during the [first/second] scenario [with/without] sound? |
| (Repeated for all 4 conditions) | |
| Behavior | How willing would you be to cross the street with a child or limited visibility in [first/second] scenario [with/without] sound? |
| (Repeated for all 4 conditions) | |
| Attractiveness | How attractive did you find the [first/second] scenario [with/without] sound as a pedestrian? |
Virtual Reality
Virtual reality studies immersive, interactive environments and the technologies and human experiences that make them useful.
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