Virtual Reality

Also known as VR

Overview

Virtual reality creates interactive simulated environments using head-mounted displays, motion tracking, spatial audio, and haptic feedback. Researchers improve perception and content with methods such as visual SLAM, Gaussian splatting, multimodal sensing, reinforcement learning, and language-model agents. Applications include social collaboration, robot teleoperation, medical and workplace training, accessibility, and studies of comfort and behavior, evaluated through task performance, user studies, and motion or cybersickness benchmarks. A central challenge is balancing realism and responsive interaction with comfort, privacy, accessibility, and evidence that behavior in VR transfers to the real world.

Latest papers

CardsList

42 papers3 papers in the last four weeks, down 40% on the four weeks before. 0.0% of all new papers.

  1. Influence of Agent Number and Behavior on Users' Psychological Responses in VR Evacuation Training

    Oct 28, 2026Naoki Matsumura, Kensuke Sugihara, Tomoko YonezawaHuman-AI InteractionVirtual Reality

  2. Too Hard, Too Easy, Just Right: Performance-Driven Challenge Adaptation in Virtual Reality Firefighter Training

    Oct 28, 2026Xuan Wang, Jianan Jiang, Rongqian Chen +2Adaptive LearningVirtual Reality

  3. A VR Training System for Robot-Assisted Vascular Intervention with Dual-Mode Control and Model-Based Interaction Response

    Oct 14, 2026Yining Shang, Shuxiang Guo, Sheng Cao +3Virtual RealityRobotic Endovascular Intervention

  4. A Camera-Native Stereo VR180 Dataset

    Oct 7, 2026Linxuan LuVirtual RealityVideo Compression

  5. MAV-C: A Framework for the Joint Objective Estimation of Audio-Visual Complexity in Immersive Virtual Environments

    Sep 30, 2026Luca Resti, Amelia Gully, Michael McLoughlin +2Virtual RealityMultimodal Fusion

  6. Evaluating the Impact of Adaptive Extended Reality on Human-Robot Interaction Across the Reality-Virtuality Continuum

    Sep 25, 2026Carl Tornberg, Alicia Torck, Lotfi El Hafi +1Human-Robot InteractionVirtual Reality

  7. Digital Twin-Driven VR Teleoperation with Multi-View Spatial Perception for Surgical Robots

    Sep 22, 2026Chang Liu, Chenhao Yu, Honghao Zhao +5Virtual RealityDigital Twins

  8. Examining the Difference in Human Behavior Between Virtual and Real-World Human-Robot Teaming

    Sep 16, 2026Sean Dallas, Absalat Getachew, Motaz AbuHijleh +4Virtual RealityHuman-Robot Collaboration

  9. Beyond Scene Description: Multi-Agent Orchestration for Non-visual Access to Virtual Worlds

    Sep 13, 2026Toqeer Ali Syed, Ali Akarma, Adeel Ahmad +1Assistive Technology for Blind and Low-Vision PeopleMulti-Agent Orchestration

  10. Seeing What the Vehicle Sees: Video-Augmented Virtual Reality for Physical Autonomous Vehicles

    Aug 31, 2026Md Tanjemul Islam, Mohammad Shafin, Md Rafiul KabirVirtual RealityAutonomous Driving

  11. MoSign: Challenge-Response Motion-Watermark Authentication for Anonymous Virtual-Reality Users

    Aug 30, 2026Xujun Che, Thomas Carr, Depeng Xu +2Virtual RealityRobust Watermarking

  12. Feelium: A Touchable Blimp Body for Aerial Telepresence

    Aug 29, 2026George Xi Wang, Henghao Li, Shan Lin +3Robot TeleoperationVirtual Reality

  13. Toward Postural State Classification in Immersive VR with Multimodal Data and Explainability Analysis

    Aug 28, 2026Nipa Anjum, Md Irfan Pavel, Robert Gonzalez +4Virtual RealityMultimodal Classification

  14. Remote Human-Robot Interaction In Greenhouses via Virtual Reality: How Plant Canopy Structure Affects Leaf Disease and Soil Moisture Inspection

    Aug 27, 2026Daniel Udekwe, Hasan SeyyedhasaniRobotic InspectionHuman-Robot Interaction

  15. ExploreAI: Agentic Exploration Knowledge Bases for Reproducible Observable-Regression Testing of Black-Box VR and 3D Applications

    Aug 21, 2026Jiajie Wang, Kebin Peng, Wei Wang +3Automated Software TestingLLM Agents

  16. Computational Measurement of Team-Process Phase Dynamics in Collaborative Virtual Reality

    Aug 19, 2026Qing Huang, Jianing Zhang, Pooja PolVirtual RealityChange-Point Detection

  17. Ocular Verification for Virtual Reality

    Jul 22, 2026Husanpreet Singh, Robert Tran, Ayushree Kharel +1Biometric IdentificationVirtual Reality

  18. Validating Virtual Reality for Studying Multimodal Human-Robot Interaction in Socially Aware Robot Navigation

    Jul 10, 2026Hariharan Arunachalam, Phani Teja Singamaneni, Rachid AlamiVirtual RealitySocial Robot Navigation

  19. AnythingReality: Robust Online Gaussian Splatting SLAM for Open-Vocabulary VR Scene Exploration

    Jul 10, 2026Timofei Kozlov, Dmitrii Maliukov, Andrey Marchenko +23D Gaussian SplattingStreaming 3D Reconstruction

  20. CoGen3D: An Agentic Human-AI Co-Design Pipeline for 3D Asset Generation for Virtual Reality

    Jul 4, 2026Weiwei Jiang, Wanyu He, Zheyu Tan +53D Asset GenerationVirtual Reality

  21. DRL-Driven Edge-Aware Utility Optimization for Multi-Slice 6G Networks

    May 21, 2026Khaled M. Naguib, Soumaya Cherkaoui, Mahmoud M. Elmessalawy +26G NetworksEdge Computing

  22. Quantifying Full-Body Immersion

    May 21, 2026Alihan Bakir, Ekrem Yüksel, Fabio Zuliani +3Modular RoboticsVirtual Reality

  23. PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesis

    May 18, 2026Jinrang Jia, Zhenjia Li, Yijiang Hu +1World ModelsImage Generation

  24. ThermalTap: Passive Application Fingerprinting in VR Headsets via Thermal Side Channels

    May 13, 2026Mahsin Bin Akram, A H M Nazmus Sakib, OFM Riaz Rahman Aranya +3Virtual Reality

  25. Closing the Loop: Unified 3D Scene Generation and Immersive Interaction via LLM-RL Coupling

    May 7, 2026Anh H. Vo, Sungyo Lee, Phil-Joong Kim +2Virtual RealityLLM-Guided RL

  26. Privatar: Scalable Privacy-preserving Multi-user VR via Secure Offloading

    Apr 19, 2026Jianming Tong, Hanshen Xiao, Krishna Kumar Nair +53D ReconstructionVirtual Reality

  27. Lightweight Cybersickness Detection based on User-Specific Eye and Head Tracking Data in Virtual Reality

    Apr 18, 2026Yijun Wang, Mihai Bâce, Maria Torres VegaVirtual Reality

  28. Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement

    Apr 10, 2026Zhengxian Yang, Shengqi Wang, Shi Pan +8Virtual RealityDynamic Scene Reconstruction

  29. Bridging the Gap between Micro-scale Traffic Simulation and 4D Digital Cityscapes

    Apr 9, 2026Longxiang Jiao, Lukas Hofmann, Yiru Yang +2Virtual RealityDigital Twins

  30. A Multi-View 3D Telepresence System for XR Robot Teleoperation

    Apr 4, 2026Enes Ulas Dincer, Manuel Zaremski, Alexandra Nick +3Robot TeleoperationVirtual Reality