cs.CVJun 25, 2026

Capacity-Controlled Multi-View Stylization of 3D Gaussian Splatting

Authors: Zhihao WenYixin YangBojian WuYang ZhouDani LischinskiDaniel Cohen-OrHui Huang

Organizations: Guangdong Provincial Key Laboratory of Visual Media and Multidimensional Intelligence, CSSE, Shenzhen University, China · Tencent Games, China · The Hebrew University of Jerusalem, Israel · Tel Aviv University, Israel

Abstract

While 3D Gaussian Splatting (3DGS) provides an efficient and explicit representation for novel view synthesis, enforcing stylistic coherence across viewpoints remains challenging. Existing 3D stylization methods typically apply 2D feature-matching losses independently per rendered view, which leads to unstable style allocation, many-to-one feature reuse, and limited cross-view consistency. We propose a capacity-controlled framework for multi-view stylization of 3DGS, grounded in optimal transport. Specifically, we reformulate local style matching as a semi-balanced optimal transport problem. By introducing explicit column-capacity constraints with tunable strength, our formulation mitigates many-to-one matching and enables controllable allocation of style features. This transport-based objective provides a principled mechanism for balancing feature coverage and stylistic diversity while maintaining stable correspondences across viewpoints. To further enhance cross-view coherence, we incorporate a novel cross-view matching guidance to constrain correspondences between scene content and style patterns. In addition, we introduce several geometric regularizations to enhance the vanilla 3DGS, thereby enabling optimized Gaussian primitives to represent finer-grained textures during stylization. Extensive experiments demonstrate that our approach significantly improves multi-view stylistic consistency and produces stable, expressive 3D stylizations while preserving the core semantic structure of the scene.

Explore similar work

CardsList
  1. Geometry-Aware Style Transfer in 3D Gaussian Splatting

    Jun 23, 2026Min Hyeok Bang, Jun Hyeong Kim, Seung-Wook Kim +13D Gaussian3D Geometry