Spatiotemporal motion planning, especially in multi-robot settings, requires robots to reason about collision-free regions that change over time, which is challenging in continuous spaces when feasible regions are transient and geometrically constrained. We present an algorithmic framework based on graphs of space-time convex sets (ST-GCSs), where collision-free regions are represented as convex sets in space-time and trajectories correspond to paths on the graph together with continuous motions within the selected sets. We formulate time-optimal planning on ST-GCSs as a graph-search problem over path-indexed states and develop a best-first search solver that evaluates partial paths via continuous trajectory optimization, guided by admissible heuristics and dominance checks. We further present an Exact Convex Decomposition (ECD) scheme to reserve trajectory occupancies in space-time, enabling unified handling of dynamic obstacles and multi-robot interactions. For multi-robot motion planning, we integrate ST-GCS planning and ECD into prioritized planning methods and introduce a windowed coordination scheme to improve efficiency. Extensive experiments on single-robot and multi-robot problems demonstrate substantial speedups over various planners while maintaining high solution quality, particularly in environments with narrow and transient feasible regions. Large-scale demonstrations further show that the proposed multi-robot motion planner can solve instances with up to 100 robots within only a few minutes. Project homepage: https://sites.google.com/view/stgcs
This paper investigates continuous-time motion planning under Signal Temporal Logic (STL) specifications. The goal is to generate smooth robot trajectories that satisfy high-level logical and timing requirements while respecting low-level motion constraints. To this end, we propose an efficient framework that combines timed-automata reasoning with graphs of convex sets (GCS). An STL specification is first represented by a timed automaton, which is then coupled with a convex decomposition of the configuration space to form a joint transition system encoding both task progress and region occupancy. Based on this joint transition system, the STL motion-planning problem is reformulated as a shortest-path problem over a GCS, whose solution induces a smooth Bézier-spline trajectory satisfying the STL specification, smoothness requirements, and velocity bounds. We establish the soundness of the proposed formulation and analyze its computational complexity, showing that, once the timed automaton and convex decomposition are fixed, the convex relaxation scales polynomially with the configuration-space dimension and the Bézier degree. We further develop a compact timed-automaton construction for an expressive STL fragment using dedicated templates and Boolean composition. Numerical experiments on low-dimensional benchmarks, a 3-D quadrotor, a 30-DoF humanoid, and a hardware experiment on a UR-3 robot arm demonstrate that the proposed method efficiently solves complex STL motion-planning problems and produces smooth executable trajectories.
Motion planning problems such as collision-free navigation and contact-rich manipulation can be naturally formulated as optimization problems that couple discrete decisions with continuous trajectories. The Graphs of Convex Sets (GCS) framework offers a practical solution to these problems. It represents discrete decisions as nodes of a graph and encodes continuous trajectories in the edges connecting them. However, the resulting optimization subproblems can become computationally prohibitive for online replanning. In this work, we propose a learning-based strategy to mitigate this limitation. Specifically, we replace the costly convex relaxation step required by nominal GCS with a single forward pass through a Graph Attention Network that predicts a set of highly probable candidate paths through the graph. A lightweight ranking network then orders these candidates by their estimated trajectory cost. Evaluating them in this order, we terminate our search early while still recovering a near-optimal motion plan. We validate the resulting pipeline across diverse robotic tasks, including collision-free motion planning for a 3D quadrotor and a 7-DoF manipulator, and planning through contact for planar pushing. Across both convex and non-convex cost and constraint settings, our approach yields up to two orders of magnitude speedup over nominal GCS while maintaining a 100% success rate, at the cost of some suboptimality in the recovered solutions. Code implementations and video demonstrations can be found at https://neural-gcs.github.io/.
Multi-agent task planning in cluttered, dynamic environments requires assigning tasks to agents while simultaneously determining safe, time-efficient trajectories through the environment. When tasks are dynamic, such as rendezvous objectives, allocation decisions depend not only on which agent is best suited for a task, but also on when and where that task can be reached. This paper presents a solution to this problem, which combines Graphs of Convex Sets (GCS) for trajectory optimization with the Consensus-Based Bundle Algorithm (CBBA) for distributed task allocation. In our approach, GCS finds optimal trajectories through dynamic environments using a time-extended (3D+time) configuration space. At the same time, CBBA coordinates task assignments across agents, enabling informed decision-making in a moving environment. We then connect allocation and planning to allow the agents to avoid collisions in the 3D+time configuration space and provide accurate time estimates for task completion. We demonstrate the effectiveness of our approach in simulated cluttered environments with static and dynamic tasks.
Matthew D. Osburn, Cameron K. Peterson, John L. Salmon