cs.CVJul 14, 2026

DeGuNet: Depth-Guided Ultra-Compact Backbones for Efficient LiDAR-Camera 3D Detection

Authors: Haifa ZhangYijing WangPeixi PengZhiqiang Zuo

Abstract

In autonomous driving perception, the fusion of LiDAR and camera modalities has become the dominant paradigm for 3D object detection. However, current multi-modal frameworks heavily rely on massive visual backbones pretrained on 2D semantic tasks. This reliance introduces substantial parameter redundancy and a structural misalignment, as 2D priors are ill-equipped to handle the extreme sparsity of LiDAR projections required for Bird's-Eye-View geometry. To address this, we present DeGuNet, an ultra-compact and plug-and-play image backbone explicitly designed for depth-guided representation learning. By incorporating sparsity-aware feature extraction mechanisms, DeGuNet effectively aligns multi-view images with unstructured LiDAR depth while strictly preventing invalid-region contamination. Extensive experiments on the nuScenes dataset demonstrate DeGuNet's broad plug-and-play applicability and superior efficiency. When integrated into established baselines, it fundamentally eliminates architectural redundancy, reducing GPU memory consumption by up to 66.5% and achieving a 1.16x inference speedup. Concurrently, DeGuNet delivers up to a 6.20 absolute mAP gain, establishing a new paradigm for parameter-efficient multi-modal 3D perception.

Explore similar work

Jun 1, 2026cs.CV

PillarDETR: YOLO-Backbone and RT-DETR Head for Real-Time 3D Object Detection

Real-time 3D object detection is a critical component for the safe operation of autonomous driving systems and robotics. While LiDAR point clouds provide accurate spatial information, processing them efficiently remains a significant challenge. Traditional methods rely on complex 3D convolutions or anchor-based paradigms that struggle to balance detection accuracy with inference speed. In this paper, we propose PillarDETR, a novel end-to-end 3D object detection architecture that combines the efficiency of pillar-based LiDAR encoding with the representational power of modern 2D vision models. Specifically, PillarDETR replaces standard convolutional backbones with a Cross Stage Partial (CSP) network derived from YOLOv8, enabling richer feature extraction from pseudoimages. Furthermore, we discard conventional anchor-based or center-based detection heads in favor of a Real-Time Detection Transformer (RT-DETR) decoder. This hybrid design allows the network to capture global context and directly predict 3D bounding boxes without relying on non-maximum suppression (NMS). Extensive experiments on the KITTI and nuScenes benchmarks demonstrate that PillarDETR achieves a compelling trade-off between mean Average Precision (mAP) and inference latency. Our ablation studies confirm that integrating the YOLOv8 backbone and RT-DETR head yields substantial improvements over the PointPillars baseline, establishing PillarDETR as a highly effective solution for real-time 3D perception.
Smit Kadvani, Shriya Gumber, Kriti Faujdar +1
Jun 2, 2026cs.CV

Learned Non-Maximum Suppression for 3D Object Detection

Post-processing is a critical stage in LiDAR-based 3D object detection, where dense and overlapping proposals must be filtered for compact and reliable perception. This work introduces two learned filtering modules that replace heuristic non-maximum suppression (NMS) by leveraging relations among detections. D2D-Rescore employs transformer-based detection-to-detection (D2D) attention, while GossipNet3D adapts the 2D GossipNet concept to 3D through localized message passing in bird's-eye view. A metric-aware matching strategy aligned with the nuScenes evaluation protocol ensures consistent training and validation behavior, improving overall detection performance. Both approaches improve mean average precision (mAP), nuScenes detection score (NDS), and true positive quality compared to CircleNMS, particularly for small and infrequent classes, while adding minimal computational overhead. These results demonstrate that learned, detection-level filtering can enhance 3D detector reliability without modifying the base network, offering a principled alternative to heuristic suppression. Code is available at https://github.com/rst-tu-dortmund/learned-3d-nms .
Timo Osterburg, Stefan Schütte, Torsten Bertram
Apr 20, 2026cs.CV

EfficientPENet: Real-Time Depth Completion from Sparse LiDAR via Lightweight Multi-Modal Fusion

Depth completion from sparse LiDAR measurements and corresponding RGB images is a prerequisite for accurate 3D perception in robotic systems. Existing methods achieve high accuracy on standard benchmarks but rely on heavy backbone architectures that preclude real-time deployment on embedded hardware. We present EfficientPENet, a two-branch depth completion network that replaces the conventional ResNet encoder with a modernized ConvNeXt backbone, introduces sparsity-invariant convolutions for the depth stream, and refines predictions through a Convolutional Spatial Propagation Network (CSPN). The RGB branch leverages ImageNet-pretrained ConvNeXt blocks with Layer Normalization, 7x7 depthwise convolutions, and stochastic depth regularization. Features from both branches are merged via late fusion and decoded through a multi-scale deep supervision strategy. We further introduce a position-aware test-time augmentation scheme that corrects coordinate tensors during horizontal flipping, yielding consistent error reduction at inference. On the KITTI depth completion benchmark, EfficientPENet achieves an RMSE of 631.94 mm with 36.24M parameters and a latency of 20.51 ms, operating at 48.76 FPS. This represents a 3.7 times reduction in parameters and a 23 times speedup relative to BP-Net, while maintaining competitive accuracy. These results establish EfficientPENet as a practical solution for real-time depth completion on resource-constrained edge platforms such as the NVIDIA Jetson.
Johny J. Lopez, Md Meftahul Ferdaus, Mahdi Abdelguerfi +4