cs.CLJul 29, 2026

Latent-IM: Latent Interaction Management for Speech LLMs

Authors: Adar AvsianAtahan DokmeTony WooLarry Heck

Organizations: Georgia Institute of Technology

Abstract

Classical spoken dialogue systems often separated dialogue management from response realization: a policy selected the next dialogue action, and a generation component expressed that action. As dialogue systems shift toward LLMs, this decomposition has largely disappeared into the model's hidden representations. We ask whether an LLM-internal analogue of state estimation and action control can be recovered for conversational moves such as acknowledging, checking, querying, explaining, and replying. We formulate move control as two coupled problems: selection, predicting the appropriate next move from the dialogue context, and realization, causally producing a chosen move at generation time. We introduce Latent-IM, an internal dialogue-management framework that provides a general interface for choosing and deploying conversational moves under different objectives. Here, we use this control to reproduce human move choices, improving average end-to-end move accuracy by 12.5 points over the unsteered backbone while performing comparably to fine-tuning.

Explore similar work

Jul 25, 2026cs.RO

Low-Latency Turn-Taking via Context-Aware Preface Generation in a Real-World Dialogue Robot

Large language model (LLM)-based dialogue systems suffer response delays because generation begins only after final speech recognition. While fixed fillers are a workaround, they become unnatural over time. We propose a two-stage incremental framework that decouples prefatory-response preparation from speech onset. Once user intent becomes predictable, an intent readiness detector triggers LLM-based generation of a short prefatory response. Concurrently, a voice activity projection (VAP) model determines when to deliver it. Through a field experiment with a route-guidance robot in a shopping mall, we evaluated three conditions: no-filler, fixed-filler, and contextual-preface. Both fixed-filler and contextual-preface significantly reduced initial response latency relative to no-filler. Relative to fixed-filler, contextual-preface had significantly longer initial response latency but a significantly shorter initial-to-main gap. Exploratory ratings showed no significant differences. These results indicate a timing trade-off.
Yuki Okafuji, Koji Inoue, Yoshiki Ohira
Apr 19, 2026cs.CV

EmbodiedHead: Real-Time Listening and Speaking Avatar for Conversational Agents

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high rendered visual quality simultaneously. Our framework couples the first Rectified-Flow Diffusion Transformer (DiT) for this task with a differentiable renderer, enabling diverse, high-fidelity generation in as few as four sampling steps. Prior listening-speaking methods rely on dual-stream audio, introducing an interlocutor look-ahead dependency incompatible with causal user--LLM interaction. We instead adopt a single-stream interface with explicit per-frame listening-speaking state conditioning and a Streaming Audio Scheduler, suppressing spurious mouth motion during listening while enabling seamless turn-taking. A two-stage training scheme of coefficient-space pretraining and joint image-domain refinement further closes the gap between motion-level supervision and rendered quality. Extensive experiments demonstrate state-of-the-art visual quality and motion fidelity in both speaking and listening scenarios.
Yu Zhang, Kaiyuan Shen, Yang Li
Jul 15, 2026cs.CL

Multi-Head Latent Control: A Unified Interface for LLM Agent Decision Making

Large language models are increasingly deployed as agents, but reliable agentic behavior requires more than next-token prediction. At inference time, it is preferred that an agent can decide whether to proceed with its current reasoning, defer to a stronger model, request additional information, invoke external tools, or abstain under the given setup. Existing approaches address these decisions through prompt-level routing, external orchestration, or task-specific fine-tuning, which primarily rely on input-side signals, and are often costly and difficult to maintain as model backbones evolve. We ask whether such control decisions can be inferred directly from a model's latent generation process. We introduce Multi-Head Latent Control, a lightweight layer that reads hidden-state trajectories from a frozen LLM or VLM to produce deployment-time control signals. A Capability Head predicts whether the current model can solve the instance or should defer to a stronger collaborator, while a Resolution Head predicts appropriate resolution decision Clarification, Tool Use, Abstention, or Direct Answering. Both heads are trained only on latent traces from the same frozen LLM backbone, enabling post hoc adaptation without modifying the model. Across language and vision-language settings, Multi-Head Latent Control consistently improves the quality-cost tradeoff of multi-model systems, enabling early handoff from partial generations and more accurate intervention decisions. In routed execution (small + large model), it reduces large-model usage by up to 90.7 percent on AndroidWorld and 27-53 percent on average across benchmarks, while retaining most of large-model performance. Additionally, the learned control signals improve tool-use decision quality, yielding up to +158 percent relative score gain and 65.5 percent fewer missed-required tool calls.
Amirhosein Ghasemabadi, Ruichen Chen, Bahador Rashidi +1