cs.ROAug 3, 2026

Learning Panorama-Aware VLA for Mobile Manipulation with Whole-Body Teleoperation

Authors: Donglin YangHaoran ChenXingyu ChenLixing LiuManyi LiChanghe TuKe XuXiaojian Ma+1 more

Abstract

Mobile manipulation is a key capability for embodied intelligence, enabling robots to accomplish complex multi-stage tasks in open-world environments. However, mobile manipulation poses two key challenges for vision-language-action (VLA) policies: At the data level, the efficient collection of high-quality whole-body demonstrations demands the coordinated control of both the mobile base and the robotic arms; at the model level, existing VLA models predominantly rely on local camera observations, whose limited field of view hinders global spatial understanding. To address these challenges, we develop a whole-body teleoperation system and a panoramic-aware VLA policy. The system enables coordinated control of a wheeled bimanual robot through a single VR interface and supports the acquisition of a real-world mobile manipulation dataset comprising 5.5 hours of multimodal demonstrations. Building upon this dataset, we propose PanoVLA, a panorama-aware vision-language-action policy for mobile bimanual manipulation. Built upon a Mixture-of-Transformers architecture, PanoVLA introduces global spatial context through dedicated panorama encoding and fusion modules, enabling effective integration of panoramic observations with language instructions and robot states for action generation. Evaluation on four real-world mobile manipulation tasks demonstrates that PanoVLA achieves an average stage completion rate of 91.3% and an end-to-end success rate of 73.4%, substantially outperforming local-view baselines. These results demonstrate that incorporating panoramic spatial context improves spatial understanding and closed-loop manipulation performance in mobile robots.

Explore similar work

Feb 5, 2026cs.RO

MobileManiBench: Simplifying Model Verification for Mobile Manipulation

Vision-language-action models have advanced robotic manipulation but remain constrained by reliance on the large, teleoperation-collected datasets dominated by the static, tabletop scenes. We propose a simulation-first framework to verify VLA architectures before real-world deployment and introduce MobileManiBench, a large-scale benchmark for mobile-based robotic manipulation. Built on NVIDIA Isaac Sim and powered by reinforcement learning, our pipeline autonomously generates diverse manipulation trajectories with rich annotations (language instructions, multi-view RGB-depth-segmentation images, synchronized object/robot states and actions). MobileManiBench features 2 mobile platforms (parallel-gripper and dexterous-hand robots), 2 synchronized cameras (head and right wrist), 630 objects in 20 categories, 5 skills (open, close, pull, push, pick) with over 100 tasks performed in 100 realistic scenes, yielding 300K trajectories. This design enables controlled, scalable studies of robot embodiments, sensing modalities, and policy architectures, accelerating research on data efficiency and generalization. We benchmark representative VLA models and report insights into perception, reasoning, and control in complex simulated environments, with all code, datasets, and models publicly released.
Wenbo Wang, Fangyun Wei, QiXiu Li +5
May 31, 2026cs.RO

Make Your VLA More Robust Without More Data By Interleaving Motion Planning

Vision-Language-Action (VLA) models have shown remarkable progress for mobile manipulation, but their performance on long-horizon tasks remains poor. These tasks are especially challenging because (1) progress toward high-level goals must be maintained across extended sequences of spatially distributed subtasks, and (2) early execution errors compound rapidly over the task horizon. These challenges persist despite finetuning on large human teleoperated mobile manipulation data, indicating that more data alone may not resolve the problem. To address these challenges, we propose MPVI: Motion Planner / VLA Interleaving, a framework that integrates model-based motion planning with VLAs to improve robustness without further training. The proposed integration enables localization and navigation to distant or occluded target objects through cluttered scenes using open-vocabulary object detection, frontier exploration and motion planning. However, such integration is non-trivial, requiring reliable switching between modules; we show one way forward via VLM-based completion checking with proprioceptive triggers. We evaluate our approach on the BEHAVIOR-1K benchmark and demonstrate 113% improvement in task progress over a top end-to-end VLA baseline. Additional details are available at the project page: https://mpvi.netlify.app/.
Dan BW Choe, Sundhar Vinodh Sangeetha, Samuel Coogan +1
Aug 2, 2026cs.RO

DreamTrajectory: Trajectory-Guided Action Generation with World Model Alignment for Mobile Manipulation

Mobile manipulation requires a robot to coordinate base and arm motion under continuously changing viewpoints and contact conditions, within an action space far larger than that of fixed-base manipulation. Existing Vision-Language-Action (VLA) policies are limited in two respects. (i)They map observations directly to whole-body action chunks, searching this large action space without an explicit task-space motion plan, which makes coordinated base--arm prediction imprecise. (ii)They execute the predicted chunk open-loop, without checking whether the actions can realize the motion the policy intended, so control errors and unmodeled contacts accumulate into a gap between planned and realized motion. We present DreamTrajectory, a trajectory-guided framework for language-conditioned mobile manipulation that introduces one component for each limitation. Addressing(i), DreamTrajectory jointly predicts an intention-level end-effector trajectory and a whole-body action chunk in a single action expert, so that the trajectory explicitly guides base--arm action generation instead of remaining implicit. Addressing(ii), a lightweight trajectory world model predicts the trajectory that a candidate action chunk would induce, and a test-time search--predict--score procedure selects the candidate best aligned with the planned trajectory. On MS-HAB, trajectory guidance raises average success from 32.3% to 47.5% and test-time refinement further to 54.8%, with the largest gains on contact-rich articulated-object tasks. On three real-world mobile manipulation tasks, the corresponding average success rates are 63.3%, 81.7%, and 90.0%.
Zheng Yang, Wenjie Zhang, Xiangyu Chen +7