This paper presents an edge-aware instance segmentation framework that enables real-time robotic collision avoidance with transparent laboratory glassware using purely visual perception. Transparent vessels defy conventional segmentation due to refraction, specular reflection, and the absence of stable interior texture, yet their boundary contours remain comparatively reliable visual cues. Exploiting this observation, we augment a one-stage real-time instance segmentation backbone with a lightweight edge-detection branch, edge-guided attention fusion, and a parameter-free SimAM module, and further construct LabGlass-IS, a 3485-image, 21-category instance segmentation dataset of real laboratory glassware. The enhanced model achieves the highest Boundary F-score of 97.80 among compared methods, outperforming the YOLO-prompted FastSAM framework by 18.93 BF points. Furthermore, it maintains an inference speed of 7.1ms per frame and requires only 2.85% of the parameters of the closest accuracy competitor. Multi-view triangulation of mask centroids further provides 3D positions for conservative bounding-volume collision constraints. Real-robot trials achieve a 93.3% collision avoidance success rate, indicating the feasibility of the proposed perception-to-action pipeline for robot collision avoidance among fragile transparent objects. Our code is available at https://github.com/havishamy/TransYOLO_3D. Our video is available at https://havishamy.github.io/paper-videos/.
Transparent objects remain challenging for robotic perception due to unreliable depth sensing caused by refraction and reflection. While prior approaches rely on multi-view reconstruction or depth completion, they are often difficult to scale or deploy in real-world robotic systems. In this paper, we present a practical framework for transparent object perception and manipulation based on single-view RGB input. Our approach predicts voxel-space occupancy directly from a single image, providing a geometry-aware representation that supports downstream robotic grasping. To enable large-scale training, we construct a simulation pipeline that generates paired RGB images and voxel occupancy annotations under diverse materials and lighting conditions. We demonstrate that the predicted occupancy representation is robust to domain shifts and transfers effectively from simulation to real-world robotic setups without fine-tuning. A simple rule-based grasping strategy built on top of the occupancy further achieves reliable grasp performance on transparent objects. Extensive experiments in both simulation and real-world environments show that our framework provides accurate 3D understanding and enables practical manipulation of transparent objects. These results suggest that single-view occupancy prediction offers a scalable and effective solution for transparent object perception in robotics.
Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies. Consequently, learning-based monocular depth estimation has emerged as a compelling alternative. However, domain-specific glass-aware monocular depth estimators struggle with unfamiliar indoor layouts; restricted by the severe scarcity of real-world glass depth annotations, they fail to generalize zero-shot to new settings. This motivates us to explore whether the extensive priors of text-to-image diffusion models can enable generalizable perception of transparent surfaces. We introduce SILICA, a unified pipeline leveraging these priors to jointly predict glass segmentation and glass-aware depth. This mutual information exchange establishes a robust spatial hierarchy, entirely eliminating the need for paired real-world glass depth annotations. Subsequently, we use the predicted segmentation mask to explicitly filter incorrect glass depth points from standard sensors, recovering accurate metric glass depth for downstream 3D mapping and autonomous collision avoidance. Supported by our novel Mirage 18k dataset, extensive experiments demonstrate that SILICA achieves remarkable zero-shot transfer across diverse, unseen environments, outperforming state-of-the-art models by almost 20% and setting a new benchmark for transparent surface perception.
Manipulating transparent laboratory glassware that contains liquid is inherently safety-critical: even small geometric errors can cause unstable grasps and hazardous spillage. Although recent progress has been made in transparent object perception and robotic grasping, most existing systems optimize detection, depth reconstruction, and grasp planning independently, which leads to cross-stage inconsistency imperfect boundaries induce depth bleeding, distorted surfaces corrupt normal estimation, and task agnostic grasp scoring yields tilted or off-center grasps that fail under dynamic motion. In this paper, we propose TransGraspNet, a geometry physics consistent framework that explicitly enforces consistency from perception to execution through three coupled principles: boundary consistency to produce structurally reliable object contours as downstream priors, surface consistency to preserve geometric fidelity and surface normal accuracy during depth reconstruction, and physics consistency to refine grasp selection with centroid alignment and wrench-space stability for upright and dynamically robust manipulation. We evaluate TransGraspNet on public benchmarks, a dedicated transparent glassware dataset, and a real robotic platform. The results show improved boundary quality and surface normal fidelity, and demonstrate strong task-level performance in cluttered transparent scenes. Most importantly, the proposed system achieves reliable real-world operation, including high grasp success rates in clutter and zero spillage during high speed liquid transport, highlighting the effectiveness of our method.