HUGIN: Enhancing Vision-Language Planning for Autonomous Logistics Sorting
Authors: Xikai Sun, Cangtian Zhou, Kebin Liu, Ke Ma, Xu Wang, Zaishu Chen, Haotian Wang, Li Liu, +1 more
Abstract
Autonomous logistics sorting systems (ALSS) are an important industrial application of embodied AI, which requires joint planning over spatially disjoint camera views. We formulate this setting as Joint Multi-Scene Understanding (JMSU). With open-world visual understanding and task-planning capabilities, vision-language models (VLMs) are promising candidates for JMSU. However, directly applying existing VLMs to JMSU is non-trivial due to scarce cross-scene supervision and attention dispersion caused by long visual context in JMSU. To address these challenges, we propose HUGIN, a training framework with two complementary components. Endogenous Data Augmentation recombines verified atomic facts under operating constraints, while Global Context Ranking aligns the instruction representation more strongly with the complete visual context than with a partial visual context. To support ongoing research, we construct a high-quality industrial sorting dataset and benchmark named SortingBench from four layouts of autonomous logistics sorting systems. Across five open VLMs, HUGIN consistently outperforms matched baselines; for example, the accuracy on SortingBench of Qwen3-VL-8B increases from 63.6% to 78.8%. Additional experiments verify the effectiveness of each component and JMSU's spillover benefits in embodied tasks. Deployment tests involving more than 15,000 packages support the practical viability of VLM-based planning for autonomous logistics sorting.
Vision-and-Language Navigation (VLN) requires an agent to ground language instructions to its own movement within a visual environment. While state-of-the-art methods leverage the reasoning capabilities of Vision-Language Models (VLMs) for end-to-end action prediction, they often lack an explicit and explainable understanding of the relationships between the agent, the instruction, and the scene. Conversely, explicitly building a scene map for heuristic planning is intuitively appealing but relies on additional 3D sensors and hinders large-scale vision-language pre-training. To bridge this gap, we propose AwareVLN, a novel framework that equips the navigation model with a self-aware reasoning mechanism, enabling it to understand the agent's state and task progress in a fully end-to-end and data-driven manner. Our approach features two key innovations: (1) a structural reasoning module that fosters spatial and task-oriented self-awareness, and (2) an automatic data engine with progress division for effective training. Extensive experiments on various datasets in Habitat simulator show our AwareVLN significantly outperforms previous state-of-the-art vision-language navigation methods. Project page: https://gwxuan.github.io/AwareVLN/.
Vision-Language Models (VLMs) perform well on commonsense reasoning tasks but struggle with visual spatial reasoning. Most existing solutions introduce extra 3D prior inputs or external spatial encoders, which increase complexity and degrade the underlying VLMs' general-purpose capabilities after spatial fine-tuning. To this end, we propose a parameter-efficient \textit{\textbf{Spatio}-vision \textbf{L}anguage \textbf{M}odels (SpatioLM)}, that enhances spatial intelligence without extra 3D prior inputs or third-party spatial encoders. Concretely, we design a plug-and-play and non-invasive spatio-vision module that elicits the spatial knowledge inherent in VLMs. Furthermore, we innovatively leverage pseudo depth and camera information as supervision to guide the model in learning physically coherent representations. Extensive experiments show that SpatioLM achieves significant improvements in diverse tasks, including spatial perception and understanding while effectively limiting the degradation of general capabilities. Notably, the model achieves an impressive score of 71.6 on the VSI-Bench (the first model to surpass 70). In addition, it attains competitive performance when transferred to embodied manipulation tasks. Code is available at \href{https://github.com/xiaomi-research/spatio-lm}{\faGithub~spatio-lm}.
Vision Language Models (VLMs) have shown promising planning capabilities, yet their success remains confined to the text domain, leaving visual decision-making relatively underexplored. Addressing this gap, we introduce Corrective Sequence Planning (CoSPlan) benchmark, where VLMs must plan a sequence of visual actions from an initial scene to a target scene. CoSPlan evaluates models on their ability to imagine and execute a coherent set of visual steps required to reach the goal (Step Completion). To prevent any shortcuts that simply describe the final scene, we introduce an erroneous action in decision-making, which must be detected (Error Detection) and corrected to reach the goal, enabling a deeper understanding of the task. CoSPlan spans across 4 tasks: maze navigation, block re-arrangement, image reconstruction, and object re-organization. Despite using advanced reasoning strategies such as Chain-of-Thought and Scene Graphs, VLMs struggle on CoSPlan, while still showing promising performance in the text domain. Addressing this, we propose Scene Graph Incremental updates (SGI), a novel training-free method to transform images into `textual' scene graphs, enabling step-by-step reasoning through iterative scene graph refinement. SGI yields an average of ~4.4% improvement on CoSPlan w/ generalization on PlanBench and VQA. Link for solving puzzles on the project page.