Programming robots remains challenging for non-experts, as traditional methods require expert knowledge and even block-based interfaces often lack flexibility. Recent work has explored Large Language Models (LLMs) to automatically generate robot programs from natural language, but these systems remain limited by a lack of transparency, missing mechanisms to ensure alignment with user intent, and little support for reuse. We present APPROVE (AI-Powered Programming for Robots with Visual End-User Feedback), an LLM-based multi-modal end-user programming framework that integrates natural language input with a block-based interface and an explicit user confirmation step. Generated programs are visualized using a block-based interface in Blockly, allowing users to confirm, modify, or reject them before execution. Confirmed functions are stored in a library for reuse, gradually building a set of reliable program components. Our approach contributes a human-centered design for LLM-based robot programming that emphasizes user trust, intent alignment, and reusability.
End-user robot programming grants users the flexibility to re-task robots in situ, yet it remains challenging for novices due to the need for specialized robotics knowledge. Large Language Models (LLMs) hold the potential to lower the barrier to robot programming by enabling task specification through natural language. However, current LLM-based approaches generate opaque, "black-box" code that is difficult to verify or debug, creating tangible safety and reliability risks in physical systems. We present RoboCritics, an approach that augments LLM-based robot programming with expert-informed motion-level critics. These critics encode robotics expertise to analyze motion-level execution traces for issues such as joint speed violations, collisions, and unsafe end-effector poses. When violations are detected, critics surface transparent feedback and offer one-click fixes that forward structured messages back to the LLM, enabling iterative refinement while keeping users in the loop. We instantiated RoboCritics in a web-based interface connected to a UR3e robot and evaluated it in a between-subjects user study (n=18). Compared to a baseline LLM interface, RoboCritics reduced safety violations, improved execution quality, and shaped how participants verified and refined their programs. Our findings demonstrate that RoboCritics enables more reliable and user-centered end-to-end robot programming with LLMs.
Callie Y. Kim, Nathan Thomas White, Evan He +2
Department of Computer Sciences, University of Wisconsin–Madison, Madison, Wisconsin, USA
This paper presents a novel concept for intuitive end-user programming of robots, inspired by natural interaction between humans. Natural language and supportive gestures are translated into robot programs using large language models (LLMs) and computer vision (CV). Through equally natural system feedback in the form of clarification questions and visual representations, the generated program can be reviewed and adjusted, thereby ensuring safety, transparency, and user acceptance.
Bijan Kavousian, Petar Tesic, Oliver Petrovic +1
Laboratory for Machine Tools and Production Engineering (WZL) of RWTH Aachen University, Steinbachstraße 19, D-52074 Aachen
Programming social robots is challenging for novice robot programmers due to required expertise in planning, interaction design, and programming. While large language models (LLMs) hold significant promise through code generation from natural-language descriptions, they can obscure critical elements of programming and supplant designer intent, eventually resulting in over-reliance instead of developing programming skills. In this paper, we explore how LLM-based social-robot-programming tools can support novice robot programmers through a Research through Design (RtD) process. We designed and prototyped Robo-Blocks, a block-based programming environment that leverages LLMs to offer novice robot programmers generative scaffolding through structured narratives that connect high-level ideas to executable robot behaviors. Through deployment with novices, we discovered emerging user personas and usage patterns for generative scaffolding and showed how this scaffolding shapes end-user design and programming strategies. We present design insights for the effective use of generative scaffolding and its integration into the practice of social-robot programming.
Arissa J. Sato, Callie Y. Kim, Nathan Thomas White +4
Department of Computer Sciences University of Wisconsin–Madison