Cognitively-Grounded On-Device Runtime Learning for Ground Robots in Unknown Physical Environments
Authors: Yihao Cai, Yanbing Mao, Christian Lebiere
Organizations: Department of Electrical and Computer Engineering, Wayne State University, Detroit, MI, USA · Engineering Technology Division, Wayne State University, Detroit, MI, USA · Department of Psychology, Carnegie Mellon University, Pittsburgh, PA, USA
This paper presents \ul{CogRun}, a framework that enables safety-critical ground robots to perform cognitively-grounded runtime learning entirely on edge-AI devices in unknown physical environments, without prior maps or perceptual knowledge. CogRun consists of three components: a Learning-Agent, a Rational-Agent, and a Coordinator. The Learning-Agent is novel in cognitive-neural learning architecture, which featurs dedicated replay buffers, cognition-driven experience sampling, and a safety-aware action blending of actor-critic reinforcement learning (RL) with instance-based learning (IBL). The Rational-Agent is a non-learning module that complements the Learning-Agent by exclusively handling safety-critical functions, while the Coordinator manages interactions between the two agents to promote safe and efficient runtime learning. CogRun's full autonomy stack (i.e., perception, learning, and control) on edge-AI devices eliminates dependence on wireless communications, enabling broader applications in challenging environments with limited or no connectivity. Experiments on a quadruped robot in real-world wild forests and on an off-road autonomous vehicle in a simulated wild forest demonstrate that CogRun enables safe and efficient runtime learning, allowing robots to safely and continuously interact with the physical world for enhancing task performance in complex, unknown environments.
Figures & tables
Fig. 1 : The proposed CogRun framework deployed on Edge-AI device for on-device robot runtime learning.
I(Ii)=(∥oi∥2+∥ai∥2)⋅eri,i∈{1,2,…,∣Bσ∣}
(7)
Algorithm 1 Concurrent Frequency and Recency Measures
Category
Component
Configuration
Edge-AI
AI Performance
Up to 275 TOPS
CPU
12-core Cortex-A78AE, 2.2 GHz
GPU
2048 CUDA cores, 64 Tensor Cores
Memory
64 GB LPDDR5 (256-bit)
Power
30 Watts
Software
JetPack 6.2, ROS 2 Humble
TABLE I : Edge-AI Hardware and RL configurations.
Fig. 2 : The unknown physical environment for the quadruped robot’s runtime navigation learning task (30 meters long), featuring dead zones , swales , and leaf-covered holes .
Fig. 3 : Performance metics for body stability, path safety, goal reaching, and travel velocity.
Model ID
Lose Balance
Collision
Dead-Zone Encounter
Task Completion
CogRun
0/20
0/20
1/20
19/20
Real-DRL
7/20
2/20
1/20
10/20
MPS
6/20
4/20
0/20
10/20
RLM
6/20
3/20
0/20
11ß/20
TABLE II : Statistics of runtime learning for vision-to-action policy over 20 trips or episodes of runtime learning. Note: dead zones are physically reachable areas whose environmental demands exceed a robot’s capabilities for safe task execution, and “ Task Completion = No Collision + No Loss of Balance + No Dead-Zone Encounter + Goal Reached. ”
Fig. 4 : Three different physical environments for locomotion learning. Left : A forest path with a mix of rounded stones and packed dirt. Middle : A densely leaf-covered forest floor with scattered branches, twigs, and stones. Right : A narrow, rocky path with rounded and dense cobblestones.
Fig. 5 : Simulation setup in Gazebo (Left) and Rviz (Right).
Fig. 6 : The stepwise rewards (95% CI) of the off-road vehicle over five random seeds, each with a total of 60 episodes.
Ensuring functional safety in human-robot interaction is challenging because AI perception is inherently probabilistic, whereas industrial standards require deterministic behavior. We present an LLM-guided safety agent for edge robotics, built on an ISO-compliant low-latency perception-compute-control architecture. Our method translates natural-language safety regulations into executable predicates and deploys them through a redundant heterogeneous edge runtime. For fault-tolerant closed-loop execution under edge constraints, we adopt a symmetric dual-modular redundancy design with parallel independent execution for low-latency perception, computation, and control. We prototype the system on a dual-RK3588 platform and evaluate it in representative human-robot interaction scenarios. The results demonstrate a practical edge implementation path toward ISO 13849 Category 3 and PL d using cost-effective hardware, supporting practical deployment of safety-critical embodied AI.
In robotics, dangers and adversity modes are often embodiment-specific and relative to each agent. A frontier of autonomous mobile robotics is to enable agents to operate effectively in the wild in unseen unstructured environments. A significant challenge in unseen unstructured environments is that it may not be possible to predict all the dangers to the specific robot. Although recent work has used large foundation vision-language models (VLMs) to preemptively predict an exhaustive list of common-sense dangers, it remains difficult to capture possible interaction and embodiment-dependent adversities. We propose a continual learning framework for a mobile embodied agent to learn online from disturbances and attribute anomalous behaviours to causes through semantics, enabling better prediction and planning of the world in the future. Our framework, "Don't Fool Me Twice", first observes disturbances and describes their effects on the robot; this description is augmented with visual context to query a VLM to predict possible causes; the local disturbance is characterized using kernel regression, which allows for efficient, few-shot modeling of transient anomalies. We leverage semantic voxel-centric modeling to estimate epistemic uncertainty, enabling richer downstream recovery by treating interaction-driven disturbances as learnable spatial behaviors. We present four hypotheses and validate them in simulation and on hardware across embodiments and adversity modes.
Navin Sriram Ravie, Andrew Jong, Krrish Jain +4
Department of Engineering Design, Indian Institute of Technology, Madras · Robotics Institute, Carnegie Mellon University
Pretraining scaling laws reveal that model capability improves predictably with data and compute. But learning from real world environments after deployment remains far less understood. Analyzing roughly 38,000 hours of agent interaction with the environment across 134 real world tasks, we find, to the best of our knowledge, the first evidence that overall performance during environment learning follows a log-sigmoid scaling law with remarkably high precision, reaching R^2 = 0.998. Across model generations, we also find that agent learning speed roughly doubles every three months. This discovery stems from EdgeBench, a suite of 134 real world tasks with ultra-long horizons, spanning scientific discovery, software engineering, combinatorial optimization, professional knowledge work, formal mathematics, and interactive games. Each task sustains at least 12 hours of continuous agent operation under rich, multilevel feedback, and is built through substantial expert effort. We publicly release 51 tasks and our full evaluation framework to accelerate the study of how agents learn from real world experience.