Abstract
Text-to-motion models generate plausible human motion but do not model a robot's dynamics; whole-body tracking controllers execute robot references reliably but cannot replan an infeasible one. Recent language-to-humanoid systems bridge this gap by training. We measure how much of the gap closes with no training at all, by putting the deployment controller itself in the loop. Sample-simulate-select (S3) draws N motions per prompt from a frozen text-to-motion model, retargets each to a Unitree G1 by direction-matching inverse kinematics, rolls all of them out under full rigid-body dynamics with the pretrained SONIC tracking policy, and keeps the candidate the policy executed best. Because the verifier is the deterministic simulator itself, S3 attains the any-of-N ceiling by construction; what we measure is where that ceiling lies and what falls short of it. On 200 stratified HumanML3D test prompts with N=8, upright execution rises from 83.5% to 89.5% and hardware-gate passes from 33 to 85; on the complete test split (4,184 prompts) it rises from 80.5% to 89.5%. A kinematic verifier that predicts falls well (AUROC 0.90) recovers only a quarter of this gain: ranking a prompt's own candidates is harder than classifying the population. What selection cannot fix is one class, prompts that lower the pelvis, which a generator trained on retargeted robot data does execute. We further score the semantic fidelity of the executed motion with the standard text-motion evaluator, with a real-mocap control that attributes the loss to the robot projection, ablate the retargeter against GMR (complementary failures: the any-of-8 ceiling rises to 95.0% over both), and execute all 177 gate-selected clips on the real G1: every one completes standing, with hardware tracking error matching simulation (r=0.94).
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Text-conditioned motion generation is a promising interface for programming humanoid robots, yet current generators are often trained on human motion datasets retargeted to robot morphologies. Although such data provides rich semantic and kinematic priors, it fails to capture the nuances of whole-body tracking controllers, including balance, contact dynamics, actuation limits, and controller-specific failure modes. As a result, generated motions can be semantically plausible but difficult or impossible for the robot to execute. We introduce TEXEDO, a test-time scaling framework for humanoid motion generation that improves motion quality without requiring a stronger underlying generator. Given a text prompt, TEXEDO samples multiple candidate motions from a pretrained text-conditioned generator and selects the best motion that is both executable and task-aligned. The reward model combines a dynamic feasibility verifier, distilled from whole-body tracking rollouts to predict physical executability, with a semantic alignment verifier that measures text-motion alignment in a learned co-embedding space. Our pipeline treats dynamic feasibility as a hard constraint and semantic alignment as the selection objective within the feasible set. Through large-scale simulation studies and real-world deployment on a Unitree G1 humanoid robot, we show that TEXEDO consistently improves both tracking fidelity and text alignment. These results demonstrate that grounded verification is an effective path toward deployable language-guided humanoid motion generation. Project website: https://jianuocao.github.io/TEXEDO/
Jianuo Cao, Yuxin Chen, Yuzhen Song +3
Jun 25, 2026cs.RO
Synthesizing human motion from textual descriptions is essential for immersive digital applications, yet existing methods face a persistent trade-off between semantic fidelity and physical realism. Large language model (LLM)-based approaches can interpret diverse open-vocabulary instructions and compose high-level action plans, but they often generate motions that violate physical constraints. Physics-aware models improve realism through simulation or control, but they struggle with semantic complexity, fine-grained instructions, and novel concepts. To address this gap, we propose In-Context Model Predictive Generation (ICMPG), a framework that integrates language-model planning with inference-time physical feedback. ICMPG reformulates motion synthesis as a Model Predictive Control (MPC)-like process with two modules. The Context-Aware Motion Generation (CAMG) module uses an LLM as a planner to decompose textual commands and generate candidate motion sequences from motion tokens. The Model Predictive Generation (MPG) module evaluates these candidates through physical simulation and semantic alignment, estimates a composite reward, and selects the best sequence to guide subsequent generation steps. Unlike open-loop generation, this closed-loop refinement enables ICMPG to adapt motions to both the input semantics and the simulated physical environment without task-specific policy retraining. Extensive experiments across standard and zero-shot open-vocabulary settings show that ICMPG generalizes robustly to diverse commands and produces motions that are more physically plausible and semantically faithful than representative baselines on the evaluated benchmarks. The framework bridges semantic interpretation and physical simulation while remaining flexible enough to incorporate different LLM backbones, enabling more versatile and controllable text-driven motion synthesis.
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Aug 2, 2026cs.RO
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