cs.ROSep 27, 2026

ReSync: Re-Aligning the Two Clocks of Asynchronous World-Action Models

Authors: Xi Lin, Feihong Zhang, Yulong Shi, Yanghong Mei, Zuxing Lu, Xiaofan Zhu, Zihao Liang, Zhirui Gao, +1 more

Organizations: Johns Hopkins University · Tsinghua University · Yinwang Intelligent Technology Co., Ltd. · University of Chinese Academy of Sciences

Abstract

Jointly generating future video and actions has become a standard recipe for world-action models, and the strongest systems denoise the two streams on separate schedules: actions are decoded in few steps so control stays fast, while the video stream runs longer to keep the predicted future sharp. The design is deliberate, but it leaves the two streams on different clocks, and an action can become executable while the future that should justify it is still largely unresolved. We formalize this as a two-clock view of asynchronous inference and introduce the commitment-evidence gap, a quantity read directly from a model's own sampling schedule rather than measured by search. The gap is predictive: as it widens, candidate utility becomes harder to identify and extra candidate sampling buys less, while advancing the world stream buys more, and the two cross. Spending more world computation is therefore not simply better. The useful interval is closed at both ends, and both ends can be read off the schedule before any rollout. ReSync places the computation inside it: hold the action state, advance only the world within the supported window, then resume native denoising. No parameters change and no candidates are compared. On a frozen paired RoboCasa panel this improves success by 4.48 points, while an equal-compute control that waits without advancing the world does not move, and the same rule transfers to a second benchmark and a second backbone without retuning.

Figures & tables

Appendix figures & tables14 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Sep 8, 2026cs.CV

ActionSplice: In-Flight Action Editing for Interactive World Models

Chunk-autoregressive video world models typically condition each generated chunk on one action. An action received during sampling must therefore wait for the next chunk, condition future solver evaluations on a state produced under the previous action, or trigger rollback that repeats completed evaluations. We introduce ActionSplice, an inference framework that formulates this problem as Counterfactual State Transport (CST). A lightweight corrector transports the interrupted backbone-native representation toward the matched state induced by the revised action at the same solver step. The world model and sampler remain frozen, and sampling resumes without replaying completed evaluations. The retargeting variant CST∗R\mathrm{CST}*{R} updates the entire active chunk, while the temporal-splicing variant CST∗T\mathrm{CST}*{T} preserves a temporal prefix and updates only the suffix. Across minWM-Wan Action2V and HY-WM1.5, CST∗R\mathrm{CST}*{R} reduces rollback-relative LPIPS by 61.5% and 75.9% relative to direct condition swapping. CST∗T\mathrm{CST}*{T} reduces suffix LPIPS by 56.1% and 77.5%, respectively, while providing 2.73×2.73\times and 1.69×1.69\times pixel-ready speedups over waiting. Under the HY-WorldPlay protocol, CSTR\mathrm{CST}_{R} obtains a PSNR of 25.66 dB, an SSIM of 0.6902, and an LPIPS of 0.1337 against the original rollout.
Sep 28, 2026cs.CV

What Makes World Action Models Generalize? An Empirical Study of Test-Time Future Modeling

World action models (WAMs) predict the future alongside actions during training. Due to the heavy computation cost of video denoising, whether the future must still be generated during inference is disputed: Explicit WAMs denoise it into clean frames along with every action chunk, whereas Latent WAMs discard it entirely for acceleration. We find that latent WAMs, despite matching explicit ones on in-distribution tasks, fail to retain the generalization benefits that originally motivated WAMs. To demonstrate this, we evaluate generalization along three axes: environmental perturbation, data efficiency, and task generalization. Controlled comparisons with a matched backbone, training data, and budget reveal consistent degradation across all three axes when the action expert no longer conditions on future representations. Further analysis shows that the gap arises almost entirely from the first denoising step: the benefit comes from preparing the future, not generating it. We therefore propose Simple-WAM, which simplifies future modeling into a single forward pass of fully noised video tokens and adapts the training-time noise schedule to this inference behavior. Across simulation and real-world tasks, Simple-WAM achieves the best of both worlds, leading explicit WAMs in generalization performance with efficiency comparable to Latent WAMs. Project Page: https://zrporz.github.io/Simple-WAM-Web/
Sep 24, 2026cs.RO

Streaming-WAM: Action-Conditioned World-Action Model for Asynchronous Robot Manipulation

World action models (WAMs) that use future visual prediction at inference time incur substantial generation costs. Asynchronous execution reduces waiting by overlapping inference with robot motion, but visual predictions used for subsequent action generation must anticipate the effects of actions already scheduled for execution during inference. We introduce Streaming-WAM, which couples action-conditioned world modeling with asynchronous robot control to account for committed actions in future visual prediction. At each streaming update, the model conditions future visual prediction on the latest observation and the committed actions, which form the fixed prefix of the next action chunk. The resulting action-conditioned visual features guide generation of the remaining actions within the same joint update, so the continuation is informed by the scene changes expected during execution of the fixed prefix. On LIBERO, Streaming-WAM achieves an average success rate of 98.35% and reduces mean episode time by a factor of 2.93 relative to Fast-WAM. On the real-world Stamp Paper task, mean episode time falls from 90 s with synchronous Joint-WAM to 38 s with Streaming-WAM. These results show that Streaming-WAM supports efficient asynchronous control while maintaining high task success rates.