cs.LGOct 4, 2026

Pessimistic Minimax Learning for Public-Private Information Games under Unilateral Coverage

Authors: Shuze Daniel Liu, Claire Chen, Jiuqi Wang, David Simchi-Levi

Organizations: Massachusetts Institute of Technology · Purdue University · California Institute of Technology · University of Virginia

Abstract

We study offline learning in two-player zero-sum contextual games with public and private information, motivated by strategic settings such as auctions and negotiations with private valuations. We introduce unilateral prescriptive concentrability and show that asymmetric information can change offline coverage through its effect on equilibrium behavior. For finite state-action spaces, we develop a pessimistic algorithm with an O~(1/n)\tilde{O}(1/\sqrt{n}) exploitability rate, matching the standard sample-size dependence for fully observed minimax games. We further develop a pessimistic policy mirror descent framework, PPA-PMD, for general function approximation and obtain a unified O~(1/n+1/T)\tilde{O}(1/\sqrt{n} + 1/\sqrt{T}) exploitability rate with no-regret actor updates. Together, these results provide the first theoretical framework for offline equilibrium learning under public-private information constraints.

Figures & tables

Explore similar work

CardsList
  1. Learning under Opponent Unawareness in Linear-Quadratic Stochastic Games

    Aug 8, 2026Dantong Chu, Xuefeng Gao, Yufei ZhangObservable Stochastic GameNash Equilibrium

  2. Offline Two-Player Zero-Sum Markov Games with KL Regularization

    May 13, 2026Claire Chen, Yuheng Zhang, Xinyu Liu +3Mean Field GamesObservable Stochastic Game

  3. Pessimism-Free Offline Learning in General-Sum Games via KL Regularization

    Apr 30, 2026Claire Chen, Yuheng ZhangKullback-Leibler RegularizationImperfect-Information Games