Structure From Motion
Structure-from-Motion (SfM) is a computer vision technique that reconstructs 3D scenes and camera poses from multiple 2D images. Current research emphasizes improving robustness and efficiency, particularly in challenging scenarios like those with limited texture or significant motion, often employing hybrid approaches combining point and line features, or leveraging foundation models and neural networks for improved matching and pose estimation. These advancements are crucial for applications ranging from autonomous navigation and 3D modeling to wildlife research and cultural heritage preservation, enabling more accurate and efficient 3D scene understanding from image data.
Papers
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
Zhiwen Fan, Wenyan Cong, Kairun Wen, Kevin Wang, Jian Zhang, Xinghao Ding, Danfei Xu, Boris Ivanovic, Marco Pavone, Georgios Pavlakos, Zhangyang Wang, Yue Wang
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang