Overview

The field studies how to turn sparse visual or language inputs into complete 3D assets, including geometry, textures, materials, parts, and motion. Common approaches adapt diffusion and flow models to 3D representations, combine 2D generative priors with multi-view rendering, or use retrieval, procedural code, and structured part-based generation. A growing focus is making assets editable and usable in animation, games, robotics, and simulation, where articulation, collisions, scale, and physical properties matter alongside appearance. The central challenge is balancing visual fidelity and fast generation with cross-view consistency, structural validity, and reliable evaluation of whether an asset works beyond rendered images.

Latest papers

CardsList

167 papers25 papers in the last four weeks, up 108% on the four weeks before. 0.1% of all new papers.

  1. Pose-Aware Diffusion for 3D Generation

    May 1, 2026Zihan Zhou, Luxi Chen, Jingzhi Zhou +43D Asset Generation3D Scene Generation

  2. ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python

    Apr 29, 2026Alexander Raistrick, Karhan Kayan, Jack Nugent +83D Asset GenerationSynthetic Data Generation

  3. 3D Generation for Embodied AI and Robotic Simulation: A Survey

    Apr 29, 2026Tianwei Ye, Yifan Mao, Minwen Liao +63D Asset GenerationRobotics Simulation

  4. GenAssets: Generating in-the-wild 3D Assets in Latent Space

    Apr 24, 2026Ze Yang, Jingkang Wang, Haowei Zhang +33D Asset GenerationLatent Diffusion Models

  5. BrickNet: Graph-Backed Generative Brick Assembly

    Apr 24, 2026Peter Kulits, Cordelia SchmidConstrained Generative Modeling3D Asset Generation

  6. Unposed-to-3D: Learning Simulation-Ready Vehicles from Real-World Images

    Apr 21, 2026Hongyuan Liu, Bochao Zou, Qiankun Liu +103D Asset Generation3D Reconstruction

  7. ReConText3D: Replay-based Continual Text-to-3D Generation

    Apr 15, 2026Muhammad Ahmed Ullah Khan, Muhammad Haris Bin Amir, Didier Stricker +1Text-to-3D Generation3D Asset Generation

  8. Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data

    Apr 15, 2026Yizhao Xu, Hongyuan Zhu, Caiyun Liu +63D Asset EditingText-Guided 3D Scene Editing

  9. Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generation

    Apr 13, 2026Zhiyuan Zhang, Zijian Zhou, Linjun Li +33D Texture GenerationTexture Synthesis

  10. Hitem3D 2.0: Multi-View Guided Native 3D Texture Generation

    Apr 10, 2026Huiang He, Shengchu Zhao, Jianwen Huang +7Multi-View Image Synthesis3D Texture Generation

  11. AniGen: Unified S3S^3 Fields for Animatable 3D Asset Generation

    Apr 9, 2026Yi-Hua Huang, Zi-Xin Zou, Yuting He +6Articulated 3D Asset Generation3D Asset Generation

  12. Part-Level 3D Gaussian Vehicle Generation with Joint and Hinge Axis Estimation

    Apr 6, 2026Shiyao Qian, Yuan Ren, Dongfeng Bai +1Articulated 3D Asset GenerationPart-Level 3D Generation

  13. 3D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image

    Apr 6, 2026Ze-Xin Yin, Liu Liu, Xinjie Wang +43D Scene Completion3D Asset Generation

  14. RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space

    Apr 1, 2026Zhisheng Huang, Jiahao Chen, Cheng Lin +103D Asset Generation3D Scene Generation

  15. ARGS: Auto-Regressive Gaussian Splatting via Parallel Progressive Next-Scale Prediction

    Apr 1, 2026Quanyuan Ruan, Kewei Shi, Jiabao Lei +2Autoregressive 3D Scene Generation3D Asset Generation

  16. Know3D: Prompting 3D Generation with Knowledge from Vision-Language Models

    Mar 24, 2026Wenyue Chen, Wenjue Chen, Peng Li +63D Asset Generation3D Reconstruction

  17. From Part to Whole: 3D Generative World Model with an Adaptive Structural Hierarchy

    Mar 23, 2026Bi'an Du, Daizong Liu, Pufan Li +13D Asset Generation3D Shape Generation

  18. Text-Image Conditioned 3D Generation

    Mar 22, 2026Jiazhong Cen, Jiemin Fang, Sikuang Li +83D Asset Generation3D Shape Generation

  19. SwiftTailor: Efficient 3D Garment Generation with Geometry Image Representation

    Mar 19, 2026Phuc Pham, Uy Dieu Tran, Binh-Son Hua +13D Mesh Generation3D Asset Generation

  20. Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priors

    Mar 19, 2026Jiatong Xia, Zicheng Duan, Anton van den Hengel +13D Asset Generation3D Shape Generation

  21. TAPESTRY: From Geometry to Appearance via Consistent Turntable Videos

    Mar 18, 2026Yan Zeng, Haoran Jiang, Kaixin Yao +43D Texture Generation3D Asset Generation

  22. ManiTwin: Scaling Data-Generation-Ready Digital Object Dataset to 100K

    Mar 17, 2026Kaixuan Wang, Tianxing Chen, Jiawei Liu +133D Asset GenerationSynthetic Data Generation for Robotics

  23. Interact3D: Compositional 3D Generation of Interactive Objects

    Mar 17, 2026Hui Shan, Keyang Luo, Ming Li +43D Asset Generation3D Scene Generation

  24. MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts

    Mar 16, 2026Zheng Zhang, Qinchuan Zhang, Yuteng Ye +53D Texture GenerationTexture Synthesis

  25. SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation

    Mar 14, 2026Anbang Wang, Yuzhuo Ao, Shangzhe Wu +13D Foundation Models3D Asset Generation