Autonomous Driving Simulation
Latest papers 217
25 papers in the last four weeks, up 79% on the four weeks before. 0.1% of all new papers.
Realistic and controllable simulation is critical for advancing end-to-end autonomous driving, yet existing approaches often struggle to support novel view synthesis under large viewpoint changes or to ensure geometric consistency. We introduce HybridWorldSim, a hybrid simulation framework that integrates multi-traversal neural reconstruction for static backgrounds with generative modeling for dynamic agents. This unified design addresses key limitations of previous methods, enabling the creation of diverse and high-fidelity driving scenarios with reliable visual and spatial consistency. To facilitate robust benchmarking, we further release a new multi-traversal dataset MIRROR that captures a wide range of routes and environmental conditions across different cities. Extensive experiments demonstrate that HybridWorldSim surpasses previous state-of-the-art methods, providing a practical and scalable solution for high-fidelity simulation and a valuable resource for research and development in autonomous driving.
LaGen: Towards Autoregressive LiDAR Scene Generation
Generative world models for autonomous driving (AD) are of great value in applications such as data augmentation, closed-loop simulation, and safety-critical scenario evaluation. Unlike the widely studied image modality, in this work we explore generative world models for LiDAR data. Existing generation methods for LiDAR predominantly focus on single frame generation or lack the capacity for interactive simulation, while existing prediction approaches require multiple frames of historical input and can only deterministically predict multiple frames at once. Both paradigms fail to support long-horizon interactive generation. To this end, we introduce LaGen, which, to the best of our knowledge is the first autoregressive framework capable of generating long-horizon LiDAR scenes in a frame-by-frame, interactive manner. LaGen is able to take a single-frame input as a starting point and effectively utilize bounding box information as conditions to generate high-fidelity 4D scene. In addition, we introduce a scene decoupling estimation module to enhance the model's interactive generation capability for object-level content, as well as a noise modulation module to mitigate error accumulation during long-horizon generation. We extensively evaluate LaGen's performance in controlled data generation and long-horizon scene generation on the nuScenes dataset. The experimental results demonstrate that LaGen achieves state-of-the-art performance, especially on later frames. The code is publicly available at: https://github.com/szzhou88/LaGen.
Injecting Hallucinations in Autonomous Vehicles: A Component-Agnostic Safety Evaluation Framework
Perception failures in autonomous vehicles (AV) remain a major safety concern because they can directly compromise decision-making and contribute to unsafe behavior. To study how these failures affect safety, researchers typically inject artificial faults into real-world or simulated components and observe the resulting outcomes. However, existing fault injection (FI) studies often target a single sensor within the machine perception (MP) module, resulting in siloed frameworks that are difficult to generalize or integrate into unified simulation environments. This work addresses that limitation by reframing perception failures as hallucinations, that is, false perceptions that distort an AV's situational awareness and may trigger unsafe control actions. Building on this concept, we propose a configurable, component-agnostic hallucination injection framework that induces six plausible hallucination types in an open-source simulation environment. A total of 18,356 simulations (8,695 baseline and 9,661 with hallucinations injected) were executed while AVs crossed an unsignalized intersection with transversal traffic. The results statistically validate the framework and quantify the impact of each hallucination type on collisions and on the minimum distance between the AV and the nearest vehicle, used as a continuous proxy for the safety margin. Certain hallucinations, especially missed detection, blind region, angular drift, phantom perception, and latency, significantly increase the odds of collision, while linear drift significantly reduces minimum distances without producing a statistically significant increase in collision odds in the evaluated scenario. The proposed framework provides a scalable and statistically grounded method for evaluating AV safety under perception distortions and supports future research on fault tolerance and resilient AV design.
Simulator Ensembles for Trustworthy Autonomous Driving Systems Testing
Scenario-based testing with driving simulators is extensively used to identify failing conditions of automated driving assistance systems (ADAS). However, existing studies have shown that repeated test execution in the same as well as in distinct simulators can yield different outcomes, which can be attributed to sources of flakiness or different implementations of the physics. In this paper, we present MultiSim, a novel approach to multi-simulation ADAS testing based on a search-based testing approach that leverages an ensemble of simulators to identify failure-inducing, simulator-agnostic test scenarios. During the search, each scenario is evaluated jointly on multiple simulators. Scenarios that produce consistent results across simulators are prioritized for further exploration, while those that fail on only a subset of simulators are given less priority, as they may reflect simulator-specific issues rather than generalizable failures. Our empirical study, which involves testing three lane-keeping ADAS on different pairs of three widely used simulators, demonstrates that MultiSim outperforms single-simulator testing by achieving, on average, a higher rate of simulator-agnostic failures by 66%. Compared to a state-of-the-art multi-simulator approach that combines the outcome of independent test generation campaigns obtained in different simulators, MultiSim identifies, on average, up to 3.4X more simulator-agnostic failing tests and higher failure rates. To avoid the costly execution of test inputs on which simulators disagree, we propose to predict simulator disagreements and bypass test executions. Our results show that utilizing a surrogate model during the search retains the average number of valid failures and also improves efficiency. Our findings indicate that combining an ensemble of simulators is a promising approach for the automated cross-replication in ADAS testing.
Simulating Automotive Radar with Lidar and Camera Inputs
Low-cost millimeter automotive radar has received more and more attention due to its ability to handle adverse weather and lighting conditions in autonomous driving. However, the lack of quality datasets hinders research and development. We report a new method that is able to simulate 4D millimeter wave radar signals including pitch, yaw, range, and Doppler velocity along with radar signal strength (RSS) using camera image, light detection and ranging (lidar) point cloud, and ego-velocity. The method is based on two new neural networks: 1) DIS-Net, which estimates the spatial distribution and number of radar signals, and 2) RSS-Net, which predicts the RSS of the signal based on appearance and geometric information. We have implemented and tested our method using open datasets from 3 different models of commercial automotive radar. The experimental results show that our method can successfully generate high-fidelity radar signals. Moreover, we have trained a popular object detection neural network with data augmented by our synthesized radar. The network outperforms the counterpart trained only on raw radar data, a promising result to facilitate future radar-based research and development.
Mitigating Covariate Shift in Imitation Learning for Autonomous Vehicles Using Latent Space Generative World Models
We propose the use of latent space generative world models to address the covariate shift problem in autonomous driving. A world model is a neural network capable of predicting an agent's next state given past states and actions. By leveraging a world model during training, the driving policy effectively mitigates covariate shift without requiring an excessive amount of training data. During end-to-end training, our policy learns how to recover from errors by aligning with states observed in human demonstrations, so that at runtime it can recover from perturbations outside the training distribution. Additionally, we introduce a novel transformer-based perception encoder that employs multi-view cross-attention and a learned scene query. We present qualitative and quantitative results, demonstrating significant improvements upon prior state of the art in closed-loop testing in the CARLA simulator, as well as showing the ability to handle perturbations in both CARLA and NVIDIA's DRIVE Sim.
TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oracles
While modern Autonomous Vehicle (AV) systems can develop reliable driving policies under regular traffic conditions, they frequently struggle with safety-critical traffic scenarios. This difficulty primarily arises from the rarity of such scenarios in driving datasets and the complexities associated with predictive modeling of multiple vehicles. Effectively simulating safety-critical traffic situations is therefore a crucial challenge. In this paper, we introduce TrafficGamer, which facilitates game-theoretic traffic simulation by viewing common road driving as a multi-agent game. When we evaluate the empirical performance across various real-world datasets, TrafficGamer ensures both the fidelity, exploitability, and diversity of the simulated scenarios, guaranteeing that they not only statically align with real-world traffic distribution but also efficiently capture equilibria for representing safety-critical scenarios involving multiple agents compared with other methods. Additionally, the results demonstrate that TrafficGamer provides highly flexible simulations across various contexts. Specifically, we demonstrate that the generated scenarios can dynamically adapt to equilibria of varying tightness by configuring risk-sensitive constraints during optimization. We have provided a demo webpage at: https://anonymous.4open.science/api/repo/trafficgamer-demo-1EE0/file/index.html.