Floor Plan Generation

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Period ending 2026-09-14

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A weekly snapshot of new work published in Floor Plan Generation.

22 papers

Latest in Floor Plan Generation

Sep 8, 2026cs.CV

GALoc: Gravity Aligned Wireframes for Depth-Free Monocular Floorplan Localization

Floorplans are compact, appearance-invariant maps ideal for indoor localization, yet existing methods rely on depth networks that are brittle in cluttered scenes. We propose GALoc, a geometry-first framework that replaces depth prediction with gravity-aligned wireframes that satisfy verticality and coplanarity by construction. Given monocular RGB, camera intrinsics, relative poses, and IMU orientation, GALoc constructs a linear constraint matrix encoding verticality and coplanarity, and finds the camera gauge minimizing its smallest singular value via global search. The rectified wireframes are projected into bird's-eye-view layouts through a closed-form, FOV-consistent transformation and matched against the floorplan via metric-free SE(2) search. We evaluate end-to-end on Structured3D, with calibrated noise on Gibson, and on real-world author-collected sequences. When sufficient wall geometry is visible, GALoc matches or outperforms depth-based baselines -- achieving 88% sequential localization success at 0.1m over 100-step sequences on Gibson vs the baseline's 68% -- while abstaining in structure-blind scenes.
Jeahn Han, Minji Kim, Jeongbin Sohn +3
Aug 12, 2026cs.CV

PolarSym: Polar Geometry-aware Attention for CAD Floorplan Parsing

CAD plan parsing is a fundamental task in Building Information Modeling (BIM), aiming to automatically extract architectural elements including walls, doors, windows, and furniture from 2D engineering drawings. Existing Transformer-based methods capture global semantic dependencies via self-attention, yet they infer spatial relationships merely from semantic features without explicitly characterizing the intrinsic geometric symmetry of building layouts. Such methods tend to produce mismatched correspondences in long-range matching and complex symmetric spatial layouts. To tackle this limitation, we propose PolarSym, a polar-coordinate geometry-aware attention framework for CAD plan parsing. The framework decouples geometric relationships of buildings into two complementary components, direction and distance, which are modeled independently. Structural consistency is strengthened by directional constraints, while long-range symmetric correspondences are built with distance constraints. A dynamic gating mechanism is adopted to synergistically fuse the two geometric information branches while maintaining the vanilla Transformer architecture. This design boosts geometric modeling capacity with negligible extra computation. Experiments on a public CAD plan parsing dataset show that PolarSym surpasses the reproduced SymPoint V2 baseline by 1.73% PQ, 1.54% RQ and 4.31% mIoU under identical training settings. PolarSym also converges faster and yields more stable optimization. Ablation experiments verify the complementary effects of direction and distance modeling. Our results reveal that PolarSym improves the geometric awareness of Transformers at low computational cost, offering an effective geometric modeling paradigm for CAD plan parsing.
Kerui Chen, Yiqing Wang, Kangzhou Xin +2
Jul 27, 2026cs.RO

FloAff-Kitchen: Bridging Navigation and Manipulation via Canonical and Progressive Floor Affordance Learning

Mobile manipulation requires robots to identify Floor Affordance (FloAff) that maximizes downstream manipulation success rather than merely ensuring navigation feasibility. FloAff prediction is a target-conditioned local spatial reasoning problem, yet existing methods suffer from representation ambiguity caused by irrelevant spatial context and arbitrary object orientations, while entangling shared and task-specific knowledge across heterogeneous manipulation skills. To address these challenges, we propose a unified framework for FloAff prediction from egocentric multimodal perception, consisting of canonical representation learning and progressive affordance prior learning. Specifically, we introduce a Canonical Floor Affordance Representation (CFAR), which learns canonical interaction geometry by preserving affordance-relevant local structure while eliminating nuisance spatial variations unrelated to robot base placement. We further propose Progressive Floor Affordance Learning (PFAL), which learns transferable FloAff priors from a foundation manipulation task and progressively adapts them to heterogeneous downstream manipulation skills. To facilitate systematic evaluation, we establish the first cross-scene, multi-view FloAff-Kitchen benchmark covering diverse manipulation skills, scene layouts, furniture styles, and viewpoints. Extensive experiments on three benchmark settings demonstrate that our method consistently outperforms strong baselines, while ablation studies validate the contribution of each proposed component. Project page: https://csu-hero-lab.github.io/FloAff-Kitchen_Web/
Ping Zhong, Manling Teng, Tao Wu +3
Jul 26, 2026cs.CV

PlanCraft: Sketch, Refine, and Furnish for Architect-Inspired Progressive 3D Residential Scene Generation

Two structural insights have been overlooked in automated residential floor plan generation. First, design is inherently progressive. Architects begin with rough strokes and refine them over time, whereas existing methods typically require their conditioning representation to be fully specified before generation, a fundamental mismatch with how design actually works. Second, the 2D floor plan is not an optional intermediate but an irreplaceable spatial contract. Once room boundaries, doors, and windows are fixed, furnishing reduces from open-ended spatial reasoning to bounded constraint satisfaction. Bypassing this contract, as existing 3D systems do by delegating layout to language models, yields overlapping rooms and implausible proportions; directly calling general-purpose language models likewise produces geometrically invalid layouts. Guided by these insights, we present PlanCraft. SketchPlan supplies the missing training signal by replaying the architect's drawing process on 80K real floor plans, producing partial sketches at every completeness level. PlanCraft-Diff progressively sharpens an incomplete sketch into a geometrically precise, vectorizable floor plan through a coarse-to-fine strategy. With the spatial contract established, PlanCraft-Agent then furnishes the scene within well-defined room boundaries. Experiments show that PlanCraft achieves a 61.1% lower FID than the best existing 2D method and surpasses existing 3D systems by 15 points in expert-rated spatial rationality, with a sketch at only 25% completion already outperforming all fully specified baselines.
Pengyu Zeng, Yuqin Dai, Jun Yin +7
Jul 14, 2026cs.CV

Text-Aided Multi-Modal Panoptic Symbol Spotting for CAD Floor Plan Drawings

Computer-Aided Design (CAD) floor plan drawings contain both graphical primitives and textual annotations, which provide complementary geometric and semantic cues for intelligent design understanding. Among CAD analysis tasks, panoptic symbol spotting has become increasingly important with the growing demand for industrial digitalization and deep learning-based automation. However, most existing methods remain primarily primitive-centric and underexploit textual annotations, despite their critical semantic value. Even the few text-aware approaches often treat annotations only superficially, without properly modeling complex syntax and hierarchical semantics of CAD annotations, which leads to semantic loss and suboptimal spotting performance. To address these limitations, we propose TextCAD, a multimodal framework that jointly models graphical primitives and textual annotations for panoptic symbol spotting. Specifically, we design a Type-Attribute Correlation Encoder (TACE) to explicitly encode the compositional semantics within annotations by jointly modeling their types and attributes. We further introduce a Semantic Hierarchy Alignment framework with Multi-level Semantic Filtering (MSF) and primitive downsampling, which adaptively aligns annotation semantics with graphical primitives at different semantic levels and enables accurate cross-modal semantic injection and fusion. Experiments on real-world building-design datasets show that TextCAD effectively improves symbol spotting performance and achieves state-of-the-art results.
Yan Gong, Bohao Li, Bowen Du +1
Jul 12, 2026cs.RO

3D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments

Generating realistic 3D indoor scenes is an area of growing interest in computer vision and robotics. Existing methods, often motivated by applications such as interior design, generally focus on object layout generation within a single room. The generation of high-level scene structure, such as room-level layout and traversability, remains underexplored despite its importance for robotics applications. In this paper, we consider the case where a robot has explored part of an environment and needs to predict the unexplored parts to support downstream tasks such as exploration or object search. We propose a top-down framework for synthesizing hierarchical 3D scene graphs, including a room layer -- describing the floor plan and traversability -- and an object layer modeling object layouts within each room. For the room layer, we propose a novel mixed-domain graph diffusion model jointly predicting room categories, floor boundaries, and traversability between rooms. Via corruption and masking, this model supports partial constraints such as incomplete floor plans, avoiding the need for partially observed training data. For the object layer, we integrate an existing mixed discrete-continuous diffusion model for joint prediction of object categories, locations, sizes, and orientations within each room given the floor plan. We compare our method with state-of-the-art occupancy-based and LLM-based floor plan generation methods on a standard benchmark. Compared with an occupancy-based learning baseline, our method generalizes substantially better to out-of-distribution partial floor plans. We also demonstrate our integrated prediction pipeline on real-world scenes from robot-collected data, enabling prediction beyond explored areas.
Siyi H, Jared Strade, Hyungtae Lim +1
Jul 9, 2026cs.CV

GRE-Diff: Gaussian Room Embeddings for Structured Layout Diffusion

Designing functional and aesthetically coherent floor plans requires exploring a vast space of possible room arrangements, a task that quickly becomes overwhelming for human designers. In this paper, we propose GRE-Diff, a controllable and interactive diffusion-based framework that automates the creation and editing of apartment floor plans under user-specified constraints. By combining AI-generated suggestions with real-time, human-in-the-loop editing, the system enables users to specify room types, room counts, boundary shapes, and editing operations through LLM-parsed instructions or GUI-based interaction. It then generates a diverse set of plausible and well-structured designs for refinement. At the core of our approach is Gaussian Room Embedding (GRE), a continuous latent representation that models each room as a spatial Gaussian distribution capturing its location and extent. Extensive experiments on the RPLAN dataset show that GRE-Diff produces high-quality, constraint-aware, and editable polygonal layouts, offering a practical step toward bridging AI-driven automation and human creativity in spatial design.
Jing Wang, Haoran Xiong, Zihao Yan +2
Jul 7, 2026cs.CV

Mitigating Domain Shift in Conditioned Floor Plan Generation: Synthetic Pre-training for Data-Efficient Adaptation

Robustness to domain shift is a key requirement for floor plan generative models to be applicable beyond the single dataset they were trained on, as floor plans vary widely across regions due to distinct architectural cultures, spatial constraints, and construction practices, while acquiring new annotated datasets remains costly and domain-specific. Yet, no prior work has studied this robustness in the context of conditioned floor plan generation. In this paper, we evaluate state-of-the-art models from two fundamentally different generative paradigms across three public datasets (RPLAN, MagicPlan and Swiss Dwellings) and show that they are highly sensitive to domain shift, with up to an order of magnitude performance degradation when transferred across domains. To mitigate this with minimal target-domain supervision, we introduce a procedural method to generate a large-scale synthetic training dataset that enforces strict physical constraints (non-overlapping rooms, valid door placement, graph consistency) while intentionally sacrificing architectural realism through highly irregular spatial arrangements and aggressive geometric perturbation of room shapes. We show that pre-training on this synthetic data considerably improves zero-shot cross-domain performance, outperforming in-domain training on MagicPlan. Furthermore, it provides a highly effective initialization for fine-tuning, accelerating target domain adaptation and outperforming real-world initialization baselines by up to 40% in a low-data regime.
Matthieu Ospici, Arnaud Gueze, Luc Bourrat +1
Jul 7, 2026cs.RO

Hilti-Trimble-Oxford Dataset: 360 Visual-Inertial Benchmark with Floor Plan Priors for SLAM and Localization

Automated progress monitoring on construction sites is an active area of research and development. Robot and human-carried mapping systems have been developed to build 3D maps of building and infrastructure projects. While LiDAR-based mapping systems achieve high accuracy, the cost of LiDAR can be prohibitive. Consumer-grade cameras with wide field of view ("360 cameras") combined with embedded inertial measurement units (IMUs) provide a cost-effective alternative. To support change detection and progress monitoring, highly accurate visual Simultaneous Localization and Mapping (SLAM) and floor plan-referenced localization systems are required. In this paper we present a high-quality dataset collected at an active construction site, which captures realistic challenges such as variable lighting conditions, moving workers, fast motions, and repetitive structures. The dataset offers thirty visual-inertial sequences recorded across seven floors over an eight-month period of the construction project. Ground truth trajectories were collected using a high quality LiDAR-inertial SLAM system rigidly attached to the 360 camera. Additionally, we report the results of an open research challenge evaluating the best visual SLAM and localization systems from around the world. The Challenge attracted substantially higher participation in SLAM, with 62 teams compared to 22 in floor-plan-referenced localization, reflecting the broader maturity of SLAM methods. The higher errors in localization further highlight the difficulty of this task in construction and point to the need for continued research, which this dataset is intended to support. The dataset and the benchmark are publicly available at: https://hilti-trimble-challenge.com/dataset-2026.
Samuele Centanni, Yuhao Zhang, Yifu Tao +8
Jun 19, 2026cs.CG

DPLAN: Minimal Connectivity to Floorplan Generation

Automated floor plan generation is an important problem in computational architectural design. The goal is to construct a floor plan from user-defined room numbers and door requirements. The user specifies which rooms must share a door and which rooms must not be adjacent. However, these requirements do not determine the exact placement or shape of the rooms. The task is therefore to arrange the rooms in a single floor plan so that all required door connections are satisfied and no rooms overlap. To address this problem, we propose DPLAN (Door Connectivity to Floor Plan Generation), a graph-based prototype that generates floor plans from door and non-adjacency constraints. The framework operates in three stages. First, the user-defined graph is examined and, if disconnected, additional edges are added to connect its components. Second, a bi-connected plane triangulation is constructed to ensure the existence of a floor plan without overlapping rooms or empty spaces. Third, the triangulated graph is transformed into floor plans. For rectangular floor plans (RFPs), separating triangles are removed by modifying edges without adding new vertices, thereby avoiding the creation of extra rooms. For orthogonal floor plans (OFPs), separating triangles are removed by introducing additional vertices, allowing rectilinear room shapes. By enforcing both door and non-adjacency requirements, the framework generates floor plans that satisfy the given constraints. The method is implemented in Python and includes a prototype for interactive constraint specification and floor plan visualization. Currently, the framework supports rectangular plot boundaries. Future work includes support for non-rectangular plots, dimension-based scaling, and circulation modeling.
Rohit Lohani, Krishnendra Shekhawat
Jun 12, 2026cs.RO

FloVerse: Floor Plan-Guided Multi-Modal Navigation

Floor plans encapsulate compact spatial priors, enabling agents to navigate unseen scenes more efficiently. While prior work has explored floor plan-guided navigation, it has focused mainly on PointNav and a limited set of environments. To bridge this gap, we introduce FloVerse, a new task for floor plan-guided embodied navigation that unifies PointNav, ObjectNav, and ImageNav. To support FloVerse, we assemble FloVerse-1.6K, a large-scale dataset of 1.6K scenes from HM3D and Gibson 4+, paired with corresponding floor plans, comprising 240K expert trajectories and 12M RGBD frames. We further propose ThreeDiff, a two-stage imitation learning policy comprising a planner, a diffusion-based multimodal goal-reasoning module trained via masked-modality modeling, and a refiner, a depth-based trajectory-refinement module for safe execution. Extensive experiments demonstrate that (1) floor-plan priors improve navigation performance across all goal modalities, and (2) ThreeDiff implicitly captures spatial information from floor plans. These results underscore the effectiveness of spatial priors and validate our proposed unified approach for floor plan-guided embodied navigation.
Weiqi Huang, Shuangyi Dong, Jiaxin Li +3
Jun 9, 2026cs.AI

Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans

Furnished floor plans are fundamental to real estate visualization, interior design, and architectural workflows. However, progress in automatic furniture arrangement has been limited by the lack of real, professionally designed floor-plan datasets with object-level furniture annotations. To address this gap, we introduce AntPlan-270, a curated dataset of 270 architectural floor plans with per-room furniture bounding box annotations across ten residential room categories. Building on this dataset, we present Architect-Ant, an editable automatic furnishing framework powered by a fine-tuned vision-language model. Furniture layouts are represented using a compact, coordinate-based domain-specific language (DSL) that encodes object categories and placements relative to the room geometry. To improve spatial reasoning, we generate procedural reasoning traces that capture architectural constraints such as wall alignment, door and window clearance, circulation, fixture compatibility, and room-specific furniture inventories, and use them to supervise fine-tuning of the model. We then apply preference optimization over candidate object placements to further refine layout quality. The generated DSL can be rasterized into semantic masks and used to condition a Flux-based LoRA renderer, producing realistic blueprint-style furnished floor-plan images while preserving the editable symbolic layout. Experiments on layout furnishing show that Architect-Ant produces geometrically valid and functionally plausible layouts, and suggest a scalable path for furnishing larger structure-only floor-plan datasets.
Fedor Rodionov, Aleksandar Cvejic, Michael Birsak +2
Jun 4, 2026cs.CV

HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenes

Indoor scene generation is crucial for robot simulation and modern interior design. However, complex layouts together with scarce 3D scene data make learning-based generation challenging. Existing methods often rely on hand-crafted rules or focus on isolated sub-tasks (e.g., floorplan synthesis or single-room furnishing), producing whole-home scenes that lack global coherence, realism, and simulation readiness. To mitigate these limitations, we propose a unified hierarchical framework that decomposes indoor scene synthesis into controllable stages. First, we curate a large-scale dataset of 300K real residential floorplans to train a large language model for whole-home floorplan generation. With detailed descriptions and a K-D tree-based representation, our method enables fine-grained, controllable whole-home floorplan generation. Building upon the generated whole-home floorplan, we leverage image generation models to draft furniture layouts from multi-level roaming viewpoints, and then generate the layouts of small manipulable objects on different supporting surfaces (e.g., cabinets, desks, and dining tables) for embodied AI simulation. During furniture and object layout generation, a VLM-based refiner iteratively corrects furniture and object placement, and a 3D generative model enables flexible replacement of individual assets. We further attach basic physical attributes and simple surface texture and lighting setups to complete the pipeline for embodied AI use. Experiments and user studies demonstrate that our pipeline produces indoor spaces with greater layout diversity and stronger 3D design appeal, outperforming prior methods on both quantitative and qualitative metrics. Finally, alongside our generation pipeline, we will release the floorplan dataset and 5K fully furnished scenes to the community. Project Page: https://kairos-homeworld.github.io/
Wenbo Li, Xiaoliang Ju, Zipeng Qin +2
Jun 3, 2026cs.CV

Z-FLoc: Zero-Shot Floorplan Localization via Geometric Primitives

Visual localization -- estimating a camera pose within a pre-existing map -- is a fundamental problem in computer vision. Floorplans are an attractive map representation: they are readily available for most buildings, compact, and inherently invariant to visual appearance changes. However, bridging the severe domain gap between camera observations and floorplan geometry remains challenging. Existing methods address this gap through data-driven learning, yet they require large-scale training data and environment-specific retraining, limiting their practical deployment. We propose a zero-shot floorplan localization method that generalizes to novel environments without any retraining. Our key insight is that dominant geometric primitives -- lines and circles -- are ubiquitous in human-made environments and provide appearance-invariant structural constraints. We extract these primitives from a bird's-eye-view (BEV) projection of monocular 3D reconstructions and match them to the floorplan via dedicated minimal solvers within a robust estimation framework. Experiments on both simulated and real-world datasets show that our approach outperforms state-of-the-art learning-based methods on unseen environments, while using a single fixed set of hyperparameters across all experiments. The source code will be made publicly available.
Ayumi Umemura, Toshinori Kuwahara, Marc Pollefeys +1
May 26, 2026cs.CY

Towards an automated AI-based framework for floor plan compliance checks for residential buildings

To improve residents' well-being in Australia's urban areas, governments have introduced policy reforms such as SEPP65, BADS, and SPP7.3 to enhance apartment design quality. These regulations require precise geometric and spatial analysis to evaluate health-related features, including daylight access, natural ventilation, privacy, and space efficiency. However, compliance checking remains challenging due to its manual, time-intensive nature. Additionally, evolving policies limit scalability for large-scale assessments across thousands of apartments. Existing automated floor plan analysis methods are fragmented and typically focus on single apartments, lacking a unified framework for multi-unit compliance checking. This article explores current advancements in automated floor plan analysis, particularly AI-driven approaches, and highlights key challenges in their practical adoption. To address these gaps, a conceptual framework is proposed for automated compliance checking in multi-apartment buildings. A Large Language Model (LLM) is used within a Rule Engine to convert textual building codes into executable, explainable rules. A Data Extraction Engine segments floor plan images into elements such as walls, rooms, fixtures, text, and symbols, and transforms them into a structured building graph with topological relationships. This structured representation is then evaluated by a Compliance Check Engine, which leverages LLM-generated rules for assessment. The proposed framework offers a scalable, consistent, and transparent approach to automated compliance checking across jurisdictions, supporting efficient enforcement of apartment design standards and promoting healthier, higher-density urban development.
Subash Gautam, Debaditya Acharya, Alexandra Kleeman +1
May 21, 2026cs.CV

SceneAligner: 3D-Grounded Floorplan Localization in the Wild

Many public buildings provide floorplans with a "you are here" indicator to help visitors orient themselves. Floorplan localization seeks to computationally replicate this capability by determining where visual observations were captured within a floorplan. However, existing methods typically assume controlled small-scale environments and precise vectorized floorplans, limiting their ability to operate in large-scale buildings and rasterized floorplans. In this work, we present an approach for performing floorplan localization in the wild by grounding the task in a reconstructed 3D representation of the scene. Given an unconstrained image collection, our method reconstructs a gravity-aligned 3D scene and projects it into a 2D density map that serves as a floorplan proxy. Floorplan localization is then formulated as aligning this proxy with the input floorplan via a 2D similarity transform. To bridge the appearance gap between density maps and architectural floorplans, we adapt a 2D foundation model to learn cross-modal correspondences, introducing a fine-tuning scheme that encourages semantically aligned matches while preserving structural consistency. Extensive experiments demonstrate substantial improvements over prior methods, including in extremely sparse settings with as little as a single input image. Our code and data will be publicly available.
Junhyeong Cho, Ruojin Cai, Hadar Averbuch-Elor
May 18, 2026cs.LG

HypergraphFormer: Learning Hypergraphs from LLMs for Editable Floor Plan Generation

In this work, we propose HypergraphFormer, a novel and efficient approach to floor plan generation based on learning hypergraph representations with a large language model (LLM). The model is trained via supervised fine-tuning to generate a hypergraph-based textual representation that encodes spatial relationships and connectivity information within floor plans. We train and evaluate our approach on the RPLAN dataset, and further demonstrate its generalizability on a separate out-of-distribution dataset, which we release in this paper. Our method outperforms state-of-the-art techniques based on rasterized or vectorized representations across a diverse set of metrics. We also show improved data efficiency, particularly under distribution shift. The hypergraph formulation enables the generation of floor plans for arbitrary, irregular, user-specified boundaries by decoupling apartment footprints from their functional and geometric subdivisions. Furthermore, we show that the proposed methodology offers a high degree of editability, making it particularly well suited to design-oriented workflows supported by LLMs.
Nikita Klimenko, Hesam Salehipour, Parham Eftekhar +2
May 13, 2026cs.CL

Generative Floor Plan Design with LLMs via Reinforcement Learning with Verifiable Rewards

An AI system for professional floor plan design must precisely control room dimensions and areas while respecting the desired connectivity between rooms and maintaining functional and aesthetic quality. Existing generative approaches focus primarily on respecting the requested connectivity between rooms, but do not support generating floor plans that respect numerical constraints. We introduce a text-based floor plan generation approach that fine-tunes a large language model (LLM) on real plans and then applies reinforcement learning with verifiable rewards (RLVR) to improve adherence to topological and numerical constraints while discouraging invalid or overlapping outputs. Furthermore, we design a set of constraint adherence metrics to systematically measure how generated floor plans align with user-defined constraints. Our model generates floor plans that satisfy user-defined connectivity and numerical constraints and outperforms existing methods on Realism, Compatibility, and Diversity metrics. Across all tasks, our approach achieves at least a 94% relative reduction in Compatibility compared with existing methods. Our results demonstrate that LLMs can effectively handle constraints in this setting, suggesting broader applications for text-based generative modeling.
Luis Lara, Aristides Milios, Zhi Hao Luo +5
Apr 30, 2026cs.CV

CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling

Synthesizing realistic 3D indoor scenes remains challenging due to data scarcity and the difficulty of simultaneously enforcing global architectural constraints and local semantic consistency. Existing approaches often overlook structural boundaries or rely on fully connected relation graphs that introduce redundant generation errors. Inspired by human design cognition, we present CasLayout, a cascaded diffusion framework that decomposes the joint scene generation task into four conditional sub-stages with explicit physical and semantic roles: (1) predicting furniture quantity and categories, (2) refining object sizes and feature embeddings, (3) modeling spatial relationships in a latent space, and (4) generating Oriented Bounding Boxes (OBBs). This decoupled architecture reduces data requirements and enables flexible integration of Large Language Models (LLMs) and Vision Language Models (VLMs) for zero-shot tasks such as image-to-scene generation. To maintain physical validity within complex floor plans, we explicitly model building elements (e.g., walls, doors, and windows) as conditional constraints. Furthermore, to address the high entropy of dense relation graphs, we introduce a sparse relation graph formulation aligned with human spatial descriptions. By encoding these sparse graphs into a compact latent space using a bidirectional Variational Autoencoder (VAE), the proposed framework provides enhanced relational controllability, allowing generated layouts to better respect functional organization. Experiments demonstrate that CasLayout achieves state-of-the-art performance in fidelity and diversity while enabling improved controllability in practical applications.
Yingrui Wu, Youkang Kong, Mingyang Zhao +3
Apr 28, 2026cs.CV

COMPASS: COmpact Multi-channel Prior-map And Scene Signature for Floor-Plan-Based Visual Localization

Architectural floor plans are widely available priors which contain not only geometry but also the semantic information of the environment, yet existing localization methods largely ignore this semantic information. To address this, we present COMPASS, an algorithm that exploits both geometric and semantic priors from floor plans to estimate the pose of a robot equipped with dual fisheye cameras. Inspired by scan context descriptor from LiDAR-based place recognition, we design a multi-channel radial descriptor that encodes the geometric layout surrounding a position. From the floor plan, rays are cast in 360 azimuth bins and the results are encoded into five channels: normalized range, structural hit type (wall, window, or opening), range gradient, inverse range, and local range variance. From the image side, the same descriptor structure is populated by detecting structural elements in the fisheye imagery. As a first step toward full cross-modal matching, we present a window detection algorithm for fisheye images that uses a line segment detector to identify window frames via vertical edge clustering and brightness verification. Detected windows are projected to azimuthal bearings through the fisheye camera model, producing the hit-type channel of the visual descriptor. As a proof of concept, we generate both descriptors at a single known pose from the Hilti-Trimble SLAM Challenge 2026 dataset and demonstrate that the wall-window pattern extracted from the first frame of each camera closely matches the floor plan descriptor, validating the feasibility of cross-modal structural matching.
Muhammad Shaheer, Miguel Fernandez-Cortizas, Asier Bikandi-Noya +2
Apr 27, 2026cs.AI

LLM-Guided Agentic Floor Plan Parsing for Accessible Indoor Navigation of Blind and Low-Vision People

Indoor navigation remains a critical accessibility challenge for the blind and low-vision (BLV) individuals, as existing solutions rely on costly per-building infrastructure. We present an agentic framework that converts a single floor plan image into a structured, retrievable knowledge base to generate safe, accessible navigation instructions with lightweight infrastructure. The system has two phases: a multi-agent module that parses the floor plan into a spatial knowledge graph through a self-correcting pipeline with iterative retry loops and corrective feedback; and a Path Planner that generates accessible navigation instructions, with a Safety Evaluator agent assessing potential hazards along each route. We evaluate the system on the real-world UMBC Math and Psychology building (floors MP-1 and MP-3) and on the CVC-FP benchmark. On MP-1, we achieve success rates of 92.31%, 76.92%, and 61.54% for short, medium, and long routes, outperforming the strongest single-call baseline (Claude 3.7 Sonnet) at 84.62%, 69.23%, and 53.85%. On MP-3, we reach 76.92%, 61.54%, and 38.46%, compared to the best baseline at 61.54%, 46.15%, and 23.08%. These results show consistent gains over single-call LLM baselines and demonstrate that our workflow is a scalable solution for accessible indoor navigation for BLV individuals.
Aydin Ayanzadeh, Tim Oates
Mar 19, 2026cs.AR

WarPGNN: A Parametric Thermal Warpage Analysis Framework with Physics-aware Graph Neural Network

With the advent of system-in-package (SiP) chiplet-based design and heterogeneous 2.5D/3D integration, thermal-induced warpage has become a critical reliability concern. While conventional numerical approaches can deliver highly accurate results, they often incur prohibitively high computational costs, limiting their scalability for complex chiplet-package systems. In this paper, we present WarPGNN, an efficient and accurate parametric thermal warpage analysis framework powered by Graph Neural Networks (GNNs). By operating directly on graphs constructed from the floorplans, WarPGNN enables fast warpage-aware floorplan exploration and exhibits strong transferability across diverse package configurations. Our method first encodes multi-die floorplans into reduced Transitive Closure Graphs (rTCGs), then a Graph Convolution Network (GCN)-based encoder extracts hierarchical structural features, followed by a U-Net inspired decoder that reconstructs warpage maps from graph feature embeddings. Furthermore, to address the long-tailed pattern of warpage data distribution, we developed a physics-informed loss and revised a message-passing encoder based on Graph Isomorphic Network (GIN) that further enhance learning performance for extreme cases and expressiveness of graph embeddings. Numerical results show that WarPGNN achieves more than 205.91x speedup compared with the 2-D efficient FEM-based method and over 119766.64x acceleration with 3-D FEM method COMSOL, respectively, while maintaining comparable accuracy at only 1.26% full-scale normalized RMSE and 2.21% warpage value error. Compared with recent DeepONet-based model, our method achieved comparable prediction accuracy and inference speedup with 3.4x lower training time. In addition, WarPGNN demonstrates remarkable transferability on unseen datasets with up to 3.69% normalized RMSE and similar runtime.
Haotian Lu, Jincong Lu, Sachin Sachdeva +1