Latest papers

CardsList

8 papers2 papers in the last four weeks, down 33% on the four weeks before. 0.0% of all new papers.

  1. PlayGen2: Learning Real-Time Playable Worlds with Explicit 3D State

    Nov 5, 2026Jihai Zhang, Yuhan Zhou, Junyou Li +3Game World ModelsVideo Games

  2. Fight World Model: Customizable Combat through Visual Interaction Proxies

    Oct 29, 2026Jiahua Li, Zixu John, Tom Zhong +5Game World ModelsInteractive World Models

  3. ActionRoPE: Action as Coordinates for Spatially Consistent Control in Planar-Camera Game World Models

    Oct 19, 2026Zhiyang Deng, Yuzhe Wu, Zijun Lin +1Game World ModelsAction-Conditioned Video Generation

  4. Waypoint-1.5: A Real-Time Video World Model for Consumer Hardware

    Sep 29, 2026Rajit Rajpal, Shahbuland Matiana, Liew Wei Pyn +12Game World ModelsVideo Diffusion Models

  5. GameDirector: Decoupling Gameplay Logic from Rendering for Player-Configurable Game World Models

    Sep 22, 2026Zijun Lin, Zhiyang Deng, Yuzhe Wu +2Game World ModelsGame-Playing Agents

  6. AI for Games in the Foundation Model Era

    Sep 15, 2026Meng Luo, Yanlin Li, Hao Li +7Game World ModelsAutomated Game Testing

  7. StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation

    Jul 29, 2026Zijun Lin, Zeqing Wang, Cheston Tan +2Game World ModelsWorld Models

  8. ReactiveGWM: Flexible Control and NPC Reactivity in Game World Models

    May 14, 2026Zeqing Wang, Danze Chen, Zhaohu Xing +4Game World ModelsWorld Models