GPU Kernel Optimization

GPU: Graphics Processing Unit

Momentum

14 papers in the last four weeks, up 75% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 126

Jun 15, 2026cs.CV

Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherence

3D Gaussian Splatting (3DGS) has significantly advanced real-time novel view synthesis by representing scenes as dense collections of anisotropic 3D Gaussian primitives. However, the irregular spatial distribution of Gaussians often leads to poor GPU utilization, as warp divergence and redundant computation degrade rendering performance. To address this, we present Local-GS, a warp-coherent rendering paradigm that, organizes Gaussian primitives with respect to SIMT (Single Instruction, Multiple Threads) execution boundaries rather than scene geometry. Specifically, we propose three warp-coherent stages: a hoisting stage that precomputes shared parameters at tile level, a culling stage that discards warps with no contribution, and a blending stage that replaces per-pixel branching with a uniform instruction stream. Across extensive benchmarks on multiple datasets, Local-GS improves efficiency without compromising quality. As a plug-and-play optimization, it provides additional performance gains to all tested baselines, culminating in a 7.76×7.76\times speedup on Deep Blending scenes.
Jun 15, 2026cs.LG

daVinci-kernel: Co-Evolving Skill Selection, Summarization, and Utilization via RL for GPU Kernel Optimization

GPU kernel optimization represents a paradigm where functional correctness is assumed and execution efficiency is the objective. We present daVinci-kernel, a reinforcement learning framework that couples skill discovery with skill exploitation through a dynamically evolving skill library. daVinci-kernel jointly trains three agents sharing one LLM backbone: a Skill Selection Agent that retrieves relevant techniques via BM25 and LLM reranking, a Policy Agent that generates multi-turn CUDA/Triton kernels conditioned on selected skills, and a Skill Summary Agent that distills successful rollouts into reusable skills. Candidate skills are added only after execution-based verification confirms reproducible speedups. All three agents share a single LLM backbone, are initialized via a structured SFT cold start on diversity-filtered data, and are then jointly optimized end-to-end with multi-turn REINFORCE and per-agent advantage estimation. On KernelBench, daVinci-kernel-14B achieves 37.2%, 70.6%, and 32.2% on Level 1, Level 2, and Level 3 under the Fast1_1 threshold, outperforming the strongest prior RL-trained model, Dr. Kernel-14B.
Jun 15, 2026cs.LG

From Tokens to Regions: CUDA-Sensitive Instruction Tuning for GPU Kernel Generation

High-performance CUDA kernels are essential for scalable AI systems, while Large Language Models (LLMs) still struggle to generate correct kernels due to strict and implicit execution constraints. Existing LLM-based approaches either rely on costly agentic or reinforcement-learning (RL) pipelines, or adopt supervised fine-tuning (SFT) objectives that fail to explicitly model CUDA sensitivity, namely code tokens or regions tightly coupled with execution constraints. In this work, we investigate CUDA sensitivity from the perspective of token confidence patterns, showing that CUDA sensitivity appears at both token and region levels, where most CUDA-sensitive tokens are predicted with high confidence, while a smaller low-confidence subset forms regions corresponding to execution-critical structures. These findings suggest that effective CUDA kernel generation should both leverage high-confidence CUDA-sensitive tokens and preserve low-confidence CUDA-sensitive regions. Building on these insights, we propose \textbf{\underline{CU}DA-\underline{Se}nsitive Instruction \underline{T}uning (CuSeT)}, a low-cost post-training method within a simple SFT framework. CuSeT follows the principle of ``from tokens to regions'' by combining \emph{adaptive token-level masking} with \emph{region-aware sample reweighting}. Experiments show that CuSeT consistently improves functional correctness across multiple model families and scales, outperforming standard SFT and advanced SFT variants, while achieving competitive performance against frontier CUDA kernel generation models with substantially lower inference cost.
Jun 13, 2026cs.LG

Accelerating GPU Inference of Large Language Models with Moderately Unstructured Sparse Weight Matrices

With the growing deployment of large language models (LLMs), LLM inference cost has become a key challenge. Pruning techniques that introduce sparsity into weight matrices can accelerate inference. However, maintaining model quality typically limits pruning to moderate unstructured sparsity (around 50%). At these sparsity levels, none of the existing GPU kernels for sparse matrix multiplication (SpMM) can outperform their dense counterparts. This paper proposes an efficient GPU inference method for LLMs with moderate sparsity. We propose a three-layer matrix storage format comprising: (i) a Sparse-TC layer enabling sparse tensor cores to accelerate SpMM; (ii) a Slot-Filling layer using parallel differential distance for matrix compression while supporting low-cost on-chip decoding; (iii) a lightweight Residual Layer ensuring correct SpMM computation. Building on this format, we design a SpMM kernel that jointly utilizes sparse tensor cores and CUDA cores. This design enables an efficient execution pipeline and overlaps on-chip computation with memory access. Evaluations show that our work is the first to outperform dense matrix multiplication on modern GPUs equipped with high-bandwidth memory (HBM). It achieves up to 1.64x kernel-level speedup over SpInfer (EuroSys'25, Best paper) and up to 1.41x end-to-end speedups over FlashLLM (VLDB'24). Our source code: https://github.com/moui0/cudac.
Jun 12, 2026cs.LG

Realizing Native INT8 Compute for Diffusion Transformers on Consumer GPUs: A Fused INT8 GEMM Kernel for Ideogram 4.0

Post-training INT8 (W8A8) quantization of diffusion transformers is widely deployed as a speed optimization, yet on consumer Ampere GPUs it is frequently slower than the FP8 and NF4 alternatives it is meant to beat. We trace this to a software artifact: the production "INT8" forward quantizes weights and activations only to immediately dequantize them back to bf16 and run a bf16 matrix multiply, never engaging the GPU's INT8 tensor cores, so the hardware's compute advantage is left entirely unrealized. We close this gap with a single fused Triton INT8 GEMM (int8xint8->int32 on Ampere tensor cores, with per-token x per-channel dequantization and bias folded into the epilogue, autotuned per GEMM shape) dropped into the Ideogram 4.0 diffusion transformer's linear layers in place of the dequantize-to-bf16 path. In the kernel, the int8xint8->int32 accumulation is bit-exact against torch._int_mm and the dequantized output matches the reference at cosine similarity 1.0 with no NaNs, running 2.8-4.2x faster than bf16 per GEMM. End to end it delivers a ~1.1x (~9-10%) speedup at 768px, and at 1024px it generates an image in 156.5 s on a single RTX 3090, faster than the single-card NF4 (164.5 s) and FP8 (172.9 s) baselines, at no measurable quality cost on these point estimates (PickScore/CLIPScore). INT8 thus goes from the slowest variant to the fastest, and 1024px becomes single-GPU feasible. The primary speed criterion (beat FP8, by ~9.5%) is comfortably met; the NF4 margin (~4.9%, single-run n=4) is within run-to-run variance we did not quantify and is best read as consistent with meeting the stretch target. We close with an honest deployment map: the win is specific to consumer Ampere, and on A100 and B200 the same kernel loses to those cards' fast native bf16/FP8 paths.
Jun 11, 2026cs.AI

MiniMax Sparse Attention

Ultra-long-context capability is becoming indispensable for frontier LLMs: agentic workflows, repository-scale code reasoning, and persistent memory all require the model to jointly attend over hundreds of thousands to millions of tokens, yet the quadratic cost of softmax attention makes this untenable at deployment scale. We introduce MiniMax Sparse Attention (MSA), a blockwise sparse attention built upon Grouped Query Attention (GQA). A lightweight Index Branch scores key-value blocks and independently selects a Top-k subset for each GQA group, enabling group-specific sparse retrieval while maintaining efficient block-level execution; the Main Branch then performs exact block-sparse attention over only the selected blocks. Designed around a principle of simplicity and scalability, MSA is deliberately streamlined, making it straightforward to deploy efficiently across a broad range of GPUs. To translate sparsity into practical speedups, we co-design MSA with a GPU execution path that uses exp-free Top-k selection and KV-outer sparse attention to improve tensor-core utilization under block-granular access. On a 109B-parameter model with native multimodal training, MSA performs on par with GQA while reducing per-token attention compute by 28.4x at 1M context. Paired with our co-designed kernel, MSA achieves 14.2x prefill and 7.6x decoding wall-clock speedups on H800. Our inference kernel is available at: https://github.com/MiniMax-AI/MSA. A production-grade natively multimodal model powered by MSA has been publicly released at: https://huggingface.co/MiniMaxAI/MiniMax-M3.
Jun 11, 2026cs.LG

ReSET: Accurate Latency-Critical NVFP4 Reasoning via Step-Aware Temperature Scaling

Large reasoning models (LRMs) improve complex problem-solving by generating long intermediate reasoning traces, but this substantially increases inference costs. NVFP4 inference offers a promising approach to reduce both computational and memory costs through hardware-supported low-precision execution. However, directly applying NVFP4 to LRMs introduces two practical limitations: reasoning accuracy degrades under quantization, and existing NVFP4 kernels do not fully realize latency benefits in small-batch autoregressive decoding. In this work, we analyze the effect of NVFP4 quantization on token-level uncertainty during reasoning. We show that quantization increases incorrect sampling at low-entropy symbolic tokens, while causing over-concentration on a small set of tokens in high-uncertainty reasoning steps. Based on this observation, we propose \textbf{ReSET}, a reasoning-step entropy-based temperature-scaling method that estimates step-level uncertainty online and adapts the decoding temperature using both token-level and step-level entropy signals. To address the latency gap, we further design a CUDA-core small-MM NVFP4 kernel for latency-critical autoregressive decoding. Across reasoning benchmarks and model scales, ReSET improves NVFP4 reasoning accuracy by up to ∼ ⁣\sim\!2 points over the NVFP4 baseline. Our CUDA-core small-MM kernel further improves latency-critical decoding, delivering up to 2.5 ⁣×2.5\!\times kernel-level speedup over NVFP4 vLLM and approximately 2 ⁣×2\!\times end-to-end decoding speedup over BF16. Code is available at https://github.com/aiha-lab/ReSET.
Jun 11, 2026cs.LG

Performance Analysis and Optimization of 3D Generative Diffusion Models across GPU Architectures

Diffusion models have become essential for high-fidelity 3D MRI synthesis, yet their deployment remains constrained by substantial GPU resource demands arising from hundreds of U-Net evaluations per sample and a highly heterogeneous kernel behavior. This paper performs a comprehensive performance analysis of the state-of-the-art medical diffusion model, Med-DDPM, across three generations of NVIDIA architectures to study kernel-level runtime breakdowns, instruction-mix characteristics, memory system utilization, warp-level activities, and profiler priority-score estimates. We show that training is overwhelmingly dominated by cuDNN convolution and implicit-GEMM kernels, with inefficiencies arising from memory-access patterns, tensor-layout conversions, and limited Tensor Core utilization. Guided by these insights, we evaluate two architecture-aware optimizations TF32 Tensor Core activation and a 3D channels-last layout and demonstrate that they reduce SM cycles by up to 100x, cut dynamic instructions by 100x, raise Tensor Core utilization from 1.45 to 9.98x, and increase IPC by 7% on A100, all without degrading synthesis quality.
Jun 11, 2026cs.CL

Rigel: Reverse-Engineering the Metal 4.1 Tensor Compute Path on the Apple M4 Max GPU

Apple's Metal 4.1 exposes a tensor compute path: the Metal Performance Primitives (MPP) matmul2d operation over cooperative_tensor fragments, whose interface is documented but whose hardware behavior is deliberately hidden. The specification states which data-type rows are supported, never whether they are hardware-accelerated, where the operation physically executes, what its accumulator width is, or how it partitions matrix fragments across threads. We present Rigel, an empirical characterization of this path on a single Apple M4 Max (a pre-neural-accelerator generation). Using a checksum-gated, provenance-tracked microbenchmark harness, Rigel recovers eleven facts the v4.1 specification hides or contradicts. The headline finding: the Metal 4.1 fp8 (E4M3) matmul2d is emulated, not accelerated: it sustains 0.94x the throughput of fp16 despite reading half the operand bytes, so on M4 it is a memory-footprint feature, not a performance feature. We further show, via a three-signal triangulation (throughput ceiling, comparison against simdgroup_matrix, and per-rail power attribution), that matmul2d executes entirely on the GPU shader cores with no dedicated matrix datapath and no evidence of Apple Neural Engine routing; that it accumulates in >=fp32; and we reconstruct the opaque 8x8 cooperative_tensor fragment layout Apple documents nowhere. Acting on the characterization, a hand-fused GEMM + bias + GELU kernel beats the decomposed path by +6.5-12.9% in the cache-resident regime. All findings are reproducible from committed MIT-licensed code and per-cell CSVs.
Jun 9, 2026cs.LG

Flash-GMM: A Memory-Efficient Kernel for Scalable Soft Clustering

We present \textbf{Flash-GMM}, a fused Triton kernel for efficient computation of Gaussian Mixture Models (GMMs) over large-scale data in a single GPU pass. By eliminating the need to materialize the full responsibility matrix in GPU memory, Flash-GMM achieves a \textbf{20×\times} speedup over existing implementations and enables training on datasets more than \textbf{100×\times} larger than previously feasible on one device. To demonstrate its impact, we integrate Flash-GMM into the IVF coarse quantizer for approximate nearest-neighbor (ANN) search. We show that soft GMM clustering is now a viable drop-in replacement for kk-means, and that GMM responsibilities can be leveraged to assign border vectors to multiple clusters. Our approach reaches fixed recall targets with up to 1.7×1.7\times fewer distance computations, or equivalently, yields +2+2--1212 recall@10 at matched computational cost. We release the kernel as an open-source project.
Jun 8, 2026cs.LG

AutoMegaKernel: A Statically-Checked Agent Harness for Self-Retargeting Megakernel Synthesis

AutoMegaKernel (AMK) compiles a HuggingFace Llama-family model into a single persistent cooperative CUDA kernel that runs the whole forward pass in one launch, with no per-model hand-written CUDA. The contribution is the system, not raw speed. A frozen schedule-IR validator statically certifies deadlock-freedom and race-freedom via static graph checks (not a mechanized proof), so an unsafe agent-proposed schedule is rejected before launch: across 7,160 adversarial schedules (6,091 unsafe) it had zero false-accepts and accepted all 360 real lowerings. The same source retargets sm_80/sm_90/sm_120 from one codebase, auto-generates correct megakernels for 10 of 10 supported models, and on a real SmolLM2-135M checkpoint reproduces HuggingFace greedy decode token-for-token (perplexity match 2.5e-7). An unattended, agent-drivable autoresearch loop self-improves the megakernel over its own baseline (1.25-1.72x). A search-found int8 (W8A16) megakernel beats CUDA-graphed cuBLAS bf16 at batch-1 decode across NVIDIA's datacenter inference fleet: L4 up to 1.33x, the current-gen L40S 1.25-1.27x, A10G up to 1.08x at scale, and the consumer RTX 5090 1.19-1.23x. The ordering is not a clean function of bandwidth (the 864 GB/s L40S beats the 600 GB/s A10G); the divide is inference-class vs training-class. AMK trails cuBLAS on the high-bandwidth training-class A100/H100, where the harness localizes the cross-SM-sync bottleneck; we report the gap plainly. This is a precision-asymmetric (W8A16 vs bf16) comparison at decode position 0; the largest real checkpoint is TinyLlama-1.1B. Code and the harness: https://github.com/RightNow-AI/AutoMegaKernel
Jun 8, 2026cs.LG

Toward Compiler World Models: Learning Latent Dynamics for Efficient Tensor Program Search

Tensor program optimization is essential for modern machine learning systems, but its search space is enormous. Existing auto-schedulers reduce measurement cost with learned cost models, yet they usually evaluate each candidate as a static code snapshot, ignoring the schedule trajectory that produced it. This makes them insensitive to action dependencies and vulnerable to superficial code variations. We propose a \emph{world-model-inspired} evaluator that models schedule evaluation as action-conditioned latent dynamics over program states. Starting from the initial program, it rolls out scheduling actions in a continuous latent space with a lightweight transition model, avoiding expensive AST mutation and repeated code encoding. The final dynamic representation is combined with action and hardware features to rank candidates. Implemented in TVM AutoScheduler, our method improves representative-subgraph latency over Ansor by 1.37×\times on GPU and 1.54×\times on CPU under the same 64-trial budget. It also matches Ansor-10K within 2.2% geometric mean using 10×\times fewer measurements, and accelerates full-model inference over PyTorch/PyTorch-opt(cuDNN) by 4.61×\times/3.67×\times geometric mean.
Jun 8, 2026cs.DC

Resource-aware Computation-Communication Overlap for multi-GPU ML Workloads

The rapid growth of large-scale machine learning (ML) has made distributed training across multiple GPUs a fundamental component of modern ML systems. As model sizes and computational throughput continue to increase, communication overhead has become a dominant bottleneck in multi-GPU training, particularly when computation and communication are executed sequentially. This work explores concurrent execution of computation and collective communication using two portable runtime controls: shared-memory-driven occupancy shaping for computation kernels and elevated scheduling priority for communication kernels. Our approach regulates computation-kernel residency through per-block shared-memory allocation, leaving sufficient on-chip resources for communication kernels to make progress. In addition, assigning higher priority to communication streams ensures steady communication progress once resources become available. Experiments on NVIDIA A40, A100, H100, and AMD MI250X GPUs demonstrate that the proposed method enables effective computation-communication overlap and reduces total execution time by up to 25.5 percent, without modifying vendor libraries or kernel implementations.
Jun 7, 2026cs.DC

APEX4: Efficient Pure W4A4 LLM Inference via Intra-SM Compute Rebalancing

W4A4 quantization promises full utilization of INT4 Tensor Cores, yet group dequantization overhead on CUDA Cores has driven existing systems to mixed-precision fallbacks. We present the first systematic study of how intra-SM compute balance governs this bottleneck. Through controlled benchmarks across four GPUs from Ampere and Ada architectures, we identify the Tensor Cores to CUDA Cores throughput ratio (ρρ) as the primary hardware indicator: the W4A4-g128 kernel yields 2.02.0--2.5×2.5\times speedup on RTX3090 (ρ=16ρ=16) yet degrades to 0.430.43--0.47×0.47\times on A100 (ρ=64ρ=64) in compute-bond scenarios, establishing W4A4 viability as platform-dependent rather than universally infeasible. Guided by this finding, we build \textbf{APEX4}, which co-designs pure INT4 GEMM kernels with ρρ-aware granularity adaptation to mitigate the CUDA Cores dequantization bottleneck. APEX4 achieves perplexity within 0.63 of FP16 on LLaMA-2-70B and outperforms W4Ax Atom-g128 by 4.0%--4.4% in zero-shot accuracy. Deployed as a drop-in replacement in unmodified vLLM, it delivers up to 1.66×1.66\times end-to-end speedup on L40S (ρ=8ρ=8), and 1.78×1.78\times on RTX3090 (ρ=16ρ=16), 2.09×2.09\times on A40 (ρ=16ρ=16), while recovering A100 (ρ=64ρ=64) to 1.201.20--1.40×1.40\times via the mixed-granularity mode. Our code is available at https://github.com/APEX4-W4A4/APEX4-W4A4.
Jun 5, 2026cs.LG

Attention at the Theoretical Minimum: A Mathematics of Arrays Framework for Memory-Optimal Transformer Kernels

The attention mechanism is the dominant computational bottleneck in modern transformer-based AI. Its standard implementation incurs quadratic memory traffic in the sequence length~nn, and DRAM accesses cost 100--1000×\times more energy than arithmetic operations on contemporary hardware, so any analysis focused solely on FLOP counts fundamentally mischaracterises the bottleneck. We present a Mathematics of Arrays (MoA) reformulation of scaled dot-product attention and its numerically stable softmax, deriving a Denotational Normal Form (DNF) that eliminates all intermediate arrays -- including the implicit transposed-key buffer and every softmax temporary -- by algebraic construction rather than empirical tuning. The DNF achieves O(ndk+ndv)O(n_{dk} + n{_{dv}}) data movement versus O(n2+ndk+ndv)O(n^2 + n_{dk} + n_{dv}) for the standard implementation, where nn is the sequence length, dkdk is the key dimensionality and dvdv the value dimensionality, and is verified numerically against PyTorch at full double-precision floating-point on concrete inputs. Unlike hardware-specific accelerators or empirical tiling schemes such as FlashAttention, MoA simultaneously provides array fusion, shape-transformation correctness, and predictive cost models from a single algebraic framework. Memory minimality is a theorem established before any code is written. A predictive performance model projects 22--100×100\times speedup and 22--50×50\times energy reduction, with the advantage widening at exascale. The derivation establishes a formally verified pipeline from Python specification through (ONF) Operational Normal Form, and dimension-lifted hardware mapping, providing performance-portable AI kernels of direct relevance to DARPA edge-deployment and DOE exascale priorities.
Jun 3, 2026cs.CV

MusaCoder: Native GPU Kernel Generation with Full-Stack Training on Moore Threads GPU

Native GPU kernel generation turns high-level tensor programs into executable, efficient low-level code. Existing Large Language Models (LLMs) struggle with this task, while execution-based reinforcement learning suffers from sparse rewards, reward hacking, and training instability. We present MusaCoder, a full-stack training framework for native GPU kernel generation on CUDA and MUSA backends. MusaCoder combines progressive kernel-oriented data synthesis, diversity-preserving rejection fine-tuning, and execution-feedback Reinforcement Learning (RL) through MooreEval, a distributed verifier and reward environment. To stabilize RL, MusaCoder introduces PrimeEcho for first-turn-anchored multi-turn rewards, Buffered Dynamic Retry for recovering signals from all-failed hard samples, and MirrorPop for off-policy sequence filtering. Experiments on KernelBench and a MUSA-ported variant show that MusaCoder outperforms strong open-source and proprietary baselines in both correctness and empirical speedup, with the 9B model matching or exceeding frontier closed-source models and the 27B model establishing a new state of the art. These results demonstrate not only the effectiveness of full-stack execution-feedback training for native kernel generation, but also the capability of Moore Threads GPUs to support the complete LLM post-training stack, providing a practical foundation for large-model training and optimization on emerging accelerators.
Jun 1, 2026cs.LG

KForge: LLM-Driven Cross-Platform Kernel Generation for AI Accelerators

Production inference increasingly targets a heterogeneous mix of accelerators. Agentic pipelines interleave reasoning, tool calls, and multi-agent coordination, each with distinct compute and memory profiles. For optimal efficiency, each stage should run on the accelerator best suited to it. This creates a systems challenge: each pipeline now requires high-performance kernels across a growing set of hardware backends and programming models. Writing these kernels by hand is time-consuming, demands deep low-level expertise, and does not scale as kernel complexity grows. Recently, Large Language Models (LLMs) have been leveraged for automatic kernel generation, but challenges in low-level code generation and cross-backend generalization persist. We present KForge, a cross-platform framework built around an iterative refinement loop driven by two collaborating LLM-based agents: a generation agent that produces and progressively refines kernels using compilation and correctness feedback, and a performance-analysis agent that interprets profiling data, from programmatic APIs to GUI-based tools, and emits recommendations that steer the next round of synthesis. The loop alternates between functional passes, which drive a candidate to correctness, and optimization passes, which close the performance gap to hand-tuned baselines. We evaluate KForge on two backends with very different baseline reference availability. On NVIDIA B200, KForge achieves a 2.12%\% improvement in end-to-end throughput compared to TensorRT-LLM on the gpt-oss-20b inference speed benchmark. On Intel Arc B580, KForge generates Triton kernels achieving a 5.13×\times geometric mean speedup over the faster of PyTorch eager and torch.compile on 37 GEMM + tail-ops workloads from KernelBench Level 2, primarily via operator fusion and mixed-precision execution.
May 30, 2026cs.CV

Scaling Parallel Sequence Models to Foundation-Scale Vision Encoders

Vision foundation models are bottlenecked by the quadratic cost of self-attention, which limits usable resolution and increases the cost of large-scale pretraining. Subquadratic alternatives such as linear attention and state-space models reduce this cost, but often serialize images into 1D token streams and weaken the 2D spatial structure important for vision. Generalized Spatial Propagation Networks (GSPN) instead propagate context directly on the 2D grid through line-scan recurrences, achieving near-linear complexity without positional embeddings, but have seen little use as foundation-scale encoders. We present C-GSPN, a foundation-scale vision encoder based on 2D spatial propagation. C-GSPN makes the operator practical through three improvements: (1) a fast GSPN CUDA kernel that fuses per-step launches into a single warp-specialized implementation with shared-memory tiling, coalesced access, and a compact multi-channel propagation, reaching over 90% of peak memory bandwidth and running up to 40--52x faster than the original GSPN implementation; (2) a compressed latent-space propagation block with fused normalization, which turns kernel-level speed into block- and model-level efficiency; and (3) a two-stage cross-operator distillation recipe that trains the new architecture from an attention teacher without the cost of from-scratch foundation-scale training. Distilled with 600M image-text pairs, C-GSPN matches an isomorphic ViT baseline with 15% fewer parameters, improves ADE20K segmentation by +2.1%, transfers to high resolution with a fraction of the data needed from scratch, and delivers a 4x end-to-end block speedup at 2K with single-pass, tiling-free inference.
May 29, 2026cs.LG

On Efficient Scaling of GNNs via IO-Aware Layers Implementations

Graph Neural Networks (GNNs) are bottlenecked by sparse, irregular memory access. Popular frameworks such as DGL and PyTorch Geometric support general message passing, but complex layers often materialize edge-wise intermediates, increasing memory traffic and limiting scalability on large graphs. We take an I/O- and arithmetic-intensity--centric view and show that widely used layers fall into three kernel families: SpMM-based convolutions, reduction-based aggregations, and attention-based layers (GATv2/Graph Transformer). For each family, we develop GPU kernels that reduce data movement, improve locality, and remain robust across realistic graphs. We also study graph reordering and find that its impact depends on the kernel mapping: it benefits neighbor-parallel (gather-dominated) kernels more consistently than feature-parallel designs. Empirically, our fused attention kernels reach up to 3.9×\textbf{3.9}\times speedup for Graph Transformer (median 1.6×\textbf{1.6}\times), with Tensor Core (block-sparse) variants up to 7.3×\textbf{7.3}\times on locally dense graphs; for GATv2 we reach up to 8.5×\textbf{8.5}\times speedup (median 2.0×\textbf{2.0}\times) while reducing peak memory by up to 76×\textbf{76}\times (median 6×\textbf{6}\times). Our degree-aware reduction kernels achieve up to 10×\textbf{10}\times speedup (median 2.6×\textbf{2.6}\times). For SpMM-based layers, properly cached cuSPARSE achieves up to 8×\textbf{8}\times speedup over DGL and outperforms evaluated custom baselines in the majority of evaluations. We release our implementations as drop-in replacements to support reproducible, hardware-aware GNN acceleration.
May 29, 2026cs.LG

GPU Forecasters: Language Models as Selective Surrogates for Kernel Runtime Optimization

GPU kernels are the workhorse of modern deep learning, and optimizing them (via evolutionary search or coding agents) usually requires repeated measurement on target hardware. While these measurements provide the ground-truth signal necessary for kernel search, they are costly, because each evaluation of a kernel requires compilation and repeated execution on a GPU. As improvements in LLM inference reduce the cost of writing novel kernels and LLM-driven searches scale to large search budgets, on-device evaluation becomes a bottleneck. To address this, we study how LLMs can serve as selective GPU surrogates for kernel evaluation, by forecasting the performance of proposed kernels. A useful surrogate should be accurate, and it should be selective, by knowing when it could be wrong, and deferring to the GPU. To evaluate surrogates, we measure whether their forecasts are accurate, calibrated, and practically useful for recovering fast kernels under limited GPU-measurement budgets. Next, we study whether reinforcement learning can improve forecast accuracy and confidence calibration. Our experiments demonstrate that LLMs can accurately forecast relative kernel performance, that their utility can be improved through reinforcement learning. Used inside a kernel search, the surrogate lets the search consider several times as many candidates under the same GPU evaluation budget, and that leads to finding faster kernels than an equal-budget baseline. These results suggest that LLMs can play a broader role in kernel optimization, by acting as virtual models of a GPU rather than solely as kernel generators for search.
May 29, 2026cs.LG

Reducing the GPU Memory Bottleneck with Lossless Compression for ML -- Extended

Machine learning (ML) training and inference often process data sets far exceeding GPU memory capacity, forcing them to rely on PCIe for on-demand tensor transfers, causing critical transfer bottlenecks. Lossy compression has been proposed to relieve bottlenecks but introduces workload-dependent accuracy loss, making it complex or even prohibitive to use in existing ML deployments. We explore lossless compression as an alternative that avoids this deployment complexity. We identify where lossless compression can be integrated into ML pipelines while minimizing interference with GPU execution. Based on our findings, we introduce Invariant Bit Packing (IBP), a novel lossless compression algorithm designed to minimize data transfer time for ML. IBP identifies and eliminates invariant bits across groups of tensors, improving throughput through GPU-optimized decompression that leverages warp parallelism, low-overhead bit operations, and asynchronous PCIe transfers. We provide easy-to-use APIs, showcasing them by adding IBP support to GNN training, as well as DLRM and LLM inference frameworks. IBP achieves, on average, 74% faster GNN training, 180% faster DLRM embedding lookup, and 24% faster LLM inference.
May 28, 2026cs.RO

Caspar: CUDA Accelerator for Symbolic Programming with Adaptive Reordering

We present Caspar, a library that makes the power of modern GPUs more accessible in robotics and provides a state-of-the-art nonlinear GPU solver that can be applied to a wide range of different optimization problems. Caspar bridges the gap between expressive symbolic programming in Python and high-performance GPU runtimes in C++ by automatically generating optimized CUDA kernels from symbolic expressions. Building on the SymForce library, users can easily define and combine symbolic expressions, including Lie group operations, to generate custom CUDA kernels. To use Caspar as a solver, users need only define the symbolic residual functions; Caspar then uses symbolic differentiation to generate the necessary GPU kernels and interfaces to perform nonlinear optimization. In this paper, we present the core components of Caspar and showcase its performance by performing bundle adjustment on the Bundle Adjustment in the Large (BAL) dataset. We benchmark Caspar against other state-of-the-art bundle adjusters and show that it is 5 to 20 times faster than the best alternative, requires less memory, and achieves similar accuracy. This illustrates the benefit of our symbolic GPU programming approach. Caspar is released as part of SymForce and is freely available at https://github.com/symforce-org/symforce
May 28, 2026cs.AR

Memory-Bound but Not Bandwidth-Limited: The Physical AI Inference Gap in Batch-1 LLM Decode

Physical AI systems, including robots, autonomous vehicles, embodied agents and edge copilots, often run a different inference workload from cloud LLM serving: single-stream, batch-1 autoregressive decode, where one robot, camera feed or user session waits on the next token. This workload is usually described as memory-bandwidth-bound. Each decode step streams model weights and the active KV cache, so latency should scale with peak HBM bandwidth. We show that this account is true but incomplete. We measure batch-1 decode for three 7 to 8B-class GQA transformers across four NVIDIA GPUs: H100 SXM5, A100-80GB SXM4, L40S and L4. We evaluate context lengths from 2048 to 16384, producing 44 valid cells under a controlled bf16 SDPA setup. The achieved fraction of peak HBM bandwidth falls as peak bandwidth rises. On the headline Qwen-2.5-7B ctx=2048 cell, an L4 reaches roughly 81 percent of its analytic memory floor, while an H100 reaches only 27 percent. Physical-AI decode is memory-dominated, but faster memory does not translate into proportional latency gains. We test the missing term with a CUDA Graphs A/B experiment. On H100 at ctx=2048, CUDA Graphs improves decode latency by 1.259x across N=10 fresh sessions, with a 95 percent bootstrap confidence interval of 1.253 to 1.267. On L4, the same intervention gives only 1.028x. This isolates a launch-side overhead that becomes visible on fast GPUs but remains mostly hidden on slower, bandwidth-bound GPUs. The deployment implication is that memory savings matter only when the runtime realises them. On L4, bf16 decode sits close to the memory floor, but common quantised paths do not recover the expected 4x weight-traffic reduction: bnb-nf4 reaches 59.36 ms/step and AutoAWQ+Marlin reaches 45.24 ms/step from a 62.32 ms bf16 baseline. GPTQ+ExLlamaV2, with Ada-tuned int4 kernels, reaches 17.36 ms/step.
May 28, 2026cs.CL

HTAM: Hierarchical Transition-Attended Memory for Operator Optimization

High-performance GPU kernels are essential for efficient LLM deployment, yet optimizing them remains expertise-intensive. Recent LLM-based code generation makes automatic GPU operator generation promising, but operator optimization remains a hardware-aware search problem. Existing LLM-based methods face a granularity mismatch: coarse hints are reusable but hard to execute, whereas detailed memories are actionable but enlarge the search space and obscure optimization bottlenecks. The key challenge is therefore to organize optimization experience at an appropriate granularity. To address this issue, this paper proposes HTAM (Hierarchical Transition-Attended Memory), a coarse-to-fine framework for LLM-based operator optimization. HTAM builds a two-level Hierarchical Transition Graph (HTG) to organize coarse global directions, detailed local strategies, and transition experience between optimization steps. During each evolution step, HTAM selects a global direction from the current state and recent optimization history, retrieves the corresponding local strategy memory, and uses it to guide concrete CUDA code generation. Experiments on the full KernelBench suite demonstrate that HTAM consistently improves correctness, fast-solution rate, and speedup over LLM-based baselines, while backend and Robust-KBench studies indicate transferable benefits from structured memory.
May 27, 2026cs.AI

KLineage: Recovering the Missing When of Kernel Optimization by Deoptimizing Experts

LLM-based agents are increasingly used to generate GPU kernels, but they often struggle to determine when an optimization is sound because its required code state and dependencies are implicit in expert implementations. We introduce KLineage, which learns this missing "when" knowledge from expert kernels: instead of relying on forward rollouts, KLineage walks expert implementations backward through validation-gated simplifications and reverses each accepted step into a reusable optimization skill. Each skill records not only the optimization intent, but also when to apply the optimization technique, including where it applies in code, what conditions made it valid, what effect it has, and what failures its assumptions avoid. A downstream LLM materializes these skills on new code surfaces under the same compile/correctness/profile gate. This guidance on when to apply each optimization can help downstream models to generate higher-performance kernels. On five expert workloads across two NVIDIA architectures, these lineage-derived skills serve as an effective optimization curriculum, exceeding recent memory-based LLM-kernel baselines in both final kernel quality and optimization efficiency under the same fixed budget. We also demonstrate that the KLineage framework extends beyond NVIDIA GPUs to Ascend NPUs. Our code is publicly available at https://github.com/ict-agent/klineage.
May 26, 2026cs.AI

Towards Feedback-to-Plan Decisions for Self-Evolving LLM Agents in CUDA Kernel Generation

Large language models (LLMs) have shown strong empirical gains as self-evolving agents for CUDA kernel generation, driven by feedback-conditioned planning across generations. However, how planning decisions attribute and combine heterogeneous feedback signals remains opaque. Standard end-to-end ablations fail to resolve this question, as iterative planning amplifies early perturbations and conflates feedback effects with trajectory-dependent drift. We introduce \texttt{CUDAnalyst}, a unified analysis layer for controlled, generation-level attribution of planning decisions to feedback components via trajectory freezing and selective feedback injection. \texttt{CUDAnalyst} enables stable generation-level evaluation and principled coalitional-style attribution of feedback effects and interactions. Our results show that explicit planning is beneficial only when feedback is aligned, that effective planning emerges from structured multi-feedback interactions, and that high-level plans from stronger reasoning models can partially transfer to weaker ones. These trends hold across reference backbones, representative workloads, and reference induction regimes, indicating that the identified feedback-to-plan structure is robust within the controlled axes studied.
May 25, 2026cs.LG

Step-TP: A Grounded, Step-Level Dataset with Chain-of-Thought Reasoning for LLM-Guided Tensor Program Optimization

Despite the strong reasoning capabilities of large language models (LLMs), optimizing the execution efficiency of tensor programs remains challenging due to the need for precise, composable transformation decisions. Recent LLM-guided approaches frame tensor program optimization as an iterative decision process, but existing datasets provide only end-to-end optimized program pairs using token-inefficient representations, lacking verifiable step-level supervision and interpretability. As a result, LLMs struggle to make reliable single-step decisions in large combinatorial optimization spaces. We introduce Step-TP, a post-training dataset for tensor program optimization that provides grounded, atomic, step-level supervision with structured chain-of-thought (CoT) reasoning. Step-TP forms a closed reasoning loop over intermediate program states, enabling reliable multi-step optimization rather than outcome imitation. Its design is guided by four principles: (i) a token-efficient, verifiable intermediate representation (IR) that deterministically lowers to TVM TIR; (ii) atomic and composable optimization strategies that decompose complex trajectories into interpretable single-step decisions; (iii) structured CoT supervision coupled with explicit IR-to-IR state transitions; and (iv) strategy filtering to balance coverage while preventing shortcut exploitation. The dataset and implementation are available at a GitHub link, https://github.com/LIUMENGFAN-gif/StepTP.
May 22, 2026cs.LG

FastKernels: Benchmarking GPU Kernel Generation in Production

LLM-based agents for GPU kernel generation are advancing rapidly, yet their progress is fundamentally constrained by the benchmarks they optimize against. Existing benchmarks are poorly aligned with production inference frameworks: they evaluate kernels on a single GPU with synthetic inputs, ignore the surrounding compilation stack, and reward replicating known optimizations rather than discovering new ones. The resulting reward signals are misleading: agents learn to generate kernels that score well in sandboxes but introduce interface incompatibilities, compilation-stack conflicts, and silent correctness degradation when integrated into real systems. We introduce FastKernels, a kernel benchmark built around a minimal set of 46 representative architectures spanning 8 categories, whose kernels collectively subsume those of 96.2% (409/425) of HuggingFace Transformers architectures. FastKernels doubles as a minimalistic, production-grade inference framework that runs at parity with hardened systems such as vLLM and SGLang on mainstream LLM serving and substantially exceeds upstream references on under-served architectures; each task's interface mirrors the corresponding module in the state-of-the-art library for its architecture family, enabling direct deployment of optimized kernels into production codebases. Evaluating state-of-the-art kernel agents on FastKernels, we find that even the strongest agent achieves only 0.94×\times aggregate speedup over production baselines, with weaker agents at 0.78×0.78\times and 0.53×0.53\times -- confirming that benchmark-production misalignment is a critical bottleneck for the field. We release FastKernels as a stepping stone toward kernel agents whose benchmark gains translate directly into production throughput improvements. Code is available at https://github.com/Snowflake-AI-Research/fastkernels
May 21, 2026cs.LG

From Sequential Nodes to GPU Batches: Parallel Branch and Bound for Optimal kk-Sparse GLMs

GPUs have significantly accelerated first-order methods for large-scale optimization, especially in continuous optimization. However, this success has not transferred cleanly to problems with discrete variables, combinatorial structure, and nonlinear objectives, such as certifying optimal solutions for cardinality-constrained generalized linear models. Major challenges include the sequential processing of heterogeneous nodes in branch and bound (BnB) and frequent data movement between the CPU and GPU. We propose a simple, generic, and modular CPU--GPU framework that processes multiple BnB nodes in batches on GPUs. The framework is built around a small set of GPU-efficient routines and uses padding together with lightweight custom kernels to handle irregular node data structures. Experiments show one to two orders of magnitude speedups and zero optimality gap on challenging instances. The framework can also be extended to collect the entire Rashomon set, enabling downstream statistical analysis such as variable-importance analysis and model selection under secondary user-specific measures (e.g., AUC in classification).
May 19, 2026cs.AI

Prior Knowledge or Search? A Study of LLM Agents in Hardware-Aware Code Optimization

LLM discovery and optimization systems are increasingly applied across domains, implementing a common propose-evaluate-revise loop. Such optimization or discovery progresses via context conditioning on received feedback from an environment. However, as modern LLM agents are increasingly complex in their structure, it is difficult to evaluate which components contribute the most, and when and how this exploration may fail. We answer these questions through three controlled experiments. Our findings: (1) In pure black-box optimization, LLMs act as greedy optimizers. (2) In zero-shot kernel generation, providing explicit input-size information has no measurable effect, models converge to the same kernel parameters regardless of size or temperature, as though the size instruction were invisible. Moreover, when tasked to perform kernel optimization for uncommon kernel sizes, performance sharply degrades regardless of the language used. (3) In feedback-loop kernel optimization, CUDA improves monotonically under iterative feedback, while TVM IR actively degrades, which demonstrates that kernel optimization degrades when models operate with low-density language. Our results conclude that LLMs in code optimization tasks highly depend on pretrained priors rather than provided feedback or agentic structure.