3DGS Acceleration

3DGS: 3D Gaussian Splatting

Overview

The field studies how to make 3D Gaussian Splatting faster and smaller for tasks such as novel-view rendering, scene reconstruction, and mobile or city-scale graphics. Approaches include faster rasterization and tile scheduling, culling and pruning redundant Gaussians, level-of-detail and compression methods, and training changes such as sparse sampling or adaptive densification. Hardware-aware kernels, distributed rendering, and alternative transparency or blending methods target bottlenecks from GPU execution to memory and communication. The main tension is balancing speed and model size against visual fidelity, especially for transparency, fine detail, and varied scenes and devices.

Latest papers

CardsList

63 papers12 papers in the last four weeks, up 300% on the four weeks before. 0.1% of all new papers.

  1. Localization and Neural Splatting on the Edge: An FPGA Scene Memory for Robots

    Oct 18, 2026Haohua Que, Mingkai Liu, Tianle Zhu +13DGS AccelerationFPGA Acceleration

  2. RoMo-GS: Efficient Online 3D Gaussian Splatting for Robot Mapping via Exposure-Integrated Motion Blur

    Oct 17, 2026Sangwoo Jung, Di Deng, Jiahui Fu +33D Gaussian Splatting3D Mapping

  3. Direct Conditional Parameterization for N-Dimensional Splatting

    Oct 16, 2026Zhongpai Gao, Benjamin Planche, Van Nguyen Nguyen +5Gaussian Splatting3D Gaussian Splatting

  4. Where Should the Gaussians Go? Reusable Label-Aware Allocation for Budget-Constrained Gaussian Splatting of Cinematic CT

    Oct 14, 2026Bowen Xiang, Dingjie Su, Jon S. Heiselman +13D Gaussian Splatting3DGS Acceleration

  5. TileSkipper: Region-Adaptive Tile Pruning for 3D Gaussian Splatting

    Oct 7, 2026Jingxing Li, Yongjae Lee, Deliang Fan +33D Gaussian Splatting3DGS Acceleration

  6. SteadySplats: Resampling of Low-Variance Gaussians for High-Fidelity Stochastic Rendering

    Oct 4, 2026Felix Windisch, Thomas Köhler, Lukas Radl +43D Gaussian Splatting3DGS Acceleration

  7. Mobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splatting

    Oct 4, 2026Xiaobiao Du, Zhen Fang, Tianqing Zhu +23DGS Compression3D Gaussian Splatting

  8. EffGS: Efficient and High-Fidelity Gaussian Splatting

    Sep 30, 2026Changbai Li, Shuo Yang, Yichen Yang +23D Gaussian Splatting3D Gaussian Pruning

  9. Gaussian Stippling: Efficient Sorting-Free 3D Gaussian Rendering through Hybrid Sampling and Spatiotemporal Reconstruction

    Sep 29, 2026Zijian Huang, Suiliang Mai, Chuankun Zheng +23D Gaussian Splatting3DGS Acceleration

  10. DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming

    Sep 15, 2026Idil Sulo, Alexey Supikov, Ilke Demir +13D Gaussian SplattingStreaming 3D Reconstruction

  11. From Splats to Silicon: Rethinking Computational Efficiency of 3DGS

    Sep 5, 2026Minnan Pei, Qiwei Dong, Yihan Zhou +73D Gaussian Splatting3DGS Acceleration

  12. Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training

    Sep 3, 2026Yixiong Yang, Sisheng Zhang, Qingsong Yan +23D Gaussian Splatting3DGS Acceleration

  13. Fast and Compact 3D Gaussian Splatting with Polarized Opacity Prior

    Aug 23, 2026Zi-Ming Wang, Kai-Wen Duan, Kowei Huang +23D Gaussian Splatting3DGS Acceleration

  14. 3D Gaussian Accelerated Ray Tracing: Fast training through particle-based backward propagation

    Aug 18, 2026Laurent Vit, Oliver Batchelor, Richard Green3D Gaussian Splatting3DGS Acceleration

  15. RoofGS: Roofline-Guided End-to-End Acceleration of 3D Gaussian Splatting

    Aug 16, 2026Yang Luo, Yan Gong, Yongsheng Gao +1Roofline Modeling3D Gaussian Splatting

  16. DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization

    Aug 3, 2026Minnan Pei, Gang Li, Zeyu Zhu +73D Gaussian Splatting3DGS Acceleration

  17. CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling

    Jul 20, 2026Tingjia Zhang, Bo Chen, Shengzhong Liu +23D Gaussian Splatting3DGS Acceleration

  18. Rendering 3D Gaussians on a Graph Processor

    Jul 17, 2026Nicholas Fry, Ignacio Alzugaray, Mark Pupilli +23D Gaussian Splatting3DGS Acceleration

  19. Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting

    Jul 15, 2026Neel Kelkar, Simon Niedermayr, Kaloian Petkov +23DGS AccelerationNeural Rendering

  20. AsySplat: Efficient Asymmetric 3D Gaussian Splatting for Long-Sequence Scene Modeling

    Jul 13, 2026Yingji Zhong, Dave Zhenyu Chen, Fuzhao Ou +43D Gaussian Splatting3DGS Acceleration

  21. TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priors

    Jul 3, 2026Yuhongze Zhou, Zihao Yang, Xinxin Zuo +13D Gaussian Splatting3DGS Acceleration

  22. Fast 3D Foundation Model Initialized Gaussian Splatting

    Jul 3, 2026Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr +13D Gaussian Splatting3DGS Acceleration

  23. Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting

    Jun 29, 2026Xiaobiao Du, YuAn Wang, Hao Li +33DGS Compression3D Gaussian Splatting

  24. ACEsplat: Accelerated 3D Gaussian Scene Regression via RGB and Poses Only

    Jun 20, 2026Mingkai Liu, Haohua Que, Dikai Fan +73D Gaussian SplattingScene Coordinate Regression

  25. ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting

    Jun 19, 2026Jijian Zhao3DGS Compression3D Gaussian Splatting

  26. Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication

    Jun 17, 2026Wenqi Jia, Zhewen Hu, Ying Huang +103D Gaussian Splatting3DGS Acceleration

  27. Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherence

    Jun 15, 2026Yang Luo, Yan Gong, Yongsheng Gao +33D Gaussian Splatting3DGS Acceleration