GPU Kernel Optimization

GPU: Graphics Processing Unit

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14 papers in the last four weeks, up 75% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 126

May 19, 2026cs.LG

CODA: Rewriting Transformer Blocks as GEMM-Epilogue Programs

Transformer training systems are built around dense linear algebra, yet a nontrivial fraction of end-to-end time is spent on surrounding memory-bound operators. Normalization, activations, residual updates, reductions, and related computations repeatedly move large intermediate tensors through global memory while performing little arithmetic, making data movement an increasingly important bottleneck in otherwise highly optimized training stacks. We introduce CODA, a GPU kernel abstraction that expresses these computations as GEMM-plus-epilogue programs. CODA is based on the observation that many Transformer operators exposed as separate framework kernels can be algebraically reparameterized to execute while a GEMM output tile remains on chip, before it is written to memory. The abstraction fixes the GEMM mainloop and exposes a small set of composable epilogue primitives for scaling, reductions, pairwise transformations, and accumulation. This constrained interface preserves the performance structure of expert-written GEMMs while remaining expressive enough to cover nearly all non-attention computation in the forward and backward pass of a standard Transformer block. Across representative Transformer workloads, both human- and LLM-authored CODA kernels achieve high performance, suggesting that GEMM-plus-epilogue programming offers a practical path toward combining framework-level productivity with hardware-level efficiency.
May 18, 2026cs.DC

AdaptiveLoad: Towards Efficient Video Diffusion Transformer Training

In video generation models, particularly world models, training large-scale video diffusion Transformers (such as DiT and MMDiT) poses significant computational challenges due to the extreme variance in sequence lengths within mixed-mode datasets. Existing bucket-based data loading strategies typically rely on "equal token length" constraints. This approach fails to account for the quadratic complexity of self-attention mechanisms, leading to severe load imbalance and underutilization of GPU resources. This paper proposes \textit{AdaptiveLoad}, an integrated optimization framework consisting of two core components: (1) A dual-constraint adaptive load balancing system, which eliminates long-sequence bottlenecks by simultaneously limiting memory consumption and computational load (B×Sp≤McompB \times S^p \le M_{\text{comp}}); (2) A fused LayerNorm-Modulate CUDA kernel, which utilizes a D-tile coalesced reduction strategy to increase throughput and alleviate memory pressure. Experimental results on the Wan 2.1 world model demonstrate that our method reduces the computational imbalance rate from 39% to 18.9%, improves peak VRAM utilization efficiency by 22.7%, and achieves an overall training throughput increase of 27.2%.
May 18, 2026cs.LG

Lightweight Gaussian Process Inference in C++ on Metal and CUDA

Gaussian process (GP) inference in Python is dominated by libraries such as GPyTorch and GPflow, which are built on deep-learning frameworks and inherit their dispatch overhead and dependency footprint. We present LightGP, a dependency-free C++17 library for GP regression with Python bindings, supporting Apple Metal and NVIDIA CUDA backends alongside tuned CPU paths via Apple Accelerate and OpenBLAS. LightGP provides four inference paths -- exact Cholesky, matrix-free conjugate gradients, sparse variational free energy, and structured kernel interpolation with FFT -- covering problems from N=100N{=}100 to N=500,000N{=}500{,}000. On an Apple M4, LightGP CPU is 2.6--8.7×\times faster than GPyTorch CPU for exact GP and ∼1.5×{\sim}1.5\times faster for sparse GP at every scale tested. On an NVIDIA RTX~3060, LightGP CUDA is 2.3--6.7×\times faster than GPyTorch CUDA for exact GP up to N=2,048N{=}2{,}048, with GPyTorch closing the gap at N=4,096N{=}4{,}096. A fused matrix-free kernel-vector product on Metal achieves 32×\times over the explicit path at N=20,000N{=}20{,}000 with O(N)O(N) memory, and an FFT-accelerated SKI matvec via Accelerate vDSP runs in sub-millisecond time at N=200,000N{=}200{,}000. LightGP compiles as a single static library with zero external dependencies and is installable via \texttt{pip install lightgp
May 16, 2026cs.CL

AgentKernelArena: Generalization-Aware Benchmarking of GPU Kernel Optimization Agents

GPU kernel optimization is increasingly critical for efficient deep learning systems, but writing high-performance kernels still requires substantial low-level expertise. Recent AI coding agents can iteratively read code, invoke compilers and profilers, and refine implementations, yet existing kernel benchmarks evaluate single LLM calls rather than full agent workflows, and none include both kernel-to-kernel optimization and unseen-configuration generalization testing. We present AgentKernelArena, an open-source benchmark for measuring AI coding agents on GPU kernel optimization. The benchmark contains 196 tasks spanning HIP-to-HIP optimization, Triton-to-Triton optimization, and PyTorch-to-HIP translation, and evaluates complete agent workflows in isolated workspaces using gated compilation, correctness, and performance checks, centralized scoring and an unseen-configuration generalization protocol that tests whether optimizations transfer to input configurations the agent never observed. Across production agents including Cursor Agent, Claude Code, and Codex Agent, we find near-perfect compilation and high correctness rates on most task categories, with the strongest configurations achieving mean speedups of up to 6.89x on PyTorch-to-HIP, 6.69x on HIP-to-HIP, and 2.13x on Triton-to-Triton tasks. Our unseen-configuration evaluation shows that HIP-to-HIP and Triton-to-Triton optimizations largely transfer to unseen input shapes, while PyTorch-to-HIP exhibits substantial correctness drops, indicating that agents generating kernels from scratch frequently hardcode shape-specific assumptions. AgentKernelArena is designed as a modular, extensible framework for rigorous evaluation of agentic GPU kernel optimization across agents, tasks, and hardware targets.
May 12, 2026cs.CL

Ada-MK: Adaptive MegaKernel Optimization via Automated DAG-based Search for LLM Inference

When large language models (LLMs) serve real-time inference in commercial online advertising systems, end-to-end latency must be strictly bounded to the millisecond range. Yet every token generated during the decode phase triggers thousands of kernel launches, and kernel launch overhead alone can account for 14.6% of end-to-end inference time. MegaKernel eliminates launch overhead and inter-operator HBM round-trips by fusing multiple operators into a single persistent kernel. However, existing MegaKernel implementations face a fundamental tension between portability and efficiency on resource-constrained GPUs such as NVIDIA Ada: hand-tuned solutions are tightly coupled to specific architectures and lack portability, while auto-compiled approaches introduce runtime dynamic scheduling whose branch penalties are unacceptable in latency-critical settings. We observe that under a fixed deployment configuration, the optimal execution path of a MegaKernel is uniquely determined, and runtime dynamic decision-making can be entirely hoisted to compile time. Building on this insight, we propose Ada-MK: (1) a three-dimensional shared-memory constraint model combined with K-dimension splitting that reduces peak shared memory usage by 50%; (2) MLIR-based fine-grained DAG offline search that solidifies the optimal execution path, completely eliminating runtime branching; and (3) a heterogeneous hybrid inference engine that embeds MegaKernel as a plugin into TensorRT-LLM, combining high-throughput Prefill with low-latency Decode. On an NVIDIA L20, Ada-MK improves single-batch throughput by up to 23.6% over vanilla TensorRT-LLM and 50.2% over vLLM, achieving positive gains across all tested scenarios--the first industrial deployment of MegaKernel in a commercial online advertising system.
May 11, 2026cs.LG

LoKA: Low-precision Kernel Applications for Recommendation Models At Scale

Recent GPU generations deliver significantly higher FLOPs using lower-precision arithmetic, such as FP8. While successfully applied to large language models (LLMs), its adoption in large recommendation models (LRMs) has been limited. This is because LRMs are numerically sensitive, dominated by small matrix multiplications (GEMMs) followed by normalization, and trained in communication-intensive environments. Applying FP8 directly to LRMs often degrades model quality and prolongs training time. These challenges are inherent to LRM workloads and cannot be resolved merely by introducing better FP8 kernels. Instead, a system-model co-design approach is needed to successfully integrate FP8. We present LoKA (Low-precision Kernel Applications), a framework that makes FP8 practical for LRMs through three principles: profile under realistic distributions to know where low precision is safe, co-design model components with hardware to expand where it is safe, and orchestrate across kernel libraries to maximize the gains. Concretely, LoKA Probe is a statistically grounded, online benchmarking method that learns activation and weight statistics, and quantifies per-layer errors. This process pinpoints safe and unsafe, fast and slow sites for FP8 adoption. LoKA Mods is a set of reusable model adaptations that improve both numerical stability and execution efficiency with FP8. LoKA Dispatch is a runtime that leverages the statistical insights from LoKA Probe to select the fastest FP8 kernel that satisfies the accuracy requirements.
May 10, 2026cs.LG

Metal-Sci: A Scientific Compute Benchmark for Evolutionary LLM Kernel Search on Apple Silicon

We present Metal-Sci, a 10-task benchmark of scientific Apple Silicon Metal compute kernels spanning six optimization regimes (stencils, all-pairs in nn-body problems, multi-field Boltzmann, neighbor-list molecular dynamics, multi-kernel PDE, FFT). Each task ships a CPU reference, a roofline-anchored fitness function, and a held-out generalization size. We pair the benchmark with a lightweight harness for automatic kernel search that runtime-compiles each candidate, scores it against the roofline across multiple sizes, and feeds structured compile and per-size correctness diagnostics back to a frozen LLM driving a (1+1)(1{+}1) evolutionary loop. We report matched single-model sweeps of Claude Opus 4.7, Gemini 3.1 Pro, and GPT 5.5 on M1 Pro: in-distribution self-speedups span 1.00×1.00\times to 10.7×10.7\times. Beyond raw speedup, our central methodological claim is structural: the held-out gate scoring function ΦTΦ_\mathcal{T} (evaluated once at end-of-run on a configuration the agent never sees during search) functions as a cheap mechanical oversight primitive on this automatic search loop, catching e.g. an Opus template <uint D> HMC win that returns wrong samples at unseen dimensions, and a GPT FFT3D best that wins in-distribution at 2.95×2.95\times speedup but collapses to 0.23×0.23\times on a 2563256^3 held-out cube, a silent regression that the in-distribution score alone cannot see. Code at https://github.com/vicgalle/metal-sci-kernels
May 9, 2026cs.MS

cuRegOT: A GPU-Accelerated Solver for Entropic-Regularized Optimal Transport

Optimal transport (OT) has emerged as a fundamental tool in modern machine learning, yet its computational cost remains a significant bottleneck for large-scale applications. While harnessing the massive parallelism of modern GPU hardware is critical for efficiency, the de facto standard Sinkhorn algorithm, despite its ease of parallelization, often suffers from slow convergence in challenging problems. More recently, the sparse-plus-low-rank quasi-Newton method offers a balance between convergence rate and per-iteration complexity; however, its efficiency on GPUs is severely hindered by the serial nature of sparse matrix symbolic analysis and irregular memory access patterns. To bridge this gap, we present cuRegOT, a high-performance GPU solver tailored for entropic-regularized OT. We introduce a suite of algorithmic and architectural optimizations, including an amortized symbolic analysis strategy to mitigate CPU bottlenecks, an asynchronous Sinkhorn iterates generation mechanism, and a fused kernel for bandwidth-efficient gradient evaluation. These strategies are backed by rigorous theoretical guarantees ensuring algorithmic convergence. Extensive numerical experiments demonstrate that cuRegOT achieves significant speedups over state-of-the-art GPU-based solvers across a variety of benchmark tasks.
May 8, 2026cs.LG

CUDAHercules: Benchmarking Hardware-Aware Expert-level CUDA Optimization for LLMs

Large language models show promise for automated CUDA programming, however even the strongest coding models (e.g., Claude-Opus-4.6) may still fall short of expert-level, architecture-aware optimization. We introduce CUDAHercules, a benchmark that evaluates generated CUDA against end-to-end human-expert SOTA systems. It spans single kernels, module-level operators, full applications, and unsolved challenge tasks across Ampere, Hopper, and Blackwell GPUs, with end-to-end tasks gated by domain-specific semantic validators. Evaluating models such as Claude-Opus-4.6 and GPT-5.4 shows a large gap between runnable CUDA and expert CUDA engineering: models often compile and pass tests, but rarely recover the optimization strategies needed to match expert performance. Application semantics further reduce success, and iterative or tool-augmented feedback can improve correctness while drifting toward slow fallback implementations. These results show that automated CUDA programming remains far from fully solved and requires stronger hardware reasoning, better tool use, and training objectives that connect code understanding to hardware architecture-grounded intelligence.
May 8, 2026cs.NE

Kernel Foundry: A Diagnosis-driven Evolutionary Kernel Optimizer with Multi-Experts

Generating high-performance GPU kernels remains challenging due to the need for both correctness and hardware-aware optimization. While large language models (LLMs) show promise in code generation, they often fail to produce kernels that are both correct and efficient. We propose Kernel Foundry, a diagnosis-driven evolutionary framework for automatic GPU kernel optimization. Our method combines expert-guided, retrieval-augmented initialization with a multi-island evolutionary search, where candidate kernels are iteratively refined using structured diagnostic feedback. A centralized experience library accumulates reusable optimization knowledge to guide subsequent evolution, while explicit mechanisms prevent cheating behaviors that bypass kernel-level computation. Experiments on KernelBench show that our method consistently improves both correctness and performance over strong baselines, achieving up to 100% correctness on Level~2.
May 7, 2026cs.PF

When Quantization Is Free: An int4 KV Cache That Outruns fp16 on Apple Silicon

KV-cache quantization is framed as a quality--latency trade-off. We show it is \emph{inverted} on Apple Silicon's unified memory: a single fused Metal kernel (sign-randomized FFT ++ per-channel λλ ++ per-group abs-max ++ int4 nibble pack), exposed as a HuggingFace \texttt{Cache} subclass, runs \emph{faster than fp16} across 256256--40964096-token prefixes on Gemma-3 1B (−3-3 to −8%-8\% ms/tok) and at short context on Qwen2.5-1.5B (−0.7-0.7 to −2.6%-2.6\% through 11K), with 3×3\times persistent memory compression and quality preserved (\dPPL=0.000\dPPL = 0.000 Qwen short-prompt; +3.6+3.6 hook \dPPL\dPPL Gemma). The kernel's ∼ ⁣25\sim\!25,ns/vec overhead is below the bandwidth savings from 3×3\times compression. The fused kernel also closes Qwen's 4-bit per-token catastrophe (\dPPL=+7975→+638.6\dPPL = +7975 \to +638.6, 12.5×12.5\times reduction) at 182182,GFLOPS / D=128D{=}128. Supporting findings: \SRFT\SRFT and \SRHT\SRHT are statistically indistinguishable for KV quality (we pick \SRFT\SRFT for mixed-radix and matrix-multiply alignment); a learned-rotation ablation surfaces a regularization role for the fixed random SRFT base (learning R+λR+λ without SRFT lowers calibration MSE 84.9%84.9\% vs 50.3%50.3\% but yields worse PPL); Householder rotations at k=d/2k{=}d/2 reflectors are effectively lossless at d=256d{=}256.
May 6, 2026cs.LG

CuBridge: An LLM-Based Framework for Understanding and Reconstructing High-Performance Attention Kernels

Efficient CUDA implementations of attention mechanisms are critical to modern deep learning systems, yet supporting diverse and evolving attention variants remains challenging. Existing frameworks and compilers trade performance for flexibility, while expert-written kernels achieve high efficiency but are difficult to adapt. Recent work explores large language models (LLMs) for GPU kernel generation, but prior studies report unstable correctness and significant performance gaps for complex operators such as attention. We present CuBridge, an LLM-based framework that adapts expert-written attention kernels through a structured lift-transfer-lower workflow. CuBridge starts from expert-written CUDA attention kernels and lifts them into an executable intermediate representation that makes execution orchestration explicit while abstracting low-level CUDA syntax. Given a user-provided PyTorch specification, CuBridge generates and verifies a target IR program, then reconstructs optimized CUDA code via reference-guided lowering. Across diverse attention variants and GPU platforms, CuBridge consistently produces correct kernels and substantially outperforms general frameworks, compiler-based approaches, and prior LLM-based methods.
May 6, 2026cs.LG

KernelBenchX: A Comprehensive Benchmark for Evaluating LLM-Generated GPU Kernels

LLM-based Triton kernel generation has attracted significant interest, yet a fundamental empirical question remains unanswered: where does this capability break down, and why? We present KernelBenchX, a benchmark designed to answer this question through category-aware evaluation of correctness and hardware efficiency across 176 tasks in 15 categories. Our systematic comparison of five representative methods yields three main findings. First, task structure determines correctness more than method design. Category explains nearly three times more variance in semantic correctness than method (9.4% vs 3.3% explained deviance), and 72% of Fusion tasks fail across all five methods while Math tasks are solved consistently. Second, iterative refinement improves correctness, but not performance. Across GEAK iterations, compile rate rises from 52.3% to 68.8% while average speedup declines from 1.58×1.58\times to 1.44×1.44\times; newly rescued kernels consistently underperform persistently correct ones (1.16×1.16\times vs 1.58×1.58\times speedup in round~0→\to1). Third, correctness does not imply efficiency. 46.6% of correct kernels are slower than the PyTorch eager baseline, and cross-hardware speedup variance reaches 21.4×21.4\times. Besides, quantization remains completely unsolved (0/30 successes) despite non-trivial compilation rates, revealing systematic misunderstanding of numerical computation contracts rather than surface-level syntax errors. These findings suggest that future progress depends on handling global coordination, explicitly modeling numerical precision, and incorporating hardware efficiency into generation. The code is available at https://github.com/BonnieW05/KernelBenchX
May 5, 2026cs.DC

Tile-Level Activation Overlap for Efficient LLM Inference

SwiGLU is the dominant MLP activation in modern large language models, yet its intermediate tensor materialization costs 9-37% of MLP execution time. We present two complementary CUTLASS-based SM90 kernels that fuse SwiGLU into GeMM at the tile level. Kernel-1 overlaps Swish computation on the Gate accumulator with Up-tile loading using the Pingpong warp-specialized schedule; Kernel-2 interleaves SwiGLU with tile stores via a custom Epilogue Visitor Tree. Evaluated on Qwen-2.5 models (0.5B-72B) on NVIDIA H100, our kernels achieve up to 2.47x speedup over PyTorch, shifting workloads from memory-bound to compute-bound and reaching 79.5% peak BF16 utilization. We demonstrate that torch.compile cannot replicate this fusion (3-7x slower than our kernels), validating the need for hand-crafted tile-level design. Our fused kernels are also numerically superior, achieving zero mismatches compared to 4.5-11% for cuBLAS.
May 4, 2026cs.LG

StreamIndex: Memory-Bounded Compressed Sparse Attention via Streaming Top-k

DeepSeek-V3.2 and V4 introduce Compressed Sparse Attention (CSA): a lightning indexer (a learned scoring projection over compressed keys) scores them, the top-k are selected per query, and a sparse attention kernel reads only those. Public CSA implementations materialize a [B, S, H_I, T] FP32 score tensor before the top-k reduction. With H_I=64 indexer heads and the V4-Flash compression ratio m=4, that intermediate is 256 GB at sequence length S=65,536, exceeding any single-GPU high-bandwidth-memory (HBM) budget. We present StreamIndex, a Triton implementation of the CSA pipeline whose central component is a chunked partition-merge top-k driver that never materializes the full intermediate. On synthetic-but-realistic V4-shaped inputs at the indexer-step (layer) level on a single NVIDIA H200, the materialize path runs out of memory (OOMs) at S=65,536 with V4-Flash dimensions; StreamIndex runs the same indexer to S=1,048,576 with 6.21 GB peak HBM, a 32x regime extension. Set-overlap recall against the materialize ground truth is bit-exact at small S where both fit; across three 5-point design-space sweeps (chunk size, key-tile size, top-k), mean recall rounds to 1.0000 with min recall at least 0.9980 in every cell. The chunked driver composes with TileLang's pipelined attention kernel: at S=262,144 with V4-Flash dimensions, the materialize indexer paired with TileLang attention OOMs while the chunked indexer paired with the same attention runs in 1.97 s at 18.56 GB peak. Our contribution targets the indexer step; we make no claim of a faster attention kernel or of real-checkpoint end-to-end behavior. Code: https://github.com/RightNow-AI/StreamIndex.
Apr 30, 2026cs.CV

VkSplat: High-Performance 3DGS Training in Vulkan Compute

We present VkSplat, a high-performance, cross-vendor 3D Gaussian Splatting (3DGS) training pipeline implemented fully in Vulkan compute, addressing performance and compatibility limitation of existing training pipelines. With various optimizations, we achieve 3.3×3.3\times speed and 33%33\% VRAM reduction over CUDA+PyTorch baseline, maintaining quality, and demonstrating compatibility across GPU vendors. To the best of our knowledge, this is the first fully-Vulkan-based 3DGS training pipeline that achieves state-of-the-art performance. Code: https://github.com/harry7557558/vksplat
Apr 28, 2026cs.LG

RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts

The optimal kernel configuration for Mixture-of-Experts (MoE) inference depends on both batch size and the expert routing distribution, yet production systems dispatch from batch size alone, leaving 10-70% of kernel throughput unrealized. We present RaMP, a routing-aware dispatch framework. A performance-region analysis derives, from hardware constants alone, when each optimization helps, correctly predicting all 8 tested architectures, including 3 unseen. A four-parameter wave cost model selects the fastest configuration from the runtime expert histogram, achieving 0.93% mean regret versus exhaustive search, fitted from just 10-24 minutes of one-time profiling per model. Because the model depends only on CTA grid geometry, it is kernel-agnostic: applied to Alpha-MoE, it delivers 1.14x with no source modification. Paired with a co-designed CuTe DSL kernel exposing 134-268 polymorphic configurations, RaMP delivers 1.22x kernel speedup over static dispatch and 1.30x end-to-end speedup in vLLM serving over Triton, 1.41x over DeepGEMM, and 1.13x over FlashInfer CUTLASS.
Apr 25, 2026cs.LG

Evaluating CUDA Tile for AI Workloads on Hopper and Blackwell GPUs

NVIDIA's CUDA Tile (CuTile) introduces a Python-based, tile-centric abstraction for GPU kernel development that aims to simplify programming while retaining Tensor Core and Tensor Memory Accelerator (TMA) efficiency on modern GPUs. We present the first independent, cross-architecture evaluation of CuTile against established approaches such as cuBLAS, Triton, WMMA, and raw SIMT on three NVIDIA GPUs spanning Hopper and Blackwell: H100 NVL, B200, and RTX PRO 6000 Blackwell Server Edition. We benchmark representative AI workloads, including GEMM, fused multi-head attention, and end-to-end LLM inference in BF16/FP16 precision, to assess both performance and portability. Our results show that CuTile effectiveness is strongly workload- and architecture-dependent. On datacenter-class Blackwell (B200), CuTile achieves up to 1007 TFLOP/s for fused attention, outperforming FlashAttention-2 by 2.5x while requiring only 60 lines of Python kernel code. For GEMM, CuTile reaches 52-79% of cuBLAS performance in 22 lines of code (versus 123 for WMMA), making it a practical replacement for hand-written CUDA kernels but not yet for vendor-optimized libraries. However, the same CuTile attention kernel achieves only 53% of FlashAttention-2 throughput on RTX PRO 6000 (sm_120), exposing significant cross-architecture optimization gaps. In contrast, Triton sustains 62-101% of cuBLAS performance across all tested platforms without architecture-specific tuning, demonstrating substantially stronger portability.
Apr 19, 2026cs.DC

UCCL-Zip: Lossless Compression Supercharged GPU Communication

The rapid growth of large language models (LLMs) has made GPU communication a critical bottleneck. While prior work reduces communication volume via quantization or lossy compression, these approaches introduce numerical errors that can degrade convergence, accuracy, and stability. We present UCCL-Zip, a unified design that integrates lossless compression directly into GPU communication primitives. UCCL-Zip supports both point-to-point (P2P) and collective communication without modifying user-facing APIs or compromising numerical correctness. For P2P communication, Uzip-P2P employs a split-send pipeline that exposes transmissible data early and overlaps compression with communication, while preserving high GPU efficiency by operating on large data blocks. For collective communication, Uzip-NCCL integrates compression into NCCL's persistent kernel model via fused execution, eliminating redundant memory traffic and kernel launches. In real workloads, UCCL-Zip accelerates RL weight synchronization by up to 47.5% and reduces vLLM end-to-end inference latency by up to 10%, all without application changes.
Apr 17, 2026cs.CL

AdaExplore: Failure-Driven Adaptation and Diversity-Preserving Search for Efficient Kernel Generation

Recent large language model (LLM) agents have shown promise in using execution feedback for test-time adaptation. However, robust self-improvement remains far from solved: most approaches still treat each problem instance independently, without accumulating reusable knowledge. This limitation is particularly pronounced in domain-specific languages such as Triton, which are underrepresented in LLM pretraining data. Their strict constraints and non-linear optimization landscape further make naive generation and local refinement unreliable. We propose AdaExplore, an agent framework that enables self-improvement via accumulated execution feedback for performance-critical kernel code generation through two complementary stages: failure-driven adaptation and diversity-preserving search, jointly improving correctness and optimization performance without additional fine-tuning or external knowledge. In the adaptation stage, the agent synthesizes tasks and converts recurring failures into a reusable memory of validity rules, helping subsequent generations remain within the feasible set. In the search stage, the agent organizes candidate kernels as a tree and alternates between small local refinements and larger structural regeneration, allowing it to explore the optimization landscape beyond local optima. Experiments on kernel runtime optimization benchmarks validate these gains: AdaExplore achieves 3.12x and 1.72x speedups on KernelBench Level-2 and Level-3, respectively, within 100 steps, and continues to improve with additional computation.
Apr 17, 2026cs.DC

A Fully GPU-Accelerated Framework for High-Performance Configuration Interaction Selection with Neural Network Quantum States

AI-driven methods have demonstrated considerable success in tackling the central challenge of accurately solving the Schrödinger equation for complex many-body systems. Among neural network quantum state (NNQS) approaches, the NNQS-SCI (Selected Configuration Interaction) method stands out as a state-of-the-art technique, recognized for its high accuracy and scalability. However, its application to larger systems is severely constrained by a hybrid CPU-GPU architecture. Specifically, centralized CPU-based global de-duplication creates a severe scalability barrier due to communication bottlenecks, while host-resident coupled-configuration generation induces prohibitive computational overheads. We introduce QiankunNet-cuSCI, a fully GPU-accelerated SCI framework designed to overcome these bottlenecks. It first integrates a distributed, load-balanced global de-duplication algorithm to minimize redundancy and communication overhead at scale. To address compute limitations, it employs specialized, fine-grained CUDA kernels for exact coupled configuration generation. Finally, to break the single-GPU memory barrier exposed by this full acceleration, it incorporates a GPU memory-centric runtime featuring GPU-side pooling, streaming mini-batches, and overlapped offloading. This design enables much larger configuration spaces and shifts the bottleneck from host-side limitations back to on-device inference. Our evaluation demonstrates that our work fundamentally expands the scale of solvable problems. On an NVIDIA A100 cluster with 64 GPUs, our work achieves up to 2.32X end-to-end speedup over the highly-optimized NNQS-SCI baseline while preserving the same chemical accuracy. Furthermore, it demonstrates excellent distributed performance, maintaining over 90% parallel efficiency in strong scaling tests.
Apr 16, 2026cs.DC

Xe-Forge: Multi-Stage LLM-Powered Kernel Optimization for Intel GPU

Porting deep learning algorithms to new hardware accelerators requires developers to repeatedly apply the same low-level optimizations -- quantization, memory access coalescing, tile size tuning, and architecture-specific workarounds -- to every Triton kernel in their code-base. This manual, repetitive effort is a major bottleneck: each kernel demands the same cycle of trial-and-error profiling against hardware constraints that vary across devices, yet the underlying optimization patterns remain largely consistent. We present Xe-Forge, a multi-stage LLM-powered pipeline that automates this process for Intel GPU. Given a functionally correct Triton kernel, the system applies up to nine optimization stages -- from algorithmic restructuring and operator fusion through block pointer modernization, GPU-specific tuning, and open-ended discovery -- each driven by a Chain-of-Verification-and-Refinement (CoVeR) agent that generates candidates, validates them on real hardware, and iterates on failures. A curated knowledge base encodes Intel GPU constraints (power-of-two warp counts, GRF modes, SLM sizing) that are absent from LLM training data, keeping the model within architecturally valid bounds. We evaluate Xe-Forge on 97 Level-2 KernelBench kernels and Flash Attention on the Intel Arc Pro B70, achieving a 1.17x geometric mean speedup over PyTorch eager with 67% of kernels improving, nine kernels exceeding 5x (up to 82x), and 2--13.3x speedups on Flash Attention across all tested configurations without regression -- demonstrating that structured domain knowledge with hardware-in-the-loop verification can systematically eliminate the repetitive porting effort that currently gates algorithm deployment on new accelerators.
Apr 16, 2026cs.PL

Prism: Symbolic Superoptimization of Tensor Programs

This paper presents Prism, the first symbolic superoptimizer for tensor programs. The key idea is sGraph, a symbolic, hierarchical representation that compactly encodes large classes of tensor programs by symbolically representing some execution parameters. Prism organizes optimization as a two-level search: it constructs symbolic graphs that represent families of programs, and then instantiates them into concrete implementations. This formulation enables structured pruning of provably suboptimal regions of the search space using symbolic reasoning over operator semantics, algebraic identities, and hardware constraints. We develop techniques for efficient symbolic graph generation, equivalence verification via e-graph rewriting, and parameter instantiation through auto-tuning. Together, these components allow Prism to bridge the rigor of exhaustive search with the scalability required for modern ML workloads. Evaluation on five commonly used LLM workloads shows that Prism achieves up to 2.2×2.2\times speedup over best superoptimizers and 4.9×4.9\times over best compiler-based approaches, while reducing end-to-end optimization time by up to 3.4×3.4\times.
Apr 16, 2026cs.LG

AdaSplash-2: Faster Differentiable Sparse Attention

Sparse attention has been proposed as a way to alleviate the quadratic cost of transformers, a central bottleneck in long-context training. A promising line of work is αα-entmax attention, a differentiable sparse alternative to softmax that enables input-dependent sparsity yet has lagged behind softmax due to the computational overhead necessary to compute the normalizer ττ. In this paper, we introduce AdaSplash-2, which addresses this limitation through a novel histogram-based initialization that reduces the number of iterations needed to compute ττ to typically 1--2. The key idea is to compute a coarse histogram of attention scores on the fly and store it in on-chip SRAM, yielding a more accurate initialization that enables fast forward and backward computation. Combined with a sparsity-aware GPU implementation that skips zero blocks with low overhead, AdaSplash-2 matches or improves per-step training time relative to FlashAttention-2 when block sparsity is moderate-to-high (e.g., >>60%), which often occurs at long-context lengths. On downstream tasks, models trained with our efficient αα-entmax attention match softmax baselines at short-context lengths and achieve substantial gains in long-context settings.
Apr 16, 2026cs.DC

ARGUS: Agentic GPU Optimization Guided by Data-Flow Invariants

LLM-based coding agents can generate functionally correct GPU kernels, yet their performance remains far below hand-optimized libraries on critical computations such as matrix multiplication, attention, and Mixture-of-Experts (MoE). Peak GPU performance requires coordinated reasoning over tightly coupled optimizations, including tiling, shared-memory staging, software pipelining, and instruction scheduling, while existing agents rely on sparse pass/fail feedback, leaving them unable to diagnose global constraint violations. We present Argus, an agentic framework that addresses this through data-flow invariants: compile-time specifications encoding how data must be choreographed throughout kernel execution. Argus introduces a tile-based, Pythonic DSL exposing hardware instructions and compiler policies while hiding low-level representations. The DSL provides tag functions to propagate symbolic annotations through data and control flow, and tag assertions to enforce relational constraints at use sites. When violations occur, the compiler returns concrete counterexamples identifying the thread, data element, and program point, enabling dense, structured feedback for targeted fixes. Invariants are verified at compile time via abstract interpretation over a layout algebra and SMT solving, with zero runtime overhead. An in-context reinforcement learning planner learns to select optimizations and synthesize effective invariants, supported by a curated knowledge base of GPU optimization techniques. We evaluate Argus on the AMD MI300X GPU across GEMM, flash attention, and MoE kernels accounting for over 90% of GPU time in LLM inference. Generated kernels achieve 99-104% of state-of-the-art hand-optimized assembly throughput and are 2-1543x faster than existing agentic systems. Argus further generalizes to 200 KernelBench tasks, solving 100% of Level 1 and 90% of Level 2 problems.
Apr 16, 2026cs.PL

Nautilus: An Auto-Scheduling Tensor Compiler for Efficient Tiled GPU Kernels

We present Nautilus, a novel tensor compiler that moves toward fully automated math-to-kernel optimization. Nautilus compiles a high-level algebraic specification of tensor operators into efficient tiled GPU kernels. Nautilus's successive lowering design allows high-level optimizations, expression rewrites, and tile optimizations to be jointly applied in a single end-to-end system. Nautilus presents a novel auto-scheduler that discovers sequences of high-level optimizations, while preserving the regular program structure needed by tile optimizers. Nautilus's auto-scheduler captures complex interactions and trade-offs in the high-level optimizations, including aggressive global transformations like advanced reduction fusion. Nautilus is the first end-to-end tensor compiler capable of starting from a math-like description of attention and automatically discovering FlashAttention-3-like kernels, offloading the entire burden of optimization from the programmer to the compiler. Across five transformer-based models and 150 evaluation configurations on NVIDIA GH200 and RTX 5090 GPUs, Nautilus achieves up to 23% higher throughput than state-of-the-art compilers on GH200 and up to 42% on RTX 5090, while matching or exceeding manually written cuDNN kernels on many long-sequence configurations.
Mar 17, 2026cs.DC

An Efficient Heterogeneous Co-Design for Fine-Tuning on a Single GPU

Fine-tuning Large Language Models (LLMs) has become essential for domain adaptation, but its memory-intensive property exceeds the capabilities of most GPUs. To address this challenge and democratize LLM fine-tuning, we present SlideFormer, a novel system designed for single-GPU environments. Our innovations are: (1) A lightweight asynchronous engine that treats the GPU as a sliding window and overlaps GPU computation with CPU updates and multi-tier I/O. (2) A highly efficient heterogeneous memory management scheme significantly reduces peak memory usage. (3) Optimized Triton kernels to solve key bottlenecks and integrated advanced I/O. This collaborative design enables fine-tuning of the latest 123B+ models on a single RTX 4090, supporting up to 8x larger batch sizes and 6x larger models. In evaluations, SlideFormer achieves 1.40x to 6.27x higher throughput while roughly halving CPU/GPU memory usage compared to baselines, sustaining >95% peak performance on both NVIDIA and AMD GPUs.The code is available at https://github.com/RegiaYoung/SlideFormer.
Mar 12, 2026cs.DC

KernelFoundry: Hardware-aware evolutionary GPU kernel optimization

GPU kernel optimization challenges LLMs beyond standard coding tasks, as it requires an understanding of hardware architecture, parallel computing optimization strategies, and profiling outputs. However, most existing approaches leveraging LLMs for kernel generation apply standard prompting and feedback loops, considering hardware only through profiling feedback. We introduce KernelFoundry, an evolutionary framework that efficiently explores the space of GPU kernels through (1) MAP-Elites quality diversity search with kernel-specific behavioral dimensions to sustain exploration; (2) meta-prompt evolution that co-evolves prompts with kernels to uncover task-specific optimization strategies, and (3) a template-based parameter optimization approach to tune kernels to inputs and hardware. We evaluate this framework on Kernel-Bench, robust-kbench and custom tasks, generating SYCL kernels as a cross-platform GPU programming paradigm, and CUDA kernels for comparison to prior work. Our approach consistently outperforms the baseline methods and achieves an average speedup of 2.3 on KernelBench for SYCL. Moreover, KernelFoundry is implemented as a distributed framework with remote access to diverse hardware, allowing quick benchmarking and featuring a flexible user input layer to support kernel generation for a wide range of real use cases beyond benchmarking.
Dec 29, 2025cs.LG

KernelEvolve: Scaling Agentic Kernel Coding for Heterogeneous AI Accelerators at Meta

Making deep learning recommendation model (DLRM) training and inference fast and efficient is important. However, this presents three key system challenges - model architecture diversity, kernel primitive diversity, and hardware generation and architecture heterogeneity. This paper presents KernelEvolve-an agentic kernel coding framework-to tackle heterogeneity at-scale for DLRM. KernelEvolve is designed to take kernel specifications as input and automate the process of kernel generation and optimization for recommendation model across heterogeneous hardware architectures. KernelEvolve does so by operating at multiple programming abstractions, from Triton and CuTe DSL to low-level hardware agnostic languages, spanning the full hardware-software optimization stack. The kernel optimization process is described as graph-based search with selection policy, universal operator, fitness function, and termination rule, dynamically adapts to runtime execution context through retrieval-augmented prompt synthesis. We designed, implemented, and deployed KernelEvolve to optimize a wide variety of production recommendation models across generations of NVIDIA and AMD GPUs, as well as Meta's AI accelerators. We validate KernelEvolve on the publicly-available KernelBench suite, achieving 100% pass rate on all 250 problems across three difficulty levels, and 160 PyTorch ATen operators across three heterogeneous hardware platforms, demonstrating 100% correctness. KernelEvolve reduces development time from weeks to hours and achieves substantial performance improvements over PyTorch baselines across diverse production use cases and for heterogeneous AI systems at-scale. Beyond performance efficiency improvements, KernelEvolve significantly mitigates the programmability barrier for new AI hardware by enabling automated kernel generation for in-house developed AI hardware.
Dec 2, 2025cs.LG

CUDA-L2: Surpassing cuBLAS Performance for Matrix Multiplication through Reinforcement Learning

In this paper, we propose CUDA-L2, a system that combines large language models (LLMs) and reinforcement learning (RL) to automatically optimize Half-precision General Matrix Multiply (HGEMM) CUDA kernels. Using CUDA execution speed as the RL reward, CUDA-L2 automatically optimizes HGEMM kernels across 1,000 configurations. CUDA-L2 systematically outperforms major matmul baselines to date, from the widely-used torch.matmul to state-of-the-art Nvidia's closed-source libraries, i.e., cuBLAS, cuBLASLt. In offline mode, where kernels are executed consecutively without time intervals, CUDA-L2 yields +22.0% over torch.matmul on average; +19.2% over cuBLAS using the optimal layout configuration (normal-normal NN and transposed-normal TN); +16.8% over cuBLASLt-heuristic, which queries cuBLASLt library and selects the algorithm based on the heuristic's suggestion; and +11.4% over the most competitive cuBLASLt-AutoTuning model, which selects the fastest algorithm from up to 100 candidates from cuBLASLt's suggestions. In server mode, where kernels are executed at random intervals simulating real-time inference, the speedups further increase to +28.7%, +26.0%, +22.4%, and +15.9% for torch.matmul, cuBLAS, cuBLASLt-heuristic, and cuBLASLt-AutoTuning respectively. CUDA-L2 shows that even the most performance-critical, heavily-optimized kernels like HGEMM can be improved through LLM-guided RL automation by systematically exploring configuration spaces at scales impractical for humans. Project and code can be found at github.com/deepreinforce-ai/CUDA-L2