Interactive World Models

Momentum

13 papers in the last four weeks, up 30% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 86

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  1. World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applications

    May 28, 2026Arif Hassan Zidan, Yi Pan, Hanqi Jiang +23World Model LearningWorld Model-Based Planning

  2. minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models

    May 28, 2026Min Zhao, Hongzhou Zhu, Bokai Yan +9Camera-Controlled Video GenerationVideo Diffusion Models

  3. Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

    May 27, 2026Fangfu Liu, Kai He, Tianchang Shen +7Interactive World ModelsVideo World Models

  4. LEIA: Learned Environment for Interactive Architected Materials

    May 27, 2026Haiqian Yang, Yuan Cao, Markus J. BuehlerNeural Surrogate ModelingWorld Model Learning

  5. WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation

    May 25, 2026Kaining Ying, Hengrui Hu, Siyu Ren +6World Model EvaluationInteractive World Models

  6. WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models

    May 24, 2026Bohai Gu, Taiyi Wu, Yueyang Yuan +9Camera-Controlled Video GenerationObject-Centric World Models

  7. SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models

    May 22, 2026Zizhao Tong, Yeying Jin, Hongfeng Lai +11Action-Conditioned Video GenerationVideo Diffusion Models

  8. WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform

    May 18, 2026Yu Shang, Yinzhou Tang, Yiding Ma +22World Models for RoboticsWorld Models

  9. Baba in Wonderland: Online Self-Supervised Dynamics Discovery for Executable World Models

    May 16, 2026SeungWon Seo, DongHeun Han, SeongRae Noh +1Online System IdentificationWorld Model Learning

  10. WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes

    May 15, 2026Jichen Hu, Jiawei Guo, Jiazhong Cen +33D Scene EditingInteractive World Models

  11. ReactiveGWM: Flexible Control and NPC Reactivity in Game World Models

    May 14, 2026Zeqing Wang, Danze Chen, Zhaohu Xing +4World ModelsMulti-Agent Control

  12. The DAWN of World-Action Interactive Models

    May 12, 2026Hongbo Lu, Liang Yao, Chenghao He +6Diffusion-Based PlanningWorld Model-Based Planning

  13. How Mobile World Model Guides GUI Agents?

    May 11, 2026Weikai Xu, Kun Huang, Yunren Feng +10World Model LearningGUI Agents

  14. DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videos

    May 10, 2026Can Li, Zhoujian Li, Ren Li +4World Model LearningWorld Models

  15. AGWM: Affordance-Grounded World Models for Environments with Compositional Prerequisites

    May 7, 2026Qinshi Zhang, Weipeng Deng, Zhihan Jiang +4World Model LearningInteractive World Models

  16. iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework

    May 5, 2026Jianjie Fang, Yingshan Lei, Qin Wan +8World Model EvaluationInteractive World Models

  17. WorldMark: A Unified Benchmark Suite for Interactive Video World Models

    Apr 23, 2026Xiaojie Xu, Zhengyuan Lin, Kang He +5Action-Conditioned World ModelsWorld Model Evaluation

  18. LivingWorld: Interactive 4D World Generation with Environmental Dynamics

    Apr 2, 2026Hyeongju Mun, In-Hwan Jin, Sohyeong Kim +13D Scene GenerationInteractive World Models

  19. SWITCH: Benchmarking Modeling and Handling of Tangible Interfaces in Long-horizon Embodied Scenarios

    Nov 20, 2025Juntao Cheng, Wanyue Zhang, Zhiwei Yu +7Long-Horizon Agent EvaluationEgocentric Video Understanding

  20. RoDyn: Taming Interactive Robot-Dynamic 2.5D World Model for Robotic Manipulation

    Oct 10, 2025Chuanrui Zhang, Zhengxian Wu, Guanxing Lu +2World Models for RoboticsWorld Models

  21. GameWAM: A World Action Model for Video Games

    Date pendingYuncheng Guo, Zhanqiu Zhang, Yiwen Guo +1Action-Conditioned Video GenerationGame-Playing Agents