Overview

Neural rendering studies how to represent scenes and light so computers can synthesize images from new viewpoints, times, or lighting conditions. Neural Radiance Fields (NeRFs) use implicit networks and differentiable volume rendering, while 3D Gaussian Splatting and other explicit primitives use rasterization or ray tracing; feed-forward and generative models aim to make reconstruction and rendering faster. Applications include dynamic scenes, avatars, relighting, neural materials, and sensor simulation, with quality often tested on benchmarks such as Mip-NeRF 360, LLFF, and DTU. A central challenge is balancing visual fidelity and geometric accuracy with speed, memory use, and reliable control of appearance under unseen views or lighting.

Latest papers

CardsList

120 papers14 papers in the last four weeks, level with the four weeks before. 0.1% of all new papers.

  1. TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization

    Jun 14, 2026Zheng Dong, Daifei Qiu, Pinxuan Dai +53D Gaussian Splatting3DGS Acceleration

  2. Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting

    Jun 10, 2026He-Bi Yang, Jing-Zhong Chen, Yen-Kuan Ho +53DGS Compression3D Gaussian Splatting

  3. A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splatting

    Jun 9, 2026Matthew Cong, Francis Williams, Jonathan Swartz +33D Gaussian SplattingGPU Acceleration

  4. TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions

    Jun 9, 2026Or Perel, Hassan Abu Alhaija, Zian Wang +43D Gaussian Splatting3D Scene Editing

  5. OctaOctree Neural Radiosity for Real-time Glossy Material Rendering

    Jun 7, 2026Jierui Ren, Haojie Jin, Bo Pang +4Neural RenderingNeural Encoding

  6. UniSHARP: Universal Sharp Monocular View Synthesis

    Jun 5, 2026Meixi Song, Dizhe Zhang, Hao Ren +43D Gaussian SplattingNeural Rendering

  7. RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video

    Jun 4, 2026Shichong Peng, Yanshu Zhang, Ke LiNeural Rendering

  8. Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting

    Jun 3, 2026Hongyu Zhou, Zorah Lähner3D Gaussian Splatting3D Reconstruction

  9. Recent Advances and Trends in Learning-based 3D Representations

    Jun 3, 2026Adrien Schockaert, Hamid Laga, Hazem Wannous +33D Gaussian SplattingImplicit Neural Representations

  10. PureLight: Learning Complex Luminaires with Light Tracing

    Jun 3, 2026Pedro Figueiredo, Zixuan Li, Beibei Wang +2Neural RenderingPhysically Based Rendering

  11. MLP Splatting: Object-Centric Neural Fields

    Jun 2, 2026Shinjeong Kim, Yuzhou Cheng, Xin Kong +2Open-Vocabulary 3D Segmentation3D Scene Editing

  12. Neural Acquisition & Representation of Subsurface Scattering

    Jun 1, 2026Arjun Majumdar, Raphael Braun, Hendrik LenschInverse RenderingNeural Rendering

  13. Eulerian Gaussian Splatting using Hashed Probability Pyramids

    May 27, 2026Mia Gaia Polansky, George Kopanas, Stephan Garbin +23D Gaussian SplattingNeural Rendering

  14. GeRaF: Neural Geometry Reconstruction from Radio Frequency Signals

    May 27, 2026Jiachen Lu, Hailan Shanbhag, Haitham Al HassaniehImplicit Neural Representations3D Reconstruction

  15. EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering

    May 27, 2026Jianchun Chen, Yinda Zhang, Rohit Pandey +3Neural Rendering

  16. RadarSim: Simulating Single-Chip Radar via Multimodal Neural Fields

    May 25, 2026Chuhan Chen, Tianshu Huang, Akarsh Prabhakara +5Camera-Radar Fusion3D Reconstruction

  17. F-RNG: Feed-Forward Relightable Neural Gaussians

    May 25, 2026Guangming Fu, Jiahui Fan, Jian Yang +23D Gaussian Splatting3D Reconstruction

  18. Learning View-Dependent Splatting Kernels

    May 25, 2026Huakeng Ding, Zhanpeng Liu, Fan Pei +23D ReconstructionNeural Rendering

  19. PiG-Avatar: Hierarchical Neural-Field-Guided Gaussian Avatars

    May 19, 2026Julian Kaltheuner, Jan Spindler, Sina Kitz +23D Gaussian SplattingImplicit Neural Representations

  20. PIXLRelight: Controllable Relighting via Intrinsic Conditioning

    May 18, 2026Miguel Farinha, Ronald ClarkNeural RenderingImage Relighting

  21. Real-Time Neural Hair G-Buffer Anti-Aliasing

    May 17, 2026Chenghao Wu, Yuefan Shen, Tao Huang +3Neural Rendering

  22. RaPD: Resolution-Agnostic Pixel Diffusion via Semantics-Enriched Implicit Representations

    May 15, 2026Yanhao Ge, Shanyan Guan, Weihao Wang +2Implicit Neural RepresentationsNeural Rendering

  23. Low-Cost Neural Radiance Fields

    May 10, 2026Alice Huang, Prathamesh Sonawane, Yashdeep Thorat +1Neural RenderingSparse-View 3D Reconstruction

  24. Towards Photorealistic and Efficient Bokeh Rendering via Diffusion Framework

    May 8, 2026Linxiao Shi, Siming Zheng, Zerong Wang +5Neural RenderingImage Super-Resolution

  25. The First Controllable Bokeh Rendering Challenge at NTIRE 2026

    May 6, 2026Tim Seizinger, Florin-Alexandru Vasluianu, Jeffrey Chen +23Benchmark DesignNeural Rendering

  26. QuadBox: Accelerating 3D Gaussian Splatting with Geometry-Aware Boxes

    May 6, 2026Xinze Li, Bohan Yang, Pengxu Chen +43D Gaussian Splatting3DGS Acceleration

  27. Fake3DGS: A Benchmark for 3D Manipulation Detection in Neural Rendering

    Apr 30, 2026Davide Di Nucci, Riccardo Catalini, Guido Borghi +13D Gaussian SplattingNeural Rendering

  28. 8DNA: 8D Neural Asset Light Transport by Distribution Learning

    Apr 28, 2026Liwen Wu, Haolin Lu, Bing Xu +2Neural RenderingPhysically Based Rendering