Object-Centric Representation Learning

Overview

Object-centric representation learning asks how visual systems can represent a scene as separate entities, rather than as one undifferentiated image, so they can track objects, reason about relations, and predict what happens next. Common approaches use slot attention and reconstruction objectives, self-supervised feature grouping, or temporal and 3D models that separate persistent identity from changing appearance and motion. Researchers evaluate these representations on object discovery and video segmentation benchmarks such as CLEVR and MOVi, as well as compositional reasoning and robot manipulation tasks such as LIBERO. A central tension is that object structure can improve generalization and control under visual or compositional shifts, but slots may fragment or bind objects poorly, and dense pretrained features can be stronger when tasks are easier or training data is abundant.

Latest papers

94 papers11 papers in the last four weeks, up 22% on the four weeks before. 0.1% of all new papers.

Jan 19, 2026

QASA: Quality-Guided K-Adaptive Slot Attention for Unsupervised Object-Centric Learning

Slot Attention, an approach that binds different objects in a scene to a set of "slots", has become a leading method in unsupervised object-centric learning. Most methods assume a fixed slot count K, and to better accommodate the dynamic nature of object cardinality, a few works have explored K-adaptive variants. However, existing K-adaptive methods still suffer from two limitations. First, they do not explicitly constrain slot-binding quality, so low-quality slots lead to ambiguous feature attribution. Second, adding a slot-count penalty to the reconstruction objective creates conflicting optimization goals between reducing the number of active slots and maintaining reconstruction fidelity. As a result, they still lag significantly behind strong K-fixed baselines. To address these challenges, we propose Quality-Guided K-Adaptive Slot Attention (QASA). First, we decouple slot selection from reconstruction, eliminating the mutual constraints between the two objectives. Then, we propose an unsupervised Slot-Quality metric to assess per-slot quality, providing a principled signal for fine-grained slot--object binding. Based on this metric, we design a Quality-Guided Slot Selection scheme that dynamically selects a subset of high-quality slots and feeds them into our newly designed gated decoder for reconstruction during training. At inference, token-wise competition on slot attention yields a K-adaptive outcome. Experiments show that QASA substantially outperforms existing K-adaptive methods on both real and synthetic datasets. Moreover, on real-world datasets QASA surpasses K-fixed methods.
Jan 16, 2026

Semantic-Geometric Task Representations for Bimanual Manipulation from Human Demonstrations to Robot Action Planning

Learning structured task representations from human demonstrations is essential for bimanual manipulation, where action ordering, object involvement, and interaction geometry vary significantly across executions. A key challenge lies in jointly capturing the discrete semantic task structure and the temporal evolution of object-centric geometric relations in a form that supports reasoning over task progression. We introduce a semantic-geometric graph-based task representation that jointly encodes object identities, inter-object semantic relations, and per-object motion histories, via a Message Passing Neural Network (MPNN) encoder and a Transformer-based decoder. The encoder operates solely on the temporal scene graph, producing structured representations decoupled from action labels. The decoder then conditions on action-context to forecast future actions, associated objects, and object motions. This decoupling learns task-agnostic representations, enabling encoder reuse across embodiments through decoder-only finetuning on a small robot dataset. Across eleven bimanual tasks from two datasets, we find that the benefit of structured semantic--geometric representations over simpler sequence-based models grows with task variability in action ordering and object involvement. At deployment, a planner couples the action and motion predictions with learned Probabilistic Movement Primitives, achieving full task success on two real-robot bimanual tasks and outperforming graph ablations, Transformer, decoder-only, and finetuned vision-language model baselines.
Nov 10, 2025

SlotVLA: Towards Modeling of Object-Relation Representations in Robotic Manipulation

Inspired by how humans reason over discrete objects and their relationships, we explore whether compact object-centric and object-relation representations can form a foundation for multitask robotic manipulation. Most existing robotic multitask models rely on dense embeddings that entangle both object and background cues, raising concerns about both efficiency and interpretability. In contrast, we study object-relation-centric representations as a pathway to more structured, efficient, and explainable visuomotor control. Our contributions are two-fold. First, we introduce LIBERO+, a fine-grained benchmark dataset designed to enable and evaluate object-relation reasoning in robotic manipulation. Unlike prior datasets, LIBERO+ provides object-centric annotations that enrich demonstrations with box- and mask-level labels as well as instance-level temporal tracking, supporting compact and interpretable visuomotor representations. Second, we propose SlotVLA, a slot-attention-based framework that captures both objects and their relations for action decoding. It uses a slot-based visual tokenizer to maintain consistent temporal object representations, a relation-centric decoder to produce task-relevant embeddings, and an LLM-driven module that translates these embeddings into executable actions. Experiments on LIBERO+ demonstrate that object-centric slot and object-relation slot representations drastically reduce the number of required visual tokens, while providing competitive generalization. Together, LIBERO+ and SlotVLA provide a compact, interpretable, and effective foundation for advancing object-relation-centric robotic manipulation.
Mar 13, 2023

NeuSE: Neural SE(3)-Equivariant Embedding for Long-Term Object-Based Simultaneous Localization and Mapping

We present NeuSE, a novel Neural SE(3)-Equivariant Embedding for objects, and illustrate how it supports object-based Simultaneous Localization and Mapping (SLAM) for consistent spatial understanding with long-term scene changes. NeuSE is a set of latent object embeddings created from partial object observations. It serves as a compact point cloud surrogate for complete object models, encoding the full shape, scale, and transform information about an object. In addition, the inferred latent code is both SE(3) and scale equivariant, enabling strong generalization to objects of both unseen sizes and different SE(3) poses. This makes NeuSE particularly effective in real-world scenarios where objects may vary in size or spatial configuration. With NeuSE, relative frame transforms can be directly derived from inferred latent codes. Our proposed SLAM paradigm, using NeuSE for object shape, size, and pose characterization, can operate independently or in conjunction with typical SLAM systems. It directly infers SE(3) camera pose constraints that are compatible with general SLAM pose graph optimization, while maintaining a lightweight, object-centric map that adapts to real-world changes. Our evaluation is conducted on synthetic and real-world sequences with changes in both controlled and uncontrolled settings, featuring multi-category objects of various shapes and sizes. Our approach demonstrates improved localization capability and change-aware mapping consistency when working either independently or as a complement to common SLAM pipelines. Additional results are presented in the supplementary video: https://youtu.be/fZ4_2P1fQBQ