Point Cloud Classification

Overview

Point cloud classification studies how to recognize objects or scenes from unordered, irregular 3D samples, which may come from CAD models, depth cameras, or LiDAR. Methods range from permutation-invariant networks such as PointNet to local graph and convolutional models, hierarchical sampling, and transformers that capture geometry at multiple scales. Researchers evaluate these approaches on benchmarks such as ModelNet40 and ScanObjectNN, and increasingly study corruption robustness, few-shot adaptation, and applications in settings like forestry and medical imaging. A central challenge is balancing accuracy and efficiency with reliable performance on noisy sensor data and across domains, since strong results on clean synthetic shapes do not always transfer to real-world scans.

Latest papers

40 papers0 papers in the last four weeks, down 100% on the four weeks before. 0.0% of all new papers.

Apr 10, 2026

Topo-ADV: Generating Topology-Driven Imperceptible Adversarial Point Clouds

Deep neural networks for 3D point cloud understanding have achieved remarkable success in object classification and recognition, yet recent work shows that these models remain highly vulnerable to adversarial perturbations. Existing 3D attacks predominantly manipulate geometric properties such as point locations, curvature, or surface structure, implicitly assuming that preserving global shape fidelity preserves semantic content. In this work, we challenge this assumption and introduce the first topology-driven adversarial attack for point cloud deep learning. Our key insight is that the homological structure of a 3D object constitutes a previously unexplored vulnerability surface. We propose Topo-ADV, an end-to-end differentiable framework that incorporates persistent homology as an explicit optimization objective, enabling gradient-based manipulation of topological features during adversarial example generation. By embedding persistence diagrams through differentiable topological representations, our method jointly optimizes (i) a topology divergence loss that alters persistence, (ii) a misclassification objective, and (iii) geometric imperceptibility constraints that preserve visual plausibility. Experiments demonstrate that subtle topology-driven perturbations consistently achieve up to 100% attack success rates on benchmark datasets such as ModelNet40, ShapeNet Part, and ScanObjectNN using PointNet and DGCNN classifiers, while remaining geometrically indistinguishable from the original point clouds, beating state-of-the-art methods on various perceptibility metrics.
Apr 5, 2026

A Persistent Homology Design Space for 3D Point Cloud Deep Learning

Persistent Homology (PH) offers stable, multi-scale descriptors of intrinsic shape structure by capturing connected components, loops, and voids that persist across scales, providing invariants that complement purely geometric representations of 3D data. Yet, despite strong theoretical guarantees and increasing empirical adoption, its integration into deep learning for point clouds remains largely ad hoc and architecturally peripheral. In this work, we introduce a unified design space for Persistent-Homology driven learning in 3D point clouds (3DPHDL), formalizing the interplay between complex construction, filtration strategy, persistence representation, neural backbone, and prediction task. Beyond the canonical pipeline of diagram computation and vectorization, we identify six principled injection points through which topology can act as a structural inductive bias reshaping sampling, neighborhood graphs, optimization dynamics, self-supervision, output calibration, and even internal network regularization. We instantiate this framework through a controlled empirical study on ModelNet40 classification and ShapeNetPart segmentation, systematically augmenting representative backbones (PointNet, DGCNN, and Point Transformer) with persistence diagrams, images, and landscapes, and analyzing their impact on accuracy, robustness to noise and sampling variation, and computational scalability. Our results demonstrate consistent improvements in topology-sensitive discrimination and part consistency, while revealing meaningful trade-offs between representational expressiveness and combinatorial complexity. By viewing persistent homology not merely as an auxiliary feature but as a structured component within the learning pipeline, this work provides a systematic framework for incorporating topological reasoning into 3D point cloud learning.
Mar 25, 2026

PointRFT: Explicit Reinforcement Fine-tuning for Point Cloud Few-shot Learning

Understanding spatial dynamics and semantics in point cloud is fundamental for comprehensive 3D comprehension. While reinforcement learning algorithms such as Group Relative Policy Optimization (GRPO) have recently achieved remarkable breakthroughs in large language models by incentivizing reasoning capabilities through strategic reward design, their potential remains largely unexplored in the 3D perception domain. This naturally raises a pivotal question: Can RL-based methods effectively empower 3D point cloud fine-tuning? In this paper, we propose PointRFT, the first reinforcement fine-tuning paradigm tailored specifically for point cloud representation learning. We select three prevalent 3D foundation models and devise specialized accuracy reward and dispersion reward functions to stabilize training and mitigate distribution shifts. Through comprehensive few-shot classification experiments comparing distinct training paradigms, we demonstrate that PointRFT consistently outperforms vanilla supervised fine-tuning (SFT) across diverse benchmarks. Furthermore, when organically integrated into a hybrid Pretraining-SFT-RFT paradigm, the representational capacity of point cloud foundation models is substantially unleashed, achieving state-of-the-art performance particularly under data-scarce scenarios.
Mar 20, 2026

Layered Quantum Architecture Search for 3D Point Cloud Classification

We introduce layered Quantum Architecture Search (layered-QAS), a strategy inspired by classical network morphism that designs Parametrised Quantum Circuit (PQC) architectures by progressively growing and adapting them. PQCs offer strong expressiveness with relatively few parameters, yet they lack standard architectural layers (e.g., convolution, attention) that encode inductive biases for a given learning task. To assess the effectiveness of our method, we focus on 3D point cloud classification as a challenging yet highly structured problem. Whereas prior work on this task has used PQCs only as feature extractors for classical classifiers, our approach uses the PQC as the main building block of the classification model. Simulations show that our layered-QAS mitigates barren plateau, outperforms quantum-adapted local and evolutionary QAS baselines, and achieves state-of-the-art results among PQC-based methods on the ModelNet dataset.
Mar 13, 2026

Learning Geometric and Photometric Features from Panoramic LiDAR Scans for Outdoor Place Categorization

Semantic place categorization, which is one of the essential tasks for autonomous robots and vehicles, allows them to have capabilities of self-decision and navigation in unfamiliar environments. In particular, outdoor places are more difficult targets than indoor ones due to perceptual variations, such as dynamic illuminance over twenty-four hours and occlusions by cars and pedestrians. This paper presents a novel method of categorizing outdoor places using convolutional neural networks (CNNs), which take omnidirectional depth/reflectance images obtained by 3D LiDARs as the inputs. First, we construct a large-scale outdoor place dataset named Multi-modal Panoramic 3D Outdoor (MPO) comprising two types of point clouds captured by two different LiDARs. They are labeled with six outdoor place categories: coast, forest, indoor/outdoor parking, residential area, and urban area. Second, we provide CNNs for LiDAR-based outdoor place categorization and evaluate our approach with the MPO dataset. Our results on the MPO dataset outperform traditional approaches and show the effectiveness in which we use both depth and reflectance modalities. To analyze our trained deep networks we visualize the learned features.
Mar 8, 2026

Fast Attention-Based Simplification of LiDAR Point Clouds for Object Detection and Classification

LiDAR point clouds are widely used in autonomous driving and consist of large numbers of 3D points captured at high frequency to represent surrounding objects such as vehicles, pedestrians, and traffic signs. While this dense data enables accurate perception, it also increases computational cost and power consumption, which can limit real-time deployment. Existing point cloud sampling methods typically face a trade-off: very fast approaches tend to reduce accuracy, while more accurate methods are computationally expensive. To address this limitation, we propose an efficient learned point cloud simplification method for LiDAR data. The method combines a feature embedding module with an attention-based sampling module to prioritize task-relevant regions and is trained end-to-end. We evaluate the method against farthest point sampling (FPS) and random sampling (RS) on 3D object detection on the KITTI dataset and on object classification across four datasets. The method was consistently faster than FPS and achieved similar, and in some settings better, accuracy, with the largest gains under aggressive downsampling. It was slower than RS, but it typically preserved accuracy more reliably at high sampling ratios.
Mar 8, 2026

SLNet: A Super-Lightweight Geometry-Adaptive Network for 3D Point Cloud Recognition

We present SLNet, a lightweight backbone for 3D point cloud recognition designed to achieve strong performance without the computational cost of many recent attention, graph, and deep MLP based models. The model is built on two simple ideas: NAPE (Nonparametric Adaptive Point Embedding), which captures spatial structure using a combination of Gaussian RBF and cosine bases with input adaptive bandwidth and blending, and GMU (Geometric Modulation Unit), a per channel affine modulator that adds only 2D learnable parameters. These components are used within a four stage hierarchical encoder with FPS+kNN grouping, nonparametric normalization, and shared residual MLPs. In experiments, SLNet shows that a very small model can still remain highly competitive across several 3D recognition tasks. On ModelNet40, SLNet-S with 0.14M parameters and 0.31 GFLOPs achieves 93.64% overall accuracy, outperforming PointMLP-elite with 5x fewer parameters, while SLNet-M with 0.55M parameters and 1.22 GFLOPs reaches 93.92%, exceeding PointMLP with 24x fewer parameters. On ScanObjectNN, SLNet-M achieves 84.25% overall accuracy within 1.2 percentage points of PointMLP while using 28x fewer parameters. For large scale scene segmentation, SLNet-T extends the backbone with local Point Transformer attention and reaches 58.2% mIoU on S3DIS Area 5 with only 2.5M parameters, more than 17x fewer than Point Transformer V3. We also introduce NetScore+, which extends NetScore by incorporating latency and peak memory so that efficiency can be evaluated in a more deployment oriented way. Across multiple benchmarks and hardware settings, SLNet delivers a strong overall balance between accuracy and efficiency. Code is available at: https://github.com/m-saeid/SLNet.
Mar 4, 2026

Efficient Point Cloud Processing with High-Dimensional Positional Encoding and Non-Local MLPs

Multi-Layer Perceptron (MLP) models are the foundation of contemporary point cloud processing. However, their complex network architectures obscure the source of their strength and limit the application of these models. In this article, we develop a two-stage abstraction and refinement (ABS-REF) view for modular feature extraction in point cloud processing. This view elucidates that whereas the early models focused on ABS stages, the more recent techniques devise sophisticated REF stages to attain performance advantages. Then, we propose a High-dimensional Positional Encoding (HPE) module to explicitly utilize intrinsic positional information, extending the ``positional encoding'' concept from Transformer literature. HPE can be readily deployed in MLP-based architectures and is compatible with transformer-based methods. Within our ABS-REF view, we rethink local aggregation in MLP-based methods and propose replacing time-consuming local MLP operations, which are used to capture local relationships among neighbors. Instead, we use non-local MLPs for efficient non-local information updates, combined with the proposed HPE for effective local information representation. We leverage our modules to develop HPENets, a suite of MLP networks that follow the ABS-REF paradigm, incorporating a scalable HPE-based REF stage. Extensive experiments on seven public datasets across four different tasks show that HPENets deliver a strong balance between efficiency and effectiveness. Notably, HPENet surpasses PointNeXt, a strong MLP-based counterpart, by 1.1% mAcc, 4.0% mIoU, 1.8% mIoU, and 0.2% Cls. mIoU, with only 50.0%, 21.5%, 23.1%, 44.4% of FLOPs on ScanObjectNN, S3DIS, ScanNet, and ShapeNetPart, respectively. Source code is available at https://github.com/zouyanmei/HPENet_v2.git.
Mar 4, 2026

A novel network for classification of cuneiform tablet metadata

In this paper, we present a network structure for classifying metadata of cuneiform tablets. The problem is of practical importance, as the size of the existing corpus far exceeds the number of experts available to analyze it. But the task is made difficult by the combination of limited annotated datasets and the high-resolution point-cloud representation of each tablet. To address this, we develop a convolution-inspired architecture that gradually down-scales the point cloud while integrating local neighbor information. The final down-scaled point cloud is then processed by computing neighbors in the feature space to include global information. Our method is compared with the state-of-the-art transformer-based network Point-BERT, and consistently obtains the best performance. Source code and data available at github.com/fhagelskjaer/cuneiform3d
Feb 5, 2026

Structure-First Point Cloud Learning with Mapper Region Graphs

Robust 3D point cloud classification is often pursued by scaling up backbones or relying on specialized data augmentation. We instead ask whether structural abstraction alone can improve robustness, and study a simple topology-inspired decomposition based on the Mapper algorithm. We propose Mapper-GIN, a lightweight pipeline that partitions a point cloud into overlapping regions using Mapper (PCA lens, cubical cover, and followed by density-based clustering), constructs a region graph from their overlaps, and performs graph classification with a Graph Isomorphism Network. On the corruption benchmark ModelNet40-C, Mapper-GIN achieves competitive and stable accuracy under Noise and Transformation corruptions with only 0.5M parameters. In contrast to prior approaches that require heavier architectures or additional mechanisms to gain robustness, Mapper-GIN attains strong corruption robustness through simple region-level graph abstraction and GIN message passing. Overall, our results suggest that region-graph structure offers an efficient and interpretable source of robustness for 3D visual recognition.