Tool Use in VLMs
VLM: Vision-Language Model
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13 papers in the last four weeks, up 160% on the four weeks before. 0.1% of all new papers.
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Recent Vision-Language Models (VLMs) have achieved remarkable success in visual understanding, driven by the growing availability of high-quality image-text pairs. However, the performance of VLMs often degrades in the video domain due to the essential need for temporal understanding and the scarcity of large-scale annotated video data. In this work, we focus on marine video understanding, which brings further challenges: first, it requires substantial domain expertise; and video VLMs usually struggle with localizing and interpreting critical information from marine videos, as the informative events are typically sparse, unpredictable, and unevenly distributed. To address these challenges, we carefully curate the first event-centric marine video understanding dataset called MarineEVT, which features 20K multi-task, video-level visual question-answering pairs spanning multiple dimensions of marine understanding and analysis. Meanwhile, based on MarineEVT, we decompose marine video understanding as an Event-centric Visual Tool-integrated Reasoning process EVT-R1 for short, where we leverage powerful visual tools to drive the model to localize and interpret critical information aligned with visual questions and human intent. To demonstrate its effectiveness, we compare EVT-R1 against 11 SOTA VLMs in different settings. EVT-R1 outperforms the top open-source and top commercial models by 5.22 and 11.09, respectively. MarineEVT and EVT-R1 lay the foundation for ecological discovery and marine education, fostering the development of VLMs capable of interpreting marine dynamics, reasoning about ecological interactions, and supporting sustainable ocean video understanding and analysis.
OmniReasoner: Thinking with Long Audio-Video via Native Tool Use
Long audio-video reasoning is difficult for omnimodal LLMs because the decisive evidence is often sparse, cross-modal, and too expensive to preserve with uniformly high-fidelity inputs. We introduce OmniReasoner, a tool-use post-training framework for Thinking with Long Audio-Video: omni-modal LLMs learn, via supervised fine-tuning and reinforcement learning, to decide whether and where to call a zoom-in tool before answering. OmniReasoner first builds a low-cost global preview of the full stream and then, when needed, calls the zoom-in tool with a requested temporal interval for higher-fidelity visual and audio inspection before answering. Because the model observes different sampling granularities before and after this call -- a sparse global preview and a denser local clip -- we introduce TimeAnchor, which keeps the tool's temporal argument valid and round-trip-consistent across these granularities, rather than tied to frame indices from a particular sampling rate. To make this tool-use behavior trainable without expensive manual interval annotation, we build a Temporal Augmented Data Engine that synthesizes tool-use post-training trajectories by video editing and composition. Experiments across omnimodal and video benchmarks show that OmniReasoner improves both answer accuracy and temporal grounding while concentrating high-fidelity computation on informative regions. Code is available at https://github.com/RockyChen0205/OmniReasoner.
ToolSciVer: Multimodal Scientific Claim Verification with Visual Tool Augmented Reinforcement Learning
Multimodal Scientific Claim Verification (MSCV) requires models to verify scientific claims using visually grounded evidence from papers, including figures, tables, charts, and textual context. However, existing methods often fail because they struggle to locate decisive visual evidence, accurately read structured scientific visuals, and integrate multimodal observations into reliable reasoning. We introduce ToolSciVer, the first tool-augmented framework for MSCV to our knowledge. ToolSciVer equips a VLM with three type-aware visual tools, table row/column focus, chart-to-structure parsing, and high-resolution region zoom, which convert dense scientific visuals into explicit, claim-facing evidence, and trains the policy with Group Relative Policy Optimization (GRPO) under a composite reward of answer correctness, format validity, length control, tool-use efficiency, and tool-validity penalties. Experiments on SciVer and MuSciClaims datasets on five VLMs from three model families (Qwen, InternVL, Gemma) demonstrate that our method achieves superior performance compared to four competitive baselines including prompting-based and RL-based tool-use methods, highlighting the effectiveness of learned, type-aware tool use for scientific claim verification.
IQA-T1: Tool-based Visual Evidence Reasoning for Image Quality Assessment
Image Quality Assessment (IQA) in open-world environments remains challenging due to limited generalization and interpretability. Recent approaches based on multimodal large language models (MLLMs) introduce textual reasoning for quality prediction, yet their judgments rely heavily on semantically biased internal representations, making them insensitive to low-level perceptual degradations. We propose IQA-T1, a tool-based visual evidence reasoning framework that augments MLLM reasoning with explicit perceptual observations. During inference, the model autonomously invokes specialized analysis tools to generate structured visual evidence, such as noise residual maps, gradient statistics, and frequency spectra, which are progressively integrated into the reasoning process. To support this paradigm, we construct Q-Tool, a dataset containing 11k multimodal reasoning chains grounded in tool-generated evidence. Extensive experiments on seven IQA benchmarks show that IQA-T1 achieves the best overall performance across datasets while producing interpretable and evidence-grounded quality assessments. Code and dataset are available at https://github.com/zibuyu-02/IQA-T1.
Beyond the Eye: Efficient Multimodal Reasoning via Self-Regulated Implicit Visual Tools
Recent multimodal large language models (MLLMs) have made remarkable progress on fine-grained perception tasks under the "Thinking with Images" (TwI) paradigm by iteratively performing various visual tool operations. However, this paradigm relies heavily on frequent external tool calls and repeated image re-encoding, which leads to substantial computational overhead and inference latency. To address these issues, we propose Beyond the Eye (BEE), a novel implicit visual tool paradigm centered on self-regulated capability. BEE directly incorporates visual tool invocation behaviors into the training objective and encourages the model to develop a self-regulated invocation mechanism. This design enables the model to adaptively balance internal knowledge and implicit tools, avoiding redundant tool usage while substantially reducing inference latency. Specifically, BEE involves a two-stage training process: (1) Formalized Chain-of-Thought (CoT) Supervised Fine-tuning (SFT). We construct CoT trajectories with structured tool slots and mixed invocation states. This stage activates the model's implicit tool representations and adaptive switching capability. (2) Self-regulated Reward-Driven Alignment. To address redundant tool usage caused by ambiguous cognitive boundaries, we first introduce the Net Tool Gain (NTG) metric to quantify this phenomenon. Based on this observation, we further propose a self-regulated reward mechanism. This mechanism penalizes ineffective tool dependency and encourages the model to perform knowledge routing, ensuring that implicit tools are invoked only when the model's internal knowledge is insufficient. BEE achieves state-of-the-art performance in fine-grained visual perception while remaining competitive in general reasoning tasks and achieving substantial gains in inference efficiency.
TreeSoc: Tree-Structured Dynamic Reasoning and Tool Synergy for Soccer Video Understanding
Automated understanding of complex soccer scenarios from video remains a significant challenge for contemporary vision-language models (VLMs), which suffer from shallow cross-modal alignment and exhibit fundamental limitations in multi-step reasoning and coordinated tool integration. We present TreeSoc, a structured reasoning framework that reformulates soccer video question answering as a hierarchical search problem rather than a single-pass prediction. Specifically, TreeSoc employs a dynamic depth-first search (DFS) mechanism that decomposes complex queries into sequentially ordered sub-tasks, enabling iterative reasoning refinement through explicit intermediate states. This tree-structured decomposition naturally supports adaptive tool routing, wherein domain-specific modules are selectively activated and their outputs incorporated at each reasoning node to produce contextually grounded predictions. On SoccerBench, TreeSoc achieves state-of-the-art performance, with accuracies of 85.2%, 87.4%, and 82.2% on TextQA, ImageQA, and VideoQA, respectively. Additionally, TreeSoc further demonstrates strong cross-domain generalization, attaining 74.16% accuracy on NExT-QA. These results establish structured, tool-augmented tree reasoning as an effective paradigm for robust video understanding. Code is available at: https://github.com/thanhnhan29/TreeSoc.
CanvasAgent: Enabling Complex Image Creation and Editing via Visual Tool Orchestration
Complex image creation and editing often require more than a single generation or editing model. A user request may involve synthesizing images, localizing objects, segmenting regions, editing selected content, compositing intermediate assets, reading text, and enhancing the final result. Such tasks shift multimodal agents from perception-augmented reasoning to manipulation-centered visual creation, where tools must actively transform visual states rather than merely inspect them. However, existing multimodal tool-use agents are mostly optimized for perception, search, or domain-specific editing, and lack large-scale supervision for executable image-creation trajectories. In this paper, we introduce CanvasCraft, a large-scale multimodal tool-use dataset for complex image creation and editing, and \textbf{CanvasAgent}, a tool-augmented multimodal agent that learns to orchestrate heterogeneous visual tools through multi-turn interaction. CanvasCraft contains 140K fully annotated executable trajectories and 10K RL task specifications. CanvasAgent is first trained with SFT to learn executable reasoning-action trajectories, and is then optimized with GRPO using a hybrid reward that combines outcome- and process-level signals. During rollout, CanvasAgent inspects intermediate results, tracks visual assets, and adapts tool decisions to the evolving visual state. Experiments evaluate both final image quality and trajectory behavior, demonstrating the effectiveness of CanvasAgent and the proposed dataset for complex multi-tool image creation workflows.
Incentivizing Vision Language Models to Search for Long Video Question Answering
We introduce VSeek, an agentic framework that transforms long-video question answering (LVQA) from a passive, single-pass perception task into a multi-turn retrieval process. VSeek utilizes a natural language-driven search to identify relevant context within long videos and is post-trained with reinforcement learning (RL) to jointly formulate targeted search queries and reason over retrieved clips for LVQA. While RL post-training has revolutionized reasoning in symbolic domains such as mathematics and code, its application to long-video understanding remains hindered by a lack of verified rewards. To ensure that the retrieved context is relevant, we propose a novel neuro-symbolic approach that bridges open-ended natural language with discrete visual verification. Specifically, complex user queries are compiled into formal temporal logic specifications for systematically decomposing natural language questions into a definitive checklist of required atomic visual primitives, such as key objects and activities, along with their temporal ordering. These systematically derived grounding events provide the critical feedback signal for RL post-training, enabling dense, verifiable rewards based on the successful retrieval of these specific visual elements rather than relying entirely on outcome-only answer accuracy. By explicitly optimizing for this verifiable evidence-seeking behavior, VSeek improves Pass@1 scores by up to 8% and Pass@4 scores by 15% on long-video understanding benchmarks compared to base models. We open-source our code at https://utaustin-swarmlab.github.io/VSeek.
TACO: Tool-Augmented Credit Optimization for Agentic Tool Use
Agentic multimodal models perform diverse operations on an image via code and reason over the returned view, an effective paradigm for fine-grained visual question answering. However, code operations can be useful, redundant, or misleading. Outcome-only rewards cannot precisely distinguish these cases, and existing process rewards either fail to attribute final correctness to individual tool calls, or require an external judge model. To address this, we introduce Tool-Augmented Credit Optimization (TACO), a GRPO variant for code-tool agents built on two coupled advantage channels. The first, Differential Answer-Probe Reward (DAPR), is a self-supervised, judge-free tool-contribution advantage that credits each tool call by its own effect on answering correctly. Probe tokens inserted into the model's reasoning elicit its predictions with and without the tool, and the difference in outcome reward is taken as the call's value: positive for a useful call, negative for a misleading one, and zero for one that changes nothing. This reuses the existing answer checker with no auxiliary judge, and, being a difference rather than an absolute probe score, is naturally robust to probe-hacking. The second is the outcome advantage from the final answer, distributed by Outcome-Gated Advantage Routing (OGAR): a parameter-free rule that, conditioned on the call's outcome, delivers this credit only to the responsible segments, suppressing wasted tool calls without any cost term. We train TACO through a two-stage SFT+RL pipeline. Extensive experiments across perception, reasoning, and general multimodal benchmarks show that it yields consistent accuracy gains and learns to invoke its tools only when they help.
Dynamo: Dynamic Skill-Tool Evolution for Vision-Language Agents
Improving vision-language models (VLMs) on visual reasoning typically requires retraining or hand-designed prompts and tools. We present Dynamo, a training-free framework that adapts a frozen VLM without any weight updates. On a small labeled training subset, the agent inspects its own correct and incorrect attempts and evolves two complementary capabilities: reusable reasoning skills for cognitive bottlenecks, and executable visual tools for perceptual ones. Each generated tool is paired with a skill that specifies when to invoke it, and both capability types accumulate in a persistent library. Across four visual reasoning benchmarks and five VLM backbones, Dynamo improves direct inference on all 20 model--benchmark settings (avg. +5.6 acc). When the tool set is given in advance, the framework learns when to call each tool, and per-step tool choice improves on every tested backbone. Against task-specific RL (VTool-R1, DeepEyes), Dynamo closes 65--99% of the RL gap at a fraction of the compute, and combines additively with RL when available.
Confidence-Aware Tool Orchestration for Robust Video Understanding
Video reasoning language models implicitly assume that every input frame is equally reliable. This leads to what we term the Blind Trust Problem: under realistic perturbations such as motion blur, glare, or occlusion, frontier video reasoning models can suffer 15-30%p accuracy drops on real-world embodied benchmarks, while remaining unaware that their visual evidence has been degraded. To address this challenge, we propose Robust-TO, an agentic video understanding framework that explicitly integrates per-frame trustworthiness into every stage of reasoning. Robust-TO organizes heterogeneous visual perception tools under a unified evidence interface. Each tool receives a sub-query derived from the original question and a set of trustworthy frames selected by the reliability-relevance score. It returns evidence in a shared format: a concrete prediction (e.g., a bounding box, motion trajectory, recognized text, or action label), temporal grounding, and a calibrated reliability score. During reasoning, these calibrated scores guide evidence weighting in a three-tier synthesis process (high/medium/low) and define a confidence-cost GRPO reward that jointly optimizes correctness, evidence reliability, and efficiency. On two video reasoning benchmarks spanning eight tasks, Robust-TO achieves 56.4% average accuracy on clean inputs, surpassing the strongest open-source baseline by 10.6%p and outperforming Gemini-2.5-Pro (46.2%). Under five realistic corruption types, Robust-TO maintains 54.3% average accuracy, 5.8%p above the strongest open-source baseline, while exhibiting the smallest clean-to-corrupted accuracy drop among all compared methods.
Tool-IQA: Augmenting Image Quality Assessment with Simple Tools
Vision-Language Models (VLMs) have been increasingly adopted for Image Quality Assessment (IQA). However, current methods typically employ a static one-shot scoring paradigm, despite the fact that humans assess image quality through dynamic visual inspection, e.g., selectively adjusting views to verify details and subtle artifacts. Specifically, relying solely on a single-pass observation introduces two primary limitations: first, perceiving the image only at a global scale restricts the assessment of finer local details; second, the original intensity distribution of the image may overwhelm the visibility, leading to insufficient inspection of image quality. To address these issues, we propose Tool-IQA, shifting the assessment mechanism from passive scoring to a tool-augmented workflow. In particular, we equip VLMs with simple yet effective view tools: a Magnifier to inspect local details, and a Gamma Corrector to uncover visibility and hidden artifacts. The assessment follows a structured pipeline that consists of an initial observation with rubric notes, a tool-augmented in-depth inspection, and a final quantification for calibrated quality score. Furthermore, to ensure efficient and purposeful tool callings, we introduce a batch-aware training strategy to reward tool interactions that can yield positive contributions rather than simply encouraging usage. Experiments on a variety of IQA benchmarks demonstrate that, with effective tool calling and calibrated assessment, our proposed Tool-IQA significantly outperforms existing state-of-the-art models, e.g., it achieves a PLCC of 0.854 on the challenging CLIVE dataset.
SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning
Spatial reasoning, the ability to determine where objects are, how they relate, and how they move in 3D, remains a fundamental challenge for vision-language models (VLMs). Tool-augmented agents attempt to address this by augmenting VLMs with specialist perception modules, yet their effectiveness is bounded by the action interface through which those tools are invoked. In this work, we study how the design of this interface shapes the agent's capacity for open-ended spatial reasoning. Existing spatial agents either employ single-pass code execution, which commits to a full analysis strategy before any intermediate result is observed, or rely on a structured tool-call interface that often offers less flexibility for freely composing operations or tailoring the analysis to each task. Both designs offer limited flexibility for open-ended, complex 3D/4D spatial reasoning. We therefore propose SpatialClaw, a training-free framework for spatial reasoning that adopts code as the action interface. SpatialClaw maintains a stateful Python kernel pre-loaded with input frames and a suite of perception and geometry primitives, letting a VLM-backed agent write one executable cell per step conditioned on all prior outputs, enabling the agent to flexibly compose and manipulate perception results and adapt its analysis to both intermediate text and visual observations and the demands of each problem. Evaluated across 20 spatial reasoning benchmarks spanning a broad range of static and dynamic 3D/4D spatial reasoning tasks, SpatialClaw achieves 59.9% average accuracy, outperforming the recent spatial agent by +11.2 points, with consistent gains across six VLM backbones from two model families without any benchmark- or model-specific adaptation.
Perceive, Interact, Reason: Building Tool-Augmented Visual Agents for Spatial Reasoning
While recent vision-language models (VLMs) demonstrate strong multimodal understanding, they remain limited in spatial reasoning tasks that require active evidence acquisition and multi-step visual interaction. This limitation suggests that relying solely on implicit visual representations from vision encoders is insufficient for recovering fine-grained spatial evidence. We introduce PERception-Interaction-reason Agent (PERIA), a tool-augmented visual agent for spatial reasoning tasks across map reasoning, visual probing, and vision reconstruction. PERIA uses two lightweight tool families: vision perception tools for exposing textual, symbolic, and spatial evidence, and vision interaction tools for manipulating visual context, tracing paths, and verifying spatial relations. To train PERIA, we develop a unified recipe that combines supervised tool-use trajectory synthesis, composite rewards, and Observation-Relaxed Group-in-Group Policy Optimization (OR-GIGPO) for effective multi-tool behavior. Experiments on 13 benchmarks from 8 datasets show that PERIA-8B improves over the Qwen3-8B backbone by 10.0% on in-distribution benchmarks and 4.4% on out-of-distribution benchmarks, while outperforming previous state-of-the-art baselines of similar size by 7.0%-14.8%. It also achieves performance comparable to much larger models such as Qwen3-VL-235B-A22B-Thinking and GPT-5, demonstrating the effectiveness of PERIA in enhancing spatial reasoning capabilities.
IAPO: Input Attribution-Aware Policy Optimization for Tool Use in Small Multimodal Agents
This paper investigates reinforcement learning (RL) methods for improving tool-calling capabilities in multimodal small language model (SLM) agents. While existing works have explored various reward designs to improve agentic tool-calling ability, these approaches face inherent limitations for SLM training, especially under multimodal scenarios. First, many existing methods evaluate tool use correctness through exact matching against certain ground-truth or predefined formats. However, this assumption is often unsuitable for multimodal tasks, where multiple tool use paths may be valid and annotated tool trajectories are typically unavailable. Second, such sparse and brittle binary rewards provide little guidance on how to improve the underlying decision process, making them particularly difficult for multimodal SLM to learn from. To address these issues, we propose Input Attribution-Aware Policy Optimization (IAPO), an RL algorithm for improving tool use in multimodal SLM by aligning the model's attribution across input components with that of a stronger teacher. Experiments on Qwen2.5-VL-3B show that the proposed method improves visual question answering accuracy by an average of 3% across six test sets compared with existing visual tool use work, by helping the model attend to the most relevant input evidence.
Beyond APIs: Probing the Limits of MLLMs in Physical Tool Use
Multimodal Large Language Models (MLLMs) excel at utilizing digital APIs and increasingly serve as the "brain" of embodied AI, instructing robots to interact with the physical world. In such embodied settings, a central capability is the use of physical tools, which underpins MLLMs' ability to assist humans in real-world tasks. Despite the importance, MLLMs' proficiency in physical tool use remains largely unexplored. To address this gap, we introduce PhysTool-Bench, the first physical tool-use benchmark designed to evaluate MLLMs' ability to comprehend real-world scenarios, identify physical tools, and plan their use. PhysTool-Bench comprises 2,510 queries over 2,678 real-world physical tools spanning diverse domains, including manufacturing, electrical work, agriculture, and healthcare. Concretely, models are evaluated along two primary dimensions: 1) recognizing all physical tools present in the scene, and 2) planning the tool selection and use sequence based on the instruction and visual context. Across 13 leading MLLMs, even the strongest model (Gemini-3.1-Pro) identifies only 58.7% of tools in a scene and completes merely 21.0% of queries end-to-end. Our analysis reveals a two-level deficit: MLLMs struggle to perceive tools in realistic scenes, and the much larger drop at the planning stage further indicates a lack of functional commonsense for mapping perceived tools onto task semantics, pinpointing a critical bottleneck for the development of practical embodied AI.
Thinking Without Images: Internalizing Visual Manipulation with On-Policy Self-Distillation
''Thinking with Images'' has emerged as an effective paradigm for fine-grained visual reasoning: by explicitly zooming into relevant regions and reasoning over crops, models can access local evidence that is difficult to recover from a single global image. However, this benefit comes with redundant tool invocations and longer inference traces. Moreover, when such behaviors are learned mainly from outcome reward, the resulting intermediate crops or visual cues can be noisy or fail to faithfully capture task-relevant visual evidence. In this work, we ask whether the reasoning benefits of ''Thinking with Images'' can be internalized through Thinking with Imagination: an internal process that decides where to look and imagines what visual cues closer inspection would reveal without actually invoking tools. We propose Imagine-OPD, an on-policy self-distillation framework in which a teacher plays the role of a ''Thinking with Images'' reasoner during training: it receives privileged zoomed evidence views derived from annotated regions, and supervises the model's own imagination reasoning trajectories. Imagine-OPD does not require an external teacher or high-quality imagination demonstrations. Experiments on vision-centric benchmarks show that Imagine-OPD achieves the best average performance among compared models while significantly reducing inference overhead compared with ''Thinking with Images'' methods.
ToolGate: Token-Efficient Pre-Call Control for Tool-Augmented Vision-Language Agents
Tool-augmented vision-language agents can acquire external perceptual evidence through OCR, detection, segmentation, and other tools, but executing every proposed tool call is costly and sometimes unnecessary. We study the pre-call control problem: after a ReAct-style VLM agent proposes a perceptual tool call, should the call be executed, or skipped before its output enters the context? Across five benchmarks, we find that the baseline agent exhibits poor local selectivity: helpful and harmful calls occur at similar rates (11.8% vs. 9.9%), while most calls do not change the immediate forced-answer prediction. We introduce ToolGate, a lightweight external controller that predicts execute/skip decisions from trajectory text and simple structural features. Across two Qwen3-VL backbones, ToolGate reduces token cost to 64-69% of the unrestricted ReAct baseline while preserving average accuracy in cross-domain settings. With matched-domain trajectory training on Qwen3-VL-30B, it further improves average accuracy by 1.65 points. These results show that tool-augmented VLM agents benefit not only from better perceptual tools, but also from explicit control over when tool outputs are worth paying for.
ToolFG: Towards Well-Grounded Fine-Grained Image Classification
Fine-grained image classification (FGIC) has broad applications and has attracted significant research attention. In this paper, we explore a novel paradigm for solving FGIC by proposing \textbf{ToolFG}, the first tool-integrated MLLM-based framework tailored to FGIC. ToolFG enables MLLMs to autonomously and flexibly use external tools during the reasoning process, actively interact with images, and collect verifiable visual cues for distinguishing highly similar categories in a more \textit{reliable} and \textit{well-grounded} manner. To equip the model with such tool-use ability, we design a novel \textbf{MCTS-guided tool-use knowledge distillation mechanism}, which effectively mines tool-use- and FGIC-relevant knowledge from advanced proprietary MLLMs for model training. Furthermore, we propose a \textbf{model-tool co-evolution mechanism} that jointly refines the toolset and the model's tool-use policy, driving them toward a mutually adapted and FGIC-specialized state. Extensive experiments demonstrate the effectiveness of our framework.
VisualLeakBench: Reproducible Action-Boundary Propagation Failures in Vision-Language Agents
Vision-language agents increasingly consume screenshots, documents, and user interfaces before writing to memory, sending messages, or invoking external tools. We study a concrete failure mode in this setting: action-boundary propagation, where sensitive or unsafe visible text is copied from an image into downstream tool arguments. We present VisualLeakBench, a diversified 500-image benchmark spanning UI, chat, document, form, and dashboard scenes, and evaluate a stratified 100-image agent subset with four production VLM systems under two workflows: note capture and external handoff. At baseline, target strings are propagated into tool arguments in 78.8% of PII cases and 85.5% of rendered unsafe-text cases. Under a defensive system prompt, rendered unsafe-text propagation remains high at 52.6%, while PII tool propagation falls to 2.0%, largely by suppressing tool use rather than preserving utility. Rates are tool-surface dependent: search-like tools suppress PII propagation, but rendered unsafe text still crosses tool boundaries. We measure visual-to-tool propagation rather than downstream instruction execution. We additionally provide a labeled-target oracle upper-bound diagnostic that localizes most failures at the tool boundary while leaving response-side leakage as residual risk.
AnomalyAgent: Training-Free Agentic Models for Zero-/Few-Shot Anomaly Detection
Benefiting from generalizability of vision-language models (VLMs) such as CLIP, many zero-/few-shot anomaly detection (AD) approaches have achieved impressive detection performance across various datasets. Nevertheless, they require substantial training on large auxiliary datasets to adapt VLMs to anomaly detection, and their inference largely relies on visual-text embedding similarity-based anomaly scores, lacking reasoning abilities to detect complex anomalies that require in-depth contextual understanding. To address this limitation, we propose \textbf{AnomalyAgent}, a novel training-free, agentic framework that leverages the advanced reasoning and generalization capabilities of multimodal large language models (MLLMs) for anomaly detection. The key ingredients include \textbf{1)} a comprehensive anomaly-centric toolset that enables adaptive MLLM-driven, agentic anomaly reasoning in zero-shot settings, and \textbf{2)} a customized memory module that grounds anomaly reasoning with few-shot, in-context reference examples. We extend evaluation beyond the detection of simple anomalies (e.g., surface defects like cracks and dents and clear lesions) in widely used benchmarks to more diverse types of anomalies such as logical/contextual anomalies in logistics and manufacturing settings. Extensive experiment results demonstrate that our AnomalyAgent achieves substantially better performance compared to training-free VLM-based AD and generic agentic methods, highlighting its superior generalization capability in both zero-shot and few-shot anomaly detection settings. The code implementation can be find at this address.
When Think-with-Image Meets Safety: What Determines Multimodal Jailbreak Robustness?
Think-with-image reasoning is emerging as a new inference paradigm for large vision-language models, but its safety implications remain poorly understood. Existing systems already span multiple process designs, including direct response generation, text-only prior turn, visual-state manipulation, and explicit external image-tool invocation. In this paper, we ask which of these evaluated paradigms improves multimodal jailbreak robustness, and why. Across multiple vision-language models, explicit image-tool interaction yields the lowest attack success rates in our experiments, reducing jailbreak success by around 30% relative on average across the evaluated models. This finding is initially surprising: ASR remains low even when the returned image-tool output is manually overridden or itself unsafe-looking, but returns near direct-answering levels under text-only prior turn controls. These results indicate that the lower ASR is not explained by benign returned-image semantics or by the textual image-tool trace alone. To explain the pattern, we introduce an image-tool safety vector framework that models image-tool invocation as a residual shift in hidden representations toward a safety-relevant direction. Representation-level analyses and activation interventions support this account. Overall, our results suggest that explicit image-tool interaction is a promising design pattern for improving jailbreak robustness, while also motivating pipeline-specific safety evaluation.
VisualNeedle: Benchmarking Active Visual Search in Information-Dense Scenes
Frontier multimodal large language models (MLLMs) have been reported to achieve over 90% accuracy on fine-grained perception benchmarks. However, such scores do not necessarily imply faithful use of visual evidence. Prior studies have identified three shortcuts that inflate benchmark performance. First, linguistic priors and lexical cues in questions often enable models to infer plausible answers without seeing the image. Second, coarse global semantics from the visual encoder can bypass fine-grained local details. Third, in some ``think-with-images'' benchmarks, corrupting the intermediate images returned by visual tools barely affects the final answer. These findings suggest that higher input resolution or larger question pools alone do not elicit genuine active visual search. To address this, we introduce VisualNeedle, a challenging, information-dense, and fine-grained benchmark for scenes where critical evidence is spatially constrained to minute regions and not discernible at a glance. We further propose a counterfactual crop-black setting, which replaces crops returned by tools with black images of the same size, to test whether tool-enabled performance truly relies on intermediate visual evidence.We evaluate 9 prominent MLLMs across four settings: text-only, without tools, with tools, and crop-black. Text-only accuracy stays below 10%, while accuracy without tools remains below 20%. The best tool-enabled model reaches only 56.00%, still trailing the 63.00% human majority-vote accuracy. These results reveal persistent limitations in fine-grained visual search, while the crop-black ablation confirms that success on VisualNeedle hinges on genuine intermediate visual evidence.
Diversity Over Frequency: Rethinking Tool Use in Visual Chain-of-Thought Agents
Visual agents employ external visual tools within visual chains of thought to incorporate fine-grained evidence. While prior work has mainly studied these tools in visual search tasks, their role in more complex visual reasoning remains underexplored. In this paper, we move beyond simple visual search tasks to investigate more challenging tasks, including 3D spatial reasoning and medical visual question answering, where agents must integrate tool-acquired local evidence with the global context. We identify a {tool-use collapse phenomenon: models progressively stop using tools while still achieving higher task accuracy. Moreover, we observe a clear asymmetry: (i) completely eliminating tool use degrades performance, whereas (ii) incentivizing tool use yields only marginal gains despite substantially increasing usage. We find that vanilla training and tool-use encouragement both reduce rollout diversity, explaining why higher tool use does not yield stronger reasoning performance. Motivated by these findings, we add an entropy regularization term to encourage diverse rollout exploration, achieving the best performance despite gradually declining tool usage. Overall, our findings suggest a training-time view of tools as scaffolding, where broader exploration over language generation and visual tool invocation improves reasoning despite tool-use collapse. Project page: https://scaffolded-exploration.github.io
ETCHR: Editing To Clarify and Harness Reasoning
Multimodal Large Language Models have advanced visual reasoning, yet a purely textual chain of thought remains a bottleneck for questions that require fine-grained focus or view transformations. The ''think with images'' paradigm narrows this gap, but existing approaches are either constrained by fixed predefined toolkits or produce noisy intermediate images from unified multimodal methods. We pursue a third option: using a dedicated image editing model and decouple it with an understanding model. However, off-the-shelf image editors fail as reasoning assistants with two complementary gaps: a language-side gap, where editors trained as passive instruction-followers cannot map an abstract question to an appropriate visual transformation, and a generation-side gap, where edit correctness degrades as reasoning depth grows. Guided by this analysis, we introduce ETCHR (Editing To Clarify and Harness Reasoning), a question-conditioned, reasoning-aware image editor decoupled from the downstream understanding model and trained with a two-stage recipe targeted at the two gaps: Reasoning Imitation via supervised fine-tuning on edit trajectories, followed by Reasoning Enhancement with VLM-derived rewards for edit correctness and downstream reasoning accuracy. Since the editor is decoupled, ETCHR plugs into different open- and closed-source MLLMs in a training-free manner. Across five task families (fine-grained perception, chart understanding, logic reasoning, jigsaw restoration, and 3D understanding), ETCHR raises average Pass@1 from 55.95 to 60.77 (+4.82) with Qwen3-VL-8B, from 65.08 to 70.55 (+5.47) with Gemini-3.1-Flash-Lite, and from 76.55 to 81.16 (+4.61) with the 1T-parameter MoE model Kimi K2.5.
Decomposing Queries into Tool Calls for Long-Video Keyframe Retrieval
Keyframe selection is a direct way to provide verifiable visual evidence for long-video question answering (QA). Queries differ in what they require, and finding the right frames depends on knowing what to look for. Existing keyframe selectors either score every frame against a single query, or decompose the query into a fixed schema evaluated by a single visual tool. We propose ToolMerge, a keyframe retrieval method based on decomposition and merging: an Large Language Model (LLM) based planner decomposes the query into tool calls and specifies how their per-tool rankings are merged using boolean operators. To evaluate retrieval directly, we construct Molmo-2 Moments (M2M), a benchmark in which every question is anchored to a specific time interval by construction. Across QA, question retrieval, and caption retrieval, ToolMerge is competitive with prior keyframe selectors, most notably on caption retrieval, outperforming other methods by 5%. Code and data can be found at https://github.com/michalsr/ToolMerge .
ParaVT: Taming the Tool Prior Paradox for Parallel Tool Use in Agentic Video Reinforcement Learning
Training large multimodal models (LMMs) via reinforcement learning (RL) to natively invoke video-processing tools (e.g., cropping) has become a promising route to long-video understanding. However, existing native-RL methods dispatch tool calls sequentially (i.e., one per turn): a single wrong crop propagates errors without peer correction, multi-turn tool calls corrupt context, and inference cost scales linearly with the number of turns. We introduce ParaVT, the first multi-agent end-to-end RL-trained framework for Parallel Video Tool calling, dispatching multiple time-window crops in a single turn for cleaner context and better fault tolerance. Yet applying standard RL to ParaVT reveals an obstacle we term the Tool Prior Paradox: the pretrained tool priors that enable tool exploration also destabilize cold-started structural format and expose the skip-tool reward shortcut under temperature sampling. A cross-model contrast on a weaker-prior LMM supports this claim: format stays stable but RL elicits zero tool calls, indicating that prior strength is the shared driver of both format collapse and tool exploration. We propose PARA-GRPO (Parseability-Anchored and Ratio-gAted GRPO), which augments standard RL with two complementary mechanisms: (i) a targeted format reward applied only at the structural-token positions most prone to collapse, and (ii) a per-prompt frame-budget randomization that creates training prompts where calling the tool yields a measurable reward signal over skipping it. Across six long-video understanding benchmarks, ParaVT improves over the Qwen3-VL baseline by +7.9% on average, with PARA-GRPO lifting training-time format compliance from 0.13 to 0.64. As tool capabilities become increasingly internalized in modern LMMs, RL must cooperate with the resulting priors, and ParaVT offers a general recipe for agentic RL. Code, data, and model weights are publicly available.
Aurora: Unified Video Editing with a Tool-Using Agent
Recent video editing models have converged on a unified conditioning design: a single diffusion transformer jointly consumes text, source video, and reference images, and one set of weights covers replacement, removal, style transfer, and reference-driven insertion. The design is flexible, but it assumes that the user already provides model-ready text, reference images, and spatial grounding for local edits, which real requests often omit. We present Aurora, an agentic video editing framework that pairs a tool-augmented vision-language model (VLM) agent with a unified video diffusion transformer. The VLM agent maps a raw user request to a structured edit plan aligned with the transformer's conditioning channels, thereby resolving textual and visual underspecification before generation. We train the VLM agent with supervised data for complete edit planning and reference-image selection, together with preference pairs for robust tool use and instruction refinement. We introduce AgentEdit-Bench to evaluate agent-enhanced video editing under textual and visual underspecification. Experiments on AgentEdit-Bench and two existing video editing benchmarks show that Aurora improves over instruction-only baselines and that the VLM agent transfers to compatible frozen video editing models. Project page: https://yeates.github.io/Aurora-Page
OmniVL-Guard Pro: A Tool-Augmented Agent for Omnibus Vision-Language Forensics
Existing vision-language forgery detection and grounding methods operate under a closed-world paradigm, assuming verification can be completed by the model alone. However, self-contained MLLMs are constrained by finite parametric knowledge, static training corpora, and limited perceptual resolution, creating a practical ceiling in dynamic open-world forensics -- particularly for real-time event verification requiring external clues and forgery segmentation demanding fine-grained scrutiny of local manipulations. To address these limitations, we shift from scaling up the self-contained model toward reaching beyond it. We propose \textbf{OmniVL-Guard Pro}, a tool-augmented agent that extends unified forensics from closed-world prediction to open-world clues-driven reasoning. OmniVL-Guard Pro integrates a tool environment spanning real-time event search, local cropping and zooming, edge-anomaly screening, face detection, video frame extraction, and SAM3-based segmentation. To generate high-quality tool-reasoning trajectories, we introduce \textbf{Tree-Structured Self-Evolving Tool Trajectory Generation}, which produces diverse trajectories through seed guidance, guider-free self-evolution, and weakly-hinted hard sample synthesis, yielding the Full-Spectrum Tool Reasoning (FSTR) dataset for training. We further propose \textbf{Checker-Guided Agentic Reinforcement Learning} (CGARL), which provides process-level supervision to penalize cases where the answer is correct but the reasoning is distorted. Extensive experiments demonstrate that OmniVL-Guard Pro achieves state-of-the-art performance across various tasks, and exhibits strong zero-shot generalization. The FSTR dataset and code for OmniVL-Guard Pro will be publicly released at https://github.com/shen8424/OmniVL-Guard-Pro.
GeoVista: Visually Grounded Active Perception for Vision-Language Understanding of Ultra-High-Resolution Remote Sensing Images
Interpreting ultra-high-resolution (UHR) remote sensing images requires models to search for sparse and tiny visual evidence across large-scale scenes. Existing remote sensing vision-language models can inspect local regions with zooming and cropping tools, but most exploration strategies follow either a one-shot focus or a single sequential trajectory. Such single-path exploration can lose global context, leave scattered regions unvisited, and revisit or count the same evidence multiple times. To this end, we propose GeoVista, a planning-driven active perception framework for UHR remote sensing interpretation. Instead of committing to one zooming path, GeoVista first builds a global exploration plan, then verifies multiple candidate regions through branch-wise local inspection, while maintaining an explicit evidence state for cross-region aggregation and de-duplication. To enable this behavior, we introduce APE-GRO, a cold-start supervised trajectory corpus that reformulates diverse UHR tasks as Global-Region-Object interactive reasoning processes with a unified, scale-invariant spatial representation. We further design an Observe-Plan-Track mechanism for global observation, adaptive region inspection, and evidence tracking, and align the model with a GRPO-based strategy using step-wise rewards for planning, localization, and final answer correctness. Experiments on RSHR-Bench, XLRS-Bench, and LRS-VQA show that GeoVista achieves state-of-the-art performance. Code and dataset are available at https://github.com/ryan6073/GeoVista.