Video Object-Centric Learning
Latest papers
14 papers1 paper in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Object permanence, keeping track of an object's identity and position while it is occluded, is central to video representations that track, predict and plan. Trackers that achieve it learn from boxes, track identities and visibility labels. On the other hand, self-supervised object-centric methods discover objects without labels: through slot attention, it represents a video as slots that bind to objects and follow them across frames. However, these slots are lost under occlusion, making the desired permanence impossible. Reasoning permanence is a hard problem because it requires to detect when an object becomes occluded, re-identify when object reappears, and keep the object's hidden position continuous, using reapperance as the only learning cue. To address this, we propose iSEE, a novel framework that offers all three aforementioned requirements, without any labels whatsoever. We built iSEE using the following three proposed components: (i) Object evidence modelling: a slot's attention, compared with its own past, reveals when its object is hidden. (ii) Appearance-position separation: two slot streams let the appearance be held for re-identification while the position keeps changing. (iii) Permanence from reappearance: a walker follows the hidden object's position, trained only on where the object reappears. On LA-CATER static, iSEE returns a reappearing object to its own slot after 86% of occlusions, against 32% for SlotContrast, and localises it while hidden within 4.1 mAP of the label-trained SoTA RAM. The two streams also allow downstream planning, with the position stream as the action of a world model. Project page: https://insait-institute.github.io/iSEE/
Object Concepts Emerge from Motion
Object-centric visual representations are important for physical-world perception, but existing visual pretraining methods often capture semantic categories without preserving the identity and coherence of individual instances. We present a biologically inspired framework that learns object-centric representations for single images from raw videos. Our approach uses motion boundaries as a source of object-level grouping: off-the-shelf optical flow and clustering produce pseudo-instance masks, which supervise a single-image encoder with pixel-level pairwise metric learning. The framework requires neither human annotations nor camera calibration. We first obtain 195 million pseudo-labeled frames from 7,163 hours of driving and web videos, then expand the supervision to 421 million frames with Motion-Verified Self-Training, which combines model proposals with motion evidence. We train encoders up to Swin-H and distill the learned representations into a family of Swin backbones. Across monocular depth estimation, 3D object detection, 3D occupancy prediction, and end-to-end planning, the resulting models achieve competitive or superior performance relative to supervised and self-supervised pretraining baselines, with particularly strong transfer on geometry- and instance-sensitive tasks. These results show that motion-derived supervision can teach static image encoders to represent visual instances, providing a complementary direction for scalable visual pretraining.
MOSH-WM: Mask-Grounded Soft-Hamiltonian Dynamics for Object-Centric World Models
Object-centric world models forecast future videos by evolving a set of entity slots, but the variables receiving dynamics supervision are often unconstrained visual features. We introduce \method{}, a mask-grounded soft-Hamiltonian world model that makes its position-like state explicitly depend on slot-owned image support. A frozen video-slot encoder produces slots and masks; spatial moments of mask-owned support form a canonical state , temporal differences form , and a learned energy supplies a soft directional bias to a bounded learned increment. Decoder-relevant appearance and identity are stored separately in a causal visual context. A gated composer and bounded residual then combine this context with the propagated phase state to reconstruct decoder-compatible slots. On OBJ3D, given six observed frames and evaluated over the following 30 frames, \method{} reduces LPIPS by 25.0% and spatial MSE by 33.7% relative to the strongest object-centric baseline. On CLEVRER, given six observed frames and evaluated over the following ten frames, the corresponding reductions are 14.5% and 18.7%. Horizon-resolved visual and object-state measurements show that the complete model accumulates error more slowly throughout the 30-frame closed-loop rollout. Project page:https://github.com/moshwm-anon/-moshwm-anon.github.io.
Semantic Slots for Video Object-Centric Learning
Video Object-Centric Learning (OCL) has traditionally focused on refining the encoder architecture to ensure temporal consistency. In this paper, we argue that the primary bottleneck lies in the decoder. We show that traditional decoders force slots to be spatially anchored, hindering their ability to adapt to motion. We propose SemanticSlots, which uses a Transformer-based decoder that leverages image context, relieving slots from encoding boundary precision and spatial location. This allows slots to function as semantic queries that are inherently object position invariant, retrieving matching features rather than memorizing coordinates. More importantly, this property allows slots computed from a single frame to decompose subsequent video frames, eliminating the need for complex temporal predictors or auxiliary temporal losses. Results on YouTube-VIS show that SemanticSlots improves upon VideoSAUR by 31 points in mBO and outperforms current state-of-the-art methods by 21 points, achieving 86.6% ARI and 62.8% mBO.
Selective Synergistic Learning for Video Object-Centric Learning
Typical video object-centric learning (VOCL) approaches employ slot-based frameworks that rely on reconstruction-driven encoder-decoder architectures, where learning is mediated by two spatial maps: attention maps from the encoder and object maps from the decoder. As these two distinct maps exhibit different properties, a recent dense alignment strategy attempted to reconcile this discrepancy by enforcing agreement across all spatio-temporal patches via contrastive learning. However, this indiscriminate alignment inadvertently propagates the inherent weaknesses of each module, such as noisy encoder predictions and blurred decoder boundaries. Moreover, computing dense similarities across all pairs incurs a computational cost quadratic in the total number of spatio-temporal patches, severely limiting scalability. Motivated by this, we propose Selective Synergistic Learning (SSync). Instead of exhaustive patch-to-patch alignment, SSync prevents error propagation by selectively distilling only the most reliable cues: leveraging the encoder strictly for boundary refinement and the decoder for interior denoising. This is realized via a pseudo-labeling with linear complexity, eliminating the need for quadratic spatial comparisons. Also, to prevent the reinforcement of architectural biases like slot redundancy, we introduce a transitive pseudo-label merging that consolidates overlapping slots based on spatio-temporal activation consistency. Extensive studies demonstrate that SSync improves decomposition quality and serves as a versatile, plug-and-play module while also exhibiting exceptional robustness to slot configurations. Code is available at github.com/wjun0830/SSync.
TSA: Temporal Slot Activation for Persistent Object-Centric Video Representation
Unsupervised video object-centric learning aims to decompose dynamic scenes into temporally persistent entity representations. Existing recurrent video slot-attention methods propagate a fixed set of slots across frames, but typically assume unconditional slot propagation: every slot is updated and decoded at every frame, regardless of whether its corresponding object is visible. We show that this design violates a basic lifecycle requirement for persistent slots: when an object is absent or fully occluded, its slot should preserve its previous state and avoid explaining unrelated visible content. Instead, unconditional propagation creates update-induced state drift, where current-frame evidence overwrites the absent object's representation, and decoder-induced reconstruction interference, where the inactive slot remains coupled to reconstruction through decoder attention. We propose Temporal Slot Activation (TSA), a lightweight mechanism that learns a per-slot, per-frame activation score without visibility supervision. TSA uses this activation as a shared latent control variable for slot lifecycle modeling. When a slot is inactive, TSA anchors its state to the previous slot via activation-gated updating and suppresses its decoder participation through an activation-dependent additive bias on attention logits before softmax normalization. This jointly reduces state drift and reconstruction-driven interference. To improve decisions under partial occlusion and gradual reappearance, TSA further conditions activation prediction on a per-slot temporal memory produced by a Temporal Context Encoder. We evaluate TSA on MOVi-C, MOVi-E, YTVIS-HQ, and the occlusion-heavy OVIS benchmarks, using standard (FG-ARI, mBO) and tracking-based (IDF1, HOTA) metrics. TSA improves object decomposition and temporal identity preservation, with large gains on long, heavily occluded videos.
Dual-State Slot Attention: Decoupling Appearance and Identity for Video Object-Centric Learning
Unsupervised video object-centric learning aims to decompose dynamic scenes into persistent, object-level representations without supervision. However, existing slot-based methods struggle to maintain stable object identity in challenging settings such as rapid motion and partial occlusion. First, they typically encode both the per-frame appearance of an object and its identity across frames in a single slot vector, creating an objective conflict that leads to slot swapping: reconstruction requires sensitivity to transient visual changes, whereas temporal consistency requires invariance to them. Second, the token renormalization used in Slot Attention can amplify weakly attending slots, allowing them to absorb tokens from other objects and destabilize slot-to-object correspondence. We propose Dual-State Slot Attention (DSSA), a fully self-supervised framework that addresses these limitations by separating appearance from identity and by reducing spurious updates from weakly matching slots. DSSA decomposes each slot into a local state for per-frame appearance and an identity state for temporally stable object information, thereby aligning reconstruction and temporal consistency with separate representations. The identity state is updated through a learned recurrent transition that acts as a temporal filter on the local state, while competition-modulated aggregation (CMA) down-weights updates from weakly matching slots and prevents them from absorbing tokens from other objects. Experiments on MOVi-C, MOVi-D, and YouTube-VIS demonstrate that DSSA consistently improves segmentation quality and temporal consistency over prior methods, while also yielding stronger downstream object recognition and video dynamics prediction. Code is available at uark-aicv.github.io/dssa.
Internalizing Temporal Consistency in Video Object-Centric Learning without Explicit Regularization
Video Object-Centric Learning (OCL) aims to represent objects as slot vectors and maintain their consistency across frames. Slot-Slot Contrastive (SSC) loss has become the cornerstone for state-of-the-art (SOTA) video OCL methods. While highly effective, SSC relies on one-to-one object correspondence across frames and introduces an extra loss. Following Occam's Razor, we propose a paradigm shift: temporal consistency is better enforced as an implicit model design rather than an explicit loss. To elegantly exclude SSC (xSSC), we introduce two quasi-zero-overhead synergistic mechanisms: (i) Chrono-Channel Decomposition (CCD) structurally disentangles slot representations along the channel dimension into static and dynamic sub-spaces, serving as an empirically unified information bottleneck; (ii) Cross-Temporal Reconstruction (CTR) stochastically reconstructs target features of either the current or previous time step by fusing current slots' static channels and target slots' dynamic channels, using a single standard OCL decoder with minor training adaptation. Thereby, the slot sets inherently learn temporal consistency by minimizing the standard reconstruction error alone. Extensive experiments show that integrating xSSC into leading baselines not only improves training efficiency but also establishes new SOTAs on video object discovery and recognition tasks. Furthermore, our PCA and gradient analyses confirm that objects' time-invariant semantics and time-variant kinematics are encoded into the proposed sub-spaces. Our source code, model checkpoints and training logs are provided on https://github.com/Genera1Z/xSSC.
Cycle Consistency in Video Object-Centric Learning
Self-supervised video Object-Centric Learning (OCL) aims to discover distinct objects and associate them across time, whereas self-supervised Multi-Object Tracking (MOT) focuses on associating pre-defined object detections or segmentations. Although well-established in MOT, Cycle Consistency (CC) cannot naively or explicitly apply to the latent slot space of OCL. Unlike the deterministic and ideal object representations in MOT, OCL slots are inherently stochastic and ambiguous due to non-unique scene decompositions. Enforcing explicit cycle consistency (ECC) on slots imposes rigid mean seeking. This severely penalizes the model for exploring alternative but equally valid decompositions, thereby driving towards feature collapse. To resolve this dilemma, we propose Implicit Cycle Consistency (ICC), which shifts the cycle-consistency constraint from the restrictive slot space to the continuous reconstruction manifold, encouraging slots to reach a soft consensus on collectively interpreting the visual scene rather than forcing rigid point-to-point feature alignment. Extensive experiments on complex video OCL benchmarks demonstrate that ICC avoids feature collapse and outperforms ECC baselines. Our source code, model checkpoints and training logs are provided on https://github.com/Genera1Z/ICC.
Rethinking Temporal Consistency in Video Object-Centric Learning: From Prediction to Correspondence
The de facto approach in video object-centric learning maintains temporal consistency through learned dynamics modules that predict future object representations, called slots. We demonstrate that these predictors function as expensive approximations of discrete correspondence problems. Modern self-supervised vision backbones already encode instance-discriminative features that distinguish objects reliably. Exploiting these features eliminates the need for learned temporal prediction. We introduce Grounded Correspondence, a framework that replaces learned transition functions with deterministic bipartite matching. Slots initialize from salient regions in frozen backbone features. Frame-to-frame identity is maintained through Hungarian matching on slot representations. The approach requires zero learnable parameters for temporal modeling yet achieves competitive performance on MOVi-D, MOVi-E, and YouTube-VIS. Project page: https://magenta-sherbet-85b101.netlify.app/
Reconstruction-Guided Slot Curriculum: Addressing Object Over-Fragmentation in Video Object-Centric Learning
Video Object-Centric Learning seeks to decompose raw videos into a small set of object slots, but existing slot-attention models often suffer from severe over-fragmentation. This is because the model is implicitly encouraged to occupy all slots to minimize the reconstruction objective, thereby representing a single object with multiple redundant slots. We tackle this limitation with a reconstruction-guided slot curriculum (SlotCurri). Training starts with only a few coarse slots and progressively allocates new slots where reconstruction error remains high, thus expanding capacity only where it is needed and preventing fragmentation from the outset. Yet, during slot expansion, meaningful sub-parts can emerge only if coarse-level semantics are already well separated; however, with a small initial slot budget and an MSE objective, semantic boundaries remain blurry. Therefore, we augment MSE with a structure-aware loss that preserves local contrast and edge information to encourage each slot to sharpen its semantic boundaries. Lastly, we propose a cyclic inference that rolls slots forward and then backward through the frame sequence, producing temporally consistent object representations even in the earliest frames. All combined, SlotCurri addresses object over-fragmentation by allocating representational capacity where reconstruction fails, further enhanced by structural cues and cyclic inference. Notable FG-ARI gains of +6.8 on YouTube-VIS and +8.3 on MOVi-C validate the effectiveness of SlotCurri. Our code is available at github.com/wjun0830/SlotCurri.
VINO: Video-driven Invariance for Non-contextual Objects via Structural Prior Guided De-contextualization
Self-supervised learning (SSL) has made rapid progress, yet learned features often over-rely on contextual shortcuts-background textures and co-occurrence statistics. While video provides rich temporal variation, dense in-the-wild streams with strong ego-motion create a co-occurrence trap: foreground objects and background context move coherently, encouraging representations to collapse into scene encoders. To address this, we propose VINO (Video-driven Invariance for Non-Contextual Objects), a teacher-student framework that learns robust image encoders from dense video by imposing a structural information bottleneck. Using a class-agnostic structural prior solely to generate views-not as semantic pseudo-labels-VINO forms an asymmetric distillation problem. The teacher predicts from a foreground-union view with the background suppressed, while the student observes object-conditioned scene views that retain surrounding context but remove competing instances. Matching these targets via masked distillation makes background cues unreliable, pushing the representation toward object-centric invariances. We further enforce temporal object permanence via teacher-anchored cross-time distillation over track-matched objects, and stabilize part-to-whole consistency with mask-guided local views. Through attention visualization and unsupervised object discovery on PASCAL VOC, we demonstrate that VINO effectively disentangles foreground from background. Pretrained on the dense Walking Tours Venice video, VINO achieves 34.8 CorLoc, yielding highly focused, shape-biased representations that substantially outperform prior dense-video and motion-guided SSL baselines.
Latent Particle World Models: Self-supervised Object-centric Stochastic Dynamics Modeling
We introduce Latent Particle World Model (LPWM), a self-supervised object-centric world model scaled to real-world multi-object datasets and applicable in decision-making. LPWM autonomously discovers keypoints, bounding boxes, and object masks directly from video data, enabling it to learn rich scene decompositions without supervision. Our architecture is trained end-to-end purely from videos and supports flexible conditioning on actions, language, and image goals. LPWM models stochastic particle dynamics via a novel latent action module and achieves state-of-the-art results on diverse real-world and synthetic datasets. Beyond stochastic video modeling, LPWM is readily applicable to decision-making, including goal-conditioned imitation learning, as we demonstrate in the paper. Code, data, pre-trained models and video rollouts are available: https://taldatech.github.io/lpwm-web
SlotMatch: Distilling Object-Centric Representations for Unsupervised Video Segmentation
Unsupervised video segmentation is a challenging computer vision task, especially due to the lack of supervisory signals coupled with the complexity of visual scenes. To overcome this challenge, state-of-the-art models based on slot attention often have to rely on large and computationally expensive neural architectures. To this end, we propose a simple knowledge distillation framework that effectively transfers object-centric representations to a lightweight student. The proposed framework, called SlotMatch, aligns corresponding teacher and student slots via the cosine similarity, requiring no additional distillation objectives or auxiliary supervision. Unlike other distillation losses, our cosine-based distillation of slots enforces alignment of slot directions (which typically encode relational structure and semantic similarity), while ignoring their norms (which may encode confidence overestimation and dataset-specific scale artifacts). The simplicity of SlotMatch is supported by theoretical and empirical evidence, both indicating that integrating additional losses may be suboptimal. We conduct experiments on three datasets to compare state-of-the-art models, including our SlotContrast teacher, with our distilled student. The results show that our student based on SlotMatch matches and even outperforms its teacher, while using 3.6x fewer parameters and running up to 2.7x faster. Moreover, our student surpasses all other state-of-the-art unsupervised video segmentation models. We release our code at https://github.com/dianagrigore/SlotMatch.