Video QA

QA: Question Answering

Momentum

10 papers in the last four weeks, up 11% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 116

Aug 6, 2026cs.CV

GST-Bench: Can VLMs Develop Global Spatial Awareness from Video?

Spatial intelligence is fundamental to embodied agents, yet existing benchmarks focus on local spatial perception from single or few viewpoints, overlooking global spatial awareness over continuous, long-horizon visual streams. To address this limitation, we introduce the Global-Spatial-Temporal Benchmark (GST-Bench), a VQA benchmark for global spatial intelligence in video understanding, comprising human-verified questions derived from 6,790 minutes of synthetically generated video. It requires models to perform accurate spatial inference from novel viewpoints unseen in the input video and to map egocentric observations onto global top-down images. A comprehensive evaluation of 22 state-of-the-art VLMs exposes a striking gap between models and humans: the strongest zero-shot model attains only 42.68, far below the human score of 79.08. To probe the cause of this gap, we construct GST-Bench-Local and find that models, despite strong local spatial understanding under the same task formulation, still fail to consolidate long-horizon observations into a globally consistent scene representation. We further provide GST-Train, a dataset for global spatial reasoning, as a complementary resource to facilitate future research on this challenge.
Aug 5, 2026cs.CV

The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering

EgoCross is a cross-domain egocentric video question answering benchmark designed to evaluate whether multimodal large language models can generalize beyond common daily-life scenarios. The first EgoCross Challenge was hosted at the Third EgoVis Workshop at CVPR 2026 and evaluated models on first-person videos from four target domains: surgery, industrial assembly, extreme sports, and animal perspectives. Each test example consists of an egocentric video clip, a question, and four candidate answers, from which the model must select the correct option. This technical report introduces the challenge task, benchmark resources, and two official Codabench tracks. The Source-Limited Track restricts participants to the official baseline model and a small support set, whereas the Open-Source Track permits broader choices of models and training data under rules that prohibit the manual construction of target-domain training data. In total, the challenge received more than 1,500 submissions from over 130 participants, with 19 teams participating in the Open-Source Track and 38 teams in the Source-Limited Track. We further present the official leaderboard results and summarize the winning solutions from both tracks. We hope that this report will serve as a useful technical reference for advancing cross-domain egocentric video understanding. All resources, including the challenge data, baseline implementation, and code released by the winning teams, are made publicly available.
Aug 5, 2026cs.CV

MetaVideoAgent: Automated Video-Agent Evolution for Long-Form Video Understanding

Long-form video understanding requires locating sparse, question-relevant evidence in long, multimodal videos. Real-world video distributions differ in modality-specific information density, content structure, and evidence patterns, causing fixed video-agent designs to incur redundant processing or fail when mismatched. Extending automated agent evolution from text to video is challenging because full long-video execution makes candidate validation expensive, failures propagate across coupled evidence-processing stages, and complex preprocessing, perception tools, and localization strategies make code-level updates difficult to implement reliably. We introduce MetaVideoAgent, a framework that automatically evolves a video agent for a target distribution. It profiles information density and evidence requirements from sparsely sampled frames and associated queries to guide initial design, then compresses localized failures into independently executable minimal validation tasks. It constructs evidence-grounded Gold Paths, audits Student trajectories, aggregates recurring failures across samples, and attributes them to responsible modules. A modular agent representation constrains each update to the primary responsible module and its necessary dependencies. We further introduce VA-EvoBench, covering eight video distributions with separate evolution and held-out splits. With four evolution iterations per distribution, MetaVideoAgent improves every initial agent and raises macro-average accuracy from 38.44% to 51.47%, at an average evolution cost of 3.54M tokens per distribution. The evolved agents outperform the strongest prior fixed-design video agent by 6.39 percentage points while using the fewest tokens and video frames per question among the compared video agents. We will release all code and data to support reproducible research.
Aug 4, 2026cs.CV

Perception Before Reasoning: Dynamic Latent Reasoning for Video Understanding and Question Answering

Video question answering requires models to ground language queries in visual evidence and, when necessary, reason over that evidence across time. Existing methods typically rely on long textual chain-of-thought rationales, even though many questions can be answered as soon as the relevant object, action, or frame is localized. We propose Dynamic Latent Reasoning (DyLaR), which first grounds a question in a short block of perception latents (continuous hidden states that encode query-relevant visual evidence), and then adaptively decides whether to append reasoning latents (continuous thoughts that reason over this evidence in latent space) before answering. DyLaR learns this behavior by grounding perception latents in verified visual evidence and distilling verified rationales into reasoning latents, followed by reinforcement learning that further refines when to reason. Across nine video benchmarks and four multimodal language model backbones, DyLaR improves average accuracy over same-backbone baselines while generating fewer than 20 tokens per query. On Qwen3-VL-4B, for example, DyLaR improves average accuracy over Qwen3-VL-4B-Thinking from 54.0 to 58.2 while reducing response length from 1,220.7 to 18.5 tokens per query. Ablations further show that grounded perception latents, rationale-supervised reasoning latents, and adaptive routing each improve accuracy.
Aug 4, 2026cs.CV

Video-DeepResearch: Towards the Next-Generation Multimodal Deepresearch Agent

We introduce Video-DeepResearch (Video-DR), extending multimodal agents from static images to continuous video streams, a setting that demands dense spatiotemporal grounding coupled with open-web exploration. Preliminary evaluations reveal two critical bottlenecks in current models: (1) modality bias, where agents bypass visual tools in favor of textual search, and (2) parametric knowledge leakage, where models rely on internal memory rather than genuine tool-augmented execution. To address these challenges, we propose Video-DR, featuring a decoupled perception-exploration pipeline with stage-wise tool unlocking that compels exhaustive cross-frame visual grounding prior to web retrieval. Our framework adopts a two-stage training recipe: supervised fine-tuning followed by Group Relative Policy Optimization (GRPO), enabling autonomous exploration that breaks the imitation-learning ceiling. Furthermore, we curate Video-DR-Bench, a human-AI collaborative benchmark comprising 200 complex, multi-hop VQA instances. Empirical results demonstrate that our Video-DeepResearch-35B-A3B establishes a new state-of-the-art of 64.0% average accuracy, surpassing proprietary Claude-4.5-Sonnet (59.0%) by 5.0 points and significantly outperforming GPT-5 (52.5%) and Gemini 2.5 Pro (57.5%). The 30B-A3B variant achieves 59.3%, competitive with Claude-4.5-Sonnet and demonstrating the effectiveness of our training paradigm even at compact scale. Code: https://github.com/Osilly/Vision-DeepResearch.
Aug 3, 2026cs.CV

GROVE: Growing and Reasoning over Temporally Stratified Memory from Streaming Video Experience

A wearable assistant should both answer questions about its visual history and recognize when that history is useful to the present situation. Existing video-memory systems primarily support question-conditioned recall, whereas proactive assistants typically use separate memory and control mechanisms. We introduce GROVE, a training-free framework that supports both behaviors with one memory grown causally from a continuous video stream. GROVE retains fine-grained perceptual evidence and incrementally consolidates it into time-stamped moments, coherent episodes, and recurring cross-day patterns. Each stratum is paired with a scale-native retrieval skill for locating an observation, replaying an activity, or traversing long-range regularities. Reactive QA and proactive assistance share this memory and access interface, differing in whether retrieval is initiated by a user query or the current situation. Across multiple benchmarks including the challenging MM-lifelong and EgoServe, GROVE achieves the best results among the compared methods. Controlled ablations show that the temporal strata and their access skills are complementary, with patterns providing the largest benefit when evidence spans multiple days. Code will be available at https://github.com/SitongGong/GROVE.
Aug 3, 2026cs.CV

PhyCheck: Fine-Grained Evidence-Grounded Dataset for Physical Law Understanding in Video-LLMs

Embodied intelligence and world models require video understanding systems to go beyond recognizing objects and actions and develop an understanding of physical regularities. However, despite their strong performance on general video understanding tasks, current video-language models still struggle to reliably determine whether an observed event conforms to specific physical laws. Existing benchmarks primarily assess the physical quality of generated videos, providing limited support for systematically evaluating and improving the physical-law understanding of Video Large Language Models (VideoLLMs). To address this gap, we introduce PhyCheck, a video question answering dataset organized at two complementary levels of granularity. The coarse-grained subset asks models to determine whether the phenomenon shown in a video conforms to or violates physical laws, while the fine-grained subset further examines whether models can capture physical details responsible for the violation or compliance. We use these subsets as structured supervision to improve physical understanding. In addition, the dataset contains a diagnostic subset with external causal context that reveal hidden factors affecting physical plausibility, assessing whether models can recalibrate their judgments accordingly. Experiments with Fine-tune Qwen2.5-VL show that training with the proposed data substantially improves the understanding of physical-consistency, while evaluations in the diagnostic subset reveal that current models still have difficulty incorporating additional causal conditions into their decisions. These findings highlight the gap between recognizing surface-level inconsistencies and understanding underlying physical mechanisms, and provide a foundation for evaluating and improving physical understanding in Video-LLMs.
Jul 21, 2026cs.CV

Continual Video-MLLM Adaptation over Evolving Domains

Video multimodal large language models have shown strong capability in video understanding, yet their adaptation to sequentially evolving domains remains underexplored. In real-world deployments, video data often arrives continuously from heterogeneous domains, requiring the model to acquire new domain-specific knowledge without overwriting previously learned capabilities. Existing continual learning methods typically rely on shared adaptation spaces, which can induce severe cross-domain interference and catastrophic forgetting. We propose Distribution-Aware Expert Routing, a parameter-efficient framework for continual Video-MLLM adaptation over evolving domains. DAER maintains domain-isolated lightweight experts while keeping the pretrained Video-MLLM backbone frozen, thereby decoupling domain-specific adaptation from the general multimodal knowledge of the pretrained model. To enable fine-grained specialization, we introduce an intra-domain distribution-aware routing mechanism that matches each input to expert-level prototype reservoirs using MMD. To address the absence of task identities at inference time, we further propose an inter-domain routing mechanism that performs prototype matching in a discriminative subspace for robust domain identification. In addition, we introduce adaptive domain merging to improve parameter scalability and adopt a two-stage optimization strategy to stabilize expert specialization during continual learning. We evaluate DAER by curating a domain-incremental benchmark built from ten VidQA datasets covering diverse visual environments and reasoning demands. Experiments on two strong Video-MLLM backbones show that DAER consistently outperforms prior methods.
Jul 15, 2026cs.CV

EgoProceVQA: A Novel Egocentric Procedural Understanding Task with Self-Skill-Exploration Agent

Most daily activities are inherently procedural. However, existing evaluations for egocentric video understanding seldom address procedural understanding and largely overlook complex key-step-level reasoning under the widely used video question answering (VQA) paradigm for MLLMs. Such capabilities are crucial for building procedural AI assistants deployable on wearable devices. To bridge this gap, we introduce the Egocentric Procedural Understanding VQA task (EgoProceVQA), which systematically evaluates egocentric procedural reasoning abilities of current MLLMs and agents through six types of key-step-centric questions. Furthermore, we develop EgoProceGen, a data generation platform that efficiently constructs QA data tailored to different question types. Based on this platform, we build a benchmark with 3,600 questions, four common procedural scenarios, and 31 everyday procedural tasks. Evaluations on EgoProceVQA show that existing MLLMs and agents still have substantial room for improvement in procedural understanding. Therefore, we further propose EgoProceAgent, a self-skill-exploration agentic framework. We design a generic tool library for procedural understanding and a standardized sub-skill library shared across tools and models, enabling self-exploration without ground-truth supervision. By exploring how to compose and select sub-skills, the agent discovers effective skill strategies for diverse problems, and attains state-of-the-art performance among open-source models on multiple tasks. Together, our benchmark, generation platform, and agentic framework establish a unified foundation for EgoProceVQA. Project page: https://z1oong.github.io/EgoProceVQA/.
Jul 14, 2026cs.CV

What Does a Temporal Benchmark Score Measure? Decomposing Channel Use in Video VLM Evaluation

A score on a temporal video question answering benchmark is meant to measure that a model has temporal understanding, but it conflates two questions. 1. The task question: is the question even temporal, does it need several frames and their order? and 2. The channel question, when it does, does the model recover the order from the pixels, or read it off the positional encoding (RoPE)? Most of a temporal score answers neither, a single frame and answer priors often carry it. The field's validity checks, frame-shuffle sensitivity and the accuracy gained from the full video, speak only to the task question. We contribute a label-free screen for the channel question, the reversal-drop: the accuracy lost when the visual sequence is reversed while RoPE remains forward. It can be applied to compatible temporal benchmarks without new annotations. Paired reverse labels, or tasks whose labels transform deterministically under reversal, distinguish models that follow reversed content from those merely disrupted by the conflict. Molmo2 answers the forward event reading order off positions, while Qwen3-VL answers the reversed event it actually sees, reading visual order (comparatively). We call them position-dominant and visual-sequence-dominant. The split holds across two benchmarks and several temporal tasks at two scales, and activation patching shows it is a real internal property, not an artifact of the conflict. The distinction matters, the two channels fail on opposite inputs so two models with similar score are not interchangable, i.e. an aggregate score does not reflect potential failure modes.
Jul 13, 2026cs.CV

Evidence-Backed Video Question Answering

Current Video Large Language Models (Video LLMs) excel in question answering (QA) but largely operate as black boxes, providing textual answers without verifiable visual grounding. Existing explainability efforts rely on textual rationales or sparse bounding boxes, which struggle to capture complex video dynamics such as occlusions and non-rigid deformations. We propose Evidence-Backed Video Question Answering (E-VQA), a novel task requiring models to jointly output a semantic answer and precise spatio-temporal evidence: temporal segments and dense, tracked object segmentation masklets. To support this, we introduce ST-Evidence, the first human-verified benchmark for both discriminative and generative pixel-level grounding. Evaluations of state-of-the-art models reveal a critical decoupling between QA accuracy and true visual perception that scaling alone fails to bridge. To address this, we develop scalable, automated generation pipelines to create ST-Evidence-Instruct, a 160k-scale dataset bridging high-level reasoning with fine-grained grounding. Fine-tuning grounded Video LLMs on this data yields substantial gains over the corresponding size-matched UniPixel baselines (e.g., +27.2 t-mean and +13.8 J&F on a 7B model), establishing a robust baseline for explainable, evidence-backed video understanding. Code and data are available at https://github.com/SalesforceAIResearch/EVQA.
Jul 13, 2026cs.CV

Do Video-LLMs Actually Watch? Diagnosing Character-Tracking Failures in Long-Form Video

Can a Video Large Language Model (Video-LLM) follow one person through a long video, keeping track of who they are well enough to report, in order, how their outfit changes across a full TV episode? Benchmarks increasingly score this kind of task, and the strongest open-source 7--8B models now reach 37--38% on InfiniBench's global appearance task, which asks exactly that. But does that score come from tracking the named character, or from something easier? We test this with a nine-condition diagnostic protocol applied to three architecturally distinct open-source Video-LLMs, with Gemini2.5Flash as a frontier reference, and find the accuracy does not come from character tracking. When we change the character named in the question to a different cast member, leaving the video and answer options untouched, the models change their answer only 4--31% of the time, so they are largely ignoring who the question asks about. Breaking that test down by the gender of the swapped name shows why: the models react more when the name is changed to a different-gender character than to a same-gender one (a 13--28 point gap), picking up coarse gender cues but unable to tell same-gender individuals apart. This shallow processing surfaces again when we drop the multiple-choice options and ask the same questions open-endedly: open-source accuracy drops 18--25 points, with none of 151 answers fully correct, versus a 12-point drop for Gemini. Further checks rule out the obvious innocent explanations, adding subtitles, using the most informative frames, or doubling the number of frames all leave character tracking unimproved, so the bottleneck is not how much video the model sees but how it ties that video to the person the question names. We release a diagnostic toolkit for auditing what such benchmark scores actually measure.
Jul 13, 2026cs.CV

TreeSoc: Tree-Structured Dynamic Reasoning and Tool Synergy for Soccer Video Understanding

Automated understanding of complex soccer scenarios from video remains a significant challenge for contemporary vision-language models (VLMs), which suffer from shallow cross-modal alignment and exhibit fundamental limitations in multi-step reasoning and coordinated tool integration. We present TreeSoc, a structured reasoning framework that reformulates soccer video question answering as a hierarchical search problem rather than a single-pass prediction. Specifically, TreeSoc employs a dynamic depth-first search (DFS) mechanism that decomposes complex queries into sequentially ordered sub-tasks, enabling iterative reasoning refinement through explicit intermediate states. This tree-structured decomposition naturally supports adaptive tool routing, wherein domain-specific modules are selectively activated and their outputs incorporated at each reasoning node to produce contextually grounded predictions. On SoccerBench, TreeSoc achieves state-of-the-art performance, with accuracies of 85.2%, 87.4%, and 82.2% on TextQA, ImageQA, and VideoQA, respectively. Additionally, TreeSoc further demonstrates strong cross-domain generalization, attaining 74.16% accuracy on NExT-QA. These results establish structured, tool-augmented tree reasoning as an effective paradigm for robust video understanding. Code is available at: https://github.com/thanhnhan29/TreeSoc.
Jul 7, 2026cs.CV

EgoPolice: A Benchmark for Egocentric Video Understanding in High-Stakes Police Body-Worn Camera Footage

We introduce EgoPolice, a carefully curated dataset of real, egocentric police-civilian interactions, sourced from publicly available body-worn camera videos. We select police-civilian action labels that are critical for police behavioral research and annotate them at a second-by-second granularity. The videos feature rapid and irregular camera motion, dense human interactions, and rare high-stakes events, making the dataset a challenging benchmark for motion-robust and context-aware egocentric perception. We provide two different tasks, classification and multiple-choice question-answering, and benchmark both open-source and closed-source models. We find that even the best video models like Gemini 2.5 Pro still struggle to accurately predict high-risk actions such as "Weapon Out". Beyond serving as a benchmark, EgoPolice provides a foundation for developing models capable of identifying events of interest in large-scale body-worn camera video repositories, enabling more efficient downstream human review.
Jul 7, 2026cs.CV

Overview of the NLPCC 2026 Shared Task 1: Difficulty-Aware Multilingual and Multimodal Medical Instructional Video Understanding Evaluation

Following the CMIVQA, MMI-VQA, and M4IVQA challenges in NLPCC 2023--2025, we introduce the Difficulty-Aware Medical Instructional Video Question Answering (DA-MIVQA) shared task for NLPCC 2026. DA-MIVQA extends previous multilingual and multimodal medical video benchmarks by explicitly distinguishing questions according to the type and complexity of evidence required for answering. Specifically, simple questions can often be answered from subtitle-based textual cues, whereas complex questions require visual grounding, procedural understanding, and cross-modal evidence integration. The challenge contains three tracks: Difficulty-Aware Temporal Answer Grounding in Single Video (DA-TAGSV), Difficulty-Aware Video Corpus Retrieval (DA-VCR), and Difficulty-Aware Temporal Answer Grounding in Video Corpus (DA-TAGVC). The dataset is collected from public medical instructional channels, covers diverse scenarios such as first aid, emergency response, rehabilitation, nursing, and general medical education, and is manually verified with difficulty annotations. This paper presents the task motivation, dataset construction, evaluation protocol, participation overview, competition results, and representative systems of DA-MIVQA. DA-MIVQA provides a practical benchmark for evaluating medical instructional video question answering systems under varying textual, visual, temporal, and procedural reasoning requirements.
Jul 3, 2026cs.CV

VideoSearcher: Empowering Video Deep Research with Multi-Tool Agentic Reasoning via Reinforcement Learning

Video understanding is moving beyond closed-context perception toward open-world evidence exploration, a paradigm formalized as Video Deep Research (VDR). However, existing multimodal search agents primarily target static images, and the current VDR benchmark relies on text-centric retrieval that discards crucial visual information. To address these limitations, we propose VideoSearcher, a closed-loop agentic framework that empowers Vision-Language Models with multi-tool reasoning for VDR. VideoSearcher unifies temporal localization, spatial focusing, and multimodal search within a single reasoning trajectory, enabling agents to progressively ground visual clues, retrieve relevant evidence, and synthesize answers. To optimize knowledge-intensive reasoning trajectories, we propose Bi-branch Sequence Policy Optimization (BiSPO), a reinforcement learning algorithm that decouples tool-invocation optimization from answer-accuracy optimization. This design provides stable learning signals for both evidence-grounded reasoning and purposeful tool use. Furthermore, we construct VideoSearch-QA, the first benchmark designed to evaluate open-world video information grounding and multimodal search-based reasoning. Extensive experiments demonstrate that VideoSearcher significantly outperforms prior open-source agentic baselines across various search-oriented and multimodal understanding benchmarks.
Jul 2, 2026cs.CV

K9-Bench: Evaluating Multimodal LLMs on Canine-Centric Videos

MLLMs have shown strong zero-shot capabilities across diverse inputs such as across images, video, audio, and text. A crucial, yet underexplored, application of these models lies in understanding and modeling animal-centric scenarios. As animals are integral to millions of households, benchmarking next-generation AI models on pet-focused tasks, ranging from recognizing distress signals to enabling responsive robotic companions, is essential for building AI systems that can work alongside us. We introduce K9-Bench, a novel benchmark focused on real-world domestic dog videos, specifically targeting canine action and interaction understanding via approximately 5000 question-answer pairs across 907 videos spanning 5 distinct task categories that test long-form, canine-centric multimodal reasoning in MLLMs. To create this dataset, we propose a scalable, VLM/LLM-powered data generation pipeline that automatically mines canine-centric videos from the web and curates QA pairs requiring fine-grained, multi-hop reasoning over canine actions and temporally extended interaction sequences. We implement bias mitigation strategies designed to eliminate biases introduced by VLMs during dataset curation. Through extensive experimentation, we find that frontier MLLMs exhibit limited zero-shot performance on canine-centric tasks: although state-of-the-art closed-source models outperform open-source counterparts, they still struggle with compositional reasoning over subtle posture and interaction cues spread over long horizons. We observe that generic chain-of-thought prompting provides only modest performance for such long-horizon reasoning. Beyond a novel dataset for canine activity analysis, K9-Bench provides a general-purpose dataset construction pipeline that can be adapted to other low-data domains for quantitative analysis. Our project website is available at: https://ogmenrobotics.github.io/K9Bench.
Jul 2, 2026cs.CV

ReQuest: Rethinking-based Question-Aware Frame Selection for Long-Form Video QA

Recent multimodal large language models (MLLMs) have substantially advanced video understanding, yet long-form video QA remains challenging under fixed input token budgets, where uniform sampling can be inefficient for evidence localization. We propose ReQuest , an uncertainty-driven, question-adaptive keyframe selection pipeline that aligns question intent with relevant video content through selective computation. ReQuest integrates (i) a lightweight question-aware selector distilled from MLLM-generated supervision, (ii) Re-thinking Routing that triggers additional inference only when the model is uncertain with a length-adaptive criterion, and (iii) uncertainty-guided adaptive non-maximum suppression that selects temporally diverse frames while adjusting spacing based on question difficulty. As a plug-andplay method, ReQuest improves long-video QA without modifying or fine-tuning the underlying MLLM. Experiments on Video-MME, MLVU, and LongVideoBench demonstrate consistent accuracy gains with competitive computational cost, with particularly strong improvements in medium and long video regimes.
Jul 1, 2026cs.CV

Accuracy and Cost Claims Do Not Survive Re-Execution in Agentic VideoQA

Agentic Video Question Answering (VideoQA) systems produce answers through adaptive reasoning and tool-use trajectories, yet standard practice evaluates each system once and estimates uncertainty only across questions. This leaves a basic question untested: would the measured method effect survive if the evaluation were run again? We show that it need not. Using Static-SAGE and Dynamic-SAGE as a controlled case study, we repeat the paired comparison twice on identical SAGE-Bench question-video pairs, holding configuration, tool library, and scoring protocol fixed. In the first execution, Dynamic-SAGE outperforms Static-SAGE by +7.33 accuracy points; in the second, the effect reverses to -4.05. Both are individually significant under paired analysis, supporting opposite conclusions. The change in the paired effect between executions is highly significant and far larger than within-execution uncertainty. The reversal is consistent across question format, modality, difficulty, and video duration, and both evaluation arms move significantly. Motivated by this failure, we introduce REPAIR (REpeated PAired Inference Reliability), a protocol that repeats the paired comparison and tests whether the method effect changes across executions, separating directional reproducibility from effect-size stability. Applied across accuracy and execution metrics, REPAIR exposes three behaviors-directional reversal, magnitude shift, and effect attenuationand shows that reductions in reasoning turns and visible tool calls do not imply reproducible reductions in primitive computation or latency. The execution-level movement is comparable to, and here larger than, median gain reported by recent agentic VideoQA systems, contextualizing its magnitude without implying those systems are unstable. Significance within a single agentic execution is insufficient evidence that a reported method effect is reproducible.
Jun 29, 2026cs.CV

From Accuracy to Visual Dependence: Auditing and Filtering Modality Collapse in Traffic VideoQA

High benchmark accuracy does not guarantee genuine use of visual evidence. We study this problem in traffic accident Video Question Answering (VideoQA), where correct answers should depend on scene-specific visual evidence but may instead be inferred from textual shortcuts. Through an audit of four public benchmarks, we find that several recent open-weight Vision-Language Models (VLMs) perform competitively, and sometimes better, without video input. On the MM-AU benchmark, removing video consistently improves accuracy, and adding more frames further degrades performance. To quantify visual dependence, we introduce two dataset-level diagnostics: Blind Gap, measuring above-chance text-only performance, and Visual Gain, measuring the marginal benefit of adding video. We further propose an instance-level Shortcut Score that combines text-only confidence with visual necessity signals, enabling continuous, training-free filtering of shortcut-prone questions. The resulting subsets reduce shortcut bias and improve visual grounding. Our findings reveal large differences in grounding quality across benchmarks and show that visually grounded evaluation, not just high accuracy, is essential in safety-critical VideoQA.
Jun 28, 2026cs.CV

Bridging VideoQA and Video-Guided Agentic Tasks via Generalized Keyframe Extraction

Video understanding is a fundamental capability for multimodal intelligence, and recent Multimodal Large Language Models (MLLMs) have achieved remarkable performance on Video Question Answering (VideoQA) benchmarks. However, existing benchmarks primarily evaluate whether models can perceive shallow visual cues, while rarely examining whether MLLMs can learn deeper knowledge or procedural skills from video tutorials and generalize them to downstream long-horizon agentic tasks. To address this gap, we introduce VG-GUIBench (Video-Guided GUI Benchmark), a new benchmark designed to evaluate whether MLLM-based GUI agents can follow video tutorials to complete corresponding GUI interactive tasks. Furthermore, we observe that the performance of models on both VideoQA and video-guided agentic tasks critically depends on effective keyframe extraction. Based on this observation, we propose TASKER (Task-driven And Scene-aware Keyframe searchER), a keyframe extraction algorithm that jointly considers task relevance and scene dynamics to identify informative frames. Experimental results demonstrate that TASKER achieves significant performance improvements on both VideoQA and video-guided agentic task benchmarks, outperforming the best baseline by 2.0% on the EgoSchema fullset and 1.8% on the NExT-QA dataset, respectively. These results further highlight the potential of generalized keyframe extraction methods for video understanding tasks. Our code and data are available at https://github.com/VG-GUI-TASKER/VG-GUI-TASKER.
Jun 24, 2026cs.CV

Graph it first! Enabling Reasoning on Long-form Egocentric Videos through Scene Graphs

Existing multi-modal large language models (MLLMs) face significant challenges in processing long video sequences due to strict input token limitations. As a result, current video understanding approaches, especially in egocentric settings characterized by complex dynamics, frequent state changes, and moving cameras, are forced to massively subsample frames. This leads to severe loss of temporal and contextual information, constraining their ability to perform fine-grained video reasoning. In this work, we introduce a framework for egocentric video question answering (VQA) that overcomes these input constraints through Egocentric Scene Graphs (EgoSGs), i.e., temporally grounded, structured representations that capture objects, attributes, spatial relations, and interactions over time. By representing videos as compact, text-based scene graphs, our method preserves the essential visual and temporal information of the original video in a symbolic form that drastically reduces input length while maintaining semantic richness. Crucially, this enables MLLMs to reason efficiently over entire video sequences within their token budget. On HD-EPIC VQA, our method achieves state-of-the-art results, outperforming strong video-based baselines on multiple models and suggesting that structured, temporally grounded representations like EgoSGs can bridge long-form egocentric video understanding and the context limitations of today's MLLMs.
Jun 23, 2026cs.CV

EG-VQA: Benchmarking Verifiable Video Question Answering with Grounded Temporal Evidence

Recent advances in Video Large Language Models (Video-LLMs) have yielded promising performance on Video Question Answering (VideoQA). Nevertheless, existing benchmarks are predominantly evaluated through answer correctness, while the faithfulness of predicted evidence supporting those answers remains insufficiently evaluated. This disconnect between answer generation and evidence verification motivates the construction of the Evidence-Grounded Video Question Answering Benchmark (EG-VQA), a large-scale open-ended benchmark in which each QA pair is annotated with temporally localized textual evidence, requiring models to jointly produce answers and verifiable evidence. EG-VQA comprises 2,067 videos and 11,838 QA pairs with fine-grained evidence annotations. To evaluate predicted evidence, Evidence-Grounded F1 (EG-F1) is introduced as a metric that jointly measures temporal alignment and semantic consistency between predicted and ground-truth evidence. Experiments reveal a substantial discrepancy between answer correctness and evidence faithfulness: even strong proprietary models can achieve high answer accuracy while exhibiting gaps in temporal-semantic grounding. To investigate evidence-aware learning under EG-VQA, we develop EG-Reasoner, an evidence-aware model trained with explicit evidence supervision. EG-Reasoner achieves strong evidence grounding performance among open-source models while maintaining competitive answer generation results compared with proprietary systems. These findings highlight the importance of explicitly modeling evidence grounding and suggest that evidence-aware supervision provides an effective direction toward more reliable and interpretable VideoQA systems.
Jun 23, 2026cs.CV

ViTexQA: A Multi-Frame Temporal Perception Dataset for Video Text Question Answering

Despite remarkable progress in multimodal understanding, current MLLMs still exhibit limitations in video text understanding, particularly when semantics emerge through the integration of temporally distributed textual cues across multiple frames. This perception challenge fundamentally differs from static image text understanding, yet existing datasets fail to capture: the vast majority of questions remain answerable from single frames, inadequately reflecting real-world video text comprehension demands. To address this, we present ViTexQA, a large-scale video-text QA dataset, and FrameThinker for robust multi-frame temporal reasoning. We build ViTexQA via a quality-controlled Chain-of-Thought (CoT) annotation pipeline boosted with temporal constraints; all its QA pairs demand cross-frame text fusion to solve, enforcing true temporal reliance. FrameThinker adopts two-stage training for explicit temporal modeling: CoT-Guided Supervised Fine-Tuning (SFT) generates frame-aware reasoning chains, followed by Temporally-grounded Reinforcement Learning (RL) optimized with multi-frame coherence rewards. Evaluations show our method outperforms SOTA baselines on ViTexQA, lifting ROUGE-L by 6.3%.
Jun 23, 2026cs.CV

video-SALMONN-R3^3: Learning to ReWatch, ReAsk, and ReAnswer for Efficient Video Understanding

Video large language models (LLMs) are often constrained by computation and memory budgets, leading them to use reduced frame rates and spatial resolutions, which may cause them to miss critical information for question answering (QA). A practical and efficient solution is a two-stage paradigm: first perform coarse video understanding to localize relevant segments, and then re-watch these segments at higher temporal or spatial fidelity. In this paper, we present video-SALMONN-R3^3, the first end-to-end video-LLM that enables re-watch through reinforcement learning without relying on chain-of-thought (CoT) cold-start. This design removes the need for costly CoT data annotations and avoids CoT-based supervised fine-tuning (SFT), which can otherwise degrade the pretrained video understanding abilities. To address the mismatch between the reasoning-first behavior induced by re-watch and the answer-first tendency of pretrained video-LLMs, we propose a re-answer strategy, in which the model first produces a direct answer in the first watch and then refines it after re-watching. Finally, to improve question adherence during re-watching, we propose a re-ask mechanism that re-injects the query when revisiting localized segments. Experimental results show that video-SALMONN-R3^3 consistently outperforms both the base model and the QA-SFT baseline, while surpassing prior re-watch-based approaches with significantly lower computational cost. Code, models, and data will be publicly released upon acceptance.
Jun 22, 2026cs.CV

Chains That See, Answers That Don't: A Multi-Aspect Evaluation Recipe for Forced Chain-of-Thought on Video-MME

Forced chain-of-thought (CoT) is widely assumed to make vision-language models more reliable on video question answering. We propose a small three-probe evaluation recipe to test that assumption: paired accuracy across direct, CoT, answer-first, and no-video conditions; a counterfactual video-swap diagnostic over the CoT chains; and a four-rung visual-degradation ladder. Each probe is reported under both a strict and a permissive regex scorer, with multiplicity correction over a manuscript-declared primary family. Applied to Qwen2.5-VL on Video-MME subsets, the recipe returns a two-part finding. The CoT chains are strongly video-conditioned: swapping the input video collapses chain overlap and flips most final letters, the opposite of what a "boilerplate-chain" null would predict. Yet on the same data, forced CoT does not improve MCQ accuracy, and on the smaller 7B model it produces a small but statistically supported drop under a post-hoc primary scorer choice. We do not claim this generalizes beyond the Qwen2.5-VL / Video-MME instantiation; the raw responses and a single recomputation script will be released with the supplementary material so every number can be re-derived.
Jun 18, 2026cs.CV

CogniRoute: Learning to Route Social Evidence in Omni-Modal Models

Omni-modal models can ingest video, audio, and text, but unified access to multiple modalities does not guarantee that a model uses the right evidence. This gap is especially pronounced in social video question answering, where the answer may hinge on a gesture, vocal tone, temporal cue, or mismatch between what is said and what is visually expressed. We introduce CogniRoute, a schema-guided Mixture-of-Experts framework for social omni reasoning. CogniRoute uses a training-only cognitive schema that factorizes each example by cross-modal relation, reasoning demand, and temporal scope, and aligns global routing signatures with this structure during supervised fine-tuning. We further introduce route-aware reinforcement learning, which jointly optimizes token generation and expert allocation using rewards for answer correctness, modality-consistent reasoning, and cognitive temporal grounding. To support training and evaluation, we construct OmniSocialBench, a diagnostic social video QA resource with 118K structured training examples, grounded reasoning traces, schema labels, temporal evidence spans, and a manually verified evaluation split. CogniRoute achieves 59.38% average accuracy on OmniSocialBench, improving over the strongest proprietary baseline by 15.33 percentage points and the strongest open-source omni baseline by 26.77 points, with the largest gains on questions requiring audio-visual coordination, conflict resolution, and temporally grounded social inference.
Jun 15, 2026cs.RO

VL-MemKnG: Hybrid Memory with a Spatio-Temporal Knowledge Graph for Question Answering over Long Egocentric Navigation Trajectories

Answering navigation-relevant questions over long egocentric videos requires retrieving and organizing evidence distributed across distant temporal moments while maintaining spatial and contextual consistency. Although long-context vision--language models can achieve strong answer quality, they are computationally expensive for long trajectories and inefficient for repeated querying. Recent graph-based approaches such as VL-KnG address this challenge through persistent spatio-temporal knowledge graphs, but graph-centric retrieval alone may underrepresent broader temporal continuity and contextual cues. We present VL-MemKnG, a hybrid memory framework that extends VL-KnG by combining a spatio-temporal knowledge graph with persistent segment-level contextual memory. The knowledge graph captures structured relational information and long-range object associations, while segment-level memory preserves broader temporal context for long-horizon evidence retrieval. A hybrid retrieval-and-reasoning module jointly operates over both memory representations to produce evidence-grounded answers and temporally organized supporting evidence. We also introduce WalkieKnowledgeT+, an extension of WalkieKnowledge for long-horizon navigation-oriented video question answering. The benchmark includes temporally distributed reasoning tasks requiring evidence aggregation across multiple non-cooccurring moments. On WalkieKnowledgeT+, VL-MemKnG improves Top-1 retrieval accuracy from 58% to 67% and Recall@1 from 34.50% to 40.55%, outperforming all compared methods, including Gemini 2.5 Pro and Qwen 3.5+. The gains are particularly pronounced on temporal-global and temporally scattered aggregation questions, demonstrating the benefits of combining structured relational memory with segment-level contextual memory while maintaining efficient query-time inference.
Jun 10, 2026cs.CV

MSUE: Multi-Modal Soccer Understanding Expert

This paper presents our solution to the 2026 SoccerNet VQA Challenge. We first develop a cost-effective data synthesis pipeline driven by a Vision-Language Model (VLM), which systematically restructures raw domain data into diverse VQA samples, including concise answers and long-form responses. Second, we propose MSUE, a multi-expert question answering architecture that employs a Large Language Model (LLM) to dynamically dispatch questions to text, image, and video experts. These experts are instantiated as a strong text baseline Gemini3-Flash, a fine-tuned Qwen3-VL, and an external knowledge base, respectively, working collaboratively to enhance VQA performance. MSUE achieves an accuracy of \textbf{0.95} on the challenge benchmark, securing third place in the leaderboard.
Jun 8, 2026cs.CV

Counterfactual Reasoning for Fine-Grained Evidence Disentanglement in VideoQA

Recent advances in video multimodal models have significantly improved VideoQA performance. However, these systems often rely on spurious statistical correlations rather than answer-relevant causal evidence, resulting in unfaithful and brittle reasoning, especially in complex real-world scenarios. Existing methods either rely on cross-modality correlations, costly curated training resources, or insufficient causal assumptions and constraints, and typically operate at the time-interval level. As a result, they fail to explicitly disentangle causal visual cues from confounders and provide limited fine-grained evidence localization. To address this issue, we propose a Counterfactual Reasoning framework for fine-grained Evidence Disentanglement (CREDiT). CREDiT formulates the VideoQA process using a structural causal model and learns cross-modality representations that are explicitly decomposed into causal and non-causal components under independence and minimality constraints. To facilitate faithful disentanglement, we introduce feature-level causal interventions and construct counterfactual inputs that approximate causal effects while suppressing non-causal correlations. Extensive experiments on NExT-GQA, SportsQA, and SPORTU-video demonstrate that CREDiT consistently improves answer accuracy and reasoning reliability across both generic and complex sports scenarios, leading to more trustworthy VideoQA systems.