Can a Robot Walk the Robotic Dog: Triple-Zero Collaborative Navigation for Heterogeneous Multi-Agent Systems
Authors: Yaxuan Wang, Yifan Xiang, Ke Li, Xun Zhang, BoWen Ye, Zhuochen Fan, Fei Wei, Tong Yang
Organizations: Yuanpei College, Peking University · School of Computer Science, Peking University · School of Computer Science, Beijing University of Posts and Telecommunications · Pengcheng Laboratory · Beijing Jinruyi Large Model Technology Co., Ltd.
We present Triple Zero Path Planning (TZPP), a collaborative framework for heterogeneous multi-robot systems that requires zero training, zero prior knowledge, and zero simulation. TZPP employs a coordinator--explorer architecture: a humanoid robot handles task coordination, while a quadruped robot explores and identifies feasible paths using guidance from a multimodal large language model. We implement TZPP on Unitree G1 and Go2 robots and evaluate it across diverse indoor and outdoor environments, including obstacle-rich and landmark-sparse settings. Experiments show that TZPP achieves robust, human-comparable efficiency and strong adaptability to unseen scenarios. By eliminating reliance on training and simulation, TZPP offers a practical path toward real-world deployment of heterogeneous robot cooperation. Our code and video are provided at: https://github.com/triple-zeropp/Triple-zero-robot-agent
Figures & tables
Method
No Training
No Prior Knowledge
No Simulation
Ours
√
√
√
ZeroCAP [ 7 ]
√
×
×
TaskExp [ 6 ]
×
√
×
SIGMA [ 9 ]
×
×
×
Hybrid [ 10 ]
√
×
√
COHERENT [ 8 ]
√
×
√
TABLE I: Comparison Against the Triple Zero Criteria
Fig. 1: System pipeline of the proposed multi-agent collaboration framework. Given observations from both the humanoid and quadruped perspectives, the system performs reasoning to determine whether the target is directly reachable. If the destination is visible, the humanoid plans and executes obstacle-aware navigation. Otherwise, the humanoid delegates exploration to the quadruped, which surveys the environment and provides feedback on path feasibility. Based on this feedback, the humanoid updates its plan and continues navigation. This iterative collaboration enables robust decision-making and efficient task completion in complex real-world scenarios. 2 2 2 Robot icons created by Good Ware, robot dog icons created by Izwar Muis - Flaticon
Fig. 2: Iterative decision-making logic of the humanoid agent. The humanoid evaluates path conditions and adaptively determines whether to proceed directly or request assistance from the quadruped. When path conditions are unfavorable, the humanoid iteratively leverages quadruped-guided exploration to identify beneficial waypoints, refining its navigation plan through feedback. Once a feasible waypoint is established, the humanoid proceeds toward it. In contrast, when path conditions are favorable, the humanoid directly selects a waypoint and navigates to the target without additional exploration. This iterative strategy enables robust and efficient navigation under varying environmental conditions.
TZPP System
Human baseline
TIME↓ (s)
D↓ (m)
R↓ (rad)
TIME↓ (s)
D↓ (m)
R↓ (rad)
scene 1
64.00
4.00
1.57
53.30
3.80
1.57
scene 2
18.22
2.60
1.05
17.47
2.57
0.79
scene 3
28.58
4.55
2.83
28.01
4.53
2.09
scene 4
120.58
6.80
4.71
80.00
6.47
4.71
scene 5
154.89
14.60
11.78
94.21
13.83
4.29
TABLE III: Task finish comparison of TZPP vs. human baseline
G1-Go2 System
Human baseline
PS↑
RMSE↓
PS↑
RMSE↓
scene 1
68.18
85.99
82.19
56.05
scene 2
98.08
14.42
99.23
6.24
scene 3
96.74
40.75
97.13
21.21
scene 4
92.35
120.91
97.06
58.52
scene 5
88.18
56.54
93.13
33.22
TABLE IV: Task planning comparison of G1-Go2 system vs. human baseline
G1-Go2 System
Human baseline
NK↑
EER↑
NK↑
EER↑
scene 1
2
100%
2
100%
scene 2
2
100%
2
100%
scene 3
2
100%
2
100%
scene 4
4
80%
2
100%
scene 5
6
100%
6
100%
TABLE V: Quadrupedal Agent exploration comparison of G1-Go2 system vs. human baseline
G1-Go2 System
Human baseline
NE
VGE↓
Nmove↓
NE
VGE↓
Nmove↓
scene 1
2
0.98
5
2
0.98
2
scene 2
1
0.86
2
1
0.91
2
scene 3
2
0.76
5
1
0.91
2
scene 4
5
0.72
6
4
0.88
5
scene 5
6
0.96
9
5
1.03
6
TABLE VI: Collaboration comparison of G1-Go2 system vs. human baseline
G1-Go2
G1-only
TIME ↓
PS ↑
CR ↑
RSME ↓
TIME ↓
PS ↑
CR ↑
RSME ↓
scene 1
64.00
68.18
100%
85.99
43.12
67.47
100%
86.69
scene 2
18.22
98.08
100%
14.42
16.14
75.59
100%
124.12
scene 3
28.58
96.74
100%
40.75
N/A
N/A
33.33%
N/A
scene 4
120.58
92.35
100%
120.91
N/A
N/A
40.00%
N/A
TABLE VII: Comparative Ablation Study on Heterogeneous Agents
Time ↓
CCRq↑
N1↓
N2↓
N3↓
G1(no X)-Go2
43.78
56.27%
0.6
1.4
3
G1-Go2
46.28
86.00%
0
0.2
0.6
Human
54.60
80.00%
0
0
0.2
TABLE VIII: Open area comparison of G1-Go2(without Mode X), G1-Go2 system and human baseline
Time ↓
Vavoid
G1(no Y)-Go2 System
N/A
0.23
G1-Go2 System
154.89
1.00
Human baseline
94.21
1.00
TABLE IX: Obstacle Handling comparison of G1-Go2(without Mode Y), G1-Go2 system and human baseline
Long-horizon collaborative vision-language navigation (VLN) is critical for multi-robot systems to accomplish complex tasks beyond the capability of a single agent. CoNavBench takes a first step by introducing the first collaborative long-horizon VLN benchmark with relay-style multi-robot tasks, a collaboration taxonomy, along with graph-grounded generation and evaluation to model handoffs and rendezvous in shared environments. However, existing benchmarks and evaluations often do not enforce strictly synchronized dual-robot rollout on a shared world timeline, and they typically rely on static coordination policies that cannot adapt when new cross-agent evidence emerges. We present Dialog enhanced Long-Horizon Collaborative Vision-Language Navigation (DeCoNav), a decentralized framework that couples event-triggered dialogue with dynamic task allocation and replanning for real-time, adaptive coordination. In DeCoNav, robots exchange compact semantic states via dialogue without a central controller. When informative events such as new evidence, uncertainty, or conflicts arise, dialogue is triggered to dynamically reassign subgoals and replan under synchronized execution. Implemented in DeCoNavBench with 1,213 tasks across 176 HM3D scenes, DeCoNav improves the both-success rate (BSR) by 69.2%, demonstrating the effectiveness of dialogue-driven, dynamically reallocated planning for multi-robot collaboration.
Sunyao Zhou, Yunzi Wu, Tianhang Wang +5
Institute of Artificial Intelligence (TeleAI), China Telecom · Fudan University · Tongji University
We present DM3-Nav, a fully decentralized multi-agent semantic navigation system supporting multimodal open-vocabulary goal specification and multi-object missions. In our setting, decentralization implies operation without a central coordinator, global map aggregation, or shared global state at runtime. Robots operate autonomously and coordinate through ad-hoc pairwise communication, exchanging local maps, goal status, and navigation intent without synchronization. An implicit task allocation mechanism combining intent broadcasting and distance-weighted frontier selection reduces redundant exploration while preserving decentralized operation. Evaluations on HM3DSem scenes using the HM3Dv0.2 and GOAT-Bench datasets demonstrate that DM3-Nav matches or exceeds centralized and shared-map baselines while eliminating single points of failure inherent in centralized architectures. Finally, we validate our approach in a real-world office environment using two mobile robots, demonstrating successful deployment relying entirely on onboard sensing and computation. A video of our real-world experiments is available online: https://drive.google.com/file/d/1QiUSCn5rIvtuTUqtuXLPgmt6S8x9-MCZ/view?usp=drive_link
Long-horizon task planning for heterogeneous multi-robot systems is essential for deploying collaborative teams in real-world environments; yet, it remains challenging due to the large volume of perceptual information, much of which is irrelevant to task objectives and burdens planning. Traditional symbolic planners rely on manually constructed problem specifications, limiting scalability and adaptability, while recent large language model (LLM)-based approaches often suffer from hallucinations and weak grounding-i.e., poor alignment between generated plans and actual environmental objects and constraints-in object-rich settings. We present Scale-Plan, a scalable LLM-assisted framework that generates compact, task-relevant problem representations from natural language instructions. Given a PDDL domain specification, Scale-Plan constructs an action graph capturing domain structure and uses shallow LLM reasoning to guide a structured graph search that identifies a minimal subset of relevant actions and objects. By filtering irrelevant information prior to planning, Scale-Plan enables efficient decomposition, allocation, and long-horizon plan generation. We evaluate our approach on complex multi-agent tasks and introduce MAT2-THOR, a cleaned benchmark built on AI2-THOR for reliable evaluation of multi-robot planning systems. Scale-Plan outperforms pure LLM and hybrid LLM-PDDL baselines across all metrics, improving scalability and reliability. Project website: https://github.com/honda-research-institute/Scale_Plan
Piyush Gupta, Sangjae Bae, Jiachen Li +1
Honda Research Institute, San Jose, CA 95134, USA. · Georgia Institute of Technology, Atlanta, GA 30332, USA.