Reliable depth estimation from spherical images is crucial for 360° vision in robotic navigation and immersive scene understanding. However, the onboard spherical camera can experience unintentional pose variations in real-world robotic platforms that, along with the geometric distortions inherent in equirectangular projections, significantly impact the effectiveness of depth estimation. To study this issue, a novel public benchmark, called Sphere-Depth, is introduced to systematically evaluate the robustness of monocular depth estimation models from equirectangular images in a reproducible way. Camera pose perturbations are simulated and used to assess the performance of a popular perspective-based model, Depth Anything, and of spherical-aware models such as Depth Anywhere, ACDNet, Bifuse++, and SliceNet. Furthermore, to ensure meaningful evaluation across models, a depth calibration-based error protocol is proposed to convert predicted relative depth values into metric depth values using supervised learned scaling factors for each model. Experiments show that even models explicitly designed to process spherical images exhibit substantial performance degradation when variations in the camera pose are observed with respect to the canonical pose. The full benchmark, evaluation protocol, and dataset splits are made publicly available at: https://github.com/sgazzeh/Sphere_depth
Monocular depth estimation has improved significantly in recent years, driven by increasingly powerful models and large-scale training data. Predicted depth is increasingly used as an input signal for downstream tasks such as Structure-from-Motion (SfM), visual localization, and SLAM. However, monocular depth estimators (MDEs) are still primarily evaluated in terms of depth accuracy. Standard metrics aggregate errors globally and may not reflect the usefulness of depth for downstream geometric tasks. We therefore propose Depth2Pose, a framework for evaluating MDEs in the context of downstream tasks. By combining depth predictions with feature correspondences in depth-aware geometric solvers, we use relative camera pose estimation accuracy as a task-driven proxy for depth quality. Traditional benchmarks require dense ground truth in the form of per-pixel depth, which is expensive to obtain. In contrast, our formulation requires only camera poses, which can be estimated efficiently, e.g., using Structure-from-Motion pipelines. As a result, our framework can be applied to scenes where ground-truth depth is difficult to obtain, for example due to large scene scale or heavy occlusions (e.g., vegetated environments). Leveraging this, we introduce the D2P dataset, which contains challenging scenes outside the distribution of commonly used training data. We show that methods performing well under standard depth error metrics on existing benchmarks also perform well under our pose-based metric when evaluated on the same datasets, but do not necessarily generalize to our more challenging dataset. Finally, we provide a simple and extensible evaluation framework. The dataset and code are available at kocurvik.github.io/depth2pose.
Fisheye cameras are increasingly adopted in robotics for near-field manipulation, navigation, and immersive perception, yet indoor depth benchmarks with accurate ground truth are still missing. To address this, we introduce WideDepth - the first indoor dataset for fisheye depth estimation, featuring 101 scenes containing 5K high-resolution stereo pairs labeled with millimeter-level ground truth depth and disparity. Our dataset also includes paired pinhole and fisheye samples across varying fields of view and baselines in both horizontal and vertical stereo setups. We further propose a method to adapt pinhole-trained stereo models to fisheye images and introduce a novel stereo fisheye image generation pipeline based on high-resolution LiDAR scans. Leveraging these methods, we thoroughly evaluate state-of-the-art monocular depth, stereo matching, and depth completion models on our benchmark. Additionally, we provide 18K LiDAR-derived sparse depth training samples, achieving up to a 62% performance boost on fisheye data when fine-tuning pinhole-based stereo models. In summary, the high precision and versatility of our benchmark set a strong foundation for advancing research in fisheye depth estimation and robotics perception. Project page: https://ilyaind.github.io/WideDepth
The SCARED dataset is a widely used benchmark for endoscopic depth estimation, offering ground-truth 3D reconstructions captured with a structured light sensor. However, the depth maps for non-keyframe images rely on robot kinematics that introduce substantial pose errors, limiting the reliably labeled portion of the dataset to 35 keyframes. We present SCARED-C, a corrected version of the SCARED dataset that expands the number of reliable RGB-D pairs from 35 to 17,135. Our pipeline applies COLMAP, a Structure-from-Motion system, to re-estimate camera poses for all frames, followed by a scale recovery step that aligns the resulting reconstructions to metric space using the ground-truth keyframe depth maps. We validate the corrected poses through (1) stereo disparity evaluation and (2) monocular depth estimation experiments. The corrected dataset and code are publicly released to the community.