Raymoval: Raycasting-based Dynamic Object Removal for Static 3D Mapping
Authors: Daebeom Kim, Seungjae Lee, Seoyeon Jang, Kevin Christiansen Marsim, Hyun Myung
Organizations: School of Electrical Engineering, KAIST (Korea Advanced Institute of Science and Technology), Daejeon 34141, Republic of Korea
Abstract
Static mapping is fundamental to robot navigation, providing a persistent geometric prior and a consistent reference for long-term autonomy. However, dynamic objects leave residual traces and cause surface loss, which reduces map consistency. We propose a raycasting-based module for dynamic object removal in static 3D mapping. Each scan is projected onto an azimuth-elevation grid, and for every viewing direction we compare the bin-wise minimum range with the map's first-hit distance computed by raycasting. Furthermore, we apply a raycast consistency test that separates dynamic from static points. Finally, a spatial consistency validation step refines labels, producing static maps with lower residual dynamics and reduced over-removal. We evaluate our approach quantitatively and qualitatively on SemanticKITTI and a challenging custom dataset, and show consistent static mapping results.
While robust map maintenance has advanced significantly, existing studies have focused on specific tasks, especially dynamic object removal or change detection. In this paper, we take a holistic view of the map maintenance problem and propose MTD-Map, a single-stage framework that handles both dynamic object removal and change detection without separate task-specific modules. MTD-Map employs an explicit representation that compactly encodes the direction and duration of occupancy transitions through Mixture Transition Distribution (MTD) modeling. We develop a recursive MTD formulation that encodes historical occupancy patterns into an augmented state to capture high-order temporal dependencies. Furthermore, a stability-driven adaptive strategy balances noise suppression with the preservation of quasi-static structures. Extensive experiments verify that MTD-Map robustly removes dynamic objects and achieves competitive change detection performance, subsequently reducing computational costs. Our project page is available at: https://taeyoung96.github.io/mtd_map/.
Lifelong scene mapping under rigid object rearrangement remains a fundamental challenge in robotics. While 3D Gaussian Splatting (3DGS) enables high-fidelity modeling, primitive-level updates often cause persistent ghosting and slow recovery. We propose CubifyGS, an object-level mapping framework that shifts dynamic maintenance from passive re-optimization to active asset management. CubifyGS models movable instances as reusable Gaussian assets, detects object appearance and disappearance, and updates maps through asset retrieval, rigid transformation, and explicit pruning rather than reconstruction from scratch. To address geometric voids and local photometric mismatch after such edits, we further propose an event-triggered adaptive optimization strategy that focuses computation on affected regions. We validate our approach on a newly constructed high-fidelity dynamic benchmark, demonstrating that CubifyGS improves artifact suppression and maintenance efficiency over representative reproducible baselines in the evaluated object-rearrangement setting.
Current 3D mapping pipelines generally assume static environments, which limits their ability to accurately capture and reconstruct moving objects. To address this limitation, we introduce the novel task of active mapping of moving objects, in which a mapping agent must plan its trajectory while compensating for the object's motion. Our approach, Paparazzo, provides a learning-free solution that robustly predicts the target's trajectory and identifies the most informative viewpoints from which to observe it, to plan its own path. We also contribute a comprehensive benchmark designed for this new task. Through extensive experiments, we show that Paparazzo significantly improves 3D reconstruction completeness and accuracy compared to several strong baselines, marking an important step toward dynamic scene understanding. Project page: https://davidea97.github.io/paparazzo-page/