Multi-agent vibe coding promises to accelerate software development, yet existing benchmarks rely on synthetic environments that ignore practical time and monetary costs, conflate reasoning with communication, and reward only superficial completion. We introduce multi-agent from-scratch evaluation benchmark, MSEval, evaluating multi-agent coding on real-world tasks. Grounded in 10 authentic, full-stack projects across 10 domains, MSEval scores performance using hierarchical requirements and deterministic rubrics. Its execution engine, LegoGent, tests 10 collaboration topologies where agents coordinate via periodic sync intervals and deploy through native CI/CD pipelines. Concurrently, the automated grader TAgent dynamically probes implementations to jointly measure functional success, latency, and prefix-cached token cost. Across 100 runs, MSEval reveals that organizational topology rivals model capability in shaping the speed--cost--quality trade-off. For identical tasks and models, varying the topology shifts scores by over 30 points and doubles wall-clock time. Structured pipelines converge fastest with the highest quality, whereas heavy managerial oversight degrades performance. Ultimately, MSEval establishes a rigorous, reproducible standard for measuring how multi-agent teams actually build software. The benchmark is released at https://github.com/robinren03/MSEval.
Coding agents are increasingly used as iterative development partners, but most benchmarks still evaluate one specification followed by one final assessment. This leaves out a basic question: can an agent keep its own codebase working as requirements change? We introduce EvoCode-Bench, a benchmark of 26 stateful coding tasks and 227 evaluated rounds. Each task preserves the agent's workspace for 5-15 rounds, states requirements through observable behavior, and uses cumulative executable tests to check new requirements and still-active prior ones. We evaluate 13 coding agents with two metrics: MT@4, a four-attempt fail-stop multi-round score, and SR, a single-round score from a reference-completed prior state. For most agents, SR exceeds MT@4 by 22-40 points. The gap also changes rankings: the highest-SR agent (78.9) ranks only third in persistent execution (44.0 MT@4). Even the strongest agents achieve only about 50% success on multi-turn metrics, and aggregate pass rate drops below half of round-1 performance by round 5. Failure analysis shows tier-dependent behavior: weaker agents fail early, while stronger agents survive long enough to expose specification-tracking and regression failures. We release the benchmark data and Harbor multi-turn infrastructure.
Coding agents have become a major mode of software engineering, but the benchmarks we use to compare them were designed in a pre-agent era: they collapse model, harness, and environment into a single end-to-end score, typically computed against one reference solution, with no component-level signal for iteration. We argue that current coding benchmarks are misaligned with agentic software engineering. A coding agent in practice is not a model: it is a system harness -- a composite of models, harnesses, contexts, environments, and feedback signals, any one of which can move the benchmark score by margins comparable to those between adjacent model generations. We discuss three symptoms: (i) benchmark scores conflate the model with the rest of the harness; (ii) grading against a single reference solution penalises equally valid alternatives; and (iii) the absence of signal at the level of individual harness components makes the end-to-end system score difficult to iterate on.
Multi-agent Large Language Model (LLM) systems offer a way to decompose complex tasks, such as coding, through parallelization and context isolation. However, adding agents in practice introduces inter-agent communication overhead, which incurs extra cost and can sometimes offset the efficiency gains. We formalize multi-agent orchestration as a graph partitioning problem that captures the communication-to-computation trade-off: task decomposition can shorten critical-path computation, but cross-agent dependencies require costly context transfer. We instantiate this view in repository-level software engineering and present Cohesion-aware Coder (Co-Coder), which builds dependency graphs from static analysis, isolates structural hub files, partitions the graph via community detection, and executes the partition with a dependency-aware scheduler. Across 28 real-world tasks on DevEval and CodeProjectEval, Co-Coder advances the Pareto-frontier over sequential and file-based parallel baselines as well as Claude Code with Agent Teams, lifting pass rate by up to 14.0%, achieving up to a 2.10x wall-clock speedup, and reducing API cost by up to 35%, with the largest gains on the most dependency-dense projects. Co-coder demonstrates how cohesion-aware orchestration can make parallel coding agents both theoretically grounded and practically efficient, suggesting a broader design principle for multi-agent systems.