Existing unified 4D reconstruction and point tracking approaches typically rely on heuristic interpolations or just predict at integer timestamps, lacking kinematic coherence and failing to model dynamics at any arbitrary timestamp. In this paper, we propose Uni4R, a framework that unifies these tasks by learning continuous velocity fields through the synergy of Optimal Transport (OT) and Ordinary Differential Equation (ODE). Importantly, this continuous velocity field acts as a kinematic prior that mutually benefits both 4D reconstruction and point tracking. Specifically, we propose the Flow Matching Guided Decoder (FMGD). A global velocity branch first extracts anchor features that capture the global dynamic state of the sequence. Then, FMGD leverages Flow Matching (FM) theory to formulate a probability path defined by OT on the anchor feature manifold, instantiating it as FM-guided velocity features for velocity prediction. This establishes a robust kinematic inductive bias. Meanwhile, a point reconstruction branch provides geometric features. The local velocity prediction module then joint above features and time embeddings, to decode velocities at arbitrary timestamps. To overcome the absence of high-quality ground-truth velocities in fractional frames, we propose an integral-consistency training strategy. This strategy uses an ODE solver to integrate velocities to recover target pointmaps, enabling the model to be supervised end-to-end directly from integer timestamps. Experimental results demonstrate that Uni4R achieves SOTA performance in both 4D reconstruction and point tracking, and achieves SOTA in our new kinematics-aware benchmark at continuous time.
Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited to small camera motions. This restricts their ability to aggregate observations over time and reconstruct complete dynamic scenes under large viewpoint changes. To address this limitation, we propose OmniX, a feed-forward 4D reconstruction framework that predicts dense 3D point trajectories for every pixel from videos with large camera motion. OmniX decouples dynamic motion modeling from static geometry prediction and represents motion using a compact set of dynamic tokens. By leveraging the sparse and low-rank structure of 3D motion, these tokens generate trajectory fields for all pixels across all images while efficiently preserving global interactions. To facilitate training, we further build an automatic UE5-based 4D data engine and introduce a large-scale dataset containing 80K scenes and 1.28M multi-view videos with full geometric annotations. OmniX achieves state-of-the-art performance on dense 3D point trajectory prediction and 3D point tracking, while also demonstrating competitive results on video depth estimation and camera pose estimation.
We introduce Point4D, a feed-forward model for 4D reconstruction of long-range video sequences. Point4D is able to reliably infer dense per-point 3D trajectories across multi-hundred-frame videos, unlike existing 4D methods that are limited to short input windows of at most a few dozen frames. A key innovation that enables this is our flexible 3D query-based motion decoder that decouples trajectory prediction from image-plane visibility. The predicted 3D endpoints are then directly re-queried in the next chunk without re-projection or matching. Furthermore, we show that extracting and reusing a visual descriptor from an arbitrary frame where the point is visible leads to better performance than relying solely on the source patch. Overall, Point4D achieves state-of-the-art performance across diverse long-video tracking benchmarks spanning over 200 frames and largely outperforms previous feed-forward 4D method. Project page: https://point-4d.github.io
We address 4D reconstruction from partial point cloud sequences, where depth-sensor observations are incomplete, unordered, and lack explicit temporal correspondences. This geometry-only setting is challenging due to missing observations and ambiguous dynamics. While recent progress has largely relied on image-based methods, existing point-based approaches typically focus on single objects, assume relatively complete inputs, or require explicit correspondences. To address these limitations, we propose DynaTok, a point-based framework for correspondence-free 4D reconstruction from partial point cloud sequences without images. DynaTok encodes frames into compact latent tokens, aggregates incomplete observations over time with a Transformer-based spatiotemporal encoder, and decouples geometry and motion through residual tokens in a unified model. A flow-matching decoder then reconstructs complete, temporally consistent 4D point-cloud sequences conditioned on the latent tokens. Experiments on object- and scene-level benchmarks demonstrate improved reconstruction quality and temporal coherence from partial point cloud observations. Project page: https://wrchen530.github.io/dynatok/.