Continual Field-Adaptive Models (CFAMs) for Post-Deployment Physical AI
Organizations: Skylark Labs · Carnegie Mellon University · University of California, Berkeley
Abstract
Unattended interactive autonomy - machines that step into danger in place of humans and complete tasks with human tools - remains a missing capability in mission-critical operations. These domains offer scarce training data and only onboard compute, yet deployed systems must face novelty without erasing prior competence. We introduce Continual Field-Adaptive Models (CFAMs), which learn efficiently in the lab and continue learning after deployment through autonomous, gradient-free, on-device updates. CFAM uses a complementary learning architecture with a frozen slow-learning component and a fast-learning Capsule Field. The slow component contains three cortices: Sensor, which maps multimodal input into 3D-grounded geometry; Reasoning, which decomposes tasks into skills and evaluates outcomes; and Action, which executes geometric skills. The Capsule Field stores field learning one-shot and gradient-free as Competence Capsules. Skill installation is few-shot in the lab and continual in the field; open-world novelty is outside scope. We evaluate CFAM across five embodiments: manipulator, quadruped, humanoid, quadrotor, and off-road vehicle. Baselines (pi0, CogACT, SpatialVLA) use the same in-house multi-embodiment dataset for physical-platform comparisons. CFAM reaches the operating point of a standard policy trained on the full prior-training dataset using 40% of the data, or 2.5x fewer trajectories. At test time, autonomous capture of verified near-OOD cases improves action success by 13.9 percentage points. In sequential simulation, backward transfer is -0.5 percentage points versus -11.4 for LoRA. CFAM therefore provides a bounded form of post-deployment physical intelligence: few-shot skill learning, autonomous field growth from verified near-OOD experience, and retention of prior competence.
Figures & tables
| Type | Dataset / platform | Embodiment | Tasks | (axes / conditions) | ||
| Synthetic | Bridge | WidowX | 4 | 60,096 | 96 trials, 3 seeds | 4 / 13 conditions |
| Fractal | Google Robot | 5 | 130K | 540–1,500 trials, 3 seeds | 5 / 17 conditions | |
| LIBERO | Franka Panda | 40 | 2,000 | 800 trials, 3 seeds | 4 / 11 conditions | |
| Robotic | Arm | Franka Panda | 10 | 1.1M | 200 trials, 3 seeds | 5 / 19 conditions |
| Dog | Unitree Go2 | 4 | 87K | 48 trials, 3 seeds | 4 / 14 conditions | |
| Humanoid | Unitree H1 | 2 | 1.2M | 40 trials, 3 seeds | 5 / 16 conditions |
| Method | SE-Bridge | SE-Fractal | Real Arm | Real Dog | Real Humanoid | Real Drone | Real Vehicle |
|---|---|---|---|---|---|---|---|
| CogACT | 51.3 | 68.1 | 61.5 | 54.5 | 52.5 | 55.2 | 56.3 |
| SpatialVLA | 42.7 | 75.1 | 60.4 | 50.5 | 49.6 | 48.9 | 45.6 |
| 68.4 | 71.4 | 59.2 | 52.3 | 55.0 | 58.5 | 55.6 | |
| CFAM (Ours): backbone (sim) / in-house prior (real) | 76.4 | 78.9 | 68.6 | 59.7 | 60.8 | 71.5 | 68.5 |
| Mission accuracy (%) | ||||||
| Asset | Mission | Ordered skill chain | Standard Build | CFAM Build | Standard Grown | CFAM Grown |
| Humanoid | Hazardous-object recovery (firearm) | REC L-legged-flat M-reach M-align M-grasp M-carry | 52.2 | 66.3 | 13.4 | 79.2 |
| Protective-gear donning (shield) † | REC-gear M-reach M-grasp M-don/wear PA-posture-stance | 48.0 | 62.1 | 10.0 | 75.8 | |
| Metal-detector IED sweep | L-legged-rough M-carry (payload) REC-anomaly PA-mark-target L-slip-recovery | 47.8 | 68.9 | 6.1 | 77.5 | |
| Robot Dog | Confined-space structural recon † | L-legged-rough L-gap-cross REC-hazard PA-mark-target | 50.0 | 71.1 | 10.0 | 81.4 |
| Drone | Perimeter recon & track | L-aerial-hover L-aerial-waypoint REC-target PA-loiter-track | 56.5 | 75.0 | 21.1 | 83.7 |
| Skill family | Build (%) | Grown (%) | (pp) |
|---|---|---|---|
| Legged locomotion | 74.4 | 86.8 | +12.4 |
| Aerial | 77.6 | 88.8 | +11.2 |
| Wheeled | 73.5 | 89.0 | +15.5 |
| Manipulation | 72.2 | 88.3 | +16.1 |
| Other perception–action | 72.5 | 86.6 | +14.1 |
| Overall (unweighted mean) | 74.0 | 87.9 | +13.9 |
| Method | SE-Bridge | SE-Fractal | Real Arm | Real Dog | Real Humanoid | Real Drone | Real Vehicle |
|---|---|---|---|---|---|---|---|
| Adaptation and memory baselines on | |||||||
| CronusVLA | 51.4 | 67.8 | 54.5 | 39.8 | 42.9 | 48.7 | 41.8 |
| MemoryVLA | 64.9 | 67.7 | 57.3 | 48.4 | 45.6 | 51.8 | 48.4 |
| + LoRA | 65.3 | 63.6 | 52.6 | 46.7 | 49.2 | 53.1 | 50.8 |
| CogACT + LoRA | 61.2 | 64.4 | 53.3 | 49.3 | 49.9 | 50.1 | 50.4 |
| CFAM (ours): 1-shot Build + test-time growth | 77.9 | 79.7 | 70.8 | 61.9 | 63.2 | 73.9 | 70.3 |
| CFAM | LoRA | MemVLA | ||||
| Stage | FT | BT | FT | BT | FT | BT |
| Env 1 | +14.2 | — | +16.8 | — | +8.3 | — |
| Env 2 | +12.8 | 0.3 | +14.1 | 4.7 | +7.1 | 1.2 |
| Env 3 | +11.5 | 0.5 | +11.3 | 8.9 | +6.4 | 2.8 |
| Env 4 | +13.1 | 0.4 | +9.2 | 13.6 | +5.8 | 4.1 |
| Env 5 | +12.4 | 0.6 | +7.8 | 18.2 | +5.1 | 5.7 |
| Configuration | Mean | SD | |
| Base only | 74.1/69.8/67.5/51.2 | 1.4/1.6/1.7/2.3 | |
| corr only | 81.7/76.5/74.2/57.8 | 1.2/1.4/1.5/1.9 | |
| ext only | 79.4/75.1/72.8/56.4 | 1.3/1.5/1.6/2.0 | |
| Full CFAM | 87.9/85.2/83.1/70.9 | 1.0/1.1/1.3/1.5 | — |
| Dense memory | 83.1/80.4/78.3/65.2 | 1.2/1.3/1.5/1.7 | |
| No field controller | 80.2/77.1/74.8/61.8 | 1.4/1.5/1.7/1.9 |
Appendix figures & tables1 asset
Supplementary material from the paper’s appendix.