cs.ROSep 17, 2026

ReShoot: Generative Visual Domain Randomization of Recorded Robot Demonstrations for Visuomotor Policy Learning

Authors: Chiyoung KimMin Sung ChoiJinho JuChanhoe GuDonghwan HwangWonseok ChoiWoongsun JeonMinhyeok Lee

Organizations: Chung-Ang University, Seoul, Republic of Korea

Abstract

Imitation-learned robot policies are frequently overfit to the visual conditions present in their training demonstrations. Consequently, variations in object color or background appearance often induce substantial performance degradation. A common mitigation strategy is to acquire additional demonstrations in each novel visual context; however, this approach is resource-intensive, requiring repeated access to a robot, a controlled environment, and human operation for every appearance condition to be covered. We introduce ReShoot, a framework that synthesizes visual diversity by re-rendering previously recorded demonstrations under altered appearances, thereby shifting the burden from data collection to generation. A vision-language model captions the scene, edits a targeted attribute (e.g., background, object color, or material), and an edge-conditioned video generator re-renders both camera views to match. The instruction is updated accordingly. The action sequence and proprioceptive trajectory are copied verbatim without relabeling, so each generated episode retains the recorded action and proprioceptive labels. On LIBERO, a policy trained on an equal mixture of recorded and re-rendered demonstrations matches the performance of recorded-only training (96.5% vs. 96.9%). Moreover, the mixed training set improves robustness to scene perturbations on LIBERO-Plus (85.5% vs. 82.3%). Across two physical robotic platforms, deploying ReShoot with 43 and 100 pre-collected demonstrations increased the success rate on recolored objects from 0.0% to 42.9% and 47.5%, respectively, while maintaining performance under the original recorded appearance.

Explore similar work

May 29, 2026cs.RO

RDGen: Demonstration Generation for High-Quality Robot Learning via Reinforcement Learning

Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robot control. However, their performance remains fundamentally constrained by the availability of high-quality robot trajectory data. In current robot learning practice, such data are primarily collected through human teleoperation, which is labor-intensive, costly, and difficult to scale. In this paper, we propose RDGen, a sim-to-real reinforcement learning framework for generating high-quality robot demonstrations. Rather than employing reinforcement learning solely as the final control policy, RDGen leverages trained RL policies as a structured trajectory generator. The system consists of a VLM-based task parser that identifies task-relevant objects, a Grounding DINO-based object localizer, and an RL policy transferred from simulation to the real robot. Successful rollouts are then harvested as clean, high-quality demonstrations for downstream VLA training, while the simulation stage further provides a scalable source of additional trajectories at little marginal cost. Experiments on a pick-and-place task demonstrate that the transferred RL policy achieves a high task success rate. Compared with human teleoperation, RDGen produces significantly smoother trajectories and yields superior downstream VLA performance. These results indicate that RL-generated demonstrations can serve as more reliable and consistent supervisory signals for robot policy learning.
Zijian Zhu, Menglin Zou, Zhuang Li +2
Jun 26, 2026cs.RO

SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation

Training and evaluating robot policies in the real world is costly and difficult to scale. We introduce SimFoundry, a modular and automated system for zero-shot real-to-sim scene construction from a video. SimFoundry generates sim-ready digital twins and supports object, scene, and task editing, enabling the automated generation of diverse digital cousins: affordance-preserving variations of reconstructed real-world scenes. Policies trained on SimFoundry data transfer zero-shot to challenging real tasks involving multi-step manipulation, articulated object interaction, and bimanual interaction, and its digital cousins (variations of the original scene, objects, and tasks) facilitate generalization to new real-world conditions. Across 7 manipulation tasks and 5 policy architectures, SimFoundry simulation evaluations strongly predict real-world performance, with mean Pearson correlation 0.911 and mean maximum ranking violation 0.018. When evaluating sim-trained policies zero-shot in the real world, policies trained with object, scene, and task cousins in simulation show average task success rate improvements of 17%, 21%, and 40%, respectively. Additional details at https://research.nvidia.com/labs/gear/simfoundry/ .
Nadun Ranawaka, Josiah Wong, Wei-Lin Pai +15
Sep 21, 2026cs.RO

ARSTAG: An Agentic Real2Sim2Real System for Task-Specific Robot Data Generation

Adapting visuomotor policies to new manipulation tasks often requires substantial manual engineering or teleoperated data collection. Simulation can provide task-specific data at scale, but constructing the scene, designing expert behavior, and configuring data generation still require significant per-task effort. We present ARSTAG, an agentic Real2Sim2Real system that turns a single RGB image and a natural-language instruction directly into robot policy-learning data. A hierarchy of language agents constructs a task-scoped simulation scene, generates robot-feasible demonstrations, and expands the training distribution through task-consistent randomization, while a coordinator agent manages cross-stage feedback and recovery. Across seven manipulation tasks spanning grasping, placement, and stacking, the ARSTAG-generated demonstrations enable sim-to-real transfer of three visuomotor policy architectures to a dual-arm robot, with pi0.5 achieving an average real-world success rate of 74.6%. Ablations show that task-consistent randomization substantially improves robustness, and policy performance increases with generated dataset size. Project webpage: https://boweili666.github.io/ARSTAG/.
Bowei Li, Yuner Zhang, Changliu Liu