Humanoid Dodgeball: Learning Fast Dynamic Obstacle Avoidance Motions for Humanoids
Organizations: Department of Electrical and Computer Engineering, National University of Singapore, Singapore. · Shenzhen EngineAI Robotics Technology Co., Ltd., China. · School of Information and Communication Engineering, Dalian University of Technology, China.
Abstract
Humanoids have become increasingly agile and capable in real-world environments. To operate safely in dynamic scenarios, they must rapidly evade fast-moving obstacles while maintaining stability and physically feasible whole-body motion. Learning such behaviors remains challenging due to the high-dimensional dynamics of humanoid systems and the need to jointly balance reactive obstacle avoidance, motion naturalness, and control robustness. In this work, we present Humanoid Dodgeball, a reinforcement learning (RL) framework for agile dynamic obstacle avoidance in humanoids. Our method enables highly dynamic whole-body evasive maneuvers against incoming projectiles through threat-aware reward shaping, while multiple direction-specific adversarial motion priors regularize the learned behaviors toward stable and diverse human-like motions. Extensive simulation and hardware experiments demonstrate that the proposed framework substantially improves dynamic obstacle avoidance performance across diverse obstacle speeds and launch distances, while preserving robust and physically plausible humanoid motions.
Figures & tables
| Name | Expression | Weight |
|---|---|---|
| Dodge rewards ( ) | ||
| Body escape | (Eq. 5 ) | 40.0 |
| Body distance | (Eq. 7 ) | 50.0 |
| Root-body escape direction | (Eq. 8 ) | 60.0 |
| Recovery rewards in the absence of threats ( ) | ||
| Root velocity | 10.0 | |
| Category | Term | Range |
| Dynamics | Friction coefficient | |
| Joint scaling | ||
| Joint position bias | ||
| Torso COM offset | ||
| Sensor noise | Base angular velocity | |
| Base roll/pitch |
| Unitree G1 | EngineAI PM01 | ||||||
|---|---|---|---|---|---|---|---|
| (s) | Method | ||||||
| Ours | 11.8 | 14.2 | |||||
| REBot [ 14 ] | 4.8 | 8.1 | |||||
| PAC-MAN [ 15 ] | 5.9 | 3.9 | |||||
| – | Ours | 64.6 | 55.5 | ||||
| REBot [ 14 ] | 10.0 | 9.8 | |||||
Dynamic Obstacle Avoidance
Dynamic obstacle avoidance studies how robots plan and control safe motion around moving or changing obstacles.
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