Human demonstrations offer an efficient and scalable source of data for dexterous robot manipulation, but differences in sensing and hand morphology complicate the transfer of contact-rich interactions. We present TouchBridge, a hardware--software co-designed framework for human-to-robot data transformation. A wearable human demonstration interface and a corresponding robot interface establish cross-embodiment correspondence in visual and fingertip tactile sensing. We introduce Tac-Retarget, a tactile-conditioned retargeting method that uses measured contact to align fingertip contact patches and preserve their spatial relations within and across hands. Unlike object-aware or simulation-based transfer pipelines, Tac-Retarget requires no object mesh, object-pose estimate, or physics simulation for retargeting, enabling direct and scalable conversion of human demonstrations into robot-domain training data. Combined with visual synthesis and camera-anchored action conversion, TouchBridge produces robot-domain demonstrations for fine-tuning a pretrained vision-language-action (VLA) model. Across four real-world contact-rich tasks, policies fine-tuned solely on TouchBridge-converted human demonstrations achieve a 72.5% average success rate, compared with 77.5% using an equal number of teleoperated robot demonstrations, while human demonstration collection is 7.0x faster. Under the same policy and training setup, Tac-Retarget outperforms DexPilot and UniDex by 25.0 and 42.5 percentage points, respectively.
Figures & tables
Method
High-DoF Hands
Sim.- Free
No Object Pose/Geom.
Robot-Free Fine-Tuning
TouchBridge
✓
✓
✓
✓
AINA [ 4 ]
✗
✓
✗
✓
HumanEgo [ 3 ]
✗
✓
✗
✓
DexUMI [ 15 ]
✗
✓
✓
✓
ManipTrans [ 11 ]
✓
✗
✗
✓
TopoRetarget [ 9 ]
✓
✗
✗
✓
TABLE I: Comparison of human-to-robot transfer frameworks. High-DoF denotes hands with at least 20 DoF. Robot-Free denotes fine-tuning without robot-collected demonstrations. ✗ ✓ indicates that the capability has not been experimentally validated.
Fig. 2: Human–Robot Hardware Co-design. (a,b) Human demonstration and robot deployment interfaces. (c,d) Corresponding fingertip tactile-sensor placements and wrist-camera configurations reduce mismatch across embodiments.
Fig. 3: Tac-Retarget . (a) Fingertip pose alignment tracks the demonstrated fingertip positions and orientations in the camera frame. (b) Contact alignment matches the patch center and active taxels between the human and robot fingertips. (c) A tactile-activated contact graph preserves the demonstrated spatial relations among active contacts within and across the two hands. Weighting terms and regularization are omitted for clarity.
Fig. 4: Human-to-robot data generation. From left to right: raw human demonstrations, removal masks, inpainted scenes, and synthesized robot-domain observations.
Fig. 5: Four contact-rich tasks evaluated in our experiments.
Fig. 6: (a) Action replay success rates across four tasks, with 20 converted human demonstrations replayed per task under matched initial scene conditions. (b) Real-robot success rates of GR00T N1.7 [ 21 ] policies fine-tuned on 60 demonstrations per task from each data source. (c) Average collection time per successful demonstration, including failed attempts and scene resets. Multipliers indicate collection speedups. Error bars show standard deviation over the four tasks.
Fig. 7: Observation comparison across data domains. (a) Multi-view observations from real-robot and human-derived data. (b) VLM feature distributions before the action expert.
Fig. 8: Qualitative comparison of Tac-Retarget, its kinematic-only variant, and retargeting baselines.
Method
Contact error (mm)
Tac-Retarget (Ours)
4.667
DexPilot
6.354
UniDex
7.715
Tac-Retarget (w/o contact graph)
6.659
Tac-Retarget (w/o contact alignment)
7.071
Tac-Retarget (kinematic only)
7.540
TABLE II: Contact error of retargeting methods and tactile ablations.
Fig. 9: Real-robot policy success rates comparing Tac-Retarget, its tactile ablations and existing retargeting methods. Error bars show standard deviation over the four tasks.
Fig. 10: Real-robot policy success rates under different policy and pretraining settings. Error bars show standard deviation over the four tasks.
Data stream
Collecting rate
Egocentric RGB
30 Hz
Left/right wrist-view RGB
30 Hz
Bilateral Manus hand poses
130 Hz
Fingertip tactile stream
90 Hz
TABLE III: Collecting rates of the human demonstration streams.
Fig. 11: Reconstruction of camera-frame tactile fingertip poses. (a) Wrist-mounted AprilTag fiducial frames detected in the egocentric image. (b) Manus fingertip positions (red) reconstructed using the calibrated wrist-to-cube transforms. (c) Tactile-sensor origins (blue) obtained by applying the fixed sensor-to-fingertip mounting transform. (d) Close-up of the fixed spatial offsets between the Manus fingertips (red) and tactile-sensor origins (blue).
Parameter
Value
Description
τF
0.02
Contact threshold on the total fingertip response.
τs
0.01
Response threshold for selecting active taxels.
λp
100
Camera-frame fingertip-position tracking weight.
λR
1
Fingertip-orientation tracking weight.
(β0,βc)
(1,2)
Baseline tracking multiplier and contact-dependent increment.
η
0.05
Pose-tracking scale applied during detected contact.
TABLE IV: Selected hyperparameters for Tac-Retarget.
Human demonstrations offer a scalable way to collect manipulation data, but their contacts may be unstable or infeasible when transferred to a robot hand. Collecting demonstrations directly on the target robot avoids this mismatch but substantially increases the cost of data collection. To address this trade-off, we present Touch2Robot, a framework that lets humans collect demonstrations while seeing how the target robot hand would contact the object. We capture human hand motion, tactile-glove measurements, and object motion during human manipulation. These recordings guide object-specific RL policies to reproduce the demonstrated object motion while favoring contacts consistent with the recorded human touch. We distill the learned behaviors into a unified real-time retargeter that maps incoming human observations and object geometry to robot hand configurations. During collection, the predicted robot configuration is synchronized with the tracked object pose in simulation to reconstruct robot-object contacts, which are visualized to help the demonstrator adapt subsequent interactions to the target hand. Across four real-world tasks, Touch2Robot improves average real-robot replay completion from 37.9% to 72.1% over visual-only feedback, while reducing the collection time per replay-successful demonstration from 58.6s to 18.2s. Reconstructed target-hand contacts achieve 44.2% F1 against real-robot tactile measurements, and policies trained on Touch2Robot demonstrations improve downstream Diffusion Policy performance by 29.1 percentage points over visual-only feedback. These results show that bringing robot touch into the human demonstration loop improves both the quality and efficiency of scalable dexterous data collection. Project webpage: https://Touch2Robot.github.io/.
Shengcheng Luo, Xiaoyang Cheng, Hong Ying +6
ShanghaiTech University · Beijing Institute for General Artificial Intelligence (BIGAI) · Shanghai Jiao Tong University +1
Learning contact-rich dexterous manipulation from human demonstrations provides a scalable source of interaction data, yet transferring such skills to robots remains challenging due to unreliable human--robot correspondence. Existing human-to-robot transfer methods typically rely on visual appearance or motion similarity, which may associate similar motions with different contact states and force patterns. Tactile dynamics provide interaction-aware cues to distinguish manipulation processes with similar motions but different contact states. We introduce tactile-guided optimal transport (TacOT), a framework for human-to-robot contact-rich manipulation. TacOT leverages action--tactile dynamic time warping to identify human--robot demonstration correspondences with consistent interaction dynamics and uses these correspondences to guide soft optimal transport alignment in a shared policy representation space. This enables human demonstrations to provide contact-rich supervision for robot policy learning without requiring predefined frame-level human--robot pairing. Across four real-world dexterous manipulation tasks, TacOT improves closed-loop success rates over action-guided OT by up to 17 points on in-distribution tasks and 20 points under targeted human-to-robot out-of-distribution transfer. Further analyses show that tactile-guided correspondence selects demonstration pairs with more consistent contact dynamics and produces latent representations that better reflect interaction-state evolution. These results demonstrate that tactile dynamics provide an effective semantic signal for establishing reliable human-to-robot correspondence in contact-rich dexterous manipulation.
Xingting Li, Yifan Han, Zijian Lin +4
Shenzhen Ubiquitous Data Enabling Key Lab, Shenzhen International Graduate School, Tsinghua University, Shenzhen 518055, China. · School of Artificial Intelligence, Shanghai Jiao Tong University, Shanghai 200030, China. · Xspark AI, Shenzhen, China. +1
Human demonstrations provide a natural and scalable source of data for learning dexterous manipulation policies. However, existing retargeting methods primarily transfer human kinematics, while the tactile information underlying physical interaction is rarely preserved across embodiments. To address this limitation, we present a hierarchical three-stage framework for kinematic-tactile aligned dexterous retargeting. We use object-centric contact wrench space as a physical representation for tactile alignment between human and robot hands. The framework first aligns hand kinematics and contact geometry, and then constructs a human wrench support profile from tactile forces and contact geometry. Robot fingertip force targets are subsequently optimized to cover the human wrench support and converted into joint position corrections, yielding directly replayable robot hand trajectories. We evaluate the framework in simulation and real robot experiments across three pouring conditions. In the real robot experiments, our method achieves a 96.7% replay success rate and higher wrench transfer fidelity than representative retargeting baselines. The framework enables physically grounded transfer of kinematic and tactile information from human demonstrations to robot hands, providing a path toward scalable learning of contact-rich dexterous manipulation.
Xinyuan He, Ziheng Xu, Yueyuan Chen +6
State Key Laboratory of Mechanical System and Vibration, School of Mechanical Engineering, Shanghai Jiao Tong University, Shanghai 200240, China · College of Electronics and Information Engineering, Tongji University, Shanghai 201804, China · International Collaboration for Creative Research Teams, Shanghai Jiao Tong University, Shanghai 200240, China +1