Adversarial Patch Attacks

Latest papers 25

Oct 5, 2026cs.CV

TAPDreamer: Transferable Adversarial Patches for World Action Models

World models learn to predict how their environment will evolve, making them an important foundation for general-purpose robotic control. Yet world action models depend on camera inputs whose manipulation can corrupt the visual representations used across tasks and action policies. Existing attacks on these models optimize against the victim's actions or predicted futures and therefore require access to target-model outputs. In this paper, we propose an attack, TAPDreamer, against world action models that instead uses a public encoder alone to construct a fixed local perturbation that transfers across tasks and action architectures. TAPDreamer requires no target-policy queries. Our key insight is that interactions between patch-induced changes in attention weights and value vectors broadcast a nearly identical representation shift far beyond the patch footprint, and this shift remains stable across task observations. Guided by this insight, TAPDreamer uses six frames from one source task to maximize the global L1 distance between clean and patched encoder representations. In closed-loop evaluation, one frozen patch per benchmark, covering about 6.5% of the input, reduces FastWAM's success rate from 97.7% to 0.0% across 40 LIBERO tasks and from 90.86% to 0.0% across 50 RoboTwin tasks; matched random patches retain 81.5% and 79.2% success. The same patches reduce success to 1.45% and 1.00% on two DreamWAM configurations and to 10.60% on Motus. These results show that protecting downstream action generation alone is insufficient: defenses for world action models must also secure shared visual encoders against persistent local perturbations.
Sep 27, 2026cs.CV

Printability-Constrained Adversarial Decals for Near-Nadir Aerial Perception: Measured Ink Gamuts, Nested Realism Constraints, and a Physical-World Bound

Adversarial patches for aerial perception are typically evaluated as digital composites, with printing left as an implementation detail. This study imposes three physical constraints during optimization rather than after it: the color range a particular printer can reproduce, the size of the flat panel a vehicle offers, and the loss of fine detail incurred when the patch is imaged from altitude. The principal comparison isolates the ink set. Two patches share all seventeen recorded optimization settings and differ only in the colors available to them. One is constrained to a uniform color cube; the other to a gamut measured by printing and scanning a 216-patch chart. Each was optimized at three seeds and evaluated against thirteen victim conditions, with every rate reported against a size-matched optimized control. The effect of the measured gamut is victim-dependent rather than uniform. Net attack success rises on three of six closed-set segmentation victims, and for these the seed ranges of the two ink sets are disjoint: +0.120+0.120 on DeepLabv3-R101 and +0.041+0.041 on SegFormer-B0. The color-cube patch is consistently stronger on the open-vocabulary segmenter and on two of four detectors, though no detector exceeds a net of +0.026+0.026 under either ink set. The natural explanation is that a printable palette is simply less chromatic and lower in frequency than a digital one. Eleven further patches test this account and it does not hold. Once cardinality is matched, a palette as chromatic as the cube attacks equally well. Cardinality itself shows no trend from three inks to thirty-two. Palettes matched on cardinality, lightness and chroma, and differing only in hue placement, span 0.0350.035 to 0.1360.136. A physical evaluation with printed decals did not detect transfer; it bounds the transferred rate at 0.1330.133, which does not exclude the simulated value of 0.1210.121.
Sep 17, 2026cs.CV

Beyond Patch Removal: Persistent Adversarial Effects in Vision-Language-Action Policies

Adversarial patches to Vision-Language-Action (VLA) policies can cause both immediate action corruption and persistent state effects that remain after the patch is removed. Existing evaluations largely focus on continuous attacks and do not separate these two effects. We introduce a state-restoration protocol that removes the patch at matched action-chunk boundaries and measures subsequent recoverability under the same remaining step budget. Clean, random-patch, deviation-matched, and fixed-direction controls distinguish adversarial effects from occlusion, action-error magnitude, and directional persistence. We also evaluate a recovery adapter trained on attack-induced states under controlled intervention latency. On OpenVLA-OFT with EDPA attacks, only 36.2% of LIBERO-Long episodes remain recoverable after five chunks, compared with 89.9% and 87.0% for the deviation-matched and fixed-direction controls. Similar persistent effects are observed on autoregressive OpenVLA. The recovery adapter improves recovery from 7.7% to 47.4% at one-chunk latency, but its benefit decreases substantially with delayed intervention. These results show that adversarial effects can persist after patch removal and that timely intervention is critical for recovery.
Sep 10, 2026cs.CR

AgentHijack: Visual Patch Attacks on Multimodal Computer-Use Agents

This paper presents an end-to-end evaluation framework for image-triggered command injection against computer-use agents (CUAs). The goal is to test whether a local visual patch can induce verifiable environmental consequences along the full chain of screenshot input, VLM generation, action parsing, and environment execution. We train and deploy patches on author-controlled GitHub Pages pages and a locally deployed CSDN clone, and evaluate them in real environments across five open-source or publicly available GUI-agent or vision-language-model (VLM) backends. Our experiment aggregates 600 instance-level online cases, with T-ASR, TAPR, and E2E-ASR reaching 84.5%, 47.0%, and 20.3%, respectively. Trajectory analysis further shows that in some successful cases the agent first executes a malicious terminal command and then continues the original benign task. These results indicate that optimized local visual signals can affect not only VLM outputs but also propagate through the execution pipeline of open CUAs and create real environmental risk.
Sep 2, 2026cs.CV

InfraPatch: Cross-Task Targeted Grayscale Patch Attacks on Infrared-Adapted Vision-Language Models

Infrared vision-language models (IR-VLMs) have emerged as a promising paradigm for multimodal perception under low-visibility conditions, yet their robustness to targeted adversarial attacks remains poorly understood. Existing adversarial patch methods mainly study RGB-based models or a single downstream task and do not characterize whether localized perturbations can induce an intended semantic target in IR-VLMs. We propose InfraPatch, a white-box, per-instance framework for targeted digital grayscale patch attacks against IR-VLMs. InfraPatch optimizes a compact single-channel patch within an approximately 5% local-area budget, combines proxy-guided placement with task-adaptive semantic objectives, and induces target behaviors in image classification, image captioning, and binary visual question answering. We evaluate ten infrared-adapted model variants on 300 synthetic infrared-style images generated by applying DiffV2IR to a fixed 30-category COCO subset, using clean-conditioned targeted success criteria. InfraPatch achieves targeted attack success rates from 86.00% to 100% across the ten variants. On CLIP and BLIP-2, proxy location search improves success by 6.67 and 10.33 percentage points over optimized random placement, respectively; LLaVA-1.5 remains saturated near 100% under both settings. Patch-area and objective ablations further expose substantial differences in vulnerability across architectures and task formats. These results show that small grayscale patches can inject chosen target semantics across IR-VLM families under a controlled digital threat model, motivating stronger robustness evaluation for infrared multimodal systems.
Aug 31, 2026cs.CV

Physical Adversarial Examples for Person Detectors in Thermal Images Based on 3D Modeling

Thermal Infrared detection is widely used in autonomous driving, medical AI, etc., but its security has only attracted attention recently. We propose infrared adversarial clothing designed to evade thermal person detectors in real-world scenarios. The design of the adversarial clothing is based on 3D modeling, which makes it easier to simulate multiangle scenes near the real world compared to 2D modeling. We optimized the black patch layout pattern of 3D clothing based on the adversarial example technique and made physical adversarial clothing using the aerogel. The idea is to paste a set of square aerogel patches, which display black squares in thermal images, in the inner side of clothing at specific locations with specific orientations. To enhance realism, we propose a method to build infrared 3D models with real infrared photos and develop texture maps for 3D models to simulate varied infrared characteristics over time and location. In physical attacks, we achieved an attack success rate of 80.11% indoors and 76.85% outdoors against YOLOv9. In contrast, randomly placed patches yielded much lower success rates (26.53% indoors and 23.03% outdoors). The adversarial clothing also showed good transferability to unknown detectors with an ensemble attack method, demonstrating the effectiveness of our approach.
Aug 5, 2026cs.CR

A Survey of Adversarial Efficiency Degradation for Vision Transformer by Exploiting Input-adaptive Optimization

Vision Transformers (ViTs) increasingly rely on input-adaptive inference, such as token pruning and early halting, to meet energy and latency budgets. This survey examines a recent class of adversarial efficiency degradation attacks that target these mechanisms to increase computation without necessarily degrading accuracy. We unify and compare two representative attacks, SlowFormer (a universal adversarial patch) and DeSparsify (per-image perturbations), across three popular token-pruning frameworks: A-ViT, ATS, and AdaViT. We standardize reporting using GFLOPs, accuracy loss, and an Attack Success (AS) metric that measures how much of the model's compute savings the attack takes away. Understanding these attacks is crucial for designing countermeasures that not only mitigate risk but also remain lightweight, since deployment often occurs in low-power settings such as mobile or embedded devices. To organize our analysis, we focus on three questions: how input-adaptive optimizations (e.g., token pruning and early halting) create attack surfaces for efficiency degradation; how such attacks operate in practice and which optimizations are most vulnerable; and which defenses exist today and whether they meaningfully restore efficiency under attack.
Aug 5, 2026cs.CV

ColorFD: A Finite-Difference Guided Black-Box Physical Adversarial Attack for Remote Sensing Object Detection

Although deep neural network-based remote sensing object detectors have achieved strong performance, they remain vulnerable to adversarial perturbations. Existing studies mainly focus on digital or white-box settings, whereas black-box physical attacks remain underexplored. These attacks are often constrained by limited physical feasibility and inefficient optimization in high-dimensional search spaces. To address these challenges, this paper proposes ColorFD, a black-box physical attack based on multiple pure-color patches. The patch positions and color parameters are jointly optimized using Differential Evolution (DE). A target-wise fitness and selection mechanism evaluates the attack state of each target and preserves target-specific improvements during evolution. Two guidance strategies further constrain the patch search space. Key-region localization identifies sensitive regions through finite-difference color probing. Common-feature extraction provides category-level spatial priors and avoids repeated localization. Although evaluated on aircraft, the formulation is not inherently restricted to this category. Experiments on YOLOv3u, YOLOv5u, and Faster R-CNN show that ColorFD outperforms the tested black-box patch method across all evaluated detectors and remains competitive with strong white-box baselines. Physical-world experiments further demonstrate that the optimized pure-color patches can be transferred from the digital domain to real imaging conditions.
Aug 4, 2026cs.CV

DRIFT: Derailing Denoising Trajectories of Flow-Matching VLAs with Adversarial Patch Attack

Flow-matching vision-language-action (VLA) models such as pi0 generate robot actions by integrating a learned denoising velocity field, and have been reported to resist adversarial perturbations that readily fool autoregressive VLAs. We show that this robustness is largely illusory: it stems from prior attacks ignoring the multi-step denoising ODE. We introduce DRIFT (Denoising Redirection via Input perturbation of the Flow-matching Trajectory), a test-time universal adversarial patch placed on the robot's gripper that attacks the denoising velocity field of an off-the-shelf policy. Our central finding is counterintuitive: attacking only the first denoising step is both stronger and cheaper than attacking a wider window of steps, which we explain through a gradient conflict unique to input-space optimization and which is exactly opposite to the training-time backdoor regime. On pi0 and pi0.5 across four LIBERO suites, DRIFT breaks essentially all originally-solvable tasks with a small single patch, far exceeding action- and embedding-space attack baselines.
Aug 2, 2026cs.RO

VLAGuard: A Framework for Evaluating and Mitigating Physical Attention Hijacking in Vision-Language-Action Robots within Wireless Sensor Networks

Deploying Vision-Language-Action (VLA) robots as mobile edge nodes within wireless sensor networks (WSNs) requires robust protection against physical adversarial threats. We present VLAGuard, a framework to assess and mitigate a critical vulnerability: policy-critical action-to-vision attention hijacking. We first introduce a stress-test module, Visuomotor Attention-guided Semantic Attack (VASA), using printable patches to severely distract the robot's action-conditioned cross-attention. To counter this, we propose Attention-Protective Fine-Tuning (APFT), a defense that stabilizes spatiotemporal attention and enforces geometric consistency with zero inference overhead. Evaluations across simulated and physical WSN-assisted smart environments demonstrate significant robustness gains. APFT reduces the OpenVLA failure rate from 100.0% to 25.9% in LIBERO simulations. Furthermore, across 2,000 real-world trials, APFT improves the average success rate from 23.0% to 67.4% under severe patch attacks. This highlights that protecting attention pathways is important for improving the robustness of VLA-driven edge nodes in sensor networks.
Jul 25, 2026cs.CR

Hiding in Plain Sight: An Effective Physical Adversarial Patch Attack against Visual-Infrared Fused Face Detection

Deep learning-based visual-infrared fused face detection models are increasingly deployed across a wide range of applications, yet they remain susceptible to adversarial patch attacks. Most prior attacks target either the visual or the infrared image alone in the digital domain, which renders them ineffective against fused models in the physical world. Moreover, many of these methods are readily noticeable, as their patch patterns deviate substantially from those seen in the real world. In this paper, we introduce VIPatch (Visual-Infrared Patch), a novel physical adversarial patch attack that produces inconspicuous, realistic, and natural-looking patches for facial images. Specifically, VIPatch crafts a gradient-color mask together with a band-aid sticker across both the visual and infrared images, and jointly optimizes these two elements; the resulting digital patches further guide the fabrication of their physical counterparts. Experimental results show that VIPatch achieves competitive attack success rates (over 90%) in both the digital and physical domains, while keeping the patches unobtrusive to human observers.
Jul 19, 2026cs.CV

AdvSerial: Physical Adversarial Attacks on Infrastructure-mounted Pedestrian Detectors via Semantic Feature Suppression

AI-based visual perception systems are increasingly deployed in infrastructure surveillance, including roadside monitoring units, highway cameras, and smart-city pedestrian management systems. The security vulnerability of these systems to physical adversarial attacks poses a direct threat to the reliable operation of transportation infrastructure. We propose AdvSerial, a dynamic 2D--3D joint optimization framework for generating continuous high-angle physical adversarial patches against pedestrian detectors in infrastructure-based scenarios. We UV-map a boundary-aware quilted texture onto 3D garments, combine 2D digital attacks with 3D sparse- and continuous-frame rendering, and explicitly suppress person-specific semantic features while enforcing temporal continuity. A Feature Smooth Quilting strategy reduces visible patch boundaries and bounds cross-seam feature discontinuities. A serial-frame loss encourages long uninterrupted sequences of detection failures. In physical world experiments, AdvSerial achieves a 74.8% attack success rate on YOLO-v5 and degrades mean detection confidence from 84.30% to 39.38%. Experiments spanning eight detectors with different architectures demonstrate strong transferability. Notably, it achieves an 89.7189.71% attack success rate on YOLO-v2 and resists both patch-detection defenses (NapGuard) and 3D-temporal perception (Sparse4D-v3). The results reveal persistent, temporally consistent failure modes under high-angle surveillance, and motivate the design of motion-aware and 3D-aware defenses for security-critical infrastructure deployments.
Jul 8, 2026cs.CV

Adversarial Decoys: Misdirecting Attention-Based Defenses in ViT

Vision Transformers (ViTs) remain vulnerable to localized adversarial attacks, e.g., adversarial patches, while recent test-time defenses mitigate them by suppressing image tokens with abnormally high attention scores. These defenses exploit a strong coupling between attention and adversarial effectiveness: adversarial tokens often need to attract substantial attention to influence the prediction. We introduce adversarial decoys, independently optimized image patches that redirect the attention, and therefore related defenses, toward selected target tokens. Rather than jointly optimizing misclassifications and defense evasion, our approach decouples the two objectives: the original adversarial region induces the incorrect prediction, while a separate decoy manipulates the attention ranking used by the defense. A layer-wise objective increases target-token attention and promotes these tokens above competing non-target ones. Since the decoy is optimized independently of the underlying attack, the method is attack-agnostic and can be easily integrated with any existing adversarial patch attack. Experiments on ImageNet across multiple ViT architectures and attacks show that decoys can redirect high attention scores away from the true adversarial region while preserving much of the attack effectiveness. These results reveal a fundamental limitation of using attention magnitude as an indicator of adversarial relevance.
Jul 8, 2026cs.CV

InfraQR: Edge-Placed QR-Inspired Structured Patch Attacks on Infrared Vision-Language Models

Infrared vision-language models are increasingly used for perception under low-light and adverse visual conditions, yet their robustness to localized structured perturbations remains underexplored. Existing infrared adversarial studies mainly focus on object detectors, leaving the security of infrared vision-language models less systematically examined. We present InfraQR, a QR-inspired structured patch attack for infrared vision-language models. Unlike localized attacks that attach perturbations to the target object, InfraQR places a compact structured patch along image boundaries and optimizes learnable grid cells through surrogate CLIP-style encoders. The resulting patch has a near-binary structured appearance, but is not required to be a valid or machine-readable QR code. We evaluate InfraQR on infrared classification, caption transfer, and question-answer-aware visual question answering (VQA) tasks. On a 300-image infrared benchmark, InfraQR sharply reduces the accuracy of multiple CLIP-style classifiers, including reducing OpenAI CLIP accuracy from 98.67% to 0.70%. The generated adversarial images also transfer to black-box captioning and VQA models, causing semantic degradation in captions and more error-prone answers under GPT-5.4-based evaluation. These results show that infrared vision-language models remain vulnerable to structured edge-placed perturbations, motivating further study of cross-task robustness beyond direct object occlusion.
Jun 16, 2026cs.CV

Budget-Aware Adaptive Adversarial Patches for Black-Box Object Detection

Adversarial patches pose a practical threat to modern object detectors. Prior work shows vulnerability, but three gaps limit actionable insight: (i) few \emph{score-based black-box} attacks \emph{jointly} optimize patch \emph{location, texture, and size} under tight query budgets; (ii) success is rarely tied to the patch's \emph{visual footprint}; and (iii) evaluations often conflate EOT robustness with plain-view suppression. We present \method{}, a query-efficient, budget-adaptive black-box attack that couples a lightweight \emph{Contextual Thompson-Sampling} placer with NES-style pixel updates, growing the patch only when progress stalls. Reporting is anchored by a \emph{strict plain-image} suppression test; EOT is audited but never used as a substitute for success, and optional appearance/printability weights expose strength--visibility trade-offs. Across YOLOv5, Faster R-CNN, and YOLOS, \method{} achieves strong suppression on CNN-based detectors and substantial suppression on the transformer-based detector, using compact patches and exposing clear query--footprint trade-offs relative to fixed-size and heuristic baselines. A print--capture pilot further shows transfer across unseen physical objects and viewpoints.
Jun 16, 2026cs.CV

Structured Adversarial Camouflage via Voronoi Diagrams

Pixel-wise adversarial patches are computationally heavy and often visually detectable, limiting utility in security-critical systems. We present adversarial Voronoi camouflage that optimizes only seed-point locations under fixed, printable palettes using a soft assignment, producing structured, splinter camouflage-like patterns without additional regularization. Evaluated on person detection with COCO-style AP@[.5:.95], naive placement (Inria -> COCO) performs comparably bad, while garment-level application via segmentation mask (3DPeople) results in a significant AP drop. The attack transfers to out-of-domain backgrounds and across detector families (YOLOv9/10/11/12), indicating robustness in black-box settings. Repainting with different palettes largely nullifies the effect, and single-color tweaks show limited tolerance (<=0.17), highlighting a structure-palette coupling. The parameter-efficient, palette-constrained design improves visual plausibility while degrading real-time detector performance. Physical validation and color calibration are left for future work. Code: https://github.com/JensBayer/Voronoi This paper was originally presented at the International Conference on Military Communication and Information Systems (ICMCIS), organized by the Information Systems Technology (IST) Scientific and Technical Committee, IST-224-RSY - the ICMCIS, held in Bath, United Kingdom, 12-13 May 2026.
Jun 2, 2026cs.CR

Detecting Aimbot Cheaters in MOGs

Multiplayer Online Games have become a multibillion dollar industry in the entertainment sector. However, the presence of cheaters undermines the experience of honest players and devalues the effort of game developers, as it directly affects player retention, competitive integrity, the legitimacy and trustworthiness of a game, and most importantly the overall revenue streams. Among various cheating techniques, visual aimbots represent an emerging threat. They use computer vision models to detect opponents from client screen captures rather than accessing game memory, making them completely undetectable by commercial kernel level anti cheat solutions. In this paper, we introduce PATCH, a novel proactive defense strategy that deploys adversarial patches as in game honeytokens to mitigate the presence of visual aimbot cheaters. Our approach centers on deliberately triggering the cheaters' object detection model, enabling either direct detection, or rendering the game unplayable for the cheater via patch flooding on their viewport. We evaluate our approach on various criteria; analyzing the effectiveness of different patch sizes, scalability of patches to different screen resolutions, efficacy against diverse visual aimbot cheat configurations and also explore various YOLO models to assess patch transferability. Evaluation on a custom Unreal Engine game demonstrates over 90 percent detection rate in white box scenarios for almost all patch sizes, and reaches 60 to 90 percent cross model transferability with larger patches. We further validate our approach on Fortnite, a commercial MOG, demonstrating real world applicability.
Jun 2, 2026cs.RO

Partially Observable Adversarial Patch Attacks on Vision-Language-Action Models in Robotics

Vision-language-action (VLA) models are gaining attention in robotics, yet their robustness to adversarial attacks remains largely unexplored. Existing work shows that adversarial patches can mislead VLA-based robots but assumes full access to the entire execution trajectory, an unrealistic requirement in practice. We address this limitation by formulating a partially observable threat model, where the adversary can exploit only a short prefix of the trajectory to generate a fixed patch applied to all subsequent frames. Under this setting, we propose a two-phase framework. First, we localize the patch using the model's attention maps to identify visually critical regions that correspond to the full instruction. Then, we optimize the patch to disrupt the semantic grounding of target objects and increase the curvature of action trajectories, thereby compounding failures in both perception and control. Extensive experiments in simulation and real-world robotic environments show that our method sustains adversarial effects under partial observability, inducing long-horizon disruptions and significantly reducing task success rates.
May 29, 2026cs.CV

Digital-to-Physical Transfer of Adversarial Patches for Aerial Vehicle Detection

Deep neural network (DNN)-based object detectors are widely used for analyzing aerial and satellite imagery in applications such as environmental monitoring and urban analytics. Despite their strong performance, these models are known to be vulnerable to adversarial examples, and physical adversarial attacks using printable patterns pose realistic security threats. In this paper, we evaluate physical adversarial patch attacks against an aerial vehicle detector by bridging digital optimization and real-world deployment. Adversarial patches are optimized in the digital domain using a loss function that minimizes the maximum objectness score while incorporating non-printability score (NPS) and total variation (TV) constraints to ensure both printability and spatial smoothness. The optimized patches are printed and deployed in three configurations: ON, OFF, and OFF-Side. Experiments using a YOLOv3 detector show that while the OFF patch achieves the highest effectiveness in the digital domain (85.51% Average Objectness Reduction Rate (AORR)), the ON patch demonstrates superior robustness in physical environments (0.197-0.343 Objectness Score Ratio (OSR)) due to its consistent visibility. Furthermore, our results indicate that weather-based augmentation does not necessarily improve patch optimization in this domain. These findings provide critical insights into the practical vulnerabilities of aerial object detection systems.
May 28, 2026cs.CR

AdvScene: Rethinking Adversarial Patch Evaluation Through Scene Robustness

Adversarial patches are physical patterns attached to real objects to mislead AI vision systems. Their real-world risk is not determined by a single successful prediction, but by whether they remain effective after deployment under changing viewpoints, distances, and scene conditions. We refer to this property as scene robustness, the effectiveness of a deployed patch across conditions in a real environment. Yet existing evaluations do not measure scene robustness well: real image benchmarks are realistic but fixed, while simulators are controllable but not grounded in a specific real scene. We present AdvScene, a scene-grounded framework for measuring the scene robustness of adversarial patches in reconstructed real environments. AdvScene reframes evaluation as operational measurement: given a fixed deployed patch, it characterizes the patch's operational envelope - where and when the attack succeeds - as a function of viewpoint, distance, and scene context. A key challenge is that the attack is typically defined only in a single anchor view, while evaluation requires a representation that remains faithful under viewpoint changes. We formalize this as a constrained lifting problem and introduce Adversarial Patch-to-Scene Embedding (APSE), which resolves cross-view ambiguity while preserving attack-critical appearance and enforcing locality, target-surface attachment, and cross-view consistency. We validate AdvScene using real-world physical data and conduct a comprehensive evaluation of existing adversarial patches. Our results show that AdvScene reveals substantial scene-dependent variation in attack effectiveness that is not captured by existing image-centric or simulator-based evaluations.
May 27, 2026cs.CV

VLA-Hijack: A Transferable Patch Attack against Vision-Language-Action Models via Visual Proprioception Hijacking

While Vision-Language-Action (VLA) models have emerged as powerful generalist policies, their severe vulnerability to adversarial patches significantly hinders their deployment in safety-critical domains. Moreover, existing patch attacks primarily focus on white-box settings, heavily overfitting to the specific action output space of the target model, which results in poor cross-architecture transferability. To overcome this limitation, we propose VLA-Hijack, a unified adversarial framework that breaks the transferability bottleneck by exploiting a fundamental vulnerability identified in this work: before planning any motion, a VLA model must first use visual information to locate its own robotic arm within the environment. Targeting this shared visual self-localization process, our approach concurrently optimizes Attention-Guided Proprioceptive Suppression to inhibit the real robotic arm's features, and Multimodal Proprioceptive Injection to establish the patch as a surrogate "phantom embodiment". By alternating between semantic concept anchoring and visual prototype projection, VLA-Hijack effectively severs the semantic relationship between the agent's true embodiment and its control policy. Extensive experiments across diverse architectures (OpenVLA, UniVLA, and CronusVLA) demonstrate that VLA-Hijack achieves superior optimization efficiency in white-box settings and sets a new SOTA for cross-architecture and cross-domain black-box transferability.
May 21, 2026cs.CV

Exposing Vulnerabilities in Visible-Infrared VLMs: A Unified Geometric Adversarial Framework with Cross-Task Transferability

Vision-language models (VLMs) have achieved strong performance across diverse multimodal tasks, but their adversarial robustness in visible-infrared (VIS-IR) scenarios remains underexplored. This gap is critical because VIS-IR sensing is widely used in real-world perception systems to support reliable understanding under challenging imaging conditions. To address this cross-modal threat setting, we propose CFGPatch, a curved-edge fractal geometric adversarial patch framework for attacking VIS-IR VLMs. CFGPatch builds on triangular fractal geometry and replaces rigid straight-edged primitives with Bezier-curved elements, preserving multi-scale fractal self-similarity while introducing smoother contours, richer directional variation, and more flexible shape deformation. In addition, we design a modality-specific Fraser-spiral rendering mechanism to inject fine-grained texture distortions and misleading perceptual cues into visible and infrared images. By coupling global curved-fractal geometry with local spiral-based appearance interference, CFGPatch disrupts both shape perception and texture interpretation. We further adopt expectation over transformation (EOT) to improve robustness against common image-level transformations. Extensive experiments show that CFGPatch effectively fools VIS-IR VLMs and consistently outperforms standard patch baselines in attack effectiveness and robustness. Moreover, adversarial samples optimized for zero-shot classification transfer well to image captioning and visual question answering, demonstrating strong cross-task transferability and generalizability across downstream tasks.
Apr 29, 2026cs.CV

The Unseen Adversaries: Robust and Generalized Defense Against Adversarial Patches

The vulnerabilities of deep neural networks against singularities have raised serious concerns regarding their deployment in the physical world. One of the most prominent and impactful physical-world adversarial perturbations is the attachment of patches to clean images, known as an adversarial patch attack. Similarly, natural noises such as Gaussian and Salt&Pepper are highly prevalent in the real world. The current research need arises from the above vulnerabilities and the lack of efforts to tackle these two singularities independently and, especially, in combination. In this research, we have, for the first time, combined these two prominent singularities and proposed a novel dataset. Using this dataset, we have conducted a benchmark study of singularity data-point detection using features from several convolutional neural networks. For classification, rather than the popular neural network-based parameter tuning, we have used traditional yet effective machine learning classifiers. The extensive experiments across various in- and out-of-distribution (OOD) singularities reveal several interesting findings about the effectiveness of classifiers and show that it is hard to defend against adversaries when they are treated independently, and inefficient classifiers are selected.
Apr 25, 2026cs.CV

Transferable Physical-World Adversarial Patches Against Object Detection in Autonomous Driving

Deep learning drives major advances in autonomous driving (AD), where object detectors are central to perception. However, adversarial attacks pose significant threats to the reliability and safety of these systems, with physical adversarial patches representing a particularly potent form of attack. Physical adversarial patch attacks pose severe risks but are usually crafted for a single model, yielding poor transferability to unseen detectors. We propose AdvAD, a transfer-based physical attack against object detection in autonomous driving. Instead of targeting a specific detector, AdvAD optimizes adversarial patches over multiple detection models in a unified framework, encouraging the learned perturbations to capture shared vulnerabilities across architectures. The optimization process adaptively balances model contributions and enforces robustness to physical variations. It further employs data augmentation and geometric transformations to maintain patch effectiveness under diverse physical conditions. Experiments in both digital and real-world settings show that AdvAD consistently outperforms state-of-the-art (SOTA) attacks in performance and transferability.
Apr 24, 2026cs.CV

Transferable Physical-World Adversarial Patches Against Pedestrian Detection Models

Physical adversarial patch attacks critically threaten pedestrian detection, causing surveillance and autonomous driving systems to miss pedestrians and creating severe safety risks. Despite their effectiveness in controlled settings, existing physical attacks face two major limitations in practice: they lack systematic disruption of the multi-stage decision pipeline, enabling residual modules to offset perturbations, and they fail to model complex physical variations, leading to poor robustness. To overcome these limitations, we propose a novel pedestrian adversarial patch generation method that combines multi-stage collaborative attacks with robustness enhancement under physical diversity, called TriPatch. Specifically, we design a triplet loss consisting of detection confidence suppression, bounding-box offset amplification, and non-maximum suppression (NMS) disruption, which jointly act across different stages of the detection pipeline. In addition, we introduce an appearance consistency loss to constrain the color distribution of the patch, thereby improving its adaptability under diverse imaging conditions, and incorporate data augmentation to further enhance robustness against complex physical perturbations. Extensive experiments demonstrate that TriPatch achieves a higher attack success rate across multiple detector models compared to existing approaches.