Latest papers

8 papers2 papers in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.

Oct 31, 2026

ParaBlock++: Communication-Computation Parallel Blockwise Hierarchical Federated Learning

In the emerging 6G paradigm, where AI-driven services operate over decentralized and resource-constrained infrastructures, the convergence of distributed learning algorithms remains a significant challenge. This paper introduces ParaBlock\mathrm{ParaBlock}++, a low Earth orbit (LEO) satellite-assisted hierarchical federated learning (HFL) framework, enabling resource-limited terrestrial clients to collaboratively engage in federated learning (FL) via ground-satellite links (GSLs) supported by LEO satellite megaconstellations. Within this architecture, LEO satellites serve multiple roles: as edge servers aggregating and broadcasting models, as clients accelerating training, and as high-throughput relays managing inter-satellite routing through inter-satellite links (ISLs). Departing from conventional synchronous Jacobian-type updates, ParaBlock\mathrm{ParaBlock}++ employs asynchronous BCD-type updates to enhance convergence speed. We provide theoretical convergence guarantees for convex, strongly convex, and non-convex objectives, and formulate optimization problems to determine optimal cluster resource allocation and model partitioning for minimizing global training latency. Experimental evaluations demonstrate that ParaBlock\mathrm{ParaBlock}++ achieves faster initial convergence and comparable final performance for deep neural networks (DNNs) such as ResNet-18, offering promising directions for federated learning across geographically remote areas enabled by 6G technologies, but much less global rounds and communication cost.
Oct 20, 2026

Local Work, Global Progress: A Convergence Theory of AI Agent Collaboration

Teams of large language model (LLM) agents are increasingly applied to complex tasks, but their collaboration protocols are mostly designed empirically, without convergence guarantees. We formalize collaborative problem solving as block optimization: each agent improves one part of a shared solution, guided by its local objective plus a correction for how its changes affect the other parts. A coordinator checks every proposal against the global objective and merges proposals that do not interfere with each other. We prove linear convergence up to an error floor that vanishes when the corrections are exact. Interfering proposals can also be merged once their combination has been checked; the rate then depends on how well the proposals actually combine, not on worst-case interactions. With GPT-OSS-120B agents on robot routing, a three-agent team finds collision-free plans in every run, better than those of a single agent that controls all robots. On a larger routing task, a six-agent team completes its search about twice as fast as the single agent (in median). Merging the best checked combination of proposals, rather than only proposals that do not interfere, cuts the team's search time by about 30%. With constants measured on the runs, our convergence bound holds in every round and follows the observed progress. We also test the theory on query planning in SQLite and on a synthetic task.
Sep 27, 2026

Predicting Block-Coordinate Performance via Cross-Curvature

Simultaneous and sequential block updates are two basic optimization strategies used across machine learning, such as neural-network training, federated learning, and low-rank adaptation. Choosing between them is difficult because their relative advantage depends on both the objective geometry and the number of iterations. We develop a unified theory for comparing Jacobi (JC), Gauss--Seidel (GS), and partially sequential deterministic block-gradient updates. Our analysis expresses the one-step loss difference through cross-block curvature, with an O(η3)O(η^3) remainder, where ηη is the learning rate. We derive a signed loss comparison after KK iterations with O(Kη3)O(Kη^3) error under regularity conditions and ηK≤TηK\le T for fixed TT, identifying the better method when the predicted difference exceeds this error. We evaluate these formulas along observed training trajectories across different machine learning settings. Over 500 iterations, our theory correctly identifies the lower-loss method in 98.0% of iterations for the neural network, 83.4% for federated learning, and 97.6% for LoRA. Applying the loss recursion at each step using the measured parameter difference raises these rates to 100.0%, 93.2%, and 99.6%, respectively.
Aug 27, 2026

ABCD: Alpha-Composited Block Coordinate Descent: Constant-VRAM Training for Large Radiance Fields

We present ABCD (Alpha-Composited Block Coordinate Descent), an out-of-core training framework for alpha-composited radiance fields, instantiated here for 3D Gaussian Splatting. Our method reformulates training as block coordinate descent over spatial partitions: only one block of parameters is active at a time, while all others are frozen. By exploiting the associativity of alpha blending, these inactive regions can be pre-rendered and collapsed into foreground and background RGBA images. As a result, for fixed partition size and image resolution, peak VRAM becomes O(1) with respect to total scene extent, rather than growing with full scene size. This enables GPUs with limited memory to train scenes that would otherwise not fit in core. In experiments, our method closely preserves the reconstruction quality of 3DGS, with less than 5% PSNR degradation, while ABCD with compositing ablated suffers roughly 40% degradation. Our code can be found at https://github.com/shiukaheng/abcd
Jun 2, 2026

DECA: Decentralizing Block-Wise Adam for Efficient LLM Full-Parameter Fine-Tuning on Non-IID Data

Fine-tuning large language models (LLMs) in privacy-sensitive and resource-constrained environments remains challenging. Since training data are often distributed across multiple clients, decentralized fine-tuning offers a natural paradigm for collaborative adaptation without a central server. However, enabling full-parameter fine-tuning (FPFT) in this decentralized setting is difficult: FPFT provides strong adaptation capacity but incurs prohibitive resource consumption for billion-scale models. Existing decentralized LLM fine-tuning methods therefore mainly rely on parameter-efficient updates, which improve efficiency but may restrict downstream performance. Moreover, client data are typically non-IID, making decentralized optimization more vulnerable to client drift and unstable convergence. To address these challenges, we propose DECA, a resource-efficient decentralized FPFT framework for LLMs on non-IID data. DECA partitions model parameters into disjoint blocks and performs sequential block-wise Adam optimization, reducing resource consumption while preserving decentralized full-parameter adaptation. To stabilize training, DECA further introduces first- and second-order block-wise moment estimates with fresh local gradient statistics and consensus-derived discrepancy signals. We provide rigorous theoretical analysis and extensive experiments, showing that DECA achieves fast convergence, strong downstream performance, and significant resource efficiency.
May 14, 2026

Turning Stale Gradients into Stable Gradients: Coherent Coordinate Descent with Implicit Landscape Smoothing for Lightweight Zeroth-Order Optimization

Zeroth-Order (ZO) optimization is pivotal for scenarios where backpropagation is unavailable, such as memory-constrained on-device learning and black-box optimization. However, existing methods face a stark trade-off: they are either sample-inefficient (e.g., standard finite differences) or suffer from high variance due to randomized estimation (e.g., random subspace methods). In this work, we propose Coherent Coordinate Descent (CoCD), a deterministic, sample-efficient, and budget-aware ZO optimizer. Theoretically, we formalize the notion of gradient coherence and demonstrate that CoCD is equivalent to Block Cyclic Coordinate Descent (BCCD) with ``warm starts,'' effectively converting historical (stale) gradients from a liability into a computational asset. This mechanism enables O(1)O(1) query complexity per step while maintaining global descent directions. Furthermore, we derive error bounds revealing a counter-intuitive insight: larger finite-difference step sizes can induce an implicit smoothing effect on the optimization landscape by reducing the effective smoothness constant, thereby improving convergence stability. Experiments on MLP, CNN, and ResNet architectures (up to 270k parameters) demonstrate that CoCD significantly outperforms BCCD in terms of sample efficiency and convergence loss/accuracy, and exhibits superior stability over randomized ZO methods. Our results suggest that deterministic, structure-aware updates offer a superior alternative to randomization for lightweight ZO optimization.
Mar 5, 2026

FedBCD:Communication-Efficient Accelerated Block Coordinate Gradient Descent for Federated Learning

Although Federated Learning has been widely studied in recent years, there are still high overhead expenses in each communication round for large-scale models such as Vision Transformer. To lower the communication complexity, we propose a novel Federated Block Coordinate Gradient Descent (FedBCGD) method for communication efficiency. The proposed method splits model parameters into several blocks, including a shared block and enables uploading a specific parameter block by each client, which can significantly reduce communication overhead. Moreover, we also develop an accelerated FedBCGD algorithm (called FedBCGD+) with client drift control and stochastic variance reduction. To the best of our knowledge, this paper is the first work on parameter block communication for training large-scale deep models. We also provide the convergence analysis for the proposed algorithms. Our theoretical results show that the communication complexities of our algorithms are a factor 1/N1/N lower than those of existing methods, where NN is the number of parameter blocks, and they enjoy much faster convergence than their counterparts. Empirical results indicate the superiority of the proposed algorithms compared to state-of-the-art algorithms. The code is available at https://github.com/junkangLiu0/FedBCGD.
Feb 19, 2026

Multi-Agent Temporal Logic Planning via Penalty Functions and Block-Coordinate Optimization

Multi-agent planning under Signal Temporal Logic (STL) is often hindered by collaborative tasks that lead to computational challenges due to the inherent high dimensionality of the problem, preventing scalable synthesis with satisfaction guarantees. To address this, we formulate STL planning as an optimization program under multi-agent STL constraints and introduce a penalty-based unconstrained relaxation that can be efficiently solved via a Block-Coordinate Gradient Descent (BCGD) method, where each block corresponds to a single agent's decision variables, thereby mitigating complexity. By utilizing a quadratic penalty function defined via smooth STL semantics, we show that BCGD iterations converge to a stationary point of the penalized problem under standard regularity assumptions. To enforce feasibility, the BCGD solver is embedded within a two-layer optimization scheme: inner BCGD updates are performed for a fixed penalty parameter, which is then increased in an outer loop to progressively improve multi-agent STL robustness. The proposed framework enables scalable computations and is validated through various complex multi-robot planning scenarios.