Overview

Distributed optimization studies how multiple machines, clients, or robots can solve a shared problem using local data and limited communication. Common approaches include consensus and decentralized gradient methods, local or federated SGD, ADMM and primal-dual algorithms, and asynchronous updates; communication can be reduced through compression, quantization, or less frequent synchronization. These methods support settings from large-model training and statistical learning to robot coordination, energy systems, and networked control. A central challenge is balancing communication and computation against convergence when data and worker speeds differ, messages are delayed, or participants may be unreliable or adversarial.

Latest papers

92 papers11 papers in the last four weeks, up 267% on the four weeks before. 0.1% of all new papers.

Jun 24, 2026

Not Every Sync Is Safe: Calibrated DiLoCo Scheduling for Shared AI Infrastructure

DiLoCo-style training reduces communication by letting learner islands train locally before occasional outer synchronization, making it attractive for fragmented industrial AI fleets where training shares hardware with latency-sensitive serving. The question for such fleets is when an outer merge is worth its system cost, and whether choosing which windows to defer matters at all. Existing scheduling studies evaluate workload-aware policies against fixed-period baselines, but most omit the control that isolates timing from budget: matched random deferral, which inherits the controller's synchronization budget but is not itself deployable. This omission is consequential: across controlled stress tests and real vLLM sidecar replays, matched random ties or beats every forecast-free policy we test, so gains reported against weaker baselines cannot be attributed to window choice. We fill this gap with Workload-Aware DiLoCo (WA-DiLoCo), a score-based controller that weighs learner progress against fleet pressure, and a calibration protocol that determines when matched random can be beaten, then demonstrate that it can. In the bursty regime where calibration exposes request-overlap structure, adding a one-step EWMA burst forecast to the online controller beats matched random in real vLLM sidecar replay, reducing SLO violations from 6.54% to 5.09% (8 of 10 seeds, p=0.021p=0.021); offline Calibrated-WA, a non-deployable bound, shows the remaining headroom at 4.45% versus 6.26%. The deployable lesson remains the protocol: report real-sidecar effect-size transfer, a no-sync load match, and a matched-random envelope before claiming serving-SLO improvement.
Jun 22, 2026

Factored Gossip DiLoCo: Reducing Blocking Communication in DiLoCo

To make large-scale distributed training practical outside high-bandwidth datacenters, we must reduce blocking, high-volume synchronization. While DiLoCo communicates infrequently, its outer synchronization remains bandwidth-heavy and brittle to stragglers and transient failures. We relax exact synchronization to approximate synchronization via mixing/gossip, which degrades gracefully under delays and communication failures. This allows us to factorize DiLoCo synchronization into a non-blocking mixing step that overlaps computation with no staleness, and a blocking mixing step that tightens worker agreement, yielding a tunable trade-off between compute utilization and optimization stability. On up to billion-parameter language models in low-bandwidth settings, our framework substantially improves compute utilization compared to DiLoCo, with training progress ranging from comparable to closely matching it, and is more robust to failures.
Jun 18, 2026

Deep-Unfolded Coordination

Distributed optimization is a highly scalable and structurally transparent technique to solve multi-agent robotics problems; however, such methods often suffer from the need for highly-specialized, problem-specific hyperparameter tunings. In this work, we propose Deep Coordinator, a deep-unfolding framework that learns to dynamically adjust the hyperparameters of ADMM-DDP, a popular distributed solver for robotics tasks, at solve-time in response to optimizer performance. Our architecture consists of unrolling a fixed number of ADMM-DDP iterations into a neural network with learnable functions between layers mapping the optimizer state to the next hyperparameters. To the best of our knowledge, Deep Coordinator is the first deep-unfolding framework to adapt the penalty parameters of a non-convex optimizer at solve-time; we show that the mainstream supervised approach can yield degenerate solutions when training such models, and propose an unsupervised learning scheme. On simulations with fleets of cars and quadrotors, Deep Coordinator produces trajectories of comparable quality 6.18-9.44x faster than conventional solvers. Furthermore, Deep Coordinator retains its performance benefits when deployed to systems up to 8x larger than trained on.
Jun 18, 2026

Semiglobal Input-Delay Tolerance Algorithm for Distributed Nonconvex Optimization of Networked Nonlinear Systems

This paper studies a class of distributed optimization problems in networked nonlinear systems (NNSs) subject to input delays and consensus constraints. It introduces input-delay tolerant semiglobal convergence (IDTSC), meaning that for any prescribed compact initial set there exists an admissible delay bound under which the optimal solution is computed within consensus constraints and all node states converge to the solution. Building on a hierarchical design and input-to-state stability analysis, a new semiglobal input-delay tolerant (SIDT) algorithm is developed that practically achieves IDTSC for distributed optimization under the coupling between input delays and nonlinear dynamics. Further, by relaxing strict convexity requirements through the Polyak-Łojasiewicz condition, the SIDT algorithm broadens its applicability to nonconvex optimization. Finally, numerical experiments corroborate the theory on NNSs with input delays.
Jun 9, 2026

Quantized Stochastic Primal-Dual Methods for Distributed Optimization under Relaxed Global Geometry

We study distributed optimization with stochastic gradients and finite-bit communication modeled by random (unbiased) quantization. We propose q-PDGD, a quantized stochastic primal-dual method, and analyze it under relaxed global geometry. Under restricted secant inequality (RSI), a constant step-size yields linear contraction to an explicit neighborhood determined by gradient noise, quantization distortion, and network connectivity, while a diminishing step-size achieves O(1/k) convergence without shared-minimizer assumptions. Under Polyak-Lojasiewicz (PL) inequality, we obtain linear-to-neighborhood convergence in the same stochastic quantized setting. Our results match the best-known centralized stochastic rates in oracle complexity, and are supported by experiments demonstrating the predicted tradeoffs between quantization level, step-size choice, and graph structure.
Jun 9, 2026

Piper: A Programmable Distributed Training System

Large-scale model training increasingly relies on composing multiple parallelism strategies, such as data, pipeline, and expert parallelism, together with memory-saving optimizations like ZeRO. Deployed systems for foundation model pretraining often rely on human experts to manually design a high-level parallelism strategy then implement the corresponding low-level execution strategy, making it difficult to adapt the system to new strategies. Meanwhile, many general-purpose frameworks are more flexible but their implementations are still tied to a fixed set of common parallelism strategies, making it challenging to integrate state-of-the-art strategies. We present Piper, a user-controllable distributed training system that decouples the strategy from the runtime implementation. Piper allows users to declare a comprehensive distributed training strategy with a small set of model annotations and scheduling directives. Each directive applies a transformation on Piper's intermediate representation (IR), a unified global training DAG that represents all computation and communication. Using this IR, Piper compiles per-device execution plans and executes them with a distributed runtime agnostic to the strategy. We show that the combined system maintains performance parity on commonly available strategies such as ZeRO, while also enabling additional performance and memory efficiency gains through joint scheduling of compute and communication in composed parallelism strategies such as DeepSeek-V3's DualPipe.
Jun 9, 2026

Unifying Local Communications and Local Updates for LLM Pretraining

Communication-efficient pre-training of LLMs is increasingly important as training draws on compute distributed across clusters, data centers, and lower-bandwidth links. Many practical methods reduce communication frequency but still rely on synchronous All-Reduce operations that maintain identical model states and tie progress to global collectives. This can become a bottleneck when bandwidth or worker speed is heterogeneous. We introduce GASLoC, a novel decentralized pre-training algorithm that generalizes the notion of communication acceleration to the recently popular "outer optimizer" to allow a practical gossip-based training framework that is compatible with adaptive optimizers, allows for local optimizer steps, and can utilize sparse randomized peer communication. Empirically, on a number of standard LLM training tasks, we demonstrate that GASLoC outperforms state-of-the-art decentralized algorithms in single step per communication setting for a number of topologies and, unlike existing decentralized methods in the LLM setting, it allows to obtain performance competitive with DiLoCo when utilizing multiple local steps. In the heterogeneous bandwidth setting we demonstrate the advantage of GASLoC showing that it can significantly outperform DiLoCo.
Jun 1, 2026

A Note on Stability for Orthogonalized Matrix Momentum with Client Sampling

We study finite-sample generalization for a client-sampled distributed optimization scheme with matrix-valued parameters and orthogonalized momentum updates. The central quantity is the gap between the population and empirical objectives at the returned model when only a subset of clients participates in each round. Under independent heterogeneous client data, unequal local sample counts, and fixed aggregation weights, we derive a finite-round upper-tail guarantee from a coupled-neighbor stability recursion and a weighted concentration step. The bound keeps the client-selection counts through the amplification factor Yi(C)Y_i(\mathcal C); in the uniform full-participation full-batch regime, it yields O~(n−1+n−1/2)\widetilde{\mathcal O}(n^{-1}+n^{-1/2}) scaling whenever the horizon-dependent amplification terms are controlled. The matrix-orthogonalization rule is required to be Lipschitz along paired trajectories, a condition satisfied by regularized polar-type maps and normalized finite-step Newton--Schulz orthogonalizers. For the unregularized matrix sign, the same argument requires coupled spectral separation, whereas Gaussian smoothing gives a finite-round smoothed variant. A one-dimensional counterexample shows why a gap, smoothing, or regularity condition is necessary.
May 31, 2026

Local MixVR: Breaking the Communication-Sample Dependence in Distributed Learning

Communication overhead is a crucial bottleneck in scalable distributed learning. While existing methods aim to efficiently utilize data points, such as Local SGD, Minibatch SGD, and their accelerated variants, they still exhibit communication-round complexity that scales with the total number of samples NN. In this paper, we introduce Local MixVR, a distributed framework that integrates local updates with variance-reduction techniques to mitigate local noise. We show that Local MixVR is the first distributed method to eliminate the dependence of communication complexity on NN, achieving a complexity that scales only with the number of workers MM. In common regimes where M<O(N1/4)M<O\left(N^{1/4}\right), Local MixVR outperforms the state-of-the-art Minibatch Accelerated SGD baseline, bridging a long-standing gap in distributed optimization and establishing a new paradigm for communication-efficient training.
May 30, 2026

Distributed GNEP Algorithms without Multiplier Sharing and Applications to Multi-Robot Coordination and Contextual Bandit-Based Active Learning

Recent advances in artificial intelligence have expanded the focus from classical optimization to include equilibrium analysis in noncooperative games. Many such games involve shared constraints, leading to Generalized Nash Equilibrium Problems (GNEPs). Existing distributed algorithms typically require agents to exchange Lagrange multipliers to enforce consensus and compute variational-GNEs (v-GNEs). This work introduces fully distributed continuous-time algorithms and establishes convergence without requiring multiplier exchange, thereby reducing information exchange per iteration while improving privacy preservation. The analysis focuses on strongly monotone games with convex individual constraints and linear shared constraints. I also propose several discretization schemes for the continuous-time algorithms. The proposed approach converges to general GNEs, rather than being restricted to v-GNEs, with the attained equilibrium depending on the initialization. The effectiveness of the proposed method is demonstrated through applications in multi-robot coordination and placement. In the second part, this work includes research conducted in collaboration with Amazon scientists. One of the most challenging problems in real-world machine learning is labeled data collection, which typically requires substantial human effort and cost. Active learning aims to reduce this labeling requirement. Existing handcrafted active learning strategies, however, generally perform well only on specific types of datasets, which are often unknown in advance. In this work, I propose using contextual bandits to adaptively select the most suitable active learning strategy. The effectiveness of the proposed approach is demonstrated on publicly available external datasets.
May 29, 2026

A Tight Theory of Error Feedback Algorithms in Distributed Optimization

Communication costs are a major bottleneck in distributed learning and first-order optimization. A common approach to alleviate this issue is to compress the gradient information exchanged between agents. However, such compression typically degrades the convergence guarantees of gradient-based methods. Error feedback mechanisms provide a simple and computationally cheap remedy for this issue, but numerous variants have been proposed, and their relative performance remains poorly understood. This paper provides tight convergence analyses for two of the main error-feedback algorithms from the literature, the classic Error Feedback method (EF) and Error Feedback 21 (EF21), by identifying optimal step-size choices and constructing optimal Lyapunov functions tailored to each method. The results hold independently of the number of agents and recover the known best guarantees possible in the single-agent regime.
May 28, 2026

Scalable Constrained Multi-Agent Reinforcement Learning via State Augmentation and Consensus for Separable Dynamics

We present a distributed approach for constrained Multi-Agent Reinforcement Learning (MARL) that combines state-augmented policy learning with distributed consensus over dual variables. Our method targets systems where agents have separable dynamics but must coordinate to satisfy global resource constraints, a setting in which, as we demonstrate empirically, independent learning fails to produce feasible solutions because agents cannot determine appropriate individual contributions toward collective constraint satisfaction. The key technical contribution is showing that lightweight neighbor-to-neighbor consensus over Lagrange multipliers suffices for globally coordinated constraint enforcement while preserving the scalability of independent training. Each agent learns a single augmented policy offline, conditioned on both its local state and a dual variable encoding constraint feedback. During execution, agents reach agreement on this dual variable through local communication alone. We prove that under mild connectivity assumptions, the consensus error among agents' multipliers is bounded, and show that this translates to a bounded constraint violation that decreases with graph connectivity and the number of consensus rounds. Unlike centralized training with decentralized execution (CTDE) approaches, whose complexity grows at least quadratically with agent count, our method scales linearly in both training and execution. Experiments on smart grid demand response demonstrate that consensus coordination is essential for feasibility: without it, agents satisfy grid capacity constraints only by indefinitely postponing demand, a degenerate non-solution. With consensus, agents converge to a shared dual variable and satisfy both grid constraints and demand fulfillment, scaling to thousands of agents while CTDE baselines are limited to dozens.
May 27, 2026

Outer-Momentum Restarting in High-Dimensional Two-Phase Optimization

Communication-efficient distributed optimizers such as DiLoCo reduce synchronization costs by letting workers perform many local updates before aggregating their progress with an outer momentum optimizer. Recent theory suggests that the outer optimizer acts on an effective spectrum induced by the inner optimization loop, and that the choice of outer momentum controls how progress from local updates is accumulated across communication rounds. We study periodic restarting of the outer momentum as a simple complementary mechanism for controlling this outer memory. In a linearized squared-loss model where prediction-space residuals evolve under the empirical NTK, we derive a mode-wise restart contraction showing that resets exploit phase cancellation by discarding stale momentum while preserving inner-loop progress. Toy experiments verify the predicted contraction behavior, and language-model pretraining experiments show that periodic restarts widen the stable range of outer learning rates and momentum values across communication periods.
May 26, 2026

DEI: Diversity in Evolutionary Inference for Quality-Diversity Search

We present DEI: Diversity in Evolutionary Inference, a distributed Quality-Diversity (QD) search framework that assigns heterogeneous large language models (LLMs) as mutation operators across peer nodes communicating with non-blocking collective operations. Unlike homogeneous parallel search, which replicates a single model's inductive biases across all workers, DEI treats each LLM's distinct creative prior as a complementary source of behavioral novelty. Extending the Digital Red Queen framework with DEI, nodes share local optimal solutions at the end of each round to seed the next round's population. This creates cross-model adversarial pressure that drives robustness beyond intra-model self-play. Evaluated on the Core War domain, a competitive programming benchmark in which Redcode warrior programs battle inside a simulated machine, a four-node heterogeneous ensemble (GPT-5.4-mini, Claude Sonnet 4.6, GPT-5.2, and Claude Haiku 4.5) achieves 124 percent higher merged-archive QD-Score (45.90 vs. 20.46) and 28 percent higher coverage (80.6 percent vs. 63.0 percent of cells) than a single-node baseline at equal total LLM-call budget. The heterogeneous ensemble also outperforms an equally-budgeted homogeneous ensemble on QD-Score, coverage, and held-out solution generality across all four model families. These results provide the first empirical evidence that model diversity, not merely parallelism, is the key driver of gain in distributed LLM-based QD search.
May 21, 2026

A Generalized Nash Equilibrium-Seeking Scheme for Trauma Resuscitation

Trauma resuscitation is a clinical process for treating life-threatening physiological disorders in safety-critical environments, driven by the experience of healthcare workers (HCWs). Designing and optimizing quantifiable metrics that accurately capture HCW decisions may augment current resuscitation procedures with the potential to improve patient outcomes. This motivates our socio-technical formulation of trauma resuscitation as a distributed generalized Nash equilibrium (GNE)-seeking game with coupled inequality constraints. This method is optimized over a time-varying communication graph. We introduce novel insights from clinical experience to model HCWs behavior. This work facilitates the best possible resuscitation outcome given HCWs workloads, schedules, competencies, and limited resources.
May 20, 2026

Privacy-Preserving Distributed Optimization Under Time Constraints Using Secure Multi-Party Computation and Evolutionary Algorithms

In distributed optimization, multiple parties collaborate to find an optimal solution to a problem. Privacy-preserving distributed optimization uses techniques, such as secure multi-party computation (MPC), to protect the private inputs of each party. In time-critical settings, the runtime overhead introduced by privacy-preserving computations may prevent the optimization from finishing within the deadline. This paper presents an approach for privacy-preserving distributed optimization in time-critical settings that combines evolutionary algorithms for solution search and MPC for the evaluation of solutions. The approach reduces the impact of privacy-preserving computations on runtime and allows to return solution within the deadline. Obfuscation of evaluation results provides additional protection for private inputs from an honest-but-curious platform provider, but introduces a potential trade-off between protection and solution quality. This trade-off is investigated in experiments using a genetic algorithm for both the single-objective assignment problem and the traveling salesperson problem, as well as NSGA-II for the multi-objective assignment problem.
May 20, 2026

LOSCAR-SGD: Local SGD with Communication-Computation Overlap and Delay-Corrected Sparse Model Averaging

Communication is a major bottleneck in distributed learning, especially in large-scale settings and in federated learning environments with slow links. Three standard ways to reduce this cost are communication compression, local training, and communication-computation overlap. Methods that combine these ingredients are used in practice and have been found to be effective for large-scale training, but there is little theory for methods that combine all three. We study a heterogeneous-compute setting in which different workers may take different numbers of local steps, and we propose LOSCAR-SGD, a Local SGD method that communicates only a sparse subset of model coordinates and continues optimizing while communication is in flight. A key ingredient is a delay-corrected merge rule that incorporates delayed synchronized information without discarding the progress made during the overlap phase. We give convergence guarantees for smooth non-convex objectives and show how sparsity, overlap, and worker heterogeneity affect the rate. To the best of our knowledge, this is the first theory for this combination of ingredients. Experiments further show that communication-computation overlap reduces training time and that the delay-corrected merge outperforms naive overwriting.
May 18, 2026

Efficient Gradient Methods for Distributed Saddle Problems

The distributed setting for Saddle Problems (SPs) has recently emerged as a framework for various modern applications in machine learning and multiagent systems. Despite its relevance, the theoretical foundations of this setting have not yet been thoroughly established. In this paper, we advance this research direction by formalizing the distributed setup for SPs and providing rigorous definitions of communication and computational costs. Our main result is a novel decoupled method that achieves optimal communication cost within the zero-respecting framework. Our method is based on a multi-stage reduction to the decoupled minimization of residual norms, which yields strict improvements over the best known communication cost for the class and the long-standing oracle cost of the Extragradient method. Further, we show by a matching lower bound that our method is communication-optimal within the family of gradient-span algorithms. Finally, we study the extension of distributed SP into Variational Inequality Problem (VIP), which generalizes two-player zero-sum games to multiplayer general-sum games. We show that our decoupled method achieves a new state-of-the-art communication complexity for this broader class.
May 18, 2026

Ringmaster LMO: Asynchronous Linear Minimization Oracle Momentum Method

Muon has recently emerged as a strong alternative to AdamW for training neural networks, with encouraging large-scale pretraining results and growing evidence that matrix-structured updates can be faster in practice. Yet Muon, and more generally Linear Minimization Oracle (LMO) based methods, are typically used synchronously. This is problematic in heterogeneous distributed systems, where workers complete gradient computations at different speeds and synchronous training must repeatedly wait for slower workers. In this work, we introduce Ringmaster LMO, an asynchronous LMO-based momentum method for unconstrained stochastic nonconvex optimization. Our method builds on the delay-thresholding idea of Ringmaster ASGD. For SGD-type methods, Ringmaster ASGD achieves optimal time complexity by discarding overly stale gradients. Ringmaster LMO extends this mechanism to general LMO-based updates. We establish convergence guarantees under generalized (L0,L1)(L_0, L_1)-smoothness and further develop a parameter-agnostic variant with decreasing stepsizes and adaptive delay thresholds. Finally, we translate our iteration guarantees into time complexity bounds under heterogeneous worker computation times. In the classical Euclidean smooth setting, these bounds recover the optimal time complexity of Ringmaster ASGD. Experiments on stochastic quadratic problems and NanoChat language-model pretraining show that the advantages of Ringmaster LMO grow with system heterogeneity and that the method outperforms strong synchronous and asynchronous baselines.
May 14, 2026

A Prototyping Framework for Distributed Control of Multi-Robot Systems

This paper presents a prototyping framework for distributed control of multi-robot systems, aimed at bridging theory and practical testing of distributed optimization algorithms. Using the Single Program, Multiple Data (SPMD) paradigm, the framework emulates distributed control on a single computer, with each core running the same algorithm using local states and neighbour-to-neighbour communication. We demonstrate the framework on a four-quadrotor position-swapping task using a non-cooperative game-theoretic distributed algorithm. Computational time and trajectory data are compared across the supported dynamics levels: a point-mass model, a high-fidelity quadrotor model, and an experimental hardware testbed using Crazyflie quadcopters. The results show that the framework provides a low-cost and accessible approach for validating distributed algorithms.
May 13, 2026

Rescaled Asynchronous SGD: Optimal Distributed Optimization under Data and System Heterogeneity

Asynchronous stochastic gradient descent (ASGD) is a standard way to exploit heterogeneous compute resources in distributed learning: instead of forcing fast workers to wait for slow ones, the server updates the model whenever a gradient arrives. Vanilla ASGD applies each arriving gradient with the same weight. When local data distributions are heterogeneous, this becomes problematic: faster workers contribute more updates, and we show theoretically that the method is biased toward a frequency-weighted average of the local objectives rather than the desired global objective. Existing remedies typically move away from the simple ASGD template by introducing gathering phases, buffering, or extra memory. We show that this is unnecessary. Keeping the standard ASGD mechanism, we recover the correct objective by rescaling worker-specific stepsizes in proportion to their computation times, so that each worker contributes the same aggregate learning rate over a cycle. In the non-convex setting, under smoothness and bounded heterogeneity assumptions, we prove that the resulting method, Rescaled ASGD, converges to stationary points of the correct global objective in the fixed-computation model. Its time complexity matches the known lower bound in the leading term, while the effects of staleness and data heterogeneity appear only in lower-order terms. Experiments confirm that the method converges to the correct objective and is competitive with state-of-the-art baselines.
May 13, 2026

Byzantine-Robust Distributed Sparse Learning Revisited

We revisit Byzantine robust distributed estimation for high-dimensional sparse linear models. By combining local ℓ1\ell_1-regularized robust estimation with robust aggregation at the server, the framework applies to pseudo-Huber regression, quantile regression, and sparse SVM. We show that the resulting estimators yield non-asymptotic guarantees and attain near-optimal statistical rates under mild conditions, while remaining communication-efficient. Simulations confirm strong robustness in estimation, support recovery and classification accuracy under various Byzantine attacks.
May 11, 2026

Distributed Pose Graph Optimization via Continuous Riemannian Dynamics

We present a framework for distributed Pose Graph Optimization (PGO) by formulating the problem as a second-order continuous-time dynamical system evolving on Lie groups. By modeling pose variables as massive particles subject to damping, the equilibrium points of the resulting Riemannian dynamics coincide with first-order critical points of the original PGO problem. Using the governing damped Euler--Poincaré equations and a semi-implicit geometric integrator, we design an optimization algorithm that generalizes existing algorithms such as Riemannian gradient descent and Gauss--Newton. In multi-robot settings, we present a fully distributed and parallel method based on block-diagonal mass and damping matrices, where each robot solves an ordinary differential equation for its own poses with minimal communication overhead. Moreover, modeling both state and velocity enables principled neighbor prediction that significantly improves convergence under delayed communication. Theoretically, we present an analysis and establish sufficient condition that ensures energy dissipation under the employed geometric discretization scheme. Experiments on benchmark PGO datasets demonstrate that the proposed solver achieves superior performance compared to state-of-the-art distributed baselines in both synchronous and asynchronous regimes.
May 10, 2026

Adversary-Robust Learning from Fully Asynchronous Directional Derivative Estimates

We propose FAR-SIGN (Fully Asynchronous Robust optimization via SIGNed directional projections) for adversary-resilient learning in parameter-server--worker systems. FAR-SIGN achieves robustness through sign-based updates along carefully designed directions and mitigates the resulting bias via a two-timescale mechanism. It admits both first-order and zeroth-order implementations and enables fully asynchronous execution without requiring a private reference dataset at the server. We establish almost-sure convergence of FAR-SIGN to the set of stationary points for smooth, nonconvex objectives. Moreover, we prove the near-optimal rate of O(n−1/4+ε)O(n^{-1/4+ε}) in the first-order setting and the standard O(n−1/6+ε)O(n^{-1/6+ε}) in the zeroth-order setting, where nn is the iteration count and ε>0ε>0 can be chosen arbitrarily small. Experiments on MNIST show that FAR-SIGN outperforms robust aggregation-based methods in both accuracy and wall-clock time.
May 9, 2026

Cosine-Gated Adam-Decay: Drop-In Staleness-Aware Outer Optimization for Decoupled DiLoCo

Asynchronous DiLoCo systems may receive pseudo-gradients computed several outer rounds earlier, yet the standard Nesterov outer optimizer does not explicitly condition its update on per-update age. This can make the outer momentum buffer brittle under large controlled delays. We propose Cosine Gated Adam Decay (CGAD), a simple, drop-in, age-aware outer optimizer that scales each incoming pseudo-gradient by σ(τ)=γ(τ)e−ατσ(τ) = γ(τ) e^{-ατ} before it enters Adam's first- and second-moment buffers; the exponential models information decay and the cosine gate γ(τ)γ(τ) smoothly zeroes contributions past a chosen cutoff. CGAD reduces to plain Adam at τ=0τ=0, adds two hyperparameters whose defaults transfer across scales, and extends to partial-sync schedulers via a per-fragment age-aware variant (PA-CGAD). For an idealized gated-adaptive update on smooth non convex objectives, we prove a non-asymptotic convergence bound whose staleness-bias term depends on αα alone, rather than on the realized maximum delay τmax⁡τ_{\max}; standard analyses of asynchronous momentum-SGD instead carry a τmax⁡2τ_{\max}^2 factor. Empirically, on Llama style language model pretraining at 25M, 1B, and 7B parameters, CGAD trains stably across the controlled delays we sweep. The cosine cutoff acts as scale insurance: the closest baseline, Adam Decay (CGAD without the cutoff), is competitive at 25M but its seed-to-seed σσ at τ=8τ=8 grows 27x from 25M to 7B, pushing its single-shot risk (mean + σσ) above the chance-level loss while CGAD's stays well below. The published Nesterov recipe is the least stable method on the full sweep.
May 9, 2026

Rennala MVR: Improved Time Complexity for Parallel Stochastic Optimization via Momentum-Based Variance Reduction

Large-scale machine learning models are trained on clusters of machines that exhibit heterogeneous performance due to hardware variability, network delays, and system-level instabilities. In such environments, time complexity rather than iteration complexity becomes the relevant performance metric for optimization algorithms. Recent work by Tyurin and Richtárik (2023) established the first time complexity analysis for parallel first-order stochastic optimization, proposing Rennala SGD as a time-optimal method for smooth nonconvex optimization. However, Rennala SGD is fundamentally a modification of SGD, and variance reduction techniques are known to improve the iteration complexity of SGD. In this work, we investigate whether variance reduction can also improve time complexity in heterogeneous systems. We show that, under a mean-squared smoothness assumption, variance reduction can improve time complexity in relevant parameter regimes. To this end, we propose Rennala MVR, a variance-reduced extension of Rennala SGD based on momentum-based variance reduction, and analyze its oracle and time complexity. We establish lower bounds for time complexity under these assumptions. On a stochastic quadratic benchmark, experiments with the exact method support the theory, while neural-network experiments with a practical inexact variant show similar empirical gains over Rennala SGD.
May 7, 2026

Orth-Dion: Eliminating Geometric Mismatch in Distributed Low-Rank Spectral Optimization

Low-rank gradient compression reduces communication in distributed training by representing updates with rank-rr factors. Dion is a recent method that approximates Muon, a spectral optimizer that orthogonalizes momentum, using one step of power iteration followed by column normalization (rescaling each column of the right factor to unit length). This makes it compatible with fully sharded data parallel training, but it converges more slowly than full-rank spectral methods. We show that this gap is geometric: column normalization does not yield the rank-rr polar factor that Muon implicitly targets, so the resulting direction violates the dual-norm constraint of the low-rank spectral geometry, and the rate picks up an extra factor of r\sqrt{r} even though the low-rank approximation of the gradient itself is accurate. The same mismatch enters the smoothness term and the error-feedback recursion in the analysis, which has a knock-on effect on empirical performance. We propose Orth-Dion, which replaces column normalization with QR orthogonalization of the right factor. Under non-Euclidean smoothness, with LrL_r the curvature constant along rank-rr directions, Orth-Dion attains rate O(Lr/T)O(\sqrt{L_r/T}), matching exact spectral methods at the same per-step communication cost as Dion. The proof removes the bounded-drift assumption common in prior error-feedback analyses via a self-consistent fixed-point argument, and uses a time-averaged contraction that only requires the error sequence to contract on average rather than at every step. Experiments on large-scale language model pre-training validate the predicted r\sqrt{r} scaling and show that Orth-Dion closes the convergence gap to Muon at Dion's communication cost.
May 5, 2026

Distributed Learning with Adversarial Gradient Perturbations

Privacy concerns in distributed learning often lead clients to return intentionally altered gradient information. We consider the problem of learning convex and LL-smooth functions under adversarial gradient perturbation, where a client's gradient reply to a server query can deviate arbitrarily from the true gradient subject to a distance bound. Our study focuses on two fundamental questions: (i) what is the smallest achievable sub-optimality gap (i.e., excess error in optimization) under such responses, and (ii) how many queries are sufficient to guarantee a given sub-optimality gap? We establish tight feasibility thresholds on the sub-optimality gap and provide algorithms that achieve these thresholds with provable query complexity guarantees.
May 4, 2026

SignMuon: Communication-Efficient Distributed Muon Optimization

Distributed training of large neural networks is bottlenecked by full-precision gradient communication and by coordinatewise optimizers that ignore the matrix structure of weight tensors. We propose Sign-Muon, a 1-bit, matrix-aware optimizer that combines majority-vote sign aggregation from signSGD with the polar-step framework of Muon. Each worker forms a Muon-style direction by taking the polar factor of its momentum via a Newton--Schulz iteration, transmits only the entrywise signs, and aggregates by majority vote; an optional local polar step further enforces orthogonality at no extra communication cost. Under spectral-norm smoothness and bounded-variance stochastic gradients, the spectral-norm normalized sign step yields an O(1/T)\mathcal{O}(1/\sqrt{T}) nonconvex rate for an ℓ1\ell_1-based stationarity measure. With unimodal symmetric noise, majority vote across MM workers cuts the stochastic term by 1/M1/\sqrt{M}, matching signSGD. In the αα-ββ model, distributed Sign-Muon needs only one integer sum-allreduce per iteration; all orthogonalization is local, giving a 32×32\times bandwidth reduction over float32 (4×4\times for int8). Across 330 CIFAR-10/ResNet-50 configurations Sign-Muon attains the best validation accuracy (92.15%); its 4-GPU majority-vote variant reaches 92.02% with 37% less training time at matched effective batch. On nanoGPT, Sign-Muon achieves lower perplexity and better anytime performance than other sign-based baselines, with favorable weak-scaling up to 16 GPUs.
May 3, 2026

Bringing Order to Asynchronous SGD: Towards Optimality under Data-Dependent Delays with Momentum

Asynchronous SGD enables scalable distributed training but suffers from stale gradients. When delays depend on the data, slower samples may be underrepresented, biasing training toward faster samples. We introduce ordered momentum, a unified framework that attains the best-known rates for smooth convex and non-convex objectives under both data-independent and data-dependent delays. Notably, we establish (i) the first convergence guarantee for smooth convex objectives with data-dependent delays and, among analyses of data-dependent delays, the first to (ii) benefit from parallelization and (iii) match the tight data-independent rate, with a leading stochastic term independent of the number of workers. Finally, we derive robust learning rates that simplify hyperparameter tuning across convex and non-convex settings.